Updated readme.md and changes.txt, removed old license.txt
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Welcome to the C# port of Google Protocol Buffers, written by Jon Skeet
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(skeet@pobox.com) based on the work of many talented people.
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For more information about this port, visit its homepage:
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http://protobuf-csharp-port.googlecode.com
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===============================================================================
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RELEASE NOTES - Code imported into Google's main protobuf repository
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===============================================================================
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Everything below note this represents history of protobuf-csharp-port project
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before the code was merged into csharp/ subtree of GitHub google/protobuf
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repository.
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Frozen legacy version of the original project is available in
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https://github.com/jskeet/protobuf-csharp-port.
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For more information about Protocol Buffers in general, visit the project page
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for the C++, Java and Python project:
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http://protobuf.googlecode.com
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===============================================================================
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RELEASE NOTES - Version 2.4.1.555
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===============================================================================
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This repo was originally exported from http://code.google.com/p/protobuf-csharp-port,
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and represents the latest "legacy" version of protobuf-csharp-port.
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This directory contains a library that implements Protocol Buffers
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functionality in C#.
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This project has now been folded into the [main Google Protocol Buffers project](http://github.com/google/protobuf),
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and is being revamped to support proto3. It is not expected to be fully backwardly-compatible with
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the code in this repo - in particular, some of the C#-specific options may not be supported in the new
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codebase, and some of the generated code may differ. A new major version offers an opportunity to spring-clean,
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as it were.
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Experimental only
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-----------------
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This repo exists as an acknowledgement that not everyone will want to immediately use the newer codebase,
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and that they may wish to make changes to the legacy codebase. I do not expect to make any changes within this
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repo, but it can be forked for further changes.
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C# protobufs are currently under development and are not officially supported yet.
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Also, as of now, only proto2 is supported. Proto3 support for C# is currently in progress
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(both design & implementation).
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History of C# protobufs
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-----------------------
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This subtree was originally imported from https://github.com/jskeet/protobuf-csharp-port
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and represents the latest development version of C# protobufs, that will now be developed
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and maintained by Google. All the development will be done in open, under this repository
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(https://github.com/google/protobuf).
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Protocol Buffers - Google's data interchange format
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Copyright 2008-2010 Google Inc. All rights reserved.
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http://github.com/jskeet/dotnet-protobufs/
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Original C++/Java/Python code:
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http://code.google.com/p/protobuf/
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are
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met:
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* Redistributions of source code must retain the above copyright
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notice, this list of conditions and the following disclaimer.
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* Redistributions in binary form must reproduce the above
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copyright notice, this list of conditions and the following disclaimer
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in the documentation and/or other materials provided with the
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distribution.
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* Neither the name of Google Inc. nor the names of its
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contributors may be used to endorse or promote products derived from
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this software without specific prior written permission.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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