2011-04-27 10:05:43 +00:00
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/****************************************************************************
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**
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2012-01-05 04:03:39 +00:00
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** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
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2011-04-27 10:05:43 +00:00
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** All rights reserved.
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2012-01-20 03:06:31 +00:00
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** Contact: http://www.qt-project.org/
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2011-04-27 10:05:43 +00:00
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**
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** This file is part of the examples of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:BSD$
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** You may use this file under the terms of the BSD license as follows:
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**
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** "Redistribution and use in source and binary forms, with or without
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** modification, are permitted provided that the following conditions are
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** met:
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** * Redistributions of source code must retain the above copyright
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** notice, this list of conditions and the following disclaimer.
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** * Redistributions in binary form must reproduce the above copyright
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** notice, this list of conditions and the following disclaimer in
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** the documentation and/or other materials provided with the
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** distribution.
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** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor
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** the names of its contributors may be used to endorse or promote
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** products derived from this software without specific prior written
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** permission.
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**
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** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#include "calibration.h"
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#include <QWSPointerCalibrationData>
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#include <QPainter>
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#include <QFile>
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#include <QTimer>
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#include <QApplication>
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#include <QDesktopWidget>
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#include <QMouseEvent>
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#include <QScreen>
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#include <QWSServer>
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//! [0]
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Calibration::Calibration()
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{
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QRect desktop = QApplication::desktop()->geometry();
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desktop.moveTo(QPoint(0, 0));
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setGeometry(desktop);
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setFocusPolicy(Qt::StrongFocus);
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setFocus();
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setModal(true);
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//! [0]
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//! [1]
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int width = qt_screen->deviceWidth();
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int height = qt_screen->deviceHeight();
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int dx = width / 10;
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int dy = height / 10;
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QPoint *points = data.screenPoints;
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points[QWSPointerCalibrationData::TopLeft] = QPoint(dx, dy);
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points[QWSPointerCalibrationData::BottomLeft] = QPoint(dx, height - dy);
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points[QWSPointerCalibrationData::BottomRight] = QPoint(width - dx, height - dy);
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points[QWSPointerCalibrationData::TopRight] = QPoint(width - dx, dy);
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points[QWSPointerCalibrationData::Center] = QPoint(width / 2, height / 2);
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//! [1]
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//! [2]
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pressCount = 0;
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}
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//! [2]
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//! [3]
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Calibration::~Calibration()
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{
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}
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//! [3]
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//! [4]
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int Calibration::exec()
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{
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QWSServer::mouseHandler()->clearCalibration();
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grabMouse();
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activateWindow();
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int ret = QDialog::exec();
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releaseMouse();
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return ret;
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}
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//! [4]
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//! [5]
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void Calibration::paintEvent(QPaintEvent*)
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{
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QPainter p(this);
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p.fillRect(rect(), Qt::white);
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QPoint point = data.screenPoints[pressCount];
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// Map to logical coordinates in case the screen is transformed
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QSize screenSize(qt_screen->deviceWidth(), qt_screen->deviceHeight());
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point = qt_screen->mapFromDevice(point, screenSize);
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p.fillRect(point.x() - 6, point.y() - 1, 13, 3, Qt::black);
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p.fillRect(point.x() - 1, point.y() - 6, 3, 13, Qt::black);
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}
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//! [5]
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//! [6]
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void Calibration::mouseReleaseEvent(QMouseEvent *event)
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{
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// Map from device coordinates in case the screen is transformed
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QSize screenSize(qt_screen->width(), qt_screen->height());
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QPoint p = qt_screen->mapToDevice(event->pos(), screenSize);
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data.devPoints[pressCount] = p;
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if (++pressCount < 5)
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repaint();
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else
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accept();
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}
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//! [6]
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//! [7]
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void Calibration::accept()
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{
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Q_ASSERT(pressCount == 5);
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QWSServer::mouseHandler()->calibrate(&data);
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QDialog::accept();
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}
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//! [7]
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