qt5base-lts/tests/auto/network/socket/qudpsocket/udpServer/main.cpp

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/****************************************************************************
**
** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/legal
**
** This file is part of the test suite of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Digia. For licensing terms and
** conditions see http://qt.digia.com/licensing. For further information
** use the contact form at http://qt.digia.com/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Digia gives you certain additional
** rights. These rights are described in the Digia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3.0 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU General Public License version 3.0 requirements will be
** met: http://www.gnu.org/copyleft/gpl.html.
**
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include <QtNetwork>
class Server : public QObject
{
Q_OBJECT
public:
Server(int port)
{
connect(&serverSocket, SIGNAL(readyRead()),
this, SLOT(sendEcho()));
if (serverSocket.bind(QHostAddress::Any, port,
QUdpSocket::ReuseAddressHint
| QUdpSocket::ShareAddress)) {
printf("OK\n");
} else {
printf("FAILED\n");
}
fflush(stdout);
}
private slots:
void sendEcho()
{
QHostAddress senderAddress;
quint16 senderPort;
char data[1024];
qint64 bytes = serverSocket.readDatagram(data, sizeof(data), &senderAddress, &senderPort);
if (bytes == 1 && data[0] == '\0')
QCoreApplication::instance()->quit();
for (int i = 0; i < bytes; ++i)
data[i] += 1;
serverSocket.writeDatagram(data, bytes, senderAddress, senderPort);
}
private:
QUdpSocket serverSocket;
};
int main(int argc, char **argv)
{
QCoreApplication app(argc, argv);
Server server(app.arguments().at(1).toInt());
return app.exec();
}
#include "main.moc"