108 lines
4.3 KiB
C++
108 lines
4.3 KiB
C++
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/****************************************************************************
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**
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** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
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** All rights reserved.
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** Contact: Nokia Corporation (qt-info@nokia.com)
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**
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** This file is part of the examples of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:BSD$
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** You may use this file under the terms of the BSD license as follows:
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**
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** "Redistribution and use in source and binary forms, with or without
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** modification, are permitted provided that the following conditions are
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** met:
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** * Redistributions of source code must retain the above copyright
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** notice, this list of conditions and the following disclaimer.
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** * Redistributions in binary form must reproduce the above copyright
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** notice, this list of conditions and the following disclaimer in
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** the documentation and/or other materials provided with the
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** distribution.
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** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor
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** the names of its contributors may be used to endorse or promote
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** products derived from this software without specific prior written
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** permission.
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**
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** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#include "mainwindow.h"
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#include <QApplication>
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#include <QMenuBar>
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#include <QGroupBox>
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#include <QGridLayout>
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#include <QSlider>
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#include <QLabel>
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#include <QTimer>
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#include "glwidget.h"
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MainWindow::MainWindow()
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{
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GLWidget *glwidget = new GLWidget();
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QLabel *label = new QLabel(this);
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QTimer *timer = new QTimer(this);
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QSlider *slider = new QSlider(this);
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slider->setOrientation(Qt::Horizontal);
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slider->setRange(0, 100);
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slider->setSliderPosition(50);
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timer->setInterval(10);
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label->setText("A QGlWidget with OpenGl ES");
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label->setAlignment(Qt::AlignHCenter);
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QGroupBox * groupBox = new QGroupBox(this);
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setCentralWidget(groupBox);
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groupBox->setTitle("OpenGL ES Example");
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QGridLayout *layout = new QGridLayout(groupBox);
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layout->addWidget(glwidget,1,0,8,1);
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layout->addWidget(label,9,0,1,1);
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layout->addWidget(slider, 11,0,1,1);
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groupBox->setLayout(layout);
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QMenu *fileMenu = new QMenu("File");
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QMenu *helpMenu = new QMenu("Help");
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QMenu *showMenu = new QMenu("Show");
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menuBar()->addMenu(fileMenu);
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menuBar()->addMenu(showMenu);
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menuBar()->addMenu(helpMenu);
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QAction *exit = new QAction("Exit", fileMenu);
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QAction *aboutQt = new QAction("AboutQt", helpMenu);
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QAction *showLogo = new QAction("Show 3D Logo", showMenu);
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QAction *showTexture = new QAction("Show 2D Texture", showMenu);
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QAction *showBubbles = new QAction("Show bubbles", showMenu);
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showBubbles->setCheckable(true);
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showBubbles->setChecked(true);
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fileMenu->addAction(exit);
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helpMenu->addAction(aboutQt);
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showMenu->addAction(showLogo);
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showMenu->addAction(showTexture);
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showMenu->addAction(showBubbles);
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QObject::connect(timer, SIGNAL(timeout()), glwidget, SLOT(updateGL()));
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QObject::connect(exit, SIGNAL(triggered(bool)), this, SLOT(close()));
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QObject::connect(aboutQt, SIGNAL(triggered(bool)), qApp, SLOT(aboutQt()));
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QObject::connect(showLogo, SIGNAL(triggered(bool)), glwidget, SLOT(setLogo()));
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QObject::connect(showTexture, SIGNAL(triggered(bool)), glwidget, SLOT(setTexture()));
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QObject::connect(showBubbles, SIGNAL(triggered(bool)), glwidget, SLOT(showBubbles(bool)));
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QObject::connect(slider, SIGNAL(valueChanged(int)), glwidget, SLOT(setScaling(int)));
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timer->start();
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}
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