qt5base-lts/examples/widgets/graphicsview/boxes/glextensions.cpp

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/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the demonstration applications of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:BSD$
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** accordance with the commercial license agreement provided with the
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** information use the contact form at https://www.qt.io/contact-us.
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** Alternatively, you may use this file under the terms of the BSD license
** as follows:
**
** "Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions are
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****************************************************************************/
#include "glextensions.h"
#define RESOLVE_GL_FUNC(f) ok &= bool((f = (_gl##f) context->getProcAddress(QLatin1String("gl" #f))));
bool GLExtensionFunctions::resolve(const QGLContext *context)
{
bool ok = true;
RESOLVE_GL_FUNC(GenFramebuffersEXT)
RESOLVE_GL_FUNC(GenRenderbuffersEXT)
RESOLVE_GL_FUNC(BindRenderbufferEXT)
RESOLVE_GL_FUNC(RenderbufferStorageEXT)
RESOLVE_GL_FUNC(DeleteFramebuffersEXT)
RESOLVE_GL_FUNC(DeleteRenderbuffersEXT)
RESOLVE_GL_FUNC(BindFramebufferEXT)
RESOLVE_GL_FUNC(FramebufferTexture2DEXT)
RESOLVE_GL_FUNC(FramebufferRenderbufferEXT)
RESOLVE_GL_FUNC(CheckFramebufferStatusEXT)
RESOLVE_GL_FUNC(ActiveTexture)
RESOLVE_GL_FUNC(TexImage3D)
RESOLVE_GL_FUNC(GenBuffers)
RESOLVE_GL_FUNC(BindBuffer)
RESOLVE_GL_FUNC(BufferData)
RESOLVE_GL_FUNC(DeleteBuffers)
RESOLVE_GL_FUNC(MapBuffer)
RESOLVE_GL_FUNC(UnmapBuffer)
return ok;
}
bool GLExtensionFunctions::fboSupported() {
return GenFramebuffersEXT
&& GenRenderbuffersEXT
&& BindRenderbufferEXT
&& RenderbufferStorageEXT
&& DeleteFramebuffersEXT
&& DeleteRenderbuffersEXT
&& BindFramebufferEXT
&& FramebufferTexture2DEXT
&& FramebufferRenderbufferEXT
&& CheckFramebufferStatusEXT;
}
bool GLExtensionFunctions::openGL15Supported() {
return ActiveTexture
&& TexImage3D
&& GenBuffers
&& BindBuffer
&& BufferData
&& DeleteBuffers
&& MapBuffer
&& UnmapBuffer;
}
#undef RESOLVE_GL_FUNC