2014-02-02 21:29:38 +00:00
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/****************************************************************************
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**
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** Copyright (C) 2014 Digia Plc and/or its subsidiary(-ies).
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** Contact: http://www.qt-project.org/legal
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**
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** This file is part of the test suite of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and Digia. For licensing terms and
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** conditions see http://qt.digia.com/licensing. For further information
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** use the contact form at http://qt.digia.com/contact-us.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 2.1 as published by the Free Software
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** Foundation and appearing in the file LICENSE.LGPL included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU Lesser General Public License version 2.1 requirements
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** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** In addition, as a special exception, Digia gives you certain additional
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** rights. These rights are described in the Digia Qt LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 3.0 as published by the Free Software
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** Foundation and appearing in the file LICENSE.GPL included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU General Public License version 3.0 requirements will be
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** met: http://www.gnu.org/copyleft/gpl.html.
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**
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#ifndef QOPENGLTEXTUREBLITWINDOW_H
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#define QOPENGLTEXTUREBLITWINDOW_H
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#include <QtGui/QWindow>
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#include <QtGui/QOpenGLContext>
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#include <QtGui/private/qopengltextureblitter_p.h>
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class QOpenGLTextureBlitWindow : public QWindow
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{
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Q_OBJECT
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public:
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QOpenGLTextureBlitWindow();
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void render();
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protected:
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void exposeEvent(QExposeEvent *event);
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void resizeEvent(QResizeEvent *event);
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private:
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qreal dWidth() const { return width() * devicePixelRatio(); }
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qreal dHeight() const { return height() * devicePixelRatio(); }
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QScopedPointer<QOpenGLContext> m_context;
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QOpenGLTextureBlitter m_blitter;
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QImage m_image;
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2014-02-13 21:03:52 +00:00
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QImage m_image_mirrord;
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2014-02-02 21:29:38 +00:00
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};
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#endif
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