2011-04-27 10:05:43 +00:00
|
|
|
/****************************************************************************
|
|
|
|
**
|
2016-01-18 10:30:20 +00:00
|
|
|
** Copyright (C) 2016 The Qt Company Ltd.
|
|
|
|
** Contact: https://www.qt.io/licensing/
|
2011-04-27 10:05:43 +00:00
|
|
|
**
|
|
|
|
** This file is part of the examples of the Qt Toolkit.
|
|
|
|
**
|
2016-01-18 10:30:20 +00:00
|
|
|
** $QT_BEGIN_LICENSE:BSD$
|
2012-09-19 12:28:29 +00:00
|
|
|
** Commercial License Usage
|
|
|
|
** Licensees holding valid commercial Qt licenses may use this file in
|
|
|
|
** accordance with the commercial license agreement provided with the
|
|
|
|
** Software or, alternatively, in accordance with the terms contained in
|
2015-01-28 08:44:43 +00:00
|
|
|
** a written agreement between you and The Qt Company. For licensing terms
|
2016-01-18 10:30:20 +00:00
|
|
|
** and conditions see https://www.qt.io/terms-conditions. For further
|
|
|
|
** information use the contact form at https://www.qt.io/contact-us.
|
|
|
|
**
|
|
|
|
** BSD License Usage
|
|
|
|
** Alternatively, you may use this file under the terms of the BSD license
|
|
|
|
** as follows:
|
|
|
|
**
|
|
|
|
** "Redistribution and use in source and binary forms, with or without
|
|
|
|
** modification, are permitted provided that the following conditions are
|
|
|
|
** met:
|
|
|
|
** * Redistributions of source code must retain the above copyright
|
|
|
|
** notice, this list of conditions and the following disclaimer.
|
|
|
|
** * Redistributions in binary form must reproduce the above copyright
|
|
|
|
** notice, this list of conditions and the following disclaimer in
|
|
|
|
** the documentation and/or other materials provided with the
|
|
|
|
** distribution.
|
|
|
|
** * Neither the name of The Qt Company Ltd nor the names of its
|
|
|
|
** contributors may be used to endorse or promote products derived
|
|
|
|
** from this software without specific prior written permission.
|
|
|
|
**
|
|
|
|
**
|
|
|
|
** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
|
|
|
** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
|
|
|
** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
|
|
|
** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
|
|
|
** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
|
|
|
** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
|
|
|
** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
|
|
|
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
|
|
|
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
|
|
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
|
|
|
** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
|
2011-04-27 10:05:43 +00:00
|
|
|
**
|
|
|
|
** $QT_END_LICENSE$
|
|
|
|
**
|
|
|
|
****************************************************************************/
|
|
|
|
|
|
|
|
#ifndef SUBMARINE_P_H
|
|
|
|
#define SUBMARINE_P_H
|
|
|
|
|
|
|
|
//
|
|
|
|
// W A R N I N G
|
|
|
|
// -------------
|
|
|
|
//
|
|
|
|
// This file is not part of the Qt API. It exists purely as an
|
|
|
|
// implementation detail. This header file may change from version to
|
|
|
|
// version without notice, or even be removed.
|
|
|
|
//
|
|
|
|
// We mean it.
|
|
|
|
//
|
|
|
|
|
|
|
|
//Own
|
|
|
|
#include "animationmanager.h"
|
|
|
|
#include "submarine.h"
|
|
|
|
#include "qanimationstate.h"
|
|
|
|
|
|
|
|
//Qt
|
2019-07-13 18:39:05 +00:00
|
|
|
#include <QPropertyAnimation>
|
|
|
|
#include <QRandomGenerator>
|
2011-04-27 10:05:43 +00:00
|
|
|
|
|
|
|
//This state is describing when the boat is moving right
|
|
|
|
class MovementState : public QAnimationState
|
|
|
|
{
|
|
|
|
Q_OBJECT
|
|
|
|
public:
|
2019-07-13 18:39:05 +00:00
|
|
|
explicit MovementState(SubMarine *submarine, QState *parent = nullptr) : QAnimationState(parent)
|
2011-04-27 10:05:43 +00:00
|
|
|
{
|
|
|
|
movementAnimation = new QPropertyAnimation(submarine, "pos");
|
2018-12-07 13:15:36 +00:00
|
|
|
connect(movementAnimation, &QPropertyAnimation::valueChanged,
|
|
|
|
this, &MovementState::onAnimationMovementValueChanged);
|
2011-04-27 10:05:43 +00:00
|
|
|
setAnimation(movementAnimation);
|
|
|
|
AnimationManager::self()->registerAnimation(movementAnimation);
|
|
|
|
this->submarine = submarine;
|
|
|
|
}
|
|
|
|
|
|
|
|
protected slots:
|
|
|
|
void onAnimationMovementValueChanged(const QVariant &)
|
|
|
|
{
|
2017-04-14 04:13:52 +00:00
|
|
|
if (QRandomGenerator::global()->bounded(200) + 1 == 3)
|
|
|
|
submarine->launchTorpedo(QRandomGenerator::global()->bounded(3) + 1);
|
2011-04-27 10:05:43 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
protected:
|
2016-06-15 08:12:35 +00:00
|
|
|
void onEntry(QEvent *e) override
|
2011-04-27 10:05:43 +00:00
|
|
|
{
|
|
|
|
if (submarine->currentDirection() == SubMarine::Left) {
|
|
|
|
movementAnimation->setEndValue(QPointF(0,submarine->y()));
|
|
|
|
movementAnimation->setDuration(submarine->x()/submarine->currentSpeed()*12);
|
|
|
|
}
|
|
|
|
else /*if (submarine->currentDirection() == SubMarine::Right)*/ {
|
|
|
|
movementAnimation->setEndValue(QPointF(submarine->scene()->width()-submarine->size().width(),submarine->y()));
|
|
|
|
movementAnimation->setDuration((submarine->scene()->width()-submarine->size().width()-submarine->x())/submarine->currentSpeed()*12);
|
|
|
|
}
|
|
|
|
QAnimationState::onEntry(e);
|
|
|
|
}
|
|
|
|
|
|
|
|
private:
|
|
|
|
SubMarine *submarine;
|
|
|
|
QPropertyAnimation *movementAnimation;
|
|
|
|
};
|
|
|
|
|
|
|
|
//This state is describing when the boat is moving right
|
|
|
|
class ReturnState : public QAnimationState
|
|
|
|
{
|
|
|
|
public:
|
2019-07-13 18:39:05 +00:00
|
|
|
explicit ReturnState(SubMarine *submarine, QState *parent = nullptr) : QAnimationState(parent)
|
2011-04-27 10:05:43 +00:00
|
|
|
{
|
|
|
|
returnAnimation = new QPropertyAnimation(submarine->rotation(), "angle");
|
|
|
|
returnAnimation->setDuration(500);
|
|
|
|
AnimationManager::self()->registerAnimation(returnAnimation);
|
|
|
|
setAnimation(returnAnimation);
|
|
|
|
this->submarine = submarine;
|
|
|
|
}
|
|
|
|
|
|
|
|
protected:
|
2016-06-15 08:12:35 +00:00
|
|
|
void onEntry(QEvent *e) override
|
2011-04-27 10:05:43 +00:00
|
|
|
{
|
|
|
|
returnAnimation->stop();
|
|
|
|
returnAnimation->setEndValue(submarine->currentDirection() == SubMarine::Right ? 360. : 180.);
|
|
|
|
QAnimationState::onEntry(e);
|
|
|
|
}
|
|
|
|
|
2016-06-15 08:12:35 +00:00
|
|
|
void onExit(QEvent *e) override
|
2011-04-27 10:05:43 +00:00
|
|
|
{
|
|
|
|
submarine->currentDirection() == SubMarine::Right ? submarine->setCurrentDirection(SubMarine::Left) : submarine->setCurrentDirection(SubMarine::Right);
|
|
|
|
QAnimationState::onExit(e);
|
|
|
|
}
|
|
|
|
|
|
|
|
private:
|
|
|
|
SubMarine *submarine;
|
|
|
|
QPropertyAnimation *returnAnimation;
|
|
|
|
};
|
|
|
|
|
|
|
|
#endif // SUBMARINE_P_H
|