qt5base-lts/examples/widgets/animation/sub-attaq/mainwindow.cpp

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/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the QtCore module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:BSD$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
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** information use the contact form at https://www.qt.io/contact-us.
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** BSD License Usage
** Alternatively, you may use this file under the terms of the BSD license
** as follows:
**
** "Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions are
** met:
** * Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
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//Own
#include "mainwindow.h"
#include "graphicsscene.h"
//Qt
#include <QGraphicsView>
#include <QApplication>
#include <QMenu>
#include <QMenuBar>
#include <QLayout>
#ifndef QT_NO_OPENGL
# include <QtOpenGL/QtOpenGL>
#endif
MainWindow::MainWindow(QWidget *parent)
: QMainWindow(parent)
{
QMenu *file = menuBar()->addMenu(tr("&File"));
QAction *newAction = file->addAction(tr("New Game"));
newAction->setShortcut(QKeySequence(Qt::CTRL | Qt::Key_N));
QAction *quitAction = file->addAction(tr("Quit"));
quitAction->setShortcut(QKeySequence(Qt::CTRL | Qt::Key_Q));
if (QApplication::arguments().contains("-fullscreen")) {
scene = new GraphicsScene(0, 0, 750, 400, GraphicsScene::Small);
setWindowState(Qt::WindowFullScreen);
} else {
scene = new GraphicsScene(0, 0, 880, 630);
layout()->setSizeConstraint(QLayout::SetFixedSize);
}
view = new QGraphicsView(scene, this);
view->setAlignment(Qt::AlignLeft | Qt::AlignTop);
scene->setupScene(newAction, quitAction);
#ifndef QT_NO_OPENGL
QGLWidget *glWidget = new QGLWidget(QGLFormat(QGL::SampleBuffers));
if (glWidget->context()->isValid()) {
view->setViewport(glWidget);
} else {
qWarning("Unable to create an Open GL context with sample buffers, not using Open GL.");
delete glWidget;
}
#endif
setCentralWidget(view);
}