qt5base-lts/sync.profile

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%modules = (
# path to module name map
# "module_name" => "path to look for headers"
# ! - for non qt module
# > - points to directory where module was defined in cmake file
"QtGui" => "$basedir/src/gui",
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"QtWidgets" => "$basedir/src/widgets",
"QtPrintSupport" => "$basedir/src/printsupport",
"QtOpenGL" => "$basedir/src/opengl",
"QtOpenGLWidgets" => "$basedir/src/openglwidgets",
"QtCore" => "$basedir/src/corelib",
"QtXml" => "$basedir/src/xml",
"QtSql" => "$basedir/src/sql",
"QtNetwork" => "$basedir/src/network",
"QtTest" => "$basedir/src/testlib",
"QtDBus" => "$basedir/src/dbus",
"QtConcurrent" => "$basedir/src/concurrent",
"QtDeviceDiscoverySupport" => "$basedir/src/platformsupport/devicediscovery",
"QtInputSupport" => "$basedir/src/platformsupport/input",
"QtFbSupport" => "$basedir/src/platformsupport/fbconvenience",
"QtKmsSupport" => "$basedir/src/platformsupport/kmsconvenience",
"QtZlib" => "!>$basedir/src/corelib;$basedir/src/3rdparty/zlib/src",
"QtPng" => "!>$basedir/src/3rdparty/libpng;$basedir/src/3rdparty/libpng",
"QtJpeg" => "!>$basedir/src/3rdparty/libjpeg;$basedir/src/3rdparty/libjpeg/src",
"QtHarfbuzz" => "!>$basedir/src/3rdparty/harfbuzz-ng;$basedir/src/3rdparty/harfbuzz-ng/include",
"QtFreetype" => "!>$basedir/src/3rdparty/freetype;$basedir/src/3rdparty/freetype/include",
"QtEglFSDeviceIntegration" => "$basedir/src/plugins/platforms/eglfs",
"QtEglFsKmsSupport" => "$basedir/src/plugins/platforms/eglfs/deviceintegration/eglfs_kms_support",
"QtEglFsKmsGbmSupport" => "$basedir/src/plugins/platforms/eglfs/deviceintegration/eglfs_kms",
"QtMockPlugins1" => "$basedir/tests/auto/cmake/mockplugins/mockplugins1",
"QtMockPlugins2" => "$basedir/tests/auto/cmake/mockplugins/mockplugins2",
"QtMockPlugins3" => "$basedir/tests/auto/cmake/mockplugins/mockplugins3",
"QtMockStaticResources1" => "$basedir/tests/auto/cmake/test_static_resources/mock_static_resources1",
"QtTestAutogeneratingCppExports" => "$basedir/tests/auto/cmake/test_generating_cpp_exports/test_autogenerating_cpp_exports",
"QtTestAutogeneratingCppExportsCustomName" => "$basedir/tests/auto/cmake/test_generating_cpp_exports/test_autogenerating_cpp_exports_custom_name",
);
%moduleheaders = ( # restrict the module headers to those found in relative path
"QtEglFSDeviceIntegration" => "api",
);
@allmoduleheadersprivate = (
);
%classnames = (
"qglobal.h" => "QtGlobal",
"qendian.h" => "QtEndian",
"qconfig.h" => "QtConfig",
"qplugin.h" => "QtPlugin",
"qalgorithms.h" => "QtAlgorithms",
"qcontainerfwd.h" => "QtContainerFwd",
"qdebug.h" => "QtDebug",
"qevent.h" => "QtEvents",
"qnamespace.h" => "Qt",
"qnumeric.h" => "QtNumeric",
"qvulkanfunctions.h" => "QVulkanFunctions,QVulkanDeviceFunctions",
"qtsqlglobal.h" => "QSql",
"qssl.h" => "QSsl",
"qtest.h" => "QTest",
"qtconcurrentmap.h" => "QtConcurrentMap",
"qtconcurrentfilter.h" => "QtConcurrentFilter",
"qtconcurrentrun.h" => "QtConcurrentRun",
"qpassworddigestor.h" => "QPasswordDigestor",
"qutf8stringview.h" => "QUtf8StringView",
);
Expose QPA API under qpa/* The main reasons for doing this are: 1. _qpa.h end up in the master QtGui include file. QtGui is meant for userland applications. qpa code is neither binary nor source compatible. Inadvertant use of QPA api makes the user code binary-incompatible. 2. syncqt creates forwarding headers for non-private header files. This gives people the impression that this is public API. As discussed on the mailing list, even though QPA api is internal and subject to change, it needs to treated differently from private headers since they will be used by in-qtbase and out-of-qtbase plugins. This commit does the following: 1. The _qpa in QPA header files is dropped. 2. syncqt now treats any file with qplatform prefix as a special file and moves it to qpa/ directory. The recommended way of using QPA API in plugins is: #include <qpa/qplatformfoo.h>. This allows the user include QPA API from multiple modules (for example, qplatformfoo might be in QtPrintSupport) 3. The user needs to explicitly add QT += <module>-private to get access to the qpa api. 4. Creates compat headers for the olden style qplatformfoo_qpa.h and QPlatformFoo includes. This commit does not change the cpp filenames. This requires a more careful merging of existing non qpa cpp files and existing cpp files on a case by case basis. This can be done at anytime. The following files are not renamed as part of this changed but will be fixed as part of a future change: src/gui/kernel/qgenericpluginfactory_qpa.h src/gui/kernel/qgenericplugin_qpa.h src/gui/kernel/qwindowsysteminterface_qpa.h files were renamed using for x in `find . -name "qplatform*_qpa.h"`; do git mv $x "${x/_qpa.h/.h}"; done for x in `find . -name "qplatform*_qpa_p.h"`; do git mv $x "${x/_qpa_p.h/_p.h}"; done includes were renamed using script for file in `find . -name "*.h" -or -name "*.cpp" -or -name "*.mm"`; do sed -i -e 's,.*#.*include.*<\(Qt.*/\)\?\(QPlatform.*\)>,#include <qpa/\L\2.h>,g' \ -e 's,.*#.*include.*"\(Qt.*/\)\?\(QPlatform.*\)",#include <qpa/\L\2.h>,g' \ -e 's,.*#.*include.* "\(qplatform.*\)_qpa.h",#include <qpa/\L\1.h>,g' \ -e 's,.*#.*include.*"\(qplatform.*\)_qpa_p.h",#include <qpa/\L\1_p.h>,g' \ -e 's,.*#.*include.*<\(Qt.*/\|Qt.*/private/\|private/\)\?\(qplatform.*\)_qpa\(.*\)>,#include <qpa/\2\3>,g' \ -e 's,.*#.*include.*"\(Qt.*/\|Qt.*/private/\|private/\)\?\(qplatform.*\)_qpa\(.*\)",#include <qpa/\2\3>,g' \ $file done Change-Id: I04a350314a45746e3911f54b3b21ad03315afb67 Reviewed-by: Morten Johan Sørvig <morten.sorvig@nokia.com> Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com> Reviewed-by: Friedemann Kleint <Friedemann.Kleint@nokia.com> Reviewed-by: Sean Harmer <sean.harmer@kdab.com> Reviewed-by: Lars Knoll <lars.knoll@nokia.com> Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
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%deprecatedheaders = (
"QtSql" => {
"qsql.h" => "QtSql/qtsqlglobal.h"
},
"QtDBus" => {
"qdbusmacros.h" => "QtDBus/qtdbusglobal.h"
},
"QtTest" => {
"qtest_global.h" => "QtTest/qttestglobal.h"
Expose QPA API under qpa/* The main reasons for doing this are: 1. _qpa.h end up in the master QtGui include file. QtGui is meant for userland applications. qpa code is neither binary nor source compatible. Inadvertant use of QPA api makes the user code binary-incompatible. 2. syncqt creates forwarding headers for non-private header files. This gives people the impression that this is public API. As discussed on the mailing list, even though QPA api is internal and subject to change, it needs to treated differently from private headers since they will be used by in-qtbase and out-of-qtbase plugins. This commit does the following: 1. The _qpa in QPA header files is dropped. 2. syncqt now treats any file with qplatform prefix as a special file and moves it to qpa/ directory. The recommended way of using QPA API in plugins is: #include <qpa/qplatformfoo.h>. This allows the user include QPA API from multiple modules (for example, qplatformfoo might be in QtPrintSupport) 3. The user needs to explicitly add QT += <module>-private to get access to the qpa api. 4. Creates compat headers for the olden style qplatformfoo_qpa.h and QPlatformFoo includes. This commit does not change the cpp filenames. This requires a more careful merging of existing non qpa cpp files and existing cpp files on a case by case basis. This can be done at anytime. The following files are not renamed as part of this changed but will be fixed as part of a future change: src/gui/kernel/qgenericpluginfactory_qpa.h src/gui/kernel/qgenericplugin_qpa.h src/gui/kernel/qwindowsysteminterface_qpa.h files were renamed using for x in `find . -name "qplatform*_qpa.h"`; do git mv $x "${x/_qpa.h/.h}"; done for x in `find . -name "qplatform*_qpa_p.h"`; do git mv $x "${x/_qpa_p.h/_p.h}"; done includes were renamed using script for file in `find . -name "*.h" -or -name "*.cpp" -or -name "*.mm"`; do sed -i -e 's,.*#.*include.*<\(Qt.*/\)\?\(QPlatform.*\)>,#include <qpa/\L\2.h>,g' \ -e 's,.*#.*include.*"\(Qt.*/\)\?\(QPlatform.*\)",#include <qpa/\L\2.h>,g' \ -e 's,.*#.*include.* "\(qplatform.*\)_qpa.h",#include <qpa/\L\1.h>,g' \ -e 's,.*#.*include.*"\(qplatform.*\)_qpa_p.h",#include <qpa/\L\1_p.h>,g' \ -e 's,.*#.*include.*<\(Qt.*/\|Qt.*/private/\|private/\)\?\(qplatform.*\)_qpa\(.*\)>,#include <qpa/\2\3>,g' \ -e 's,.*#.*include.*"\(Qt.*/\|Qt.*/private/\|private/\)\?\(qplatform.*\)_qpa\(.*\)",#include <qpa/\2\3>,g' \ $file done Change-Id: I04a350314a45746e3911f54b3b21ad03315afb67 Reviewed-by: Morten Johan Sørvig <morten.sorvig@nokia.com> Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com> Reviewed-by: Friedemann Kleint <Friedemann.Kleint@nokia.com> Reviewed-by: Sean Harmer <sean.harmer@kdab.com> Reviewed-by: Lars Knoll <lars.knoll@nokia.com> Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
2012-04-26 23:33:35 +00:00
}
);
@qpa_headers = ( qr/^qplatform/, qr/^qwindowsystem/ );
my @internal_zlib_headers = ( "crc32.h", "deflate.h", "gzguts.h", "inffast.h", "inffixed.h", "inflate.h", "inftrees.h", "trees.h", "zutil.h" );
my @zlib_headers = ( "zconf.h", "zlib.h" );
@ignore_headers = ( @internal_zlib_headers );
Remove ANGLE This marks the end of EGL and OpenGL ES support on Windows. The concepts of -opengl dynamic, -opengl desktop, QT_OPENGL=software, etc. remain unchanged, with the exception of the disapperance of everything ANGLE related. CMake builds now work identically to qmake on Windows: they default to 'dynamic' OpenGL on Windows, unless -DINPUT_opengl=desktop is specified. On Windows, Qt 6 is expected to default to the "dynamic" OpenGL model by default, just like Qt 5.15. This can be changed by switching to "desktop" OpenGL, which will link to opengl32 (publicly, so other libs and applications will do so as well) and disallows using another OpenGL DLL. The "dynamic" mode is essential still because the fallback to a software rasterizer, such as the opengl32sw.dll we ship with the Qt packages, has to to work exactly like in Qt 5, the removal of ANGLE does not change this concept in any way (except of course that the middle option of using ANGLE is now gone) When it comes to the windows plugin's OpenGL blacklist feature, it works like before and accepts the ANGLE/D3D related keywords. They will then be ignored. Similarly, requesting QT_OPENGL=angle is ignored (but will show a warning). The D3D11 and DXGI configure time tests are removed: Qt 5.14 already depends on D3D 11.1 and DXGI 1.3 headers being available unconditionally on Win32 (in QRhi's D3D11 backend). No need to test for these. [ChangeLog][Windows] ANGLE is no longer included with Qt. Dynamic OpenGL builds work like before but ANGLE is no longer an option. OpenGL proper or an alternative opengl32 implementation are the two remaining options now. Attempting to set QT_OPENGL=angle or Qt::AA_UseOpenGLES will have no effect on Windows. Fixes: QTBUG-79103 Change-Id: Ia404e0d07f3fe191b27434d863c81180112ecb3b Reviewed-by: Oliver Wolff <oliver.wolff@qt.io>
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@ignore_for_include_check = ( "qsystemdetection.h", "qcompilerdetection.h", "qprocessordetection.h", @zlib_headers);
@ignore_for_qt_begin_namespace_check = ( "qt_windows.h", @zlib_headers);
%inject_headers = (
"$basedir/src/corelib/global" => [ "qconfig.h", "qconfig_p.h" ],
"$basedir/src/gui/vulkan" => [ "^qvulkanfunctions.h", "^qvulkanfunctions_p.h" ]
);