2011-04-27 10:05:43 +00:00
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/****************************************************************************
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**
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2016-01-15 12:36:27 +00:00
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** Copyright (C) 2016 The Qt Company Ltd.
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** Contact: https://www.qt.io/licensing/
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2011-04-27 10:05:43 +00:00
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**
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** This file is part of the test suite of the Qt Toolkit.
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**
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2016-01-15 12:36:27 +00:00
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** $QT_BEGIN_LICENSE:GPL-EXCEPT$
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2012-09-19 12:28:29 +00:00
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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2015-01-28 08:44:43 +00:00
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** a written agreement between you and The Qt Company. For licensing terms
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2016-01-15 12:36:27 +00:00
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** and conditions see https://www.qt.io/terms-conditions. For further
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** information use the contact form at https://www.qt.io/contact-us.
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2012-09-19 12:28:29 +00:00
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**
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2016-01-15 12:36:27 +00:00
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 3 as published by the Free Software
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** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
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** included in the packaging of this file. Please review the following
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** information to ensure the GNU General Public License requirements will
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** be met: https://www.gnu.org/licenses/gpl-3.0.html.
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2011-04-27 10:05:43 +00:00
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#ifndef Q_NATIVE_PLAYBACK
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#define Q_NATIVE_PLAYBACK
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#include <QtCore>
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#include "qnativeevents.h"
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class NativeEventList : public QObject
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{
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Q_OBJECT;
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public:
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enum Playback {ReturnImmediately, WaitUntilFinished};
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NativeEventList(int defaultWaitMs = 20);
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~NativeEventList();
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void append(QNativeEvent *event);
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2020-10-07 11:05:48 +00:00
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void append(int waitMs, QNativeEvent *event = nullptr);
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2011-04-27 10:05:43 +00:00
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void play(Playback playback = WaitUntilFinished);
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void stop();
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void setTimeMultiplier(float multiplier);
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signals:
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void done();
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private slots:
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void sendNextEvent();
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private:
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void waitNextEvent();
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QList<QPair<int, QNativeEvent *> > eventList;
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float playbackMultiplier;
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int currIndex;
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bool wait;
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int defaultWaitMs;
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int debug;
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};
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#endif
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