qt5base-lts/mkspecs/unsupported/android-g++/qeglfshooks_surfaceflinger.cpp

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/****************************************************************************
**
** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/legal
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** This file is part of the qmake spec of the Qt Toolkit.
**
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** use the contact form at http://qt.digia.com/contact-us.
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** GNU Lesser General Public License Usage
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** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
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** General Public License version 3.0 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file. Please review the following information to
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#include "qeglfshooks.h"
#include <ui/DisplayInfo.h>
#include <ui/FramebufferNativeWindow.h>
#include <fcntl.h>
#include <unistd.h>
#include <linux/fb.h>
#include <sys/ioctl.h>
#if Q_ANDROID_VERSION_MAJOR > 4 || (Q_ANDROID_VERSION_MAJOR == 4 && Q_ANDROID_VERSION_MINOR >= 1)
#include <gui/SurfaceComposerClient.h>
#else
#include <surfaceflinger/SurfaceComposerClient.h>
#endif
using namespace android;
QT_BEGIN_NAMESPACE
class QEglFSPandaHooks : public QEglFSHooks
{
public:
QEglFSPandaHooks();
virtual EGLNativeWindowType createNativeWindow(QPlatformWindow *window, const QSize &size, const QSurfaceFormat &format);
virtual bool filterConfig(EGLDisplay display, EGLConfig config) const;
virtual const char *fbDeviceName() const { return "/dev/graphics/fb0"; }
private:
EGLNativeWindowType createNativeWindowSurfaceFlinger(const QSize &size, const QSurfaceFormat &format);
EGLNativeWindowType createNativeWindowFramebuffer(const QSize &size, const QSurfaceFormat &format);
void ensureFramebufferNativeWindowCreated();
// androidy things
sp<android::SurfaceComposerClient> mSession;
sp<android::SurfaceControl> mControl;
sp<android::Surface> mAndroidSurface;
sp<android::FramebufferNativeWindow> mFramebufferNativeWindow;
EGLint mFramebufferVisualId;
bool mUseFramebuffer;
};
QEglFSPandaHooks::QEglFSPandaHooks()
: mFramebufferVisualId(EGL_DONT_CARE)
{
mUseFramebuffer = qgetenv("QT_QPA_EGLFS_NO_SURFACEFLINGER").toInt();
}
void QEglFSPandaHooks::ensureFramebufferNativeWindowCreated()
{
if (mFramebufferNativeWindow.get())
return;
mFramebufferNativeWindow = new FramebufferNativeWindow();
framebuffer_device_t const *fbDev = mFramebufferNativeWindow->getDevice();
if (!fbDev)
qFatal("Failed to get valid FramebufferNativeWindow, no way to create EGL surfaces");
ANativeWindow *window = mFramebufferNativeWindow.get();
window->query(window, NATIVE_WINDOW_FORMAT, &mFramebufferVisualId);
}
EGLNativeWindowType QEglFSPandaHooks::createNativeWindow(QPlatformWindow *window, const QSize &size, const QSurfaceFormat &format)
{
Q_UNUSED(window)
return mUseFramebuffer ? createNativeWindowFramebuffer(size, format) : createNativeWindowSurfaceFlinger(size, format);
}
EGLNativeWindowType QEglFSPandaHooks::createNativeWindowFramebuffer(const QSize &size, const QSurfaceFormat &)
{
Q_UNUSED(size);
ensureFramebufferNativeWindowCreated();
return mFramebufferNativeWindow.get();
}
EGLNativeWindowType QEglFSPandaHooks::createNativeWindowSurfaceFlinger(const QSize &size, const QSurfaceFormat &)
{
Q_UNUSED(size);
mSession = new SurfaceComposerClient();
DisplayInfo dinfo;
int status=0;
status = mSession->getDisplayInfo(0, &dinfo);
mControl = mSession->createSurface(
0, dinfo.w, dinfo.h, PIXEL_FORMAT_RGB_888);
SurfaceComposerClient::openGlobalTransaction();
mControl->setLayer(0x40000000);
// mControl->setAlpha(1);
SurfaceComposerClient::closeGlobalTransaction();
mAndroidSurface = mControl->getSurface();
EGLNativeWindowType eglWindow = mAndroidSurface.get();
return eglWindow;
}
bool QEglFSPandaHooks::filterConfig(EGLDisplay display, EGLConfig config) const
{
if (!mUseFramebuffer)
return true;
const_cast<QEglFSPandaHooks *>(this)->ensureFramebufferNativeWindowCreated();
if (mFramebufferVisualId == EGL_DONT_CARE)
return true;
EGLint nativeVisualId = 0;
eglGetConfigAttrib(display, config, EGL_NATIVE_VISUAL_ID, &nativeVisualId);
return nativeVisualId == mFramebufferVisualId;
}
static QEglFSPandaHooks eglFSPandaHooks;
QEglFSHooks *platformHooks = &eglFSPandaHooks;
QT_END_NAMESPACE