2011-04-27 10:05:43 +00:00
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load(default_post)
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!no_objective_c:CONFIG += objective_c
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qt:!isEmpty(QT_CONFIG) {
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2013-06-24 08:58:03 +00:00
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# Pick a suitable default architecture for qmake-based applications.
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# If the Qt package contains one of x86 and x86_64, pick that one. If it
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# contains both then use the compiler default. Make a similar decision for
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# PowerPC-based systems. Note that this logic assumes that Qt has been
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# configured with an architecture that is usable on the system.
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2011-04-27 10:05:43 +00:00
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contains(QMAKE_HOST.arch, ppc)|contains(QMAKE_HOST.arch, "Power Macintosh") {
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!contains(QT_CONFIG, ppc64):contains(QT_CONFIG, ppc):CONFIG += ppc
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contains(QT_CONFIG, ppc64):!contains(QT_CONFIG, ppc):CONFIG += ppc64
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} else {
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!contains(QT_CONFIG, x86_64):contains(QT_CONFIG, x86):CONFIG += x86
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contains(QT_CONFIG, x86_64):!contains(QT_CONFIG, x86):CONFIG += x86_64
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}
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2013-06-24 08:58:03 +00:00
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# Ensure that C++11 is always used when linking against a static Qt build
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contains(QT_CONFIG, static):contains(QT_CONFIG, c++11): CONFIG += c++11
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2011-04-27 10:05:43 +00:00
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}
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2013-04-03 13:27:27 +00:00
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2013-10-31 19:27:54 +00:00
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cache(QMAKE_XCODE_DEVELOPER_PATH, stash)
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cache(QMAKE_XCODE_VERSION, stash)
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2013-05-08 10:21:05 +00:00
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2013-10-25 15:00:10 +00:00
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QMAKE_XCODE_LIBRARY_SUFFIX = $$qtPlatformTargetSuffix()
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2013-04-03 13:27:27 +00:00
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# Ensure that we process sdk.prf first, as it will update QMAKE_CXX
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# and friends that other features/extra compilers may depend on.
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sdk: load(sdk)
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