qt5base-lts/mkspecs/features/qt.prf

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CONFIG *= moc thread
# Temporary fixes to avoid QDeclarative -> QQml breakage:
# Projects depending on declarative will now get the full set of
# -DOldSymbol=NewSymbol definitions added to their configuration
# so that the old symbol names still compile. All code previously
# in the declarative library is now in the qml library.
contains(QT, qmldevtools):!contains(QT, declarative) {
QT += declarative
}
contains(QT, qmldevtools-private):!contains(QT, declarative-private) {
QT += declarative-private
}
contains(QT, quick):!contains(QT, declarative) {
QT += declarative
}
contains(QT, quick-private):!contains(QT, declarative-private) {
QT += declarative-private
}
contains(QT, declarative):!contains(QT, qml) {
QT += qml
}
contains(QT, declarative-private):!contains(QT, qml-private) {
QT += qml-private
}
#handle defines
win32 {
qt_static:DEFINES += QT_NODLL
!contains(DEFINES, QT_NODLL) {
QT_ENV_DLL = $$(QT_DLL)
QT_ENV_NO_DLL = $$(QT_NODLL)
isEmpty(QT_ENV_NO_DLL) {
shared|!isEmpty(QT_ENV_DLL):DEFINES += QT_DLL
}
contains(DEFINES, QT_MAKEDLL)|contains(DEFINES, QT_DLL):QMAKE_QT_DLL = 1
}
# Some files include qplatformdefs.h, which lives in the individual mkspec directory
# However, if QMAKESPEC_ORIGINAL is set, the module/app is outside of the QtBase
# directory, and using the default profile. So we add the original mkspecs directory
# to the include path
!isEmpty(QMAKESPEC_ORIGINAL):INCLUDEPATH += $$QMAKESPEC_ORIGINAL
}
CONFIG(release, debug|release):DEFINES += QT_NO_DEBUG
contains(QT_CONFIG, force_asserts):DEFINES += QT_FORCE_ASSERTS
no_keywords:DEFINES += QT_NO_KEYWORDS
plugin { #Qt plugins
static:DEFINES += QT_STATICPLUGIN
DEFINES += QT_PLUGIN
# Triggers both on Qt being configured with -arch boundschecker,
# and if you qmake CONFIG+=boundchecker on your plugin project
boundschecker|contains(QT_CONFIG,boundschecker) {
# This option is added for plugins when Qt is configured for Boundschecker,
# since we want Boundschecker to not instrument the qt_plugin_query_verification_data
# function, as we call that function without the plugin's dependent DLLs, thus
# Boundscheckers instrumentation will fail. The function only returns a const char *,
# so no instrumentation is really needed on that function anyways.
QMAKE_CFLAGS += /nmignore:*:qt_plugin_query_verification_data
QMAKE_CXXFLAGS += /nmignore:*:qt_plugin_query_verification_data
}
}
#handle includes
INCLUDEPATH = $$QMAKE_INCDIR_QT $$INCLUDEPATH #prepending prevents us from picking up "stale" includes
QT_PLUGIN_VERIFY = QTPLUGIN DEPLOYMENT_PLUGIN
for(QT_CURRENT_VERIFY, $$list($$QT_PLUGIN_VERIFY)) {
for(QTPLUG, $$list($$lower($$unique($$QT_CURRENT_VERIFY)))) {
qplugin_style =
!qt_debug:!qt_release {
CONFIG(debug, debug|release):qplugin_style = debug
else:qplugin_style = release
} else:CONFIG(qt_debug, qt_debug|qt_release) {
qplugin_style = debug
} else {
qplugin_style = release
}
# Check if the plugin is known to Qt. We can use this to determine
# the plugin path. Unknown plugins must rely on the default link path.
ACCESSIBLEPLUGINS = qtaccessiblewidgets qtaccessiblecompatwidgets
BEARERPLUGINS = qgenericbearer qnativewifibearer
CODECPLUGINS = qcncodecs qjpcodecs qkrcodecs qtwcodecs
DECORATIONPLUGINS = qdecorationdefault qdecorationstyled qdecorationwindows
GFXDRIVERPLUGINS = qgfxvnc qscreenvfb qgfxtransformed qgfxshadowfb qgfxpvregl qscreenlinuxfb qeglnullws qdirectfbscreen qahiscreen
GRAPHICSSYSTEMPLUGINS = qmeegographicssystem qglgraphicssystem qvggraphicssystem qshivavggraphicssystem
IMAGEPLUGINS = qgif qico qjpeg qsvg
INPUTPLUGINS = qimsw-multi
KBDDRIVERPLUGINS = qlinuxinputkbddriver
MOUSEDRIVERPLUGINS = qtslibmousehandler qpcmousedriver qlinuxtpmousedriver
SQLPLUGINS = qsqldb2 qsqloci qsqltds qsqlodbc qsqlpsql qsqlibase qsqlmysql qsqlite2 qsqlite
PHONONPLUGINS = phonon_waveout phonon_ds9 phonon_gstreamer phonon_qt7 phonon_mmf
ALLQTPLUGINS = $$ACCESSIBLEPLUGINS $$BEARERPLUGINS $$CODECPLUGINS $$DECORATIONPLUGINS $$GFXDRIVERPLUGINS $$ GRAPHICSSYSTEMPLUGINS $$IMAGEPLUGINS $$INPUTPLUGINS $$KBDDRIVERPLUGINS $$MOUSEDRIVERPLUGINS $$SQLPLUGINS $$PHONONPLUGINS
QT_PLUGINPATH =
contains(ALLQTPLUGINS, $$QTPLUG) {
# Determine the plugin path
contains(ACCESSIBLEPLUGINS, $$QTPLUG): QT_PLUGINPATH = accessible
contains(BEARERPLUGINS, $$QTPLUG): QT_PLUGINPATH = bearer
contains(CODECPLUGINS, $$QTPLUG): QT_PLUGINPATH = codecs
contains(DECORATIONPLUGINS, $$QTPLUG): QT_PLUGINPATH = decorations
contains(GFXDRIVERPLUGINS, $$QTPLUG): QT_PLUGINPATH = gfxdrivers
contains(GRAPHICSSYSTEMPLUGINS, $$QTPLUG): QT_PLUGINPATH = graphicssystems
contains(IMAGEPLUGINS, $$QTPLUG): QT_PLUGINPATH = imageformats
contains(INPUTPLUGINS, $$QTPLUG): QT_PLUGINPATH = inputmethods
contains(KBDDRIVERPLUGINS, $$QTPLUG): QT_PLUGINPATH = kbddrivers
contains(MOUSEDRIVERPLUGINS, $$QTPLUG): QT_PLUGINPATH = mousedrivers
contains(SQLPLUGINS, $$QTPLUG): QT_PLUGINPATH = sqldrivers
contains(PHONONPLUGINS, $$QTPLUG): QT_PLUGINPATH = phonon_backend
}
# Generate the plugin linker line
target_qt:isEqual(TARGET, QTPLUG) {
warning($$TARGET cannot have a QTPLUGIN of $$QTPLUG)
} else {
QT_LINKAGE = -l$${QTPLUG}
win32 {
CONFIG(debug, debug|release):QT_LINKAGE = -l$${QTPLUG}d
} else:mac {
isEqual(qplugin_style, debug):QT_LINKAGE = -l$${QTPLUG}_debug
}
}
# Only link against plugin in static builds
isEqual(QT_CURRENT_VERIFY, QTPLUGIN): {
!isEmpty(QT_PLUGINPATH): LIBS *= -L$$[QT_INSTALL_PLUGINS]/$$QT_PLUGINPATH
LIBS += $$QT_LINKAGE
# if the plugin is linked statically there is no need to deploy it
DEPLOYMENT_PLUGIN -= $$QT_CURRENT_VERIFY
}
isEqual(QT_CURRENT_VERIFY, DEPLOYMENT_PLUGIN):shared:wince*: {
QT_ITEM =
CONFIG(debug, debug|release): QT_ITEM = $${QTPLUG}d4.dll
else: QT_ITEM = $${QTPLUG}4.dll
eval(qt_additional_plugin_$${QTPLUG}.files = $$[QT_INSTALL_PLUGINS]/$${QT_PLUGINPATH}/$${QT_ITEM})
eval(qt_additional_plugin_$${QTPLUG}.path = $${QT_PLUGINPATH})
DEPLOYMENT *= qt_additional_plugin_$${QTPLUG}
}
}
}
#specific module settings
!isEmpty(QT_BUILD_TREE):QMAKE_LIBDIR = $$QT_BUILD_TREE/lib $$QMAKE_LIBDIR #as above, prepending prevents us from picking up "stale" libs
QMAKE_LIBDIR += $$QMAKE_LIBDIR_QT
# Figure out from which modules we're wanting to use the private headers
unset(using_privates)
NEWQT =
for(QTLIB, QT) {
QTLIBRAW = $$replace(QTLIB, -private$, )
!isEqual(QTLIBRAW, $$QTLIB) {
want_var = QT.$${QTLIBRAW}.want_private
$$want_var = UsePrivate
using_privates = true
}
NEWQT += $$QTLIBRAW
}
# Topological resolution of modules based on their QT.<module>.depends variable
QT = $$resolve_depends(NEWQT, "QT.")
# Finally actually add the modules
for(QTLIB, QT) {
QTLIBNAME = $$eval(QT.$${QTLIB}.name)
isEmpty(QTLIBNAME) {
message("Warning: unknown QT module: $$QTLIB")
next()
}
target_qt:isEqual(TARGET, $$QTLIBNAME) {
warning($$TARGET cannot have a QT of $$QTLIB)
next()
}
qtAddModule($$QTLIB, $$eval(QT.$${QTLIB}.want_private))
}
!isEmpty(using_privates):!no_private_qt_headers_warning:if(!debug_and_release|!build_pass) {
message("This project is using private headers and will therefore be tied to this specific Qt module build version.")
message("Running this project against other versions of the Qt modules may crash at any arbitrary point.")
message("This is not a bug, but a result of using Qt internals. You have been warned!")
}
qt_compat {
!qt_compat_no_warning:QTDIR_build:warning(***USE of COMPAT inside of QTDIR!**) #just for us
INCLUDEPATH *= $$QT.core.includes
DEFINES *= QT_COMPAT
}
wince*:static:gui {
QTLIB += qmenu_wce.res
}
!isEmpty(QT_NAMESPACE):DEFINES *= QT_NAMESPACE=$$QT_NAMESPACE
mac {
!isEmpty(QT_NAMESPACE_MAC_CRC):DEFINES *= QT_NAMESPACE_MAC_CRC=$$QT_NAMESPACE_MAC_CRC
}
#SIMD defines:
mmx:DEFINES += QT_HAVE_MMX
3dnow:DEFINES += QT_HAVE_3DNOW
sse:DEFINES += QT_HAVE_SSE QT_HAVE_MMXEXT
sse2:DEFINES += QT_HAVE_SSE2
sse3:DEFINES += QT_HAVE_SSE3
ssse3:DEFINES += QT_HAVE_SSSE3
sse4_1:DEFINES += QT_HAVE_SSE4_1
sse4_2:DEFINES += QT_HAVE_SSE4_2
avx:DEFINES += QT_HAVE_AVX
iwmmxt:DEFINES += QT_HAVE_IWMMXT