qt5base-lts/examples/opengl/legacy/pbuffers2/glwidget.h

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/****************************************************************************
**
** Copyright (C) 2015 The Qt Company Ltd.
** Contact: http://www.qt.io/licensing/
**
** This file is part of the examples of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:BSD$
** You may use this file under the terms of the BSD license as follows:
**
** "Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions are
** met:
** * Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** * Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in
** the documentation and/or other materials provided with the
** distribution.
** * Neither the name of The Qt Company Ltd nor the names of its
** contributors may be used to endorse or promote products derived
** from this software without specific prior written permission.
**
**
** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
**
** $QT_END_LICENSE$
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****************************************************************************/
#include <QtOpenGL>
#include <QImage>
#include <QTimeLine>
#include <QSvgRenderer>
class GLWidget : public QGLWidget
{
Q_OBJECT
public:
GLWidget(QWidget *parent);
~GLWidget();
void saveGLState();
void restoreGLState();
void paintEvent(QPaintEvent *);
void mousePressEvent(QMouseEvent *);
void mouseDoubleClickEvent(QMouseEvent *);
void mouseMoveEvent(QMouseEvent *);
void timerEvent(QTimerEvent *);
void wheelEvent(QWheelEvent *);
public slots:
void animate(qreal);
void animFinished();
void draw();
private:
QPoint anchor;
float scale;
float rot_x, rot_y, rot_z;
GLuint tile_list;
GLfloat *wave;
bool hasDynamicTextureUpdate;
QImage logo;
QTimeLine *anim;
QSvgRenderer *svg_renderer;
GLuint dynamicTexture;
QGLPixelBuffer *pbuffer;
};