9 lines
99 B
GLSL
9 lines
99 B
GLSL
|
#version 440
|
||
|
|
||
|
layout(location = 0) out vec4 fragColor;
|
||
|
|
||
|
void main()
|
||
|
{
|
||
|
fragColor = vec4(1.0);
|
||
|
}
|