SOURCES = opengldesktop.cpp
INCLUDEPATH += $$QMAKE_INCDIR_OPENGL
for(p, QMAKE_LIBDIR_OPENGL) {
exists($$p):LIBS += -L$$p
}
CONFIG -= qt
LIBS += $$QMAKE_LIBS_OPENGL
mac:DEFINES += Q_OS_MAC
CONFIG -= app_bundle