2014-09-10 14:31:32 +00:00
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/****************************************************************************
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**
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2016-01-15 12:36:27 +00:00
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** Copyright (C) 2016 The Qt Company Ltd.
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** Contact: https://www.qt.io/licensing/
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2014-09-10 14:31:32 +00:00
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**
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** This file is part of the test suite of the Qt Toolkit.
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**
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2016-01-15 12:36:27 +00:00
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** $QT_BEGIN_LICENSE:GPL-EXCEPT$
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2014-09-10 14:31:32 +00:00
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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2015-01-28 08:44:43 +00:00
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** a written agreement between you and The Qt Company. For licensing terms
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2016-01-15 12:36:27 +00:00
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** and conditions see https://www.qt.io/terms-conditions. For further
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** information use the contact form at https://www.qt.io/contact-us.
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2014-09-10 14:31:32 +00:00
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**
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2016-01-15 12:36:27 +00:00
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 3 as published by the Free Software
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** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
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** included in the packaging of this file. Please review the following
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** information to ensure the GNU General Public License requirements will
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** be met: https://www.gnu.org/licenses/gpl-3.0.html.
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2014-09-10 14:31:32 +00:00
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#include <QtGui/QGuiApplication>
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#include <QtGui/QWindow>
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#include <QtGui/QOpenGLContext>
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#include <QtGui/qpa/qplatformnativeinterface.h>
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#include <QtCore/QDebug>
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int main (int argc, char **argv)
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{
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QGuiApplication app(argc, argv);
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QWindow window;
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window.setSurfaceType(QSurface::OpenGLSurface);
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window.create();
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QOpenGLContext context;
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context.create();
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QPlatformNativeInterface *ni = QGuiApplication::platformNativeInterface();
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qDebug() << "EGLDisplay" << ni->nativeResourceForWindow(QByteArrayLiteral("egldisplay"), &window);
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qDebug() << "EGLContext" << ni->nativeResourceForContext(QByteArrayLiteral("eglcontext"), &context);
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qDebug() << "EGLConfig" << ni->nativeResourceForContext(QByteArrayLiteral("eglconfig"), &context);
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qDebug() << "GLXContext" << ni->nativeResourceForContext(QByteArrayLiteral("glxcontext"), &context);
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qDebug() << "GLXConfig" << ni->nativeResourceForContext(QByteArrayLiteral("glxconfig"), &context);
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return 0;
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}
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