qt5base-lts/tests/auto/widgets/kernel/qgesturerecognizer/tst_qgesturerecognizer.cpp

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#include <QtTest/QTest>
#include <QtWidgets/QApplication>
#include <QtWidgets/QWidget>
#include <QtWidgets/QGestureEvent>
#include <QtGui/QScreen>
Introduce QInputDevice hierarchy; replace QTouchDevice We have seen during the Qt 5 series that QMouseEvent::source() does not provide enough information: if it is synthesized, it could have come from any device for which mouse events are synthesized, not only from a touchscreen. By providing in every QInputEvent as complete information about the actual source device as possible, we will enable very fine-tuned behavior in the object that handles each event. Further, we would like to support multiple keyboards, pointing devices, and named groups of devices that are known as "seats" in Wayland. In Qt 5, QPA plugins registered each touchscreen as it was discovered. Now we extend this pattern to all input devices. This new requirement can be implemented gradually; for now, if a QTWSI input event is received wtihout a device pointer, a default "core" device will be created on-the-fly, and a warning emitted. In Qt 5, QTouchEvent::TouchPoint::id() was forced to be unique even when multiple devices were in use simultaneously. Now that each event identifies the device it came from, this hack is no longer needed. A stub of the new QPointerEvent is added; it will be developed further in subsequent patches. [ChangeLog][QtGui][QInputEvent] Every QInputEvent now carries a pointer to an instance of QInputDevice, or the subclass QPointingDevice in case of mouse, touch and tablet events. Each platform plugin is expected to create the device instances, register them, and provide valid pointers with all input events. If this is not done, warnings are emitted and default devices are created as necessary. When the device has accurate information, it provides the opportunity to fine-tune behavior depending on device type and capabilities: for example if a QMouseEvent is synthesized from a touchscreen, the recipient can see which touchscreen it came from. Each device also has a seatName to distinguish users on multi-user windowing systems. Touchpoint IDs are no longer unique on their own, but the combination of ID and device is. Fixes: QTBUG-46412 Fixes: QTBUG-72167 Task-number: QTBUG-69433 Task-number: QTBUG-52430 Change-Id: I933fb2b86182efa722037b7a33e404c5daf5292a Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
2019-05-31 06:38:16 +00:00
#include <QtGui/QPointingDevice>
#include <QtCore/QVector>
#include <QtCore/QString>
#include <QtCore/QHash>
#include <QtCore/QDebug>
class tst_QGestureRecognizer : public QObject
{
Q_OBJECT
public:
tst_QGestureRecognizer();
private Q_SLOTS:
void initTestCase();
#ifndef QT_NO_GESTURES
void panGesture_data();
void panGesture();
void pinchGesture_data();
void pinchGesture();
void swipeGesture_data();
void swipeGesture();
#endif // !QT_NO_GESTURES
private:
const int m_fingerDistance;
Introduce QInputDevice hierarchy; replace QTouchDevice We have seen during the Qt 5 series that QMouseEvent::source() does not provide enough information: if it is synthesized, it could have come from any device for which mouse events are synthesized, not only from a touchscreen. By providing in every QInputEvent as complete information about the actual source device as possible, we will enable very fine-tuned behavior in the object that handles each event. Further, we would like to support multiple keyboards, pointing devices, and named groups of devices that are known as "seats" in Wayland. In Qt 5, QPA plugins registered each touchscreen as it was discovered. Now we extend this pattern to all input devices. This new requirement can be implemented gradually; for now, if a QTWSI input event is received wtihout a device pointer, a default "core" device will be created on-the-fly, and a warning emitted. In Qt 5, QTouchEvent::TouchPoint::id() was forced to be unique even when multiple devices were in use simultaneously. Now that each event identifies the device it came from, this hack is no longer needed. A stub of the new QPointerEvent is added; it will be developed further in subsequent patches. [ChangeLog][QtGui][QInputEvent] Every QInputEvent now carries a pointer to an instance of QInputDevice, or the subclass QPointingDevice in case of mouse, touch and tablet events. Each platform plugin is expected to create the device instances, register them, and provide valid pointers with all input events. If this is not done, warnings are emitted and default devices are created as necessary. When the device has accurate information, it provides the opportunity to fine-tune behavior depending on device type and capabilities: for example if a QMouseEvent is synthesized from a touchscreen, the recipient can see which touchscreen it came from. Each device also has a seatName to distinguish users on multi-user windowing systems. Touchpoint IDs are no longer unique on their own, but the combination of ID and device is. Fixes: QTBUG-46412 Fixes: QTBUG-72167 Task-number: QTBUG-69433 Task-number: QTBUG-52430 Change-Id: I933fb2b86182efa722037b7a33e404c5daf5292a Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
2019-05-31 06:38:16 +00:00
QPointingDevice *m_touchDevice;
};
tst_QGestureRecognizer::tst_QGestureRecognizer()
: m_fingerDistance(qRound(QGuiApplication::primaryScreen()->physicalDotsPerInch() / 2.0))
, m_touchDevice(QTest::createTouchDevice())
{
qputenv("QT_PAN_TOUCHPOINTS", "2"); // Prevent device detection of pan touch point count.
}
void tst_QGestureRecognizer::initTestCase()
{
}
#ifndef QT_NO_GESTURES
typedef QVector<Qt::GestureType> GestureTypeVector;
class TestWidget : public QWidget
{
public:
explicit TestWidget(const GestureTypeVector &gestureTypes);
bool gestureReceived(Qt::GestureType gestureType) const
{ return m_receivedGestures.value(gestureType); }
protected:
bool event(QEvent * event) override;
private:
typedef QHash<Qt::GestureType, bool> GestureTypeHash;
GestureTypeHash m_receivedGestures;
};
TestWidget::TestWidget(const GestureTypeVector &gestureTypes)
{
setAttribute(Qt::WA_AcceptTouchEvents);
foreach (Qt::GestureType gestureType, gestureTypes) {
grabGesture(gestureType);
m_receivedGestures.insert(gestureType, false);
}
const QRect geometry = QGuiApplication::primaryScreen()->availableGeometry();
const QSize size = geometry.size() / 2;
resize(size);
move(geometry.center() - QPoint(size.width() / 2, size.height() / 2));
}
bool TestWidget::event(QEvent * event)
{
switch (event->type()) {
case QEvent::Gesture: {
const QGestureEvent *gestureEvent = static_cast<QGestureEvent *>(event);
const GestureTypeHash::iterator hend = m_receivedGestures.end();
for (GestureTypeHash::iterator it = m_receivedGestures.begin(); it != hend; ++it) {
if (const QGesture *gesture = gestureEvent->gesture(it.key())) {
if (gesture->state() == Qt::GestureFinished)
it.value() = true;
}
}
}
break;
default:
break;
}
return QWidget::event(event);
}
static void pressSequence(QTest::QTouchEventSequence &sequence,
QVector<QPoint> &points,
QWidget *widget)
{
const int pointCount = points.size();
for (int p = 0; p < pointCount; ++p)
sequence.press(p, points.at(p), widget);
sequence.commit();
}
static void linearSequence(int n, const QPoint &delta,
QTest::QTouchEventSequence &sequence,
QVector<QPoint> &points,
QWidget *widget)
{
const int pointCount = points.size();
for (int s = 0; s < n; ++s) {
for (int p = 0; p < pointCount; ++p) {
points[p] += delta;
sequence.move(p, points[p], widget);
}
sequence.commit();
}
}
static void releaseSequence(QTest::QTouchEventSequence &sequence,
QVector<QPoint> &points,
QWidget *widget)
{
const int pointCount = points.size();
for (int p = 0; p < pointCount; ++p)
sequence.release(p, points[p], widget);
sequence.commit();
}
// --- Pan
enum PanSubTest {
TwoFingerPanSubTest
};
void tst_QGestureRecognizer::panGesture_data()
{
QTest::addColumn<int>("panSubTest");
QTest::addColumn<bool>("gestureExpected");
QTest::newRow("Two finger") << int(TwoFingerPanSubTest) << true;
}
void tst_QGestureRecognizer::panGesture()
{
QFETCH(int, panSubTest);
QFETCH(bool, gestureExpected);
Q_UNUSED(panSubTest) // Single finger pan will be added later.
const int panPoints = 2;
const Qt::GestureType gestureType = Qt::PanGesture;
TestWidget widget(GestureTypeVector(1, gestureType));
widget.setWindowTitle(QTest::currentTestFunction());
widget.show();
QVERIFY(QTest::qWaitForWindowExposed(&widget));
QVector<QPoint> points;
for (int i = 0; i < panPoints; ++i)
points.append(QPoint(10 + i *20, 10 + i *20));
QTest::QTouchEventSequence panSequence = QTest::touchEvent(&widget, m_touchDevice);
pressSequence(panSequence, points, &widget);
linearSequence(5, QPoint(20, 20), panSequence, points, &widget);
releaseSequence(panSequence, points, &widget);
if (gestureExpected) {
QTRY_VERIFY(widget.gestureReceived(gestureType));
} else {
QCoreApplication::processEvents();
QVERIFY(!widget.gestureReceived(gestureType));
}
}
// --- Pinch
enum PinchSubTest {
StandardPinchSubTest
};
void tst_QGestureRecognizer::pinchGesture_data()
{
QTest::addColumn<int>("pinchSubTest");
QTest::addColumn<bool>("gestureExpected");
QTest::newRow("Standard") << int(StandardPinchSubTest) << true;
}
void tst_QGestureRecognizer::pinchGesture()
{
QFETCH(int, pinchSubTest);
QFETCH(bool, gestureExpected);
Q_UNUSED(pinchSubTest)
const Qt::GestureType gestureType = Qt::PinchGesture;
TestWidget widget(GestureTypeVector(1, gestureType));
widget.setWindowTitle(QTest::currentTestFunction());
widget.show();
QVERIFY(QTest::qWaitForWindowExposed(&widget));
QVector<QPoint> points;
points.append(widget.rect().center());
points.append(points.front() + QPoint(0, 20));
QTest::QTouchEventSequence pinchSequence = QTest::touchEvent(&widget, m_touchDevice);
pressSequence(pinchSequence, points, &widget);
for (int s = 0; s < 5; ++s) {
points[0] += QPoint(5, 30);
pinchSequence.move(0, points[0], &widget);
points[1] += QPoint(5, -30);
pinchSequence.move(1, points[1], &widget);
pinchSequence.commit();
}
releaseSequence(pinchSequence, points, &widget);
if (gestureExpected) {
QTRY_VERIFY(widget.gestureReceived(gestureType));
} else {
QCoreApplication::processEvents();
QVERIFY(!widget.gestureReceived(gestureType));
}
}
// --- Swipe
enum SwipeSubTest {
SwipeLineSubTest,
SwipeDirectionChangeSubTest,
SwipeSmallDirectionChangeSubTest
};
void tst_QGestureRecognizer::swipeGesture_data()
{
QTest::addColumn<int>("swipeSubTest");
QTest::addColumn<bool>("gestureExpected");
QTest::newRow("Line") << int(SwipeLineSubTest) << true;
QTest::newRow("DirectionChange") << int(SwipeDirectionChangeSubTest) << false;
QTest::newRow("SmallDirectionChange") << int(SwipeSmallDirectionChangeSubTest) << true;
}
void tst_QGestureRecognizer::swipeGesture()
{
enum { swipePoints = 3 };
QFETCH(int, swipeSubTest);
QFETCH(bool, gestureExpected);
const Qt::GestureType gestureType = Qt::SwipeGesture;
TestWidget widget(GestureTypeVector(1, gestureType));
widget.setWindowTitle(QTest::currentTestFunction());
widget.show();
QVERIFY(QTest::qWaitForWindowExposed(&widget));
// Start a swipe sequence with 2 points (QTBUG-15768)
const QPoint fingerDistance(m_fingerDistance, m_fingerDistance);
QVector<QPoint> points;
for (int i = 0; i < swipePoints - 1; ++i)
points.append(fingerDistance + i * fingerDistance);
QTest::QTouchEventSequence swipeSequence = QTest::touchEvent(&widget, m_touchDevice);
pressSequence(swipeSequence, points, &widget);
// Press point #3
points.append(points.last() + fingerDistance);
swipeSequence.press(points.size() - 1, points.last(), &widget);
swipeSequence.commit();
Q_ASSERT(points.size() == swipePoints);
// Move.
const QPoint moveDelta(60, 20);
switch (swipeSubTest) {
case SwipeLineSubTest:
linearSequence(5, moveDelta, swipeSequence, points, &widget);
break;
case SwipeDirectionChangeSubTest:
linearSequence(5, moveDelta, swipeSequence, points, &widget);
linearSequence(3, QPoint(-moveDelta.x(), moveDelta.y()), swipeSequence, points, &widget);
break;
case SwipeSmallDirectionChangeSubTest: { // QTBUG-46195, small changes in direction should not cause the gesture to be canceled.
const QPoint smallChangeMoveDelta(50, 1);
linearSequence(5, smallChangeMoveDelta, swipeSequence, points, &widget);
linearSequence(1, QPoint(smallChangeMoveDelta.x(), -3), swipeSequence, points, &widget);
linearSequence(5, smallChangeMoveDelta, swipeSequence, points, &widget);
}
break;
}
releaseSequence(swipeSequence, points, &widget);
if (gestureExpected) {
QTRY_VERIFY(widget.gestureReceived(gestureType));
} else {
QCoreApplication::processEvents();
QVERIFY(!widget.gestureReceived(gestureType));
}
}
#endif // !QT_NO_GESTURES
QTEST_MAIN(tst_QGestureRecognizer)
#include "tst_qgesturerecognizer.moc"