2011-04-27 10:05:43 +00:00
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/****************************************************************************
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**
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2016-01-18 10:30:20 +00:00
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** Copyright (C) 2016 The Qt Company Ltd.
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** Contact: https://www.qt.io/licensing/
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2011-04-27 10:05:43 +00:00
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**
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** This file is part of the demonstration applications of the Qt Toolkit.
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**
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2016-01-18 10:30:20 +00:00
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** $QT_BEGIN_LICENSE:BSD$
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2012-09-19 12:28:29 +00:00
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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2015-01-28 08:44:43 +00:00
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** a written agreement between you and The Qt Company. For licensing terms
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2016-01-18 10:30:20 +00:00
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** and conditions see https://www.qt.io/terms-conditions. For further
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** information use the contact form at https://www.qt.io/contact-us.
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**
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** BSD License Usage
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** Alternatively, you may use this file under the terms of the BSD license
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** as follows:
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**
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** "Redistribution and use in source and binary forms, with or without
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** modification, are permitted provided that the following conditions are
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** met:
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** * Redistributions of source code must retain the above copyright
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** notice, this list of conditions and the following disclaimer.
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** * Redistributions in binary form must reproduce the above copyright
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** notice, this list of conditions and the following disclaimer in
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** the documentation and/or other materials provided with the
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** distribution.
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** * Neither the name of The Qt Company Ltd nor the names of its
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** contributors may be used to endorse or promote products derived
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** from this software without specific prior written permission.
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**
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**
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** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
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2011-04-27 10:05:43 +00:00
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#ifndef SCENE_H
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#define SCENE_H
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//#include <GL/glew.h>
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#include "glextensions.h"
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2011-05-08 07:13:40 +00:00
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#include <QtWidgets>
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2011-04-27 10:05:43 +00:00
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#include <QtOpenGL>
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#include "roundedbox.h"
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#include "gltrianglemesh.h"
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#include "trackball.h"
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#include "glbuffers.h"
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#include "qtbox.h"
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QT_BEGIN_NAMESPACE
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class QMatrix4x4;
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QT_END_NAMESPACE
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class ParameterEdit : public QWidget
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{
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public:
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virtual void emitChange() = 0;
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};
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class ColorEdit : public ParameterEdit
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{
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Q_OBJECT
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public:
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ColorEdit(QRgb initialColor, int id);
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QRgb color() const {return m_color;}
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2016-11-27 09:45:37 +00:00
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void emitChange() override { emit colorChanged(m_color, m_id); }
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2011-04-27 10:05:43 +00:00
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public slots:
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void editDone();
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signals:
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void colorChanged(QRgb color, int id);
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protected:
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2016-11-22 23:02:53 +00:00
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void mousePressEvent(QMouseEvent *event) override;
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2011-04-27 10:05:43 +00:00
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void setColor(QRgb color); // also emits colorChanged()
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private:
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QGraphicsScene *m_dialogParentScene;
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QLineEdit *m_lineEdit;
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QFrame *m_button;
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QRgb m_color;
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int m_id;
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};
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class FloatEdit : public ParameterEdit
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{
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Q_OBJECT
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public:
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FloatEdit(float initialValue, int id);
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float value() const {return m_value;}
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2016-11-27 09:45:37 +00:00
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void emitChange() override { emit valueChanged(m_value, m_id); }
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2011-04-27 10:05:43 +00:00
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public slots:
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void editDone();
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signals:
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void valueChanged(float value, int id);
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private:
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QGraphicsScene *m_dialogParentScene;
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QLineEdit *m_lineEdit;
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float m_value;
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int m_id;
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};
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class GraphicsWidget : public QGraphicsProxyWidget
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{
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public:
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GraphicsWidget() : QGraphicsProxyWidget(0, Qt::Window) {}
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protected:
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2016-11-22 23:02:53 +00:00
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QVariant itemChange(GraphicsItemChange change, const QVariant &value) override;
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void resizeEvent(QGraphicsSceneResizeEvent *event) override;
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void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget) override;
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2011-04-27 10:05:43 +00:00
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};
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class TwoSidedGraphicsWidget : public QObject
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{
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Q_OBJECT
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public:
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TwoSidedGraphicsWidget(QGraphicsScene *scene);
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void setWidget(int index, QWidget *widget);
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QWidget *widget(int index);
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public slots:
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void flip();
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protected slots:
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void animateFlip();
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private:
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GraphicsWidget *m_proxyWidgets[2];
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int m_current;
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int m_angle; // angle in degrees
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int m_delta;
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};
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class RenderOptionsDialog : public QDialog
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{
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Q_OBJECT
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public:
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RenderOptionsDialog();
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int addTexture(const QString &name);
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int addShader(const QString &name);
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void emitParameterChanged();
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protected slots:
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void setColorParameter(QRgb color, int id);
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void setFloatParameter(float value, int id);
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signals:
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void dynamicCubemapToggled(int);
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void colorParameterChanged(const QString &, QRgb);
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void floatParameterChanged(const QString &, float);
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void textureChanged(int);
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void shaderChanged(int);
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void doubleClicked();
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protected:
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2016-11-22 23:02:53 +00:00
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void mouseDoubleClickEvent(QMouseEvent *event) override;
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2011-04-27 10:05:43 +00:00
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QVector<QByteArray> m_parameterNames;
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QComboBox *m_textureCombo;
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QComboBox *m_shaderCombo;
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QVector<ParameterEdit *> m_parameterEdits;
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};
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class ItemDialog : public QDialog
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{
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Q_OBJECT
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public:
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enum ItemType {
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QtBoxItem,
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CircleItem,
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SquareItem,
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};
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ItemDialog();
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public slots:
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void triggerNewQtBox();
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void triggerNewCircleItem();
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void triggerNewSquareItem();
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signals:
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void doubleClicked();
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void newItemTriggered(ItemDialog::ItemType type);
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protected:
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2016-11-22 23:02:53 +00:00
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void mouseDoubleClickEvent(QMouseEvent *event) override;
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2011-04-27 10:05:43 +00:00
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};
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class Scene : public QGraphicsScene
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{
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Q_OBJECT
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public:
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Scene(int width, int height, int maxTextureSize);
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~Scene();
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2016-11-22 23:02:53 +00:00
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void drawBackground(QPainter *painter, const QRectF &rect) override;
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2011-04-27 10:05:43 +00:00
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public slots:
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void setShader(int index);
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void setTexture(int index);
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void toggleDynamicCubemap(int state);
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void setColorParameter(const QString &name, QRgb color);
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void setFloatParameter(const QString &name, float value);
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void newItem(ItemDialog::ItemType type);
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protected:
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void renderBoxes(const QMatrix4x4 &view, int excludeBox = -2);
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void setStates();
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void setLights();
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void defaultStates();
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void renderCubemaps();
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2016-11-22 23:02:53 +00:00
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void mousePressEvent(QGraphicsSceneMouseEvent *event) override;
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void mouseReleaseEvent(QGraphicsSceneMouseEvent *event) override;
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void mouseMoveEvent(QGraphicsSceneMouseEvent *event) override;
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void wheelEvent(QGraphicsSceneWheelEvent * event) override;
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2011-04-27 10:05:43 +00:00
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private:
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void initGL();
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QPointF pixelPosToViewPos(const QPointF& p);
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QTime m_time;
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int m_lastTime;
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int m_mouseEventTime;
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int m_distExp;
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int m_frame;
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int m_maxTextureSize;
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int m_currentShader;
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int m_currentTexture;
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bool m_dynamicCubemap;
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bool m_updateAllCubemaps;
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RenderOptionsDialog *m_renderOptions;
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ItemDialog *m_itemDialog;
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QTimer *m_timer;
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GLRoundedBox *m_box;
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TrackBall m_trackBalls[3];
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QVector<GLTexture *> m_textures;
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GLTextureCube *m_environment;
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GLTexture3D *m_noise;
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GLRenderTargetCube *m_mainCubemap;
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QVector<GLRenderTargetCube *> m_cubemaps;
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QVector<QGLShaderProgram *> m_programs;
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QGLShader *m_vertexShader;
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QVector<QGLShader *> m_fragmentShaders;
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QGLShader *m_environmentShader;
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QGLShaderProgram *m_environmentProgram;
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};
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#endif
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