138 lines
3.2 KiB
C
138 lines
3.2 KiB
C
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/****************************************************************************
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**
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** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
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** All rights reserved.
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** Contact: Nokia Corporation (qt-info@nokia.com)
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**
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** This file is part of the test suite of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** No Commercial Usage
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** This file contains pre-release code and may not be distributed.
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** You may use this file in accordance with the terms and conditions
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** contained in the Technology Preview License Agreement accompanying
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** this package.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 2.1 as published by the Free Software
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** Foundation and appearing in the file LICENSE.LGPL included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU Lesser General Public License version 2.1 requirements
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** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** In addition, as a special exception, Nokia gives you certain additional
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** rights. These rights are described in the Nokia Qt LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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** If you have questions regarding the use of this file, please contact
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** Nokia at qt-info@nokia.com.
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**
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**
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**
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**
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**
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**
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**
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#ifndef TEST_H
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#define TEST_H
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//------------------------------------------------------------------------------
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// Qt
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#ifdef QT3_SUPPORT
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#include <Q3ServerSocket>
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#include <Q3Socket>
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#endif
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#include <QTcpServer>
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#include <QTcpSocket>
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//------------------------------------------------------------------------------
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#ifdef QT3_SUPPORT
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class My3Socket : public Q3Socket
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{
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Q_OBJECT
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public:
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My3Socket(QObject *parent);
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void sendTest(Q_UINT32 num);
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bool safeShutDown;
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private slots:
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void read();
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void closed();
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};
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//------------------------------------------------------------------------------
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class My3Server : public Q3ServerSocket
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{
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Q_OBJECT
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public:
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My3Server(QObject *parent = 0);
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void newConnection(int socket);
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private slots:
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void stopServer();
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private:
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My3Socket *m_socket;
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};
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#endif
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//------------------------------------------------------------------------------
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class My4Socket : public QTcpSocket
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{
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Q_OBJECT
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public:
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My4Socket(QObject *parent);
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void sendTest(quint32 num);
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bool safeShutDown;
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private slots:
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void read();
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void closed();
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};
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//------------------------------------------------------------------------------
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class My4Server : public QTcpServer
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{
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Q_OBJECT
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public:
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My4Server(QObject *parent = 0);
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protected:
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void incomingConnection(int socket);
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private slots:
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void stopServer();
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private:
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My4Socket *m_socket;
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};
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//------------------------------------------------------------------------------
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class Test : public QObject
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{
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Q_OBJECT
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public:
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enum Type {
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Qt4Client,
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Qt4Server,
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#ifdef QT3_SUPPORT
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Qt3Client,
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Qt3Server
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#endif
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};
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Test(Type type);
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};
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//------------------------------------------------------------------------------
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#endif // TEST_H
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