initial implementation of buffer encoding
This commit is contained in:
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@ -766,5 +766,9 @@ namespace Google.Protobuf
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}
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}
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}
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internal byte[] InternalBuffer => buffer;
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internal Stream InternalOutputStream => output;
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}
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}
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58
csharp/src/Google.Protobuf/EncoderInternalState.cs
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58
csharp/src/Google.Protobuf/EncoderInternalState.cs
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@ -0,0 +1,58 @@
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#region Copyright notice and license
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// Protocol Buffers - Google's data interchange format
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// Copyright 2008 Google Inc. All rights reserved.
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// https://developers.google.com/protocol-buffers/
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following disclaimer
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// in the documentation and/or other materials provided with the
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// distribution.
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// * Neither the name of Google Inc. nor the names of its
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// contributors may be used to endorse or promote products derived from
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// this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#endregion
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using System;
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using System.Buffers;
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using System.Buffers.Binary;
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using System.Collections.Generic;
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using System.IO;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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using System.Security;
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using System.Text;
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using Google.Protobuf.Collections;
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namespace Google.Protobuf
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{
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// warning: this is a mutable struct, so it needs to be only passed as a ref!
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internal struct EncoderInternalState
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{
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// NOTE: the Span representing the current buffer is kept separate so that this doesn't have to be a ref struct and so it can
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// be included in CodedOutputStream's internal state
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internal int limit; // TODO: it's readonly in CodedOutputStream
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internal int position;
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internal WriteBufferHelper writeBufferHelper;
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}
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}
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571
csharp/src/Google.Protobuf/EncodingPrimitives.cs
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571
csharp/src/Google.Protobuf/EncodingPrimitives.cs
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@ -0,0 +1,571 @@
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#region Copyright notice and license
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// Protocol Buffers - Google's data interchange format
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// Copyright 2008 Google Inc. All rights reserved.
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// https://developers.google.com/protocol-buffers/
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following disclaimer
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// in the documentation and/or other materials provided with the
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// distribution.
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// * Neither the name of Google Inc. nor the names of its
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// contributors may be used to endorse or promote products derived from
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// this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#endregion
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using System;
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using System.Buffers;
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using System.Buffers.Binary;
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using System.Collections.Generic;
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using System.IO;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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using System.Security;
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using System.Text;
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using Google.Protobuf.Collections;
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namespace Google.Protobuf
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{
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/// <summary>
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/// Primitives for encoding protobuf wire format.
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/// </summary>
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[SecuritySafeCritical]
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internal static class EncodingPrimitives
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{
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// "Local" copy of Encoding.UTF8, for efficiency. (Yes, it makes a difference.)
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internal static readonly Encoding Utf8Encoding = Encoding.UTF8;
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// TODO: computing size....
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#region Writing of values (not including tags)
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/// <summary>
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/// Writes a double field value, without a tag, to the stream.
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/// </summary>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static void WriteDouble(ref Span<byte> buffer, ref EncoderInternalState state, double value)
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{
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WriteRawLittleEndian64(ref buffer, ref state, (ulong)BitConverter.DoubleToInt64Bits(value));
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}
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/// <summary>
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/// Writes a float field value, without a tag, to the stream.
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/// </summary>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static void WriteFloat(ref Span<byte> buffer, ref EncoderInternalState state, float value)
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{
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byte[] rawBytes = BitConverter.GetBytes(value);
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if (!BitConverter.IsLittleEndian)
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{
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ByteArray.Reverse(rawBytes);
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}
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if (state.limit - state.position >= 4)
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{
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buffer[state.position++] = rawBytes[0];
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buffer[state.position++] = rawBytes[1];
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buffer[state.position++] = rawBytes[2];
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buffer[state.position++] = rawBytes[3];
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}
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else
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{
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WriteRawBytes(ref buffer, ref state, rawBytes, 0, 4);
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}
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}
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/// <summary>
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/// Writes a uint64 field value, without a tag, to the stream.
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/// </summary>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static void WriteUInt64(ref Span<byte> buffer, ref EncoderInternalState state, ulong value)
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{
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WriteRawVarint64(ref buffer, ref state, value);
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}
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/// <summary>
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/// Writes an int64 field value, without a tag, to the stream.
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/// </summary>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static void WriteInt64(ref Span<byte> buffer, ref EncoderInternalState state, long value)
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{
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WriteRawVarint64(ref buffer, ref state, (ulong)value);
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}
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/// <summary>
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/// Writes an int32 field value, without a tag, to the stream.
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/// </summary>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static void WriteInt32(ref Span<byte> buffer, ref EncoderInternalState state, int value)
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{
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if (value >= 0)
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{
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WriteRawVarint32(ref buffer, ref state, (uint)value);
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}
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else
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{
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// Must sign-extend.
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WriteRawVarint64(ref buffer, ref state, (ulong)value);
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}
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}
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/// <summary>
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/// Writes a fixed64 field value, without a tag, to the stream.
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/// </summary>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static void WriteFixed64(ref Span<byte> buffer, ref EncoderInternalState state, ulong value)
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{
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WriteRawLittleEndian64(ref buffer, ref state, value);
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}
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/// <summary>
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/// Writes a fixed32 field value, without a tag, to the stream.
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/// </summary>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static void WriteFixed32(ref Span<byte> buffer, ref EncoderInternalState state, uint value)
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{
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WriteRawLittleEndian32(ref buffer, ref state, value);
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}
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/// <summary>
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/// Writes a bool field value, without a tag, to the stream.
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/// </summary>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static void WriteBool(ref Span<byte> buffer, ref EncoderInternalState state, bool value)
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{
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WriteRawByte(ref buffer, ref state, value ? (byte)1 : (byte)0);
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}
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/// <summary>
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/// Writes a string field value, without a tag, to the stream.
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/// The data is length-prefixed.
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/// </summary>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static void WriteString(ref Span<byte> buffer, ref EncoderInternalState state, string value)
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{
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// Optimise the case where we have enough space to write
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// the string directly to the buffer, which should be common.
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int length = Utf8Encoding.GetByteCount(value);
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WriteLength(ref buffer, ref state, length);
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if (state.limit - state.position >= length)
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{
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if (length == value.Length) // Must be all ASCII...
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{
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for (int i = 0; i < length; i++)
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{
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buffer[state.position + i] = (byte)value[i];
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}
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}
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else
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{
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// TODO: optimize this part!!!!
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byte[] bytes = Utf8Encoding.GetBytes(value);
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WriteRawBytes(ref buffer, ref state, bytes);
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// TODO: we need to write to a span...
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//Utf8Encoding.GetBytes(value, 0, value.Length, buffer, state.position);
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}
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state.position += length;
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}
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else
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{
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// TODO: do this more efficiently
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byte[] bytes = Utf8Encoding.GetBytes(value);
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WriteRawBytes(ref buffer, ref state, bytes);
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}
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}
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/// <summary>
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/// Writes a message, without a tag, to the stream.
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/// The data is length-prefixed.
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/// </summary>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static void WriteMessage(ref Span<byte> buffer, ref EncoderInternalState state, IMessage value)
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{
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WriteLength(ref buffer, ref state, value.CalculateSize());
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value.WriteTo(this);
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}
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/// <summary>
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/// Writes a group, without a tag, to the stream.
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/// </summary>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static void WriteGroup(ref Span<byte> buffer, ref EncoderInternalState state, IMessage value)
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{
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value.WriteTo(this);
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}
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/// <summary>
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/// Write a byte string, without a tag, to the stream.
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/// The data is length-prefixed.
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/// </summary>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static void WriteBytes(ref Span<byte> buffer, ref EncoderInternalState state, ByteString value)
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{
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WriteLength(ref buffer, ref state, value.Length);
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WriteRawBytes(ref buffer, ref state, value.Span);
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}
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/// <summary>
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/// Writes a uint32 value, without a tag, to the stream.
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/// </summary>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static void WriteUInt32(ref Span<byte> buffer, ref EncoderInternalState state, uint value)
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{
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WriteRawVarint32(ref buffer, ref state, value);
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}
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/// <summary>
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/// Writes an enum value, without a tag, to the stream.
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/// </summary>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static void WriteEnum(ref Span<byte> buffer, ref EncoderInternalState state, int value)
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{
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WriteInt32(ref buffer, ref state, value);
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}
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/// <summary>
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/// Writes an sfixed32 value, without a tag, to the stream.
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/// </summary>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static void WriteSFixed32(ref Span<byte> buffer, ref EncoderInternalState state, int value)
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{
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WriteRawLittleEndian32(ref buffer, ref state, (uint)value);
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}
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/// <summary>
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/// Writes an sfixed64 value, without a tag, to the stream.
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/// </summary>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static void WriteSFixed64(ref Span<byte> buffer, ref EncoderInternalState state, long value)
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{
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WriteRawLittleEndian64(ref buffer, ref state, (ulong)value);
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}
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/// <summary>
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/// Writes an sint32 value, without a tag, to the stream.
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/// </summary>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static void WriteSInt32(ref Span<byte> buffer, ref EncoderInternalState state, int value)
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{
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WriteRawVarint32(ref buffer, ref state, EncodeZigZag32(value));
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}
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/// <summary>
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/// Writes an sint64 value, without a tag, to the stream.
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/// </summary>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static void WriteSInt64(ref Span<byte> buffer, ref EncoderInternalState state, long value)
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{
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WriteRawVarint64(ref buffer, ref state, EncodeZigZag64(value));
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}
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/// <summary>
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/// Writes a length (in bytes) for length-delimited data.
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/// </summary>
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/// <remarks>
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/// This method simply writes a rawint, but exists for clarity in calling code.
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/// </remarks>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static void WriteLength(ref Span<byte> buffer, ref EncoderInternalState state, int length)
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{
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WriteRawVarint32(ref buffer, ref state, (uint)length);
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}
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#endregion
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#region Writing primitives
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/// <summary>
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/// Writes a 32 bit value as a varint. The fast route is taken when
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/// there's enough buffer space left to whizz through without checking
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/// for each byte; otherwise, we resort to calling WriteRawByte each time.
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/// </summary>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static void WriteRawVarint32(ref Span<byte> buffer, ref EncoderInternalState state, uint value)
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{
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// Optimize for the common case of a single byte value
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if (value < 128 && state.position < state.limit)
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{
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buffer[state.position++] = (byte)value;
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return;
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}
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while (value > 127 && state.position < state.limit)
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{
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buffer[state.position++] = (byte)((value & 0x7F) | 0x80);
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value >>= 7;
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}
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while (value > 127)
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{
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WriteRawByte(ref buffer, ref state, (byte)((value & 0x7F) | 0x80));
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value >>= 7;
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}
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if (state.position < state.limit)
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{
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buffer[state.position++] = (byte)value;
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}
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else
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{
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WriteRawByte(ref buffer, ref state, (byte)value);
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}
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static void WriteRawVarint64(ref Span<byte> buffer, ref EncoderInternalState state, ulong value)
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{
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while (value > 127 && state.position < state.limit)
|
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{
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buffer[state.position++] = (byte)((value & 0x7F) | 0x80);
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value >>= 7;
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}
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while (value > 127)
|
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{
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WriteRawByte(ref buffer, ref state, (byte)((value & 0x7F) | 0x80));
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value >>= 7;
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}
|
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if (state.position < state.limit)
|
||||
{
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buffer[state.position++] = (byte)value;
|
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}
|
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else
|
||||
{
|
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WriteRawByte(ref buffer, ref state, (byte)value);
|
||||
}
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static void WriteRawLittleEndian32(ref Span<byte> buffer, ref EncoderInternalState state, uint value)
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{
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if (state.position + 4 > state.limit)
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{
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WriteRawByte(ref buffer, ref state, (byte)value);
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WriteRawByte(ref buffer, ref state, (byte)(value >> 8));
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WriteRawByte(ref buffer, ref state, (byte)(value >> 16));
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WriteRawByte(ref buffer, ref state, (byte)(value >> 24));
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}
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else
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{
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buffer[state.position++] = ((byte)value);
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buffer[state.position++] = ((byte)(value >> 8));
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buffer[state.position++] = ((byte)(value >> 16));
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buffer[state.position++] = ((byte)(value >> 24));
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}
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static void WriteRawLittleEndian64(ref Span<byte> buffer, ref EncoderInternalState state, ulong value)
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{
|
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if (state.position + 8 > state.limit)
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{
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WriteRawByte(ref buffer, ref state, (byte)value);
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WriteRawByte(ref buffer, ref state, (byte)(value >> 8));
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WriteRawByte(ref buffer, ref state, (byte)(value >> 16));
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WriteRawByte(ref buffer, ref state, (byte)(value >> 24));
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WriteRawByte(ref buffer, ref state, (byte)(value >> 32));
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WriteRawByte(ref buffer, ref state, (byte)(value >> 40));
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WriteRawByte(ref buffer, ref state, (byte)(value >> 48));
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WriteRawByte(ref buffer, ref state, (byte)(value >> 56));
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}
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else
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||||
{
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||||
buffer[state.position++] = ((byte)value);
|
||||
buffer[state.position++] = ((byte)(value >> 8));
|
||||
buffer[state.position++] = ((byte)(value >> 16));
|
||||
buffer[state.position++] = ((byte)(value >> 24));
|
||||
buffer[state.position++] = ((byte)(value >> 32));
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||||
buffer[state.position++] = ((byte)(value >> 40));
|
||||
buffer[state.position++] = ((byte)(value >> 48));
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||||
buffer[state.position++] = ((byte)(value >> 56));
|
||||
}
|
||||
}
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|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static void WriteRawByte(ref Span<byte> buffer, ref EncoderInternalState state, byte value)
|
||||
{
|
||||
if (state.position == state.limit)
|
||||
{
|
||||
state.writeBufferHelper.RefreshBuffer(ref buffer, ref state);
|
||||
}
|
||||
|
||||
buffer[state.position++] = value;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static void WriteRawByte(ref Span<byte> buffer, ref EncoderInternalState state, uint value)
|
||||
{
|
||||
WriteRawByte(ref buffer, ref state, (byte)value);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Writes out an array of bytes.
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static void WriteRawBytes(ref Span<byte> buffer, ref EncoderInternalState state, byte[] value)
|
||||
{
|
||||
WriteRawBytes(ref buffer, ref state, new ReadOnlySpan<byte>(value));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Writes out part of an array of bytes.
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static void WriteRawBytes(ref Span<byte> buffer, ref EncoderInternalState state, byte[] value, int offset, int length)
|
||||
{
|
||||
WriteRawBytes(ref buffer, ref state, new ReadOnlySpan<byte>(value, offset, length));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Writes out part of an array of bytes.
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static void WriteRawBytes(ref Span<byte> buffer, ref EncoderInternalState state, ReadOnlySpan<byte> value)
|
||||
{
|
||||
if (state.limit - state.position >= value.Length)
|
||||
{
|
||||
// We have room in the current buffer.
|
||||
value.CopyTo(buffer.Slice(state.position, value.Length));
|
||||
state.position += value.Length;
|
||||
}
|
||||
else
|
||||
{
|
||||
// TODO: save copies when using coded output stream and there's a lot of data to write...
|
||||
|
||||
int bytesWritten = 0;
|
||||
while (state.limit - state.position < value.Length - bytesWritten)
|
||||
{
|
||||
int length = state.limit - state.position;
|
||||
value.Slice(bytesWritten, length).CopyTo(buffer.Slice(state.position, length));
|
||||
bytesWritten += length;
|
||||
state.position += length;
|
||||
state.writeBufferHelper.RefreshBuffer(ref buffer, ref state);
|
||||
}
|
||||
|
||||
// copy the remaining data
|
||||
int remainderLength = value.Length - bytesWritten;
|
||||
value.Slice(bytesWritten, remainderLength).CopyTo(buffer.Slice(state.position, remainderLength));
|
||||
state.position += remainderLength;
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region Raw tag writing
|
||||
/// <summary>
|
||||
/// Encodes and writes a tag.
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static void WriteTag(ref Span<byte> buffer, ref EncoderInternalState state, int fieldNumber, WireFormat.WireType type)
|
||||
{
|
||||
WriteRawVarint32(ref buffer, ref state, WireFormat.MakeTag(fieldNumber, type));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Writes an already-encoded tag.
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static void WriteTag(ref Span<byte> buffer, ref EncoderInternalState state, uint tag)
|
||||
{
|
||||
WriteRawVarint32(ref buffer, ref state, tag);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Writes the given single-byte tag directly to the stream.
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static void WriteRawTag(ref Span<byte> buffer, ref EncoderInternalState state, byte b1)
|
||||
{
|
||||
WriteRawByte(ref buffer, ref state, b1);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Writes the given two-byte tag directly to the stream.
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static void WriteRawTag(ref Span<byte> buffer, ref EncoderInternalState state, byte b1, byte b2)
|
||||
{
|
||||
WriteRawByte(ref buffer, ref state, b1);
|
||||
WriteRawByte(ref buffer, ref state, b2);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Writes the given three-byte tag directly to the stream.
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static void WriteRawTag(ref Span<byte> buffer, ref EncoderInternalState state, byte b1, byte b2, byte b3)
|
||||
{
|
||||
WriteRawByte(ref buffer, ref state, b1);
|
||||
WriteRawByte(ref buffer, ref state, b2);
|
||||
WriteRawByte(ref buffer, ref state, b3);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Writes the given four-byte tag directly to the stream.
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static void WriteRawTag(ref Span<byte> buffer, ref EncoderInternalState state, byte b1, byte b2, byte b3, byte b4)
|
||||
{
|
||||
WriteRawByte(ref buffer, ref state, b1);
|
||||
WriteRawByte(ref buffer, ref state, b2);
|
||||
WriteRawByte(ref buffer, ref state, b3);
|
||||
WriteRawByte(ref buffer, ref state, b4);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Writes the given five-byte tag directly to the stream.
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static void WriteRawTag(ref Span<byte> buffer, ref EncoderInternalState state, byte b1, byte b2, byte b3, byte b4, byte b5)
|
||||
{
|
||||
WriteRawByte(ref buffer, ref state, b1);
|
||||
WriteRawByte(ref buffer, ref state, b2);
|
||||
WriteRawByte(ref buffer, ref state, b3);
|
||||
WriteRawByte(ref buffer, ref state, b4);
|
||||
WriteRawByte(ref buffer, ref state, b5);
|
||||
}
|
||||
#endregion
|
||||
|
||||
/// <summary>
|
||||
/// Encode a 32-bit value with ZigZag encoding.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// ZigZag encodes signed integers into values that can be efficiently
|
||||
/// encoded with varint. (Otherwise, negative values must be
|
||||
/// sign-extended to 64 bits to be varint encoded, thus always taking
|
||||
/// 10 bytes on the wire.)
|
||||
/// </remarks>
|
||||
public static uint EncodeZigZag32(int n)
|
||||
{
|
||||
// Note: the right-shift must be arithmetic
|
||||
return (uint)((n << 1) ^ (n >> 31));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Encode a 64-bit value with ZigZag encoding.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// ZigZag encodes signed integers into values that can be efficiently
|
||||
/// encoded with varint. (Otherwise, negative values must be
|
||||
/// sign-extended to 64 bits to be varint encoded, thus always taking
|
||||
/// 10 bytes on the wire.)
|
||||
/// </remarks>
|
||||
public static ulong EncodeZigZag64(long n)
|
||||
{
|
||||
return (ulong)((n << 1) ^ (n >> 63));
|
||||
}
|
||||
}
|
||||
}
|
114
csharp/src/Google.Protobuf/WriteBufferHelper.cs
Normal file
114
csharp/src/Google.Protobuf/WriteBufferHelper.cs
Normal file
@ -0,0 +1,114 @@
|
||||
#region Copyright notice and license
|
||||
// Protocol Buffers - Google's data interchange format
|
||||
// Copyright 2008 Google Inc. All rights reserved.
|
||||
// https://developers.google.com/protocol-buffers/
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions are
|
||||
// met:
|
||||
//
|
||||
// * Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
// * Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following disclaimer
|
||||
// in the documentation and/or other materials provided with the
|
||||
// distribution.
|
||||
// * Neither the name of Google Inc. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived from
|
||||
// this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
#endregion
|
||||
|
||||
using System;
|
||||
using System.Buffers;
|
||||
using System.IO;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Security;
|
||||
|
||||
namespace Google.Protobuf
|
||||
{
|
||||
/// <summary>
|
||||
/// Abstraction for writing to a steam / IBufferWriter
|
||||
/// </summary>
|
||||
[SecuritySafeCritical]
|
||||
internal struct WriteBufferHelper
|
||||
{
|
||||
private IBufferWriter<byte> bufferWriter;
|
||||
private CodedOutputStream codedOutputStream;
|
||||
|
||||
/// <summary>
|
||||
/// Initialize an instance with a coded output stream.
|
||||
/// This approach is faster than using a constructor because the instance to initialize is passed by reference
|
||||
/// and we can write directly into it without copying.
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static void Initialize(CodedOutputStream codedOutputStream, out WriteBufferHelper instance)
|
||||
{
|
||||
instance.bufferWriter = null;
|
||||
instance.codedOutputStream = codedOutputStream;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Initialize an instance with a coded output stream.
|
||||
/// This approach is faster than using a constructor because the instance to initialize is passed by reference
|
||||
/// and we can write directly into it without copying.
|
||||
/// </summary>
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static void Initialize(IBufferWriter<byte> bufferWriter, out WriteBufferHelper instance, out ReadOnlySpan<byte> buffer)
|
||||
{
|
||||
instance.bufferWriter = bufferWriter;
|
||||
instance.codedOutputStream = null;
|
||||
buffer = default; // TODO: initialize the initial buffer so that the first write is not via slowpath.
|
||||
}
|
||||
|
||||
public void RefreshBuffer(ref Span<byte> buffer, ref EncoderInternalState state)
|
||||
{
|
||||
if (codedOutputStream?.InternalOutputStream != null)
|
||||
{
|
||||
// because we're using coded output stream, we know that "buffer" and codedOutputStream.InternalBuffer are identical.
|
||||
codedOutputStream.InternalOutputStream.Write(codedOutputStream.InternalBuffer, 0, state.position);
|
||||
state.position = 0;
|
||||
}
|
||||
else if (bufferWriter != null)
|
||||
{
|
||||
// commit the bytes and get a new buffer to write to.
|
||||
bufferWriter.Advance(state.position);
|
||||
state.position = 0;
|
||||
buffer = bufferWriter.GetSpan();
|
||||
}
|
||||
else
|
||||
{
|
||||
// We're writing to a single buffer.
|
||||
throw new CodedOutputStream.OutOfSpaceException();
|
||||
}
|
||||
}
|
||||
|
||||
public void Flush(ref Span<byte> buffer, ref EncoderInternalState state)
|
||||
{
|
||||
if (codedOutputStream?.InternalOutputStream != null)
|
||||
{
|
||||
// because we're using coded output stream, we know that "buffer" and codedOutputStream.InternalBuffer are identical.
|
||||
codedOutputStream.InternalOutputStream.Write(codedOutputStream.InternalBuffer, 0, state.position);
|
||||
state.position = 0;
|
||||
}
|
||||
else if (bufferWriter != null)
|
||||
{
|
||||
bufferWriter.Advance(state.position);
|
||||
state.position = 0;
|
||||
buffer = default; // invalidate the current buffer
|
||||
// TODO: add a test when we flush and then try to write more data
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user