initial implementation of buffer encoding

This commit is contained in:
Jan Tattermusch 2020-05-28 11:14:29 +02:00
parent 7cb5597013
commit c855561c54
4 changed files with 747 additions and 0 deletions

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@ -766,5 +766,9 @@ namespace Google.Protobuf
}
}
}
internal byte[] InternalBuffer => buffer;
internal Stream InternalOutputStream => output;
}
}

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@ -0,0 +1,58 @@
#region Copyright notice and license
// Protocol Buffers - Google's data interchange format
// Copyright 2008 Google Inc. All rights reserved.
// https://developers.google.com/protocol-buffers/
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#endregion
using System;
using System.Buffers;
using System.Buffers.Binary;
using System.Collections.Generic;
using System.IO;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Security;
using System.Text;
using Google.Protobuf.Collections;
namespace Google.Protobuf
{
// warning: this is a mutable struct, so it needs to be only passed as a ref!
internal struct EncoderInternalState
{
// NOTE: the Span representing the current buffer is kept separate so that this doesn't have to be a ref struct and so it can
// be included in CodedOutputStream's internal state
internal int limit; // TODO: it's readonly in CodedOutputStream
internal int position;
internal WriteBufferHelper writeBufferHelper;
}
}

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@ -0,0 +1,571 @@
#region Copyright notice and license
// Protocol Buffers - Google's data interchange format
// Copyright 2008 Google Inc. All rights reserved.
// https://developers.google.com/protocol-buffers/
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#endregion
using System;
using System.Buffers;
using System.Buffers.Binary;
using System.Collections.Generic;
using System.IO;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Security;
using System.Text;
using Google.Protobuf.Collections;
namespace Google.Protobuf
{
/// <summary>
/// Primitives for encoding protobuf wire format.
/// </summary>
[SecuritySafeCritical]
internal static class EncodingPrimitives
{
// "Local" copy of Encoding.UTF8, for efficiency. (Yes, it makes a difference.)
internal static readonly Encoding Utf8Encoding = Encoding.UTF8;
// TODO: computing size....
#region Writing of values (not including tags)
/// <summary>
/// Writes a double field value, without a tag, to the stream.
/// </summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void WriteDouble(ref Span<byte> buffer, ref EncoderInternalState state, double value)
{
WriteRawLittleEndian64(ref buffer, ref state, (ulong)BitConverter.DoubleToInt64Bits(value));
}
/// <summary>
/// Writes a float field value, without a tag, to the stream.
/// </summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void WriteFloat(ref Span<byte> buffer, ref EncoderInternalState state, float value)
{
byte[] rawBytes = BitConverter.GetBytes(value);
if (!BitConverter.IsLittleEndian)
{
ByteArray.Reverse(rawBytes);
}
if (state.limit - state.position >= 4)
{
buffer[state.position++] = rawBytes[0];
buffer[state.position++] = rawBytes[1];
buffer[state.position++] = rawBytes[2];
buffer[state.position++] = rawBytes[3];
}
else
{
WriteRawBytes(ref buffer, ref state, rawBytes, 0, 4);
}
}
/// <summary>
/// Writes a uint64 field value, without a tag, to the stream.
/// </summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void WriteUInt64(ref Span<byte> buffer, ref EncoderInternalState state, ulong value)
{
WriteRawVarint64(ref buffer, ref state, value);
}
/// <summary>
/// Writes an int64 field value, without a tag, to the stream.
/// </summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void WriteInt64(ref Span<byte> buffer, ref EncoderInternalState state, long value)
{
WriteRawVarint64(ref buffer, ref state, (ulong)value);
}
/// <summary>
/// Writes an int32 field value, without a tag, to the stream.
/// </summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void WriteInt32(ref Span<byte> buffer, ref EncoderInternalState state, int value)
{
if (value >= 0)
{
WriteRawVarint32(ref buffer, ref state, (uint)value);
}
else
{
// Must sign-extend.
WriteRawVarint64(ref buffer, ref state, (ulong)value);
}
}
/// <summary>
/// Writes a fixed64 field value, without a tag, to the stream.
/// </summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void WriteFixed64(ref Span<byte> buffer, ref EncoderInternalState state, ulong value)
{
WriteRawLittleEndian64(ref buffer, ref state, value);
}
/// <summary>
/// Writes a fixed32 field value, without a tag, to the stream.
/// </summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void WriteFixed32(ref Span<byte> buffer, ref EncoderInternalState state, uint value)
{
WriteRawLittleEndian32(ref buffer, ref state, value);
}
/// <summary>
/// Writes a bool field value, without a tag, to the stream.
/// </summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void WriteBool(ref Span<byte> buffer, ref EncoderInternalState state, bool value)
{
WriteRawByte(ref buffer, ref state, value ? (byte)1 : (byte)0);
}
/// <summary>
/// Writes a string field value, without a tag, to the stream.
/// The data is length-prefixed.
/// </summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void WriteString(ref Span<byte> buffer, ref EncoderInternalState state, string value)
{
// Optimise the case where we have enough space to write
// the string directly to the buffer, which should be common.
int length = Utf8Encoding.GetByteCount(value);
WriteLength(ref buffer, ref state, length);
if (state.limit - state.position >= length)
{
if (length == value.Length) // Must be all ASCII...
{
for (int i = 0; i < length; i++)
{
buffer[state.position + i] = (byte)value[i];
}
}
else
{
// TODO: optimize this part!!!!
byte[] bytes = Utf8Encoding.GetBytes(value);
WriteRawBytes(ref buffer, ref state, bytes);
// TODO: we need to write to a span...
//Utf8Encoding.GetBytes(value, 0, value.Length, buffer, state.position);
}
state.position += length;
}
else
{
// TODO: do this more efficiently
byte[] bytes = Utf8Encoding.GetBytes(value);
WriteRawBytes(ref buffer, ref state, bytes);
}
}
/// <summary>
/// Writes a message, without a tag, to the stream.
/// The data is length-prefixed.
/// </summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void WriteMessage(ref Span<byte> buffer, ref EncoderInternalState state, IMessage value)
{
WriteLength(ref buffer, ref state, value.CalculateSize());
value.WriteTo(this);
}
/// <summary>
/// Writes a group, without a tag, to the stream.
/// </summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void WriteGroup(ref Span<byte> buffer, ref EncoderInternalState state, IMessage value)
{
value.WriteTo(this);
}
/// <summary>
/// Write a byte string, without a tag, to the stream.
/// The data is length-prefixed.
/// </summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void WriteBytes(ref Span<byte> buffer, ref EncoderInternalState state, ByteString value)
{
WriteLength(ref buffer, ref state, value.Length);
WriteRawBytes(ref buffer, ref state, value.Span);
}
/// <summary>
/// Writes a uint32 value, without a tag, to the stream.
/// </summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void WriteUInt32(ref Span<byte> buffer, ref EncoderInternalState state, uint value)
{
WriteRawVarint32(ref buffer, ref state, value);
}
/// <summary>
/// Writes an enum value, without a tag, to the stream.
/// </summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void WriteEnum(ref Span<byte> buffer, ref EncoderInternalState state, int value)
{
WriteInt32(ref buffer, ref state, value);
}
/// <summary>
/// Writes an sfixed32 value, without a tag, to the stream.
/// </summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void WriteSFixed32(ref Span<byte> buffer, ref EncoderInternalState state, int value)
{
WriteRawLittleEndian32(ref buffer, ref state, (uint)value);
}
/// <summary>
/// Writes an sfixed64 value, without a tag, to the stream.
/// </summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void WriteSFixed64(ref Span<byte> buffer, ref EncoderInternalState state, long value)
{
WriteRawLittleEndian64(ref buffer, ref state, (ulong)value);
}
/// <summary>
/// Writes an sint32 value, without a tag, to the stream.
/// </summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void WriteSInt32(ref Span<byte> buffer, ref EncoderInternalState state, int value)
{
WriteRawVarint32(ref buffer, ref state, EncodeZigZag32(value));
}
/// <summary>
/// Writes an sint64 value, without a tag, to the stream.
/// </summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void WriteSInt64(ref Span<byte> buffer, ref EncoderInternalState state, long value)
{
WriteRawVarint64(ref buffer, ref state, EncodeZigZag64(value));
}
/// <summary>
/// Writes a length (in bytes) for length-delimited data.
/// </summary>
/// <remarks>
/// This method simply writes a rawint, but exists for clarity in calling code.
/// </remarks>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void WriteLength(ref Span<byte> buffer, ref EncoderInternalState state, int length)
{
WriteRawVarint32(ref buffer, ref state, (uint)length);
}
#endregion
#region Writing primitives
/// <summary>
/// Writes a 32 bit value as a varint. The fast route is taken when
/// there's enough buffer space left to whizz through without checking
/// for each byte; otherwise, we resort to calling WriteRawByte each time.
/// </summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void WriteRawVarint32(ref Span<byte> buffer, ref EncoderInternalState state, uint value)
{
// Optimize for the common case of a single byte value
if (value < 128 && state.position < state.limit)
{
buffer[state.position++] = (byte)value;
return;
}
while (value > 127 && state.position < state.limit)
{
buffer[state.position++] = (byte)((value & 0x7F) | 0x80);
value >>= 7;
}
while (value > 127)
{
WriteRawByte(ref buffer, ref state, (byte)((value & 0x7F) | 0x80));
value >>= 7;
}
if (state.position < state.limit)
{
buffer[state.position++] = (byte)value;
}
else
{
WriteRawByte(ref buffer, ref state, (byte)value);
}
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void WriteRawVarint64(ref Span<byte> buffer, ref EncoderInternalState state, ulong value)
{
while (value > 127 && state.position < state.limit)
{
buffer[state.position++] = (byte)((value & 0x7F) | 0x80);
value >>= 7;
}
while (value > 127)
{
WriteRawByte(ref buffer, ref state, (byte)((value & 0x7F) | 0x80));
value >>= 7;
}
if (state.position < state.limit)
{
buffer[state.position++] = (byte)value;
}
else
{
WriteRawByte(ref buffer, ref state, (byte)value);
}
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void WriteRawLittleEndian32(ref Span<byte> buffer, ref EncoderInternalState state, uint value)
{
if (state.position + 4 > state.limit)
{
WriteRawByte(ref buffer, ref state, (byte)value);
WriteRawByte(ref buffer, ref state, (byte)(value >> 8));
WriteRawByte(ref buffer, ref state, (byte)(value >> 16));
WriteRawByte(ref buffer, ref state, (byte)(value >> 24));
}
else
{
buffer[state.position++] = ((byte)value);
buffer[state.position++] = ((byte)(value >> 8));
buffer[state.position++] = ((byte)(value >> 16));
buffer[state.position++] = ((byte)(value >> 24));
}
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void WriteRawLittleEndian64(ref Span<byte> buffer, ref EncoderInternalState state, ulong value)
{
if (state.position + 8 > state.limit)
{
WriteRawByte(ref buffer, ref state, (byte)value);
WriteRawByte(ref buffer, ref state, (byte)(value >> 8));
WriteRawByte(ref buffer, ref state, (byte)(value >> 16));
WriteRawByte(ref buffer, ref state, (byte)(value >> 24));
WriteRawByte(ref buffer, ref state, (byte)(value >> 32));
WriteRawByte(ref buffer, ref state, (byte)(value >> 40));
WriteRawByte(ref buffer, ref state, (byte)(value >> 48));
WriteRawByte(ref buffer, ref state, (byte)(value >> 56));
}
else
{
buffer[state.position++] = ((byte)value);
buffer[state.position++] = ((byte)(value >> 8));
buffer[state.position++] = ((byte)(value >> 16));
buffer[state.position++] = ((byte)(value >> 24));
buffer[state.position++] = ((byte)(value >> 32));
buffer[state.position++] = ((byte)(value >> 40));
buffer[state.position++] = ((byte)(value >> 48));
buffer[state.position++] = ((byte)(value >> 56));
}
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void WriteRawByte(ref Span<byte> buffer, ref EncoderInternalState state, byte value)
{
if (state.position == state.limit)
{
state.writeBufferHelper.RefreshBuffer(ref buffer, ref state);
}
buffer[state.position++] = value;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void WriteRawByte(ref Span<byte> buffer, ref EncoderInternalState state, uint value)
{
WriteRawByte(ref buffer, ref state, (byte)value);
}
/// <summary>
/// Writes out an array of bytes.
/// </summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void WriteRawBytes(ref Span<byte> buffer, ref EncoderInternalState state, byte[] value)
{
WriteRawBytes(ref buffer, ref state, new ReadOnlySpan<byte>(value));
}
/// <summary>
/// Writes out part of an array of bytes.
/// </summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void WriteRawBytes(ref Span<byte> buffer, ref EncoderInternalState state, byte[] value, int offset, int length)
{
WriteRawBytes(ref buffer, ref state, new ReadOnlySpan<byte>(value, offset, length));
}
/// <summary>
/// Writes out part of an array of bytes.
/// </summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void WriteRawBytes(ref Span<byte> buffer, ref EncoderInternalState state, ReadOnlySpan<byte> value)
{
if (state.limit - state.position >= value.Length)
{
// We have room in the current buffer.
value.CopyTo(buffer.Slice(state.position, value.Length));
state.position += value.Length;
}
else
{
// TODO: save copies when using coded output stream and there's a lot of data to write...
int bytesWritten = 0;
while (state.limit - state.position < value.Length - bytesWritten)
{
int length = state.limit - state.position;
value.Slice(bytesWritten, length).CopyTo(buffer.Slice(state.position, length));
bytesWritten += length;
state.position += length;
state.writeBufferHelper.RefreshBuffer(ref buffer, ref state);
}
// copy the remaining data
int remainderLength = value.Length - bytesWritten;
value.Slice(bytesWritten, remainderLength).CopyTo(buffer.Slice(state.position, remainderLength));
state.position += remainderLength;
}
}
#endregion
#region Raw tag writing
/// <summary>
/// Encodes and writes a tag.
/// </summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void WriteTag(ref Span<byte> buffer, ref EncoderInternalState state, int fieldNumber, WireFormat.WireType type)
{
WriteRawVarint32(ref buffer, ref state, WireFormat.MakeTag(fieldNumber, type));
}
/// <summary>
/// Writes an already-encoded tag.
/// </summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void WriteTag(ref Span<byte> buffer, ref EncoderInternalState state, uint tag)
{
WriteRawVarint32(ref buffer, ref state, tag);
}
/// <summary>
/// Writes the given single-byte tag directly to the stream.
/// </summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void WriteRawTag(ref Span<byte> buffer, ref EncoderInternalState state, byte b1)
{
WriteRawByte(ref buffer, ref state, b1);
}
/// <summary>
/// Writes the given two-byte tag directly to the stream.
/// </summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void WriteRawTag(ref Span<byte> buffer, ref EncoderInternalState state, byte b1, byte b2)
{
WriteRawByte(ref buffer, ref state, b1);
WriteRawByte(ref buffer, ref state, b2);
}
/// <summary>
/// Writes the given three-byte tag directly to the stream.
/// </summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void WriteRawTag(ref Span<byte> buffer, ref EncoderInternalState state, byte b1, byte b2, byte b3)
{
WriteRawByte(ref buffer, ref state, b1);
WriteRawByte(ref buffer, ref state, b2);
WriteRawByte(ref buffer, ref state, b3);
}
/// <summary>
/// Writes the given four-byte tag directly to the stream.
/// </summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void WriteRawTag(ref Span<byte> buffer, ref EncoderInternalState state, byte b1, byte b2, byte b3, byte b4)
{
WriteRawByte(ref buffer, ref state, b1);
WriteRawByte(ref buffer, ref state, b2);
WriteRawByte(ref buffer, ref state, b3);
WriteRawByte(ref buffer, ref state, b4);
}
/// <summary>
/// Writes the given five-byte tag directly to the stream.
/// </summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void WriteRawTag(ref Span<byte> buffer, ref EncoderInternalState state, byte b1, byte b2, byte b3, byte b4, byte b5)
{
WriteRawByte(ref buffer, ref state, b1);
WriteRawByte(ref buffer, ref state, b2);
WriteRawByte(ref buffer, ref state, b3);
WriteRawByte(ref buffer, ref state, b4);
WriteRawByte(ref buffer, ref state, b5);
}
#endregion
/// <summary>
/// Encode a 32-bit value with ZigZag encoding.
/// </summary>
/// <remarks>
/// ZigZag encodes signed integers into values that can be efficiently
/// encoded with varint. (Otherwise, negative values must be
/// sign-extended to 64 bits to be varint encoded, thus always taking
/// 10 bytes on the wire.)
/// </remarks>
public static uint EncodeZigZag32(int n)
{
// Note: the right-shift must be arithmetic
return (uint)((n << 1) ^ (n >> 31));
}
/// <summary>
/// Encode a 64-bit value with ZigZag encoding.
/// </summary>
/// <remarks>
/// ZigZag encodes signed integers into values that can be efficiently
/// encoded with varint. (Otherwise, negative values must be
/// sign-extended to 64 bits to be varint encoded, thus always taking
/// 10 bytes on the wire.)
/// </remarks>
public static ulong EncodeZigZag64(long n)
{
return (ulong)((n << 1) ^ (n >> 63));
}
}
}

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@ -0,0 +1,114 @@
#region Copyright notice and license
// Protocol Buffers - Google's data interchange format
// Copyright 2008 Google Inc. All rights reserved.
// https://developers.google.com/protocol-buffers/
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#endregion
using System;
using System.Buffers;
using System.IO;
using System.Runtime.CompilerServices;
using System.Security;
namespace Google.Protobuf
{
/// <summary>
/// Abstraction for writing to a steam / IBufferWriter
/// </summary>
[SecuritySafeCritical]
internal struct WriteBufferHelper
{
private IBufferWriter<byte> bufferWriter;
private CodedOutputStream codedOutputStream;
/// <summary>
/// Initialize an instance with a coded output stream.
/// This approach is faster than using a constructor because the instance to initialize is passed by reference
/// and we can write directly into it without copying.
/// </summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void Initialize(CodedOutputStream codedOutputStream, out WriteBufferHelper instance)
{
instance.bufferWriter = null;
instance.codedOutputStream = codedOutputStream;
}
/// <summary>
/// Initialize an instance with a coded output stream.
/// This approach is faster than using a constructor because the instance to initialize is passed by reference
/// and we can write directly into it without copying.
/// </summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void Initialize(IBufferWriter<byte> bufferWriter, out WriteBufferHelper instance, out ReadOnlySpan<byte> buffer)
{
instance.bufferWriter = bufferWriter;
instance.codedOutputStream = null;
buffer = default; // TODO: initialize the initial buffer so that the first write is not via slowpath.
}
public void RefreshBuffer(ref Span<byte> buffer, ref EncoderInternalState state)
{
if (codedOutputStream?.InternalOutputStream != null)
{
// because we're using coded output stream, we know that "buffer" and codedOutputStream.InternalBuffer are identical.
codedOutputStream.InternalOutputStream.Write(codedOutputStream.InternalBuffer, 0, state.position);
state.position = 0;
}
else if (bufferWriter != null)
{
// commit the bytes and get a new buffer to write to.
bufferWriter.Advance(state.position);
state.position = 0;
buffer = bufferWriter.GetSpan();
}
else
{
// We're writing to a single buffer.
throw new CodedOutputStream.OutOfSpaceException();
}
}
public void Flush(ref Span<byte> buffer, ref EncoderInternalState state)
{
if (codedOutputStream?.InternalOutputStream != null)
{
// because we're using coded output stream, we know that "buffer" and codedOutputStream.InternalBuffer are identical.
codedOutputStream.InternalOutputStream.Write(codedOutputStream.InternalBuffer, 0, state.position);
state.position = 0;
}
else if (bufferWriter != null)
{
bufferWriter.Advance(state.position);
state.position = 0;
buffer = default; // invalidate the current buffer
// TODO: add a test when we flush and then try to write more data
}
}
}
}