Tweaks to the Mac build script
- Support building with Xcode 6.4 or 7.x - Fix an error in usage info. - Add a flag to build the core parts of protobuf only.
This commit is contained in:
parent
3a72a1eeaf
commit
f1a3c8fe0d
@ -26,10 +26,12 @@ OPTIONS:
|
||||
Issue a clean before the normal build.
|
||||
-a, --autogen
|
||||
Start by rerunning autogen & configure.
|
||||
-r, --regenerate-descriptors
|
||||
-r, --regenerate-cpp-descriptors
|
||||
The descriptor.proto is checked in generated, cause it to regenerate.
|
||||
-j #, --jobs #
|
||||
Force the number of parallel jobs (useful for debugging build issues).
|
||||
--core-only
|
||||
Skip some of the core protobuf build/checks to shorten the build time.
|
||||
--skip-xcode
|
||||
Skip the invoke of Xcode to test the runtime on both iOS and OS X.
|
||||
--skip-xcode-ios
|
||||
@ -68,6 +70,7 @@ fi
|
||||
DO_AUTOGEN=no
|
||||
DO_CLEAN=no
|
||||
REGEN_CPP_DESCRIPTORS=no
|
||||
CORE_ONLY=no
|
||||
DO_XCODE_IOS_TESTS=yes
|
||||
DO_XCODE_OSX_TESTS=yes
|
||||
while [[ $# != 0 ]]; do
|
||||
@ -89,6 +92,9 @@ while [[ $# != 0 ]]; do
|
||||
shift
|
||||
NUM_MAKE_JOBS="${1}"
|
||||
;;
|
||||
--core-only )
|
||||
CORE_ONLY=yes
|
||||
;;
|
||||
--skip-xcode )
|
||||
DO_XCODE_IOS_TESTS=no
|
||||
DO_XCODE_OSX_TESTS=no
|
||||
@ -155,15 +161,20 @@ if [[ "${REGEN_CPP_DESCRIPTORS}" == "yes" ]] ; then
|
||||
./generate_descriptor_proto.sh -j "${NUM_MAKE_JOBS}"
|
||||
fi
|
||||
|
||||
header "Building"
|
||||
# Can't issue these together, when fully parallel, something sometimes chokes
|
||||
# at random.
|
||||
wrapped_make -j "${NUM_MAKE_JOBS}" all
|
||||
wrapped_make -j "${NUM_MAKE_JOBS}" check
|
||||
# Fire off the conformance tests also.
|
||||
cd conformance
|
||||
wrapped_make -j "${NUM_MAKE_JOBS}"
|
||||
cd ..
|
||||
if [[ "${CORE_ONLY}" == "yes" ]] ; then
|
||||
header "Building core Only"
|
||||
wrapped_make -j "${NUM_MAKE_JOBS}"
|
||||
else
|
||||
header "Building"
|
||||
# Can't issue these together, when fully parallel, something sometimes chokes
|
||||
# at random.
|
||||
wrapped_make -j "${NUM_MAKE_JOBS}" all
|
||||
wrapped_make -j "${NUM_MAKE_JOBS}" check
|
||||
# Fire off the conformance tests also.
|
||||
cd conformance
|
||||
wrapped_make -j "${NUM_MAKE_JOBS}"
|
||||
cd ..
|
||||
fi
|
||||
|
||||
header "Ensuring the ObjC descriptors are current."
|
||||
# Find the newest input file (protos, compiler, and the generator script).
|
||||
@ -203,19 +214,42 @@ if [[ "${DO_XCODE_IOS_TESTS}" == "yes" ]] ; then
|
||||
xcodebuild
|
||||
-project objectivec/ProtocolBuffers_iOS.xcodeproj
|
||||
-scheme ProtocolBuffers
|
||||
# Don't need to worry about form factors or retina/non retina;
|
||||
# just pick a mix of OS Versions and 32/64 bit.
|
||||
-destination "platform=iOS Simulator,name=iPhone 4s,OS=7.1" # 32bit
|
||||
-destination "platform=iOS Simulator,name=iPhone 6,OS=8.4" # 64bit
|
||||
-destination "platform=iOS Simulator,name=iPad 2,OS=7.1" # 32bit
|
||||
-destination "platform=iOS Simulator,name=iPad Air,OS=8.4" # 64bit
|
||||
)
|
||||
# Don't need to worry about form factors or retina/non retina;
|
||||
# just pick a mix of OS Versions and 32/64 bit.
|
||||
# NOTE: Different Xcode have different simulated hardware/os support.
|
||||
readonly XCODE_VERSION_LINE="$(xcodebuild -version | grep Xcode\ )"
|
||||
readonly XCODE_VERSION="${XCODE_VERSION_LINE/Xcode /}" # drop the prefix.
|
||||
IOS_SIMULATOR_NAME="Simulator"
|
||||
case "${XCODE_VERSION}" in
|
||||
6.* )
|
||||
XCODEBUILD_TEST_BASE_IOS+=(
|
||||
-destination "platform=iOS Simulator,name=iPhone 4s,OS=7.1" # 32bit
|
||||
-destination "platform=iOS Simulator,name=iPhone 6,OS=8.4" # 64bit
|
||||
-destination "platform=iOS Simulator,name=iPad 2,OS=7.1" # 32bit
|
||||
-destination "platform=iOS Simulator,name=iPad Air,OS=8.4" # 64bit
|
||||
)
|
||||
IOS_SIMULATOR_NAME="iOS Simulator"
|
||||
;;
|
||||
7.* )
|
||||
XCODEBUILD_TEST_BASE_IOS+=(
|
||||
-destination "platform=iOS Simulator,name=iPhone 4s,OS=8.1" # 32bit
|
||||
-destination "platform=iOS Simulator,name=iPhone 6,OS=9.0" # 64bit
|
||||
-destination "platform=iOS Simulator,name=iPad 2,OS=8.1" # 32bit
|
||||
-destination "platform=iOS Simulator,name=iPad Air,OS=9.0" # 64bit
|
||||
)
|
||||
;;
|
||||
* )
|
||||
echo "Time to update the simulator targets for Xcode ${XCODE_VERSION}"
|
||||
exit 2
|
||||
;;
|
||||
esac
|
||||
header "Doing Xcode iOS build/tests - Debug"
|
||||
"${XCODEBUILD_TEST_BASE_IOS[@]}" -configuration Debug test
|
||||
header "Doing Xcode iOS build/tests - Release"
|
||||
"${XCODEBUILD_TEST_BASE_IOS[@]}" -configuration Release test
|
||||
# Don't leave the simulator in the developer's face.
|
||||
killall "iOS Simulator"
|
||||
killall "${IOS_SIMULATOR_NAME}"
|
||||
fi
|
||||
if [[ "${DO_XCODE_OSX_TESTS}" == "yes" ]] ; then
|
||||
XCODEBUILD_TEST_BASE_OSX=(
|
||||
|
Loading…
Reference in New Issue
Block a user