Merge pull request #7279 from jtattermusch/ParseRawPrimitivesBenchmark
Add benchmark for measuring raw primitive parsing speed
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commit
f57ae5eac3
@ -88,6 +88,7 @@ csharp_EXTRA_DIST= \
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csharp/src/Google.Protobuf.Benchmarks/BenchmarkMessage1Proto3.cs \
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csharp/src/Google.Protobuf.Benchmarks/Benchmarks.cs \
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csharp/src/Google.Protobuf.Benchmarks/Google.Protobuf.Benchmarks.csproj \
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csharp/src/Google.Protobuf.Benchmarks/ParseRawPrimitivesBenchmark.cs \
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csharp/src/Google.Protobuf.Benchmarks/Program.cs \
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csharp/src/Google.Protobuf.Benchmarks/SerializationBenchmark.cs \
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csharp/src/Google.Protobuf.Benchmarks/SerializationConfig.cs \
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@ -0,0 +1,265 @@
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#region Copyright notice and license
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// Protocol Buffers - Google's data interchange format
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// Copyright 2019 Google Inc. All rights reserved.
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// https://github.com/protocolbuffers/protobuf
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following disclaimer
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// in the documentation and/or other materials provided with the
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// distribution.
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// * Neither the name of Google Inc. nor the names of its
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// contributors may be used to endorse or promote products derived from
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// this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#endregion
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using BenchmarkDotNet.Attributes;
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using System;
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using System.Buffers.Binary;
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using System.Collections.Generic;
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using System.IO;
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namespace Google.Protobuf.Benchmarks
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{
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/// <summary>
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/// Benchmarks throughput when parsing raw primitives.
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/// </summary>
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[MemoryDiagnoser]
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public class ParseRawPrimitivesBenchmark
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{
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// key is the encodedSize of varint values
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Dictionary<int, byte[]> varintInputBuffers;
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byte[] doubleInputBuffer;
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byte[] floatInputBuffer;
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byte[] fixedIntInputBuffer;
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Random random = new Random(417384220); // random but deterministic seed
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[GlobalSetup]
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public void GlobalSetup()
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{
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// add some extra values that we won't read just to make sure we are far enough from the end of the buffer
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// which allows the parser fastpath to always kick in.
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const int paddingValueCount = 100;
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varintInputBuffers = new Dictionary<int, byte[]>();
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for (int encodedSize = 1; encodedSize <= 10; encodedSize++)
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{
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byte[] buffer = CreateBufferWithRandomVarints(random, BytesToParse / encodedSize, encodedSize, paddingValueCount);
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varintInputBuffers.Add(encodedSize, buffer);
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}
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doubleInputBuffer = CreateBufferWithRandomDoubles(random, BytesToParse / sizeof(double), paddingValueCount);
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floatInputBuffer = CreateBufferWithRandomFloats(random, BytesToParse / sizeof(float), paddingValueCount);
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fixedIntInputBuffer = CreateBufferWithRandomData(random, BytesToParse / sizeof(long), sizeof(long), paddingValueCount);
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}
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// Total number of bytes that each benchmark will parse.
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// Measuring the time taken to parse buffer of given size makes it easier to compare parsing speed for different
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// types and makes it easy to calculate the througput (in MB/s)
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// 10800 bytes is chosen because it is divisible by all possible encoded sizes for all primitive types {1..10}
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[Params(10080)]
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public int BytesToParse { get; set; }
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[Benchmark]
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[Arguments(1)]
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[Arguments(2)]
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[Arguments(3)]
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[Arguments(4)]
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[Arguments(5)]
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public int ParseRawVarint32(int encodedSize)
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{
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CodedInputStream cis = new CodedInputStream(varintInputBuffers[encodedSize]);
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int sum = 0;
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for (int i = 0; i < BytesToParse / encodedSize; i++)
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{
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sum += cis.ReadInt32();
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}
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return sum;
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}
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[Benchmark]
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[Arguments(1)]
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[Arguments(2)]
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[Arguments(3)]
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[Arguments(4)]
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[Arguments(5)]
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[Arguments(6)]
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[Arguments(7)]
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[Arguments(8)]
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[Arguments(9)]
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[Arguments(10)]
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public long ParseRawVarint64(int encodedSize)
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{
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CodedInputStream cis = new CodedInputStream(varintInputBuffers[encodedSize]);
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long sum = 0;
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for (int i = 0; i < BytesToParse / encodedSize; i++)
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{
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sum += cis.ReadInt64();
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}
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return sum;
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}
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[Benchmark]
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public uint ParseFixed32()
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{
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const int encodedSize = sizeof(uint);
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CodedInputStream cis = new CodedInputStream(fixedIntInputBuffer);
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uint sum = 0;
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for (uint i = 0; i < BytesToParse / encodedSize; i++)
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{
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sum += cis.ReadFixed32();
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}
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return sum;
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}
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[Benchmark]
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public ulong ParseFixed64()
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{
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const int encodedSize = sizeof(ulong);
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CodedInputStream cis = new CodedInputStream(fixedIntInputBuffer);
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ulong sum = 0;
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for (int i = 0; i < BytesToParse / encodedSize; i++)
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{
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sum += cis.ReadFixed64();
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}
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return sum;
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}
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[Benchmark]
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public float ParseRawFloat()
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{
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const int encodedSize = sizeof(float);
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CodedInputStream cis = new CodedInputStream(floatInputBuffer);
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float sum = 0;
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for (int i = 0; i < BytesToParse / encodedSize; i++)
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{
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sum += cis.ReadFloat();
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}
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return sum;
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}
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[Benchmark]
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public double ParseRawDouble()
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{
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const int encodedSize = sizeof(double);
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CodedInputStream cis = new CodedInputStream(doubleInputBuffer);
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double sum = 0;
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for (int i = 0; i < BytesToParse / encodedSize; i++)
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{
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sum += cis.ReadDouble();
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}
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return sum;
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}
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private static byte[] CreateBufferWithRandomVarints(Random random, int valueCount, int encodedSize, int paddingValueCount)
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{
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MemoryStream ms = new MemoryStream();
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CodedOutputStream cos = new CodedOutputStream(ms);
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for (int i = 0; i < valueCount + paddingValueCount; i++)
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{
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cos.WriteUInt64(RandomUnsignedVarint(random, encodedSize));
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}
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cos.Flush();
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var buffer = ms.ToArray();
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if (buffer.Length != encodedSize * (valueCount + paddingValueCount))
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{
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throw new InvalidOperationException($"Unexpected output buffer length {buffer.Length}");
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}
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return buffer;
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}
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private static byte[] CreateBufferWithRandomFloats(Random random, int valueCount, int paddingValueCount)
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{
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MemoryStream ms = new MemoryStream();
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CodedOutputStream cos = new CodedOutputStream(ms);
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for (int i = 0; i < valueCount + paddingValueCount; i++)
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{
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cos.WriteFloat((float)random.NextDouble());
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}
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cos.Flush();
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var buffer = ms.ToArray();
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return buffer;
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}
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private static byte[] CreateBufferWithRandomDoubles(Random random, int valueCount, int paddingValueCount)
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{
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MemoryStream ms = new MemoryStream();
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CodedOutputStream cos = new CodedOutputStream(ms);
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for (int i = 0; i < valueCount + paddingValueCount; i++)
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{
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cos.WriteDouble(random.NextDouble());
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}
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cos.Flush();
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var buffer = ms.ToArray();
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return buffer;
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}
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private static byte[] CreateBufferWithRandomData(Random random, int valueCount, int encodedSize, int paddingValueCount)
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{
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int bufferSize = (valueCount + paddingValueCount) * encodedSize;
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byte[] buffer = new byte[bufferSize];
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random.NextBytes(buffer);
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return buffer;
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}
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/// <summary>
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/// Generate a random value that will take exactly "encodedSize" bytes when varint-encoded.
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/// </summary>
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private static ulong RandomUnsignedVarint(Random random, int encodedSize)
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{
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Span<byte> randomBytesBuffer = stackalloc byte[8];
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if (encodedSize < 1 || encodedSize > 10)
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{
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throw new ArgumentException("Illegal encodedSize value requested", nameof(encodedSize));
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}
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const int bitsPerByte = 7;
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ulong result = 0;
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while (true)
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{
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random.NextBytes(randomBytesBuffer);
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ulong randomValue = BinaryPrimitives.ReadUInt64LittleEndian(randomBytesBuffer);
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// only use the number of random bits we need
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ulong bitmask = encodedSize < 10 ? ((1UL << (encodedSize * bitsPerByte)) - 1) : ulong.MaxValue;
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result = randomValue & bitmask;
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if (encodedSize == 10)
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{
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// for 10-byte values the highest bit always needs to be set (7*9=63)
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result |= ulong.MaxValue;
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break;
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}
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// some random values won't require the full "encodedSize" bytes, check that at least
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// one of the top 7 bits is set. Retrying is fine since it only happens rarely
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if (encodedSize == 1 || (result & (0x7FUL << ((encodedSize - 1) * bitsPerByte))) != 0)
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{
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break;
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}
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}
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return result;
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}
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}
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}
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