qt5base-lts/tests/auto/qabstractbutton/tst_qabstractbutton.cpp

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/****************************************************************************
**
** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the test suite of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** GNU Lesser General Public License Usage
** This file may be used under the terms of the GNU Lesser General Public
** License version 2.1 as published by the Free Software Foundation and
** appearing in the file LICENSE.LGPL included in the packaging of this
** file. Please review the following information to ensure the GNU Lesser
** General Public License version 2.1 requirements will be met:
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU General
** Public License version 3.0 as published by the Free Software Foundation
** and appearing in the file LICENSE.GPL included in the packaging of this
** file. Please review the following information to ensure the GNU General
** Public License version 3.0 requirements will be met:
** http://www.gnu.org/copyleft/gpl.html.
**
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** Alternatively, this file may be used in accordance with the terms and
** conditions contained in a signed written agreement between you and Nokia.
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** $QT_END_LICENSE$
**
****************************************************************************/
#include <QtTest/QtTest>
#include <qapplication.h>
#include <qpainter.h>
#include <qstyleoption.h>
#include <qkeysequence.h>
#include <qevent.h>
#include <qgridlayout.h>
#include <qabstractbutton.h>
//TESTED_CLASS=
//TESTED_FILES=
class tst_QAbstractButton : public QObject
{
Q_OBJECT
public:
tst_QAbstractButton();
virtual ~tst_QAbstractButton();
public slots:
void initTestCase();
void cleanupTestCase();
void init();
void cleanup();
private slots:
void setAutoRepeat_data();
void setAutoRepeat();
void pressed();
void released();
void text();
void setText();
void icon();
void setIcon();
void shortcut();
void setShortcut();
void animateClick();
void isCheckable();
void isDown();
void setDown();
void isChecked();
void autoRepeat();
void toggle();
void clicked();
void toggled();
void isEnabled();
void setEnabled();
/*
void state();
void group();
void stateChanged();
*/
void shortcutEvents();
void stopRepeatTimer();
void keyNavigation();
protected slots:
void onClicked();
void onToggled( bool on );
void onPressed();
void onReleased();
void resetValues();
private:
uint click_count;
uint toggle_count;
uint press_count;
uint release_count;
QAbstractButton *testWidget;
};
// QAbstractButton is an abstract class in 4.0
class MyButton : public QAbstractButton
{
public:
MyButton(QWidget *p = 0) : QAbstractButton(p) {}
void paintEvent(QPaintEvent *)
{
QPainter p(this);
QRect r = rect();
p.fillRect(r, isDown() ? Qt::black : (isChecked() ? Qt::lightGray : Qt::white));
p.setPen(isDown() ? Qt::white : Qt::black);
p.drawRect(r);
p.drawText(r, Qt::AlignCenter | Qt::TextShowMnemonic, text());
if (hasFocus()) {
r.adjust(2, 2, -2, -2);
QStyleOptionFocusRect opt;
opt.rect = r;
opt.palette = palette();
opt.state = QStyle::State_None;
style()->drawPrimitive(QStyle::PE_FrameFocusRect, &opt, &p, this);
#ifdef Q_WS_MAC
p.setPen(Qt::red);
p.drawRect(r);
#endif
}
}
QSize sizeHint() const
{
QSize sh(8, 8);
if (!text().isEmpty())
sh += fontMetrics().boundingRect(text()).size();
return sh;
}
void resetTimerEvents() { timerEvents = 0; }
int timerEventCount() const { return timerEvents; }
private:
int timerEvents;
void timerEvent(QTimerEvent *event)
{
++timerEvents;
QAbstractButton::timerEvent(event);
}
};
tst_QAbstractButton::tst_QAbstractButton()
{
}
tst_QAbstractButton::~tst_QAbstractButton()
{
}
void tst_QAbstractButton::initTestCase()
{
testWidget = new MyButton(0);
testWidget->setObjectName("testObject");
testWidget->resize( 200, 200 );
testWidget->show();
connect( testWidget, SIGNAL(clicked()), this, SLOT(onClicked()) );
connect( testWidget, SIGNAL(pressed()), this, SLOT(onPressed()) );
connect( testWidget, SIGNAL(released()), this, SLOT(onReleased()) );
connect( testWidget, SIGNAL(toggled(bool)), this, SLOT(onToggled(bool)) );
}
void tst_QAbstractButton::cleanupTestCase()
{
delete testWidget;
}
void tst_QAbstractButton::init()
{
testWidget->setText("Test");
testWidget->setEnabled( TRUE );
testWidget->setDown( FALSE );
testWidget->setAutoRepeat( FALSE );
QKeySequence seq;
testWidget->setShortcut( seq );
toggle_count = 0;
press_count = 0;
release_count = 0;
click_count = 0;
}
void tst_QAbstractButton::cleanup()
{
}
void tst_QAbstractButton::resetValues()
{
toggle_count = 0;
press_count = 0;
release_count = 0;
click_count = 0;
}
void tst_QAbstractButton::onClicked()
{
click_count++;
}
void tst_QAbstractButton::onToggled( bool /*on*/ )
{
toggle_count++;
}
void tst_QAbstractButton::onPressed()
{
press_count++;
}
void tst_QAbstractButton::onReleased()
{
release_count++;
}
void tst_QAbstractButton::autoRepeat()
{
DEPENDS_ON(" setAutoRepeat" );
}
void tst_QAbstractButton::setAutoRepeat_data()
{
QTest::addColumn<int>("mode");
QTest::newRow( "" ) << 0;
QTest::newRow( "" ) << 1;
QTest::newRow( "" ) << 2;
QTest::newRow( "" ) << 3;
QTest::newRow( "" ) << 4;
QTest::newRow( "" ) << 5;
QTest::newRow( "" ) << 6;
}
#define REPEAT_DELAY 1000
int test_count = 0;
int last_mode = 0;
void tst_QAbstractButton::setAutoRepeat()
{
QFETCH( int, mode );
//FIXME: temp code to check that the test fails consistenly
//retest( 3 );
switch (mode)
{
case 0:
QVERIFY( !testWidget->isCheckable() );
break;
case 1:
// check if we can toggle the mode
testWidget->setAutoRepeat( TRUE );
QVERIFY( testWidget->autoRepeat() );
testWidget->setAutoRepeat( FALSE );
QVERIFY( !testWidget->autoRepeat() );
break;
case 2:
// check that the button is down if we press space and not in autorepeat
testWidget->setDown( FALSE );
testWidget->setAutoRepeat( FALSE );
QTest::keyPress( testWidget, Qt::Key_Space );
QTest::qWait( REPEAT_DELAY );
QVERIFY( release_count == 0 );
QVERIFY( testWidget->isDown() );
QVERIFY( toggle_count == 0 );
QVERIFY( press_count == 1 );
QVERIFY( click_count == 0 );
QTest::keyRelease( testWidget, Qt::Key_Space );
QVERIFY( click_count == 1 );
QVERIFY( release_count == 1 );
break;
case 3:
// check that the button is down if we press space while in autorepeat
testWidget->setDown(false);
testWidget->setAutoRepeat(true);
QTest::keyPress(testWidget, Qt::Key_Space);
QTest::qWait(REPEAT_DELAY);
QVERIFY(testWidget->isDown());
QTest::keyRelease(testWidget, Qt::Key_Space);
QVERIFY(release_count == press_count);
QVERIFY(toggle_count == 0);
QVERIFY(press_count == click_count);
QVERIFY(click_count > 1);
break;
case 4:
// check that pressing ENTER has no effect when autorepeat is FALSE
testWidget->setDown( FALSE );
testWidget->setAutoRepeat( FALSE );
QTest::keyPress( testWidget, Qt::Key_Enter );
QTest::qWait( REPEAT_DELAY );
QVERIFY( !testWidget->isDown() );
QVERIFY( toggle_count == 0 );
QVERIFY( press_count == 0 );
QVERIFY( release_count == 0 );
QVERIFY( click_count == 0 );
QTest::keyRelease( testWidget, Qt::Key_Enter );
QVERIFY( click_count == 0 );
break;
case 5:
// check that pressing ENTER has no effect when autorepeat is TRUE
testWidget->setDown( FALSE );
testWidget->setAutoRepeat( TRUE );
QTest::keyPress( testWidget, Qt::Key_Enter );
QTest::qWait( REPEAT_DELAY );
QVERIFY( !testWidget->isDown() );
QVERIFY( toggle_count == 0 );
QVERIFY( press_count == 0 );
QVERIFY( release_count == 0 );
QVERIFY( click_count == 0 );
QTest::keyRelease( testWidget, Qt::Key_Enter );
QVERIFY( click_count == 0 );
break;
case 6:
// verify autorepeat is off by default.
MyButton tmp( 0);
tmp.setObjectName("tmp" );
QVERIFY( !tmp.autoRepeat() );
break;
}
}
void tst_QAbstractButton::pressed()
{
// pressed/released signals expected for a QAbstractButton
QTest::keyPress( testWidget, ' ' );
QCOMPARE( press_count, (uint)1 );
}
void tst_QAbstractButton::released()
{
// pressed/released signals expected for a QAbstractButton
QTest::keyPress( testWidget, ' ' );
QTest::keyRelease( testWidget, ' ' );
QCOMPARE( release_count, (uint)1 );
}
void tst_QAbstractButton::setText()
{
testWidget->setText("");
QCOMPARE( testWidget->text(), QString("") );
testWidget->setText("simple");
QCOMPARE( testWidget->text(), QString("simple") );
testWidget->setText("&ampersand");
QCOMPARE( testWidget->text(), QString("&ampersand") );
#ifndef Q_WS_MAC // no mneonics on Mac.
QCOMPARE( testWidget->shortcut(), QKeySequence("ALT+A"));
#endif
testWidget->setText("te&st");
QCOMPARE( testWidget->text(), QString("te&st") );
#ifndef Q_WS_MAC // no mneonics on Mac.
QCOMPARE( testWidget->shortcut(), QKeySequence("ALT+S"));
#endif
testWidget->setText("foo");
QCOMPARE( testWidget->text(), QString("foo") );
#ifndef Q_WS_MAC // no mneonics on Mac.
QCOMPARE( testWidget->shortcut(), QKeySequence());
#endif
}
void tst_QAbstractButton::text()
{
DEPENDS_ON( "setText" );
}
void tst_QAbstractButton::setIcon()
{
const char *test1_xpm[] = {
"12 8 2 1",
". c None",
"c c #ff0000",
".........ccc",
"........ccc.",
".......ccc..",
"ccc...ccc...",
".ccc.ccc....",
"..ccccc.....",
"...ccc......",
"....c.......",
};
QPixmap p(test1_xpm);
testWidget->setIcon( p );
QCOMPARE( testWidget->icon().pixmap(12, 8), p );
// Test for #14793
const char *test2_xpm[] = {
"12 8 2 1",
". c None",
"c c #ff0000",
"ccc......ccc",
".ccc....ccc.",
"..ccc..ccc..",
"....cc.cc...",
".....ccc....",
"....cc.cc...",
"...ccc.ccc..",
"..ccc...ccc.",
};
int currentHeight = testWidget->height();
int currentWidth = testWidget->width();
QPixmap p2( test2_xpm );
for ( int a = 0; a<5; a++ )
testWidget->setIcon( p2 );
QCOMPARE( testWidget->icon().pixmap(12, 8), p2 );
QCOMPARE( testWidget->height(), currentHeight );
QCOMPARE( testWidget->width(), currentWidth );
}
void tst_QAbstractButton::icon()
{
DEPENDS_ON( "setIcon" );
}
void tst_QAbstractButton::isEnabled()
{
DEPENDS_ON( "setEnabled" );
}
void tst_QAbstractButton::setEnabled()
{
testWidget->setEnabled( FALSE );
QVERIFY( !testWidget->isEnabled() );
// QTEST( testWidget, "disabled" );
testWidget->setEnabled( TRUE );
QVERIFY( testWidget->isEnabled() );
// QTEST( testWidget, "enabled" );
}
void tst_QAbstractButton::isCheckable()
{
QVERIFY( !testWidget->isCheckable() );
}
void tst_QAbstractButton::isDown()
{
DEPENDS_ON( "setDown" );
}
void tst_QAbstractButton::setDown()
{
testWidget->setDown( FALSE );
QVERIFY( !testWidget->isDown() );
testWidget->setDown( TRUE );
QTest::qWait(300);
QVERIFY( testWidget->isDown() );
testWidget->setDown( TRUE );
// add some debugging stuff
QWidget *grab = QWidget::keyboardGrabber();
if (grab != 0 && grab != testWidget)
qDebug( "testWidget != keyboardGrabber" );
grab = qApp->focusWidget();
if (grab != 0 && grab != testWidget)
qDebug( "testWidget != focusWidget" );
QTest::keyClick( testWidget, Qt::Key_Escape );
QVERIFY( !testWidget->isDown() );
}
void tst_QAbstractButton::isChecked()
{
testWidget->setDown( FALSE );
QVERIFY( !testWidget->isChecked() );
testWidget->setDown( TRUE );
QVERIFY( !testWidget->isChecked() );
testWidget->setDown( FALSE );
testWidget->toggle();
QVERIFY( testWidget->isChecked() == testWidget->isCheckable() );
}
void tst_QAbstractButton::toggle()
{
DEPENDS_ON( "toggled" );
}
void tst_QAbstractButton::toggled()
{
testWidget->toggle();
QVERIFY( toggle_count == 0 );
QTest::mousePress( testWidget, Qt::LeftButton );
QVERIFY( toggle_count == 0 );
QVERIFY( click_count == 0 );
QTest::mouseRelease( testWidget, Qt::LeftButton );
QVERIFY( click_count == 1 );
}
void tst_QAbstractButton::shortcut()
{
DEPENDS_ON( "setShortcut" );
}
void tst_QAbstractButton::setShortcut()
{
QKeySequence seq( Qt::Key_A );
testWidget->setShortcut( seq );
QApplication::setActiveWindow(testWidget);
// must be active to get shortcuts
for (int i = 0; !testWidget->isActiveWindow() && i < 100; ++i) {
testWidget->activateWindow();
QApplication::instance()->processEvents();
QTest::qWait(100);
}
QVERIFY(testWidget->isActiveWindow());
QTest::keyClick( testWidget, 'A' );
QTest::qWait(300); // Animate click takes time
QCOMPARE(click_count, (uint)1);
QCOMPARE(press_count, (uint)1); // Press is part of a click
QCOMPARE(release_count,(uint)1); // Release is part of a click
QVERIFY( toggle_count == 0 );
// resetValues();
// QTest::keyPress( testWidget, 'A' );
// QTest::qWait(10000);
// QTest::keyRelease( testWidget, 'A' );
// QCOMPARE(click_count, (uint)1);
// QCOMPARE(press_count, (uint)1);
// QCOMPARE(release_count,(uint)1);
// qDebug() << click_count;
}
void tst_QAbstractButton::animateClick()
{
testWidget->animateClick();
QVERIFY( testWidget->isDown() );
qApp->processEvents();
QVERIFY( testWidget->isDown() );
QTest::qWait(200);
qApp->processEvents();
QVERIFY( !testWidget->isDown() );
}
void tst_QAbstractButton::clicked()
{
DEPENDS_ON( "toggled" );
}
/*
void tst_QAbstractButton::group()
{
}
void tst_QAbstractButton::state()
{
}
void tst_QAbstractButton::stateChanged()
{
}
*/
void tst_QAbstractButton::shortcutEvents()
{
MyButton button;
QSignalSpy pressedSpy(&button, SIGNAL(pressed()));
QSignalSpy releasedSpy(&button, SIGNAL(released()));
QSignalSpy clickedSpy(&button, SIGNAL(clicked(bool)));
for (int i = 0; i < 4; ++i) {
QKeySequence sequence;
QShortcutEvent event(sequence, false);
QApplication::sendEvent(&button, &event);
if (i < 2)
QTest::qWait(500);
}
QTest::qWait(1000); // ensure animate timer is expired
QCOMPARE(pressedSpy.count(), 3);
QCOMPARE(releasedSpy.count(), 3);
QCOMPARE(clickedSpy.count(), 3);
}
void tst_QAbstractButton::stopRepeatTimer()
{
MyButton button;
button.setAutoRepeat(true);
// Mouse trigger case:
button.resetTimerEvents();
QTest::mousePress(&button, Qt::LeftButton);
QTest::qWait(1000);
QVERIFY(button.timerEventCount() > 0);
QTest::mouseRelease(&button, Qt::LeftButton);
button.resetTimerEvents();
QTest::qWait(1000);
QCOMPARE(button.timerEventCount(), 0);
// Key trigger case:
button.resetTimerEvents();
QTest::keyPress(&button, Qt::Key_Space);
QTest::qWait(1000);
QVERIFY(button.timerEventCount() > 0);
QTest::keyRelease(&button, Qt::Key_Space);
button.resetTimerEvents();
QTest::qWait(1000);
QCOMPARE(button.timerEventCount(), 0);
}
void tst_QAbstractButton::keyNavigation()
{
QSKIP("Key navigation in QAbstractButton will be fixed/improved as part of task 194373", SkipSingle);
QWidget widget;
QGridLayout *layout = new QGridLayout(&widget);
QAbstractButton *buttons[3][3];
for(int y = 0; y < 3; y++) {
for(int x = 0; x < 3; x++) {
buttons[y][x] = new MyButton(&widget);
buttons[y][x]->setFocusPolicy(Qt::StrongFocus);
layout->addWidget(buttons[y][x], y, x);
}
}
widget.show();
qApp->setActiveWindow(&widget);
widget.activateWindow();
QTest::qWait(30);
buttons[1][1]->setFocus();
QTest::qWait(400);
QVERIFY(buttons[1][1]->hasFocus());
QTest::keyPress(buttons[1][1], Qt::Key_Up);
QTest::qWait(100);
QVERIFY(buttons[0][1]->hasFocus());
QTest::keyPress(buttons[0][1], Qt::Key_Down);
QTest::qWait(100);
QVERIFY(buttons[1][1]->hasFocus());
QTest::keyPress(buttons[1][1], Qt::Key_Left);
QTest::qWait(100);
QVERIFY(buttons[1][0]->hasFocus());
QTest::keyPress(buttons[1][0], Qt::Key_Down);
QTest::qWait(100);
QVERIFY(buttons[2][0]->hasFocus());
QTest::keyPress(buttons[2][0], Qt::Key_Right);
QTest::qWait(100);
QVERIFY(buttons[2][1]->hasFocus());
QTest::keyPress(buttons[2][1], Qt::Key_Right);
QTest::qWait(100);
QVERIFY(buttons[2][2]->hasFocus());
QTest::keyPress(buttons[2][2], Qt::Key_Up);
QTest::qWait(100);
QVERIFY(buttons[1][2]->hasFocus());
QTest::keyPress(buttons[1][2], Qt::Key_Up);
QTest::qWait(100);
QVERIFY(buttons[0][2]->hasFocus());
buttons[0][1]->hide();
QTest::keyPress(buttons[0][2], Qt::Key_Left);
QTest::qWait(100);
QVERIFY(buttons[0][0]->hasFocus());
}
QTEST_MAIN(tst_QAbstractButton)
#include "tst_qabstractbutton.moc"