qt5base-lts/examples/widgets/mainwindows/mainwindow/toolbar.cpp

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/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the demonstration applications of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:BSD$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** BSD License Usage
** Alternatively, you may use this file under the terms of the BSD license
** as follows:
**
** "Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions are
** met:
** * Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** * Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in
** the documentation and/or other materials provided with the
** distribution.
** * Neither the name of The Qt Company Ltd nor the names of its
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** from this software without specific prior written permission.
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** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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****************************************************************************/
#include "toolbar.h"
#include <QRandomGenerator>
#include <QMainWindow>
#include <QMenu>
#include <QPainter>
#include <QPainterPath>
#include <QSpinBox>
#include <QLabel>
#include <QToolTip>
#include <stdlib.h>
static QPixmap genIcon(const QSize &iconSize, const QString &, const QColor &color, qreal pixelRatio)
{
int w = qRound(iconSize.width() * pixelRatio);
int h = qRound(iconSize.height() * pixelRatio);
QImage image(w, h, QImage::Format_ARGB32_Premultiplied);
image.fill(0);
QPainter p(&image);
extern void render_qt_text(QPainter *, int, int, const QColor &);
render_qt_text(&p, w, h, color);
QPixmap pm = QPixmap::fromImage(image, Qt::DiffuseDither | Qt::DiffuseAlphaDither);
pm.setDevicePixelRatio(pixelRatio);
return pm;
}
static QPixmap genIcon(const QSize &iconSize, int number, const QColor &color, qreal pixelRatio)
{ return genIcon(iconSize, QString::number(number), color, pixelRatio); }
ToolBar::ToolBar(const QString &title, QWidget *parent)
: QToolBar(parent)
, spinbox(nullptr)
, spinboxAction(nullptr)
{
setWindowTitle(title);
setObjectName(title);
setIconSize(QSize(32, 32));
qreal dpr = devicePixelRatioF();
menu = new QMenu("One", this);
menu->setIcon(genIcon(iconSize(), 1, Qt::black, dpr));
menu->addAction(genIcon(iconSize(), "A", Qt::blue, dpr), "A");
menu->addAction(genIcon(iconSize(), "B", Qt::blue, dpr), "B");
menu->addAction(genIcon(iconSize(), "C", Qt::blue, dpr), "C");
addAction(menu->menuAction());
QAction *two = addAction(genIcon(iconSize(), 2, Qt::white, dpr), "Two");
QFont boldFont;
boldFont.setBold(true);
two->setFont(boldFont);
addAction(genIcon(iconSize(), 3, Qt::red, dpr), "Three");
addAction(genIcon(iconSize(), 4, Qt::green, dpr), "Four");
addAction(genIcon(iconSize(), 5, Qt::blue, dpr), "Five");
addAction(genIcon(iconSize(), 6, Qt::yellow, dpr), "Six");
orderAction = new QAction(this);
orderAction->setText(tr("Order Items in Tool Bar"));
connect(orderAction, &QAction::triggered, this, &ToolBar::order);
randomizeAction = new QAction(this);
randomizeAction->setText(tr("Randomize Items in Tool Bar"));
connect(randomizeAction, &QAction::triggered, this, &ToolBar::randomize);
addSpinBoxAction = new QAction(this);
addSpinBoxAction->setText(tr("Add Spin Box"));
connect(addSpinBoxAction, &QAction::triggered, this, &ToolBar::addSpinBox);
removeSpinBoxAction = new QAction(this);
removeSpinBoxAction->setText(tr("Remove Spin Box"));
removeSpinBoxAction->setEnabled(false);
connect(removeSpinBoxAction, &QAction::triggered, this, &ToolBar::removeSpinBox);
movableAction = new QAction(tr("Movable"), this);
movableAction->setCheckable(true);
connect(movableAction, &QAction::triggered, this, &ToolBar::changeMovable);
allowedAreasActions = new QActionGroup(this);
allowedAreasActions->setExclusive(false);
allowLeftAction = new QAction(tr("Allow on Left"), this);
allowLeftAction->setCheckable(true);
connect(allowLeftAction, &QAction::triggered, this, &ToolBar::allowLeft);
allowRightAction = new QAction(tr("Allow on Right"), this);
allowRightAction->setCheckable(true);
connect(allowRightAction, &QAction::triggered, this, &ToolBar::allowRight);
allowTopAction = new QAction(tr("Allow on Top"), this);
allowTopAction->setCheckable(true);
connect(allowTopAction, &QAction::triggered, this, &ToolBar::allowTop);
allowBottomAction = new QAction(tr("Allow on Bottom"), this);
allowBottomAction->setCheckable(true);
connect(allowBottomAction, &QAction::triggered, this, &ToolBar::allowBottom);
allowedAreasActions->addAction(allowLeftAction);
allowedAreasActions->addAction(allowRightAction);
allowedAreasActions->addAction(allowTopAction);
allowedAreasActions->addAction(allowBottomAction);
areaActions = new QActionGroup(this);
areaActions->setExclusive(true);
leftAction = new QAction(tr("Place on Left") , this);
leftAction->setCheckable(true);
connect(leftAction, &QAction::triggered, this, &ToolBar::placeLeft);
rightAction = new QAction(tr("Place on Right") , this);
rightAction->setCheckable(true);
connect(rightAction, &QAction::triggered, this, &ToolBar::placeRight);
topAction = new QAction(tr("Place on Top") , this);
topAction->setCheckable(true);
connect(topAction, &QAction::triggered, this, &ToolBar::placeTop);
bottomAction = new QAction(tr("Place on Bottom") , this);
bottomAction->setCheckable(true);
connect(bottomAction, &QAction::triggered, this, &ToolBar::placeBottom);
areaActions->addAction(leftAction);
areaActions->addAction(rightAction);
areaActions->addAction(topAction);
areaActions->addAction(bottomAction);
connect(movableAction, &QAction::triggered, areaActions, &QActionGroup::setEnabled);
connect(movableAction, &QAction::triggered, allowedAreasActions, &QActionGroup::setEnabled);
menu = new QMenu(title, this);
menu->addAction(toggleViewAction());
menu->addSeparator();
menu->addAction(orderAction);
menu->addAction(randomizeAction);
menu->addSeparator();
menu->addAction(addSpinBoxAction);
menu->addAction(removeSpinBoxAction);
menu->addSeparator();
menu->addAction(movableAction);
menu->addSeparator();
menu->addActions(allowedAreasActions->actions());
menu->addSeparator();
menu->addActions(areaActions->actions());
menu->addSeparator();
menu->addAction(tr("Insert break"), this, &ToolBar::insertToolBarBreak);
connect(menu, &QMenu::aboutToShow, this, &ToolBar::updateMenu);
randomize();
}
void ToolBar::updateMenu()
{
QMainWindow *mainWindow = qobject_cast<QMainWindow *>(parentWidget());
Q_ASSERT(mainWindow);
const Qt::ToolBarArea area = mainWindow->toolBarArea(this);
const Qt::ToolBarAreas areas = allowedAreas();
movableAction->setChecked(isMovable());
allowLeftAction->setChecked(isAreaAllowed(Qt::LeftToolBarArea));
allowRightAction->setChecked(isAreaAllowed(Qt::RightToolBarArea));
allowTopAction->setChecked(isAreaAllowed(Qt::TopToolBarArea));
allowBottomAction->setChecked(isAreaAllowed(Qt::BottomToolBarArea));
if (allowedAreasActions->isEnabled()) {
allowLeftAction->setEnabled(area != Qt::LeftToolBarArea);
allowRightAction->setEnabled(area != Qt::RightToolBarArea);
allowTopAction->setEnabled(area != Qt::TopToolBarArea);
allowBottomAction->setEnabled(area != Qt::BottomToolBarArea);
}
leftAction->setChecked(area == Qt::LeftToolBarArea);
rightAction->setChecked(area == Qt::RightToolBarArea);
topAction->setChecked(area == Qt::TopToolBarArea);
bottomAction->setChecked(area == Qt::BottomToolBarArea);
if (areaActions->isEnabled()) {
leftAction->setEnabled(areas & Qt::LeftToolBarArea);
rightAction->setEnabled(areas & Qt::RightToolBarArea);
topAction->setEnabled(areas & Qt::TopToolBarArea);
bottomAction->setEnabled(areas & Qt::BottomToolBarArea);
}
}
void ToolBar::order()
{
QList<QAction *> ordered;
QList<QAction *> actions1 = actions();
const QList<QAction *> childActions = findChildren<QAction *>();
for (QAction *action : childActions) {
if (!actions1.contains(action))
continue;
actions1.removeAll(action);
ordered.append(action);
}
clear();
addActions(ordered);
orderAction->setEnabled(false);
}
void ToolBar::randomize()
{
QList<QAction *> randomized;
QList<QAction *> actions = this->actions();
while (!actions.isEmpty()) {
QAction *action = actions.takeAt(QRandomGenerator::global()->bounded(actions.size()));
randomized.append(action);
}
clear();
addActions(randomized);
orderAction->setEnabled(true);
}
void ToolBar::addSpinBox()
{
if (!spinbox)
spinbox = new QSpinBox(this);
if (!spinboxAction)
spinboxAction = addWidget(spinbox);
else
addAction(spinboxAction);
addSpinBoxAction->setEnabled(false);
removeSpinBoxAction->setEnabled(true);
}
void ToolBar::removeSpinBox()
{
if (spinboxAction)
removeAction(spinboxAction);
addSpinBoxAction->setEnabled(true);
removeSpinBoxAction->setEnabled(false);
}
void ToolBar::allow(Qt::ToolBarArea area, bool a)
{
Qt::ToolBarAreas areas = allowedAreas();
areas = a ? areas | area : areas & ~area;
setAllowedAreas(areas);
if (areaActions->isEnabled()) {
leftAction->setEnabled(areas & Qt::LeftToolBarArea);
rightAction->setEnabled(areas & Qt::RightToolBarArea);
topAction->setEnabled(areas & Qt::TopToolBarArea);
bottomAction->setEnabled(areas & Qt::BottomToolBarArea);
}
}
void ToolBar::place(Qt::ToolBarArea area, bool p)
{
if (!p)
return;
QMainWindow *mainWindow = qobject_cast<QMainWindow *>(parentWidget());
Q_ASSERT(mainWindow);
mainWindow->addToolBar(area, this);
if (allowedAreasActions->isEnabled()) {
allowLeftAction->setEnabled(area != Qt::LeftToolBarArea);
allowRightAction->setEnabled(area != Qt::RightToolBarArea);
allowTopAction->setEnabled(area != Qt::TopToolBarArea);
allowBottomAction->setEnabled(area != Qt::BottomToolBarArea);
}
}
void ToolBar::changeMovable(bool movable)
{ setMovable(movable); }
void ToolBar::allowLeft(bool a)
{ allow(Qt::LeftToolBarArea, a); }
void ToolBar::allowRight(bool a)
{ allow(Qt::RightToolBarArea, a); }
void ToolBar::allowTop(bool a)
{ allow(Qt::TopToolBarArea, a); }
void ToolBar::allowBottom(bool a)
{ allow(Qt::BottomToolBarArea, a); }
void ToolBar::placeLeft(bool p)
{ place(Qt::LeftToolBarArea, p); }
void ToolBar::placeRight(bool p)
{ place(Qt::RightToolBarArea, p); }
void ToolBar::placeTop(bool p)
{ place(Qt::TopToolBarArea, p); }
void ToolBar::placeBottom(bool p)
{ place(Qt::BottomToolBarArea, p); }
void ToolBar::insertToolBarBreak()
{
QMainWindow *mainWindow = qobject_cast<QMainWindow *>(parentWidget());
Q_ASSERT(mainWindow);
mainWindow->insertToolBarBreak(this);
}