qt5base-lts/cmake/ios/MacOSXBundleInfo.plist.in

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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleName</key>
<string>${MACOSX_BUNDLE_BUNDLE_NAME}</string>
<key>CFBundleDisplayName</key>
<string>${QT_INTERNAL_DOLLAR_VAR}{PRODUCT_NAME}</string>
<key>CFBundleIdentifier</key>
<string>${MACOSX_BUNDLE_GUI_IDENTIFIER}</string>
<key>CFBundleExecutable</key>
<string>${MACOSX_BUNDLE_EXECUTABLE_NAME}</string>
<key>CFBundleVersion</key>
<string>${MACOSX_BUNDLE_BUNDLE_VERSION}</string>
<key>CFBundleShortVersionString</key>
<string>${MACOSX_BUNDLE_SHORT_VERSION_STRING}</string>
<key>NSHumanReadableCopyright</key>
<string>${MACOSX_BUNDLE_COPYRIGHT}</string>
<key>CFBundleIconFile</key>
<string>${MACOSX_BUNDLE_ICON_FILE}</string>
<key>CFBundleDevelopmentRegion</key>
<string>English</string>
CMake: Add default launch screen storyboard for iOS apps Bundle a default LaunchScreen.storyboard file for an iOS app and make sure it's referenced in the generated Info.plist file. When launching Qt examples, it ensures the app uses the whole screen space on the device rather than just a square-ish part of it. The storyboard file is a copy of the qmake one, which qmake adds to the Xcode projects it generates. A custom launch screen can be provided either by setting the QT_IOS_LAUNCH_SCREEN variable or by setting the QT_IOS_LAUNCH_SCREEN target property. The value must be an absolute path to the launch screen file. The automatic addition of the launch screen entry in the Info.plist file can be prevented by setting the QT_NO_SET_IOS_LAUNCH_SCREEN variable to TRUE. The automatic bundling of the launch screen file in the application bundle can be prevented by setting the QT_NO_ADD_IOS_LAUNCH_SCREEN_TO_BUNDLE variable to TRUE. The current implementation has a limitation that only one launch screen storyboard and one iOS executable can exist within a project. If there are multiple executables in the project, all of them will use the launch screen that is specified last (the last qt_add_executable call). Because of this limitation, the API is marked as Technical Preview, to be improved upon in the future. For now it simply serves as an improvement to the out-of-the-box experience of iOS apps built with CMake. Amends 4d838dae5a821e9e5f013ba1d5a494ece1b5180e Pick-to: 6.2 6.3 Fixes: QTBUG-95837 Change-Id: I6b067d703d635122959a1ef17fcca713da694a86 Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
2021-07-15 14:20:20 +00:00
<key>LSRequiresIPhoneOS</key>
<true/>
CMake: Add default launch screen storyboard for iOS apps Bundle a default LaunchScreen.storyboard file for an iOS app and make sure it's referenced in the generated Info.plist file. When launching Qt examples, it ensures the app uses the whole screen space on the device rather than just a square-ish part of it. The storyboard file is a copy of the qmake one, which qmake adds to the Xcode projects it generates. A custom launch screen can be provided either by setting the QT_IOS_LAUNCH_SCREEN variable or by setting the QT_IOS_LAUNCH_SCREEN target property. The value must be an absolute path to the launch screen file. The automatic addition of the launch screen entry in the Info.plist file can be prevented by setting the QT_NO_SET_IOS_LAUNCH_SCREEN variable to TRUE. The automatic bundling of the launch screen file in the application bundle can be prevented by setting the QT_NO_ADD_IOS_LAUNCH_SCREEN_TO_BUNDLE variable to TRUE. The current implementation has a limitation that only one launch screen storyboard and one iOS executable can exist within a project. If there are multiple executables in the project, all of them will use the launch screen that is specified last (the last qt_add_executable call). Because of this limitation, the API is marked as Technical Preview, to be improved upon in the future. For now it simply serves as an improvement to the out-of-the-box experience of iOS apps built with CMake. Amends 4d838dae5a821e9e5f013ba1d5a494ece1b5180e Pick-to: 6.2 6.3 Fixes: QTBUG-95837 Change-Id: I6b067d703d635122959a1ef17fcca713da694a86 Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
2021-07-15 14:20:20 +00:00
<key>NOTE</key>
<string>This file was generated by Qt's default CMake support.</string>
<key>UILaunchStoryboardName</key>
<string>${QT_INTERNAL_IOS_LAUNCH_SCREEN_PLIST_ENTRY}</string>
<key>UISupportedInterfaceOrientations</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationPortraitUpsideDown</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
</dict>
</plist>