qt5base-lts/src/opengl/qgl_qpa.cpp

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/****************************************************************************
**
** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the QtOpenGL module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** No Commercial Usage
** This file contains pre-release code and may not be distributed.
** You may use this file in accordance with the terms and conditions
** contained in the Technology Preview License Agreement accompanying
** this package.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** If you have questions regarding the use of this file, please contact
** Nokia at qt-info@nokia.com.
**
**
**
**
**
**
**
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include <QApplication>
#include <QtGui/private/qapplication_p.h>
#include <QPixmap>
#include <QDebug>
#include <QtGui/private/qapplication_p.h>
#include <QtGui/QPlatformGLContext>
#include <QtGui/QPlatformWindow>
#include <QtGui/QWindowContext>
#include "qgl.h"
#include "qgl_p.h"
QT_BEGIN_NAMESPACE
QGLFormat QGLFormat::fromWindowFormat(const QWindowFormat &format)
{
QGLFormat retFormat;
if (format.alphaBufferSize() >= 0)
retFormat.setAlphaBufferSize(format.alphaBufferSize());
if (format.blueBufferSize() >= 0)
retFormat.setBlueBufferSize(format.blueBufferSize());
if (format.greenBufferSize() >= 0)
retFormat.setGreenBufferSize(format.greenBufferSize());
if (format.redBufferSize() >= 0)
retFormat.setRedBufferSize(format.redBufferSize());
if (format.depthBufferSize() >= 0)
retFormat.setDepthBufferSize(format.depthBufferSize());
if (format.samples() > 1) {
retFormat.setSampleBuffers(format.samples());
retFormat.setSamples(true);
}
if (format.stencilBufferSize() > 0) {
retFormat.setStencil(true);
retFormat.setStencilBufferSize(format.stencilBufferSize());
}
retFormat.setDoubleBuffer(format.swapBehavior() != QWindowFormat::SingleBuffer);
retFormat.setStereo(format.stereo());
return retFormat;
}
QWindowFormat QGLFormat::toWindowFormat(const QGLFormat &format)
{
QWindowFormat retFormat;
if (format.alphaBufferSize() >= 0)
retFormat.setAlphaBufferSize(format.alphaBufferSize());
if (format.blueBufferSize() >= 0)
retFormat.setBlueBufferSize(format.blueBufferSize());
if (format.greenBufferSize() >= 0)
retFormat.setGreenBufferSize(format.greenBufferSize());
if (format.redBufferSize() >= 0)
retFormat.setRedBufferSize(format.redBufferSize());
if (format.depthBufferSize() >= 0)
retFormat.setDepthBufferSize(format.depthBufferSize());
retFormat.setSwapBehavior(format.doubleBuffer() ? QWindowFormat::DoubleBuffer : QWindowFormat::DefaultSwapBehavior);
if (format.sampleBuffers() && format.samples() > 1)
retFormat.setSamples(format.samples());
if (format.stencil() && format.stencilBufferSize() > 0)
retFormat.setStencilBufferSize(format.stencilBufferSize());
retFormat.setStereo(format.stereo());
return retFormat;
}
void QGLContextPrivate::setupSharing() {
Q_Q(QGLContext);
QWindowContext *sharedContext = windowContext->handle()->windowFormat().sharedContext();
if (sharedContext) {
QGLContext *actualSharedContext = QGLContext::fromWindowContext(sharedContext);
sharing = true;
QGLContextGroup::addShare(q,actualSharedContext);
}
}
bool QGLFormat::hasOpenGL()
{
return QApplicationPrivate::platformIntegration()
->hasCapability(QPlatformIntegration::OpenGL);
}
void qDeleteQGLContext(void *handle)
{
QGLContext *context = static_cast<QGLContext *>(handle);
delete context;
}
bool QGLContext::chooseContext(const QGLContext* shareContext)
{
Q_D(QGLContext);
if(!d->paintDevice || d->paintDevice->devType() != QInternal::Widget) {
d->valid = false;
}else {
QWidget *widget = static_cast<QWidget *>(d->paintDevice);
if (!widget->windowHandle()->handle()) {
QGLFormat glformat = format();
QWindowFormat winFormat = QGLFormat::toWindowFormat(glformat);
if (shareContext) {
winFormat.setSharedContext(shareContext->d_func()->windowContext);
}
widget->windowHandle()->setSurfaceType(QWindow::OpenGLSurface);
winFormat.setWindowSurface(false);
widget->windowHandle()->setWindowFormat(winFormat);
widget->winId();//make window
}
d->windowContext = widget->windowHandle()->glContext();
Q_ASSERT(d->windowContext);
d->glFormat = QGLFormat::fromWindowFormat(d->windowContext->handle()->windowFormat());
d->valid =(bool) d->windowContext;
if (d->valid) {
d->windowContext->setQGLContextHandle(this,qDeleteQGLContext);
}
d->setupSharing();
}
return d->valid;
}
void QGLContext::reset()
{
Q_D(QGLContext);
if (!d->valid)
return;
d->cleanup();
d->crWin = false;
d->sharing = false;
d->valid = false;
d->transpColor = QColor();
d->initDone = false;
QGLContextGroup::removeShare(this);
if (d->windowContext) {
d->windowContext->setQGLContextHandle(0,0);
}
}
void QGLContext::makeCurrent()
{
Q_D(QGLContext);
d->windowContext->makeCurrent();
if (!d->workaroundsCached) {
d->workaroundsCached = true;
const char *renderer = reinterpret_cast<const char *>(glGetString(GL_RENDERER));
if (renderer && strstr(renderer, "Mali")) {
d->workaround_brokenFBOReadBack = true;
}
}
}
void QGLContext::doneCurrent()
{
Q_D(QGLContext);
d->windowContext->doneCurrent();
}
void QGLContext::swapBuffers() const
{
Q_D(const QGLContext);
d->windowContext->swapBuffers();
}
void *QGLContext::getProcAddress(const QString &procName) const
{
Q_D(const QGLContext);
return (void *)d->windowContext->getProcAddress(procName.toAscii());
}
void QGLWidget::setContext(QGLContext *context,
const QGLContext* shareContext,
bool deleteOldContext)
{
Q_D(QGLWidget);
if (context == 0) {
qWarning("QGLWidget::setContext: Cannot set null context");
return;
}
if (context->device() == 0) // a context may refere to more than 1 window.
context->setDevice(this); //but its better to point to 1 of them than none of them.
QGLContext* oldcx = d->glcx;
d->glcx = context;
if (!d->glcx->isValid())
d->glcx->create(shareContext ? shareContext : oldcx);
if (deleteOldContext)
delete oldcx;
}
void QGLWidgetPrivate::init(QGLContext *context, const QGLWidget *shareWidget)
{
initContext(context, shareWidget);
}
bool QGLFormat::hasOpenGLOverlays()
{
return false;
}
QColor QGLContext::overlayTransparentColor() const
{
return QColor(); // Invalid color
}
uint QGLContext::colorIndex(const QColor&) const
{
return 0;
}
void QGLContext::generateFontDisplayLists(const QFont & fnt, int listBase)
{
Q_UNUSED(fnt);
Q_UNUSED(listBase);
}
/*
QGLTemporaryContext implementation
*/
class QGLTemporaryContextPrivate
{
public:
QWindow *window;
QWindowContext *context;
};
QGLTemporaryContext::QGLTemporaryContext(bool, QWidget *)
: d(new QGLTemporaryContextPrivate)
{
d->context = const_cast<QWindowContext *>(QWindowContext::currentContext());
if (d->context)
d->context->doneCurrent();
d->window = new QWindow;
d->window->setGeometry(QRect(0, 0, 3, 3));
d->window->setSurfaceType(QWindow::OpenGLSurface);
d->window->create();
d->window->glContext()->makeCurrent();
}
QGLTemporaryContext::~QGLTemporaryContext()
{
if (d->context)
d->context->makeCurrent();
else
d->window->glContext()->doneCurrent();
delete d->window;
}
bool QGLWidgetPrivate::renderCxPm(QPixmap*)
{
return false;
}
/*! \internal
Free up any allocated colormaps. This fn is only called for
top-level widgets.
*/
void QGLWidgetPrivate::cleanupColormaps()
{
}
void QGLWidget::setMouseTracking(bool enable)
{
Q_UNUSED(enable);
}
bool QGLWidget::event(QEvent *e)
{
return QWidget::event(e);
}
void QGLWidget::resizeEvent(QResizeEvent *e)
{
Q_D(QGLWidget);
QWidget::resizeEvent(e);
if (!isValid())
return;
makeCurrent();
if (!d->glcx->initialized())
glInit();
resizeGL(width(), height());
}
const QGLContext* QGLWidget::overlayContext() const
{
return 0;
}
void QGLWidget::makeOverlayCurrent()
{
}
void QGLWidget::updateOverlayGL()
{
}
const QGLColormap & QGLWidget::colormap() const
{
Q_D(const QGLWidget);
return d->cmap;
}
void QGLWidget::setColormap(const QGLColormap & c)
{
Q_UNUSED(c);
}
QGLContext::QGLContext(QWindowContext *windowContext)
: d_ptr(new QGLContextPrivate(this))
{
Q_D(QGLContext);
d->init(0,QGLFormat::fromWindowFormat(windowContext->handle()->windowFormat()));
d->windowContext = windowContext;
d->windowContext->setQGLContextHandle(this,qDeleteQGLContext);
d->valid = true;
d->setupSharing();
}
QGLContext *QGLContext::fromWindowContext(QWindowContext *windowContext)
{
if (!windowContext)
return 0;
if (windowContext->qGLContextHandle()) {
return reinterpret_cast<QGLContext *>(windowContext->qGLContextHandle());
}
QGLContext *glContext = new QGLContext(windowContext);
//Dont call create on context. This can cause the platformFormat to be set on the widget, which
//will cause the platformWindow to be recreated.
return glContext;
}
QT_END_NAMESPACE