qt5base-lts/examples/opengl/overpainting/glwidget.h

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/****************************************************************************
**
** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/
**
** This file is part of the examples of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:BSD$
** You may use this file under the terms of the BSD license as follows:
**
** "Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions are
** met:
** * Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** * Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in
** the documentation and/or other materials provided with the
** distribution.
** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor
** the names of its contributors may be used to endorse or promote
** products derived from this software without specific prior written
** permission.
**
** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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** $QT_END_LICENSE$
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****************************************************************************/
#ifndef GLWIDGET_H
#define GLWIDGET_H
#include <QBrush>
#include <QFont>
#include <QImage>
#include <QPen>
#include <QGLWidget>
#include <QTimer>
class Bubble;
class QtLogo;
QT_BEGIN_NAMESPACE
class QPaintEvent;
class QWidget;
QT_END_NAMESPACE
//! [0]
class GLWidget : public QGLWidget
{
Q_OBJECT
public:
GLWidget(QWidget *parent = 0);
~GLWidget();
//! [0]
QSize sizeHint() const;
int xRotation() const { return xRot; }
int yRotation() const { return yRot; }
int zRotation() const { return zRot; }
public slots:
void setXRotation(int angle);
void setYRotation(int angle);
void setZRotation(int angle);
//! [1]
protected:
void initializeGL();
void paintEvent(QPaintEvent *event);
void resizeGL(int width, int height);
void mousePressEvent(QMouseEvent *event);
void mouseMoveEvent(QMouseEvent *event);
void showEvent(QShowEvent *event);
private slots:
void animate();
private:
void createBubbles(int number);
void drawInstructions(QPainter *painter);
//! [1]
void setupViewport(int width, int height);
QColor qtGreen;
QColor qtPurple;
GLuint object;
int xRot;
int yRot;
int zRot;
QPoint lastPos;
//! [4]
QtLogo *logo;
QList<Bubble*> bubbles;
QTimer animationTimer;
//! [4]
};
#endif