83 lines
2.3 KiB
C
83 lines
2.3 KiB
C
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/****************************************************************************
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**
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** Copyright (C) 2022 The Qt Company Ltd.
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** Contact: https://www.qt.io/licensing/
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**
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** This file is part of the test suite of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:GPL-EXCEPT$
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see https://www.qt.io/terms-conditions. For further
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** information use the contact form at https://www.qt.io/contact-us.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 3 as published by the Free Software
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** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
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** included in the packaging of this file. Please review the following
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** information to ensure the GNU General Public License requirements will
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** be met: https://www.gnu.org/licenses/gpl-3.0.html.
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#ifndef MAINWIDGET_H
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#define MAINWIDGET_H
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#include "geometryengine.h"
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#include <QOpenGLWidget>
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#include <QOpenGLFunctions>
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#include <QMatrix4x4>
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#include <QQuaternion>
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#include <QVector2D>
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#include <QBasicTimer>
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#include <QOpenGLShaderProgram>
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#include <QOpenGLTexture>
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class GeometryEngine;
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class MainWidget : public QOpenGLWidget, protected QOpenGLFunctions
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{
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Q_OBJECT
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public:
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using QOpenGLWidget::QOpenGLWidget;
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~MainWidget();
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protected:
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void mousePressEvent(QMouseEvent *e) override;
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void mouseReleaseEvent(QMouseEvent *e) override;
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void timerEvent(QTimerEvent *e) override;
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void initializeGL() override;
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void resizeGL(int w, int h) override;
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void paintGL() override;
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void initShaders();
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void initTextures();
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private slots:
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void cleanup();
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private:
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QBasicTimer timer;
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QOpenGLShaderProgram *program = nullptr;
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GeometryEngine *geometries = nullptr;
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QOpenGLTexture *texture = nullptr;
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QMatrix4x4 projection;
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QVector2D mousePressPosition;
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QVector3D rotationAxis;
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qreal angularSpeed = 0;
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QQuaternion rotation;
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};
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#endif // MAINWIDGET_H
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