qt5base-lts/util/glgen/qopenglextensions.cpp.header

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OpenGL: Add code generator for OpenGL enabler classes This patch provides a code generator that can be executed offline to generate a few classes for enhancing Qt's support for OpenGL. The generated code effectively provides all the benefits of GLEW in its multi-context form but for all platforms and even for ES2. The code generator takes as input the official Khronos gl.spec specification and gl.tm typemap files. These provide all of the information required to create the OpenGL Desktop related classes. The classes for ES2 are hand-crafted as no similar spec files have been published. The generated code supports all OpenGL extensions listed in the Khronos registry for both Desktop OpenGL and ES 2. There is a helper factory class generated which are used by QOpenGLContext::versionFunctions(). This allows code like the following to be written: QOpenGLFunctions_3_3_Core* m_funcs = 0; m_funcs = m_context->versionFunctions<QOpenGLFunctions_3_3_Core>(); if (!m_funcs) { qWarning() << "Could not obtain required OpenGL context version"; exit(1); } if (!m_funcs->initializeOpenGLFunctions()) { qWarning() << "Failed to resolve entry points"; exit(2); } // Get an extension object QOpenGLExtension_ARB_draw_buffers* ext = 0; if (m_context->hasExtension("GL_ARB_draw_buffers")) { ext = new QOpenGLExtension_ARB_draw_buffers(); ext->initializeOpenGLFunctions(m_context); } Such usage will allow much easier and rigorous use of features in modern OpenGL and extensions both in Qt itself and by users of Qt. Follow-up patches will import the generated files and then use these to reinstate OpenGL geometry shaders, add tessellation shaders, and other OpenGL constructs. Change-Id: Id0172e8aa1fd57eb4e6979a96d10fb5a34826426 Reviewed-by: Samuel Rødal <samuel.rodal@digia.com> Reviewed-by: James Turner <james.turner@kdab.com>
2012-08-08 15:43:48 +00:00
/****************************************************************************
**
** Copyright (C) 2013 Klaralvdalens Datakonsult AB (KDAB)
** Contact: http://www.qt-project.org/legal
**
** This file is part of the QtGui module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:BSD$
** You may use this file under the terms of the BSD license as follows:
OpenGL: Add code generator for OpenGL enabler classes This patch provides a code generator that can be executed offline to generate a few classes for enhancing Qt's support for OpenGL. The generated code effectively provides all the benefits of GLEW in its multi-context form but for all platforms and even for ES2. The code generator takes as input the official Khronos gl.spec specification and gl.tm typemap files. These provide all of the information required to create the OpenGL Desktop related classes. The classes for ES2 are hand-crafted as no similar spec files have been published. The generated code supports all OpenGL extensions listed in the Khronos registry for both Desktop OpenGL and ES 2. There is a helper factory class generated which are used by QOpenGLContext::versionFunctions(). This allows code like the following to be written: QOpenGLFunctions_3_3_Core* m_funcs = 0; m_funcs = m_context->versionFunctions<QOpenGLFunctions_3_3_Core>(); if (!m_funcs) { qWarning() << "Could not obtain required OpenGL context version"; exit(1); } if (!m_funcs->initializeOpenGLFunctions()) { qWarning() << "Failed to resolve entry points"; exit(2); } // Get an extension object QOpenGLExtension_ARB_draw_buffers* ext = 0; if (m_context->hasExtension("GL_ARB_draw_buffers")) { ext = new QOpenGLExtension_ARB_draw_buffers(); ext->initializeOpenGLFunctions(m_context); } Such usage will allow much easier and rigorous use of features in modern OpenGL and extensions both in Qt itself and by users of Qt. Follow-up patches will import the generated files and then use these to reinstate OpenGL geometry shaders, add tessellation shaders, and other OpenGL constructs. Change-Id: Id0172e8aa1fd57eb4e6979a96d10fb5a34826426 Reviewed-by: Samuel Rødal <samuel.rodal@digia.com> Reviewed-by: James Turner <james.turner@kdab.com>
2012-08-08 15:43:48 +00:00
**
** "Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions are
** met:
** * Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** * Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in
** the documentation and/or other materials provided with the
** distribution.
** * Neither the name of Digia Plc and its Subsidiary(-ies) nor the names
** of its contributors may be used to endorse or promote products derived
** from this software without specific prior written permission.
OpenGL: Add code generator for OpenGL enabler classes This patch provides a code generator that can be executed offline to generate a few classes for enhancing Qt's support for OpenGL. The generated code effectively provides all the benefits of GLEW in its multi-context form but for all platforms and even for ES2. The code generator takes as input the official Khronos gl.spec specification and gl.tm typemap files. These provide all of the information required to create the OpenGL Desktop related classes. The classes for ES2 are hand-crafted as no similar spec files have been published. The generated code supports all OpenGL extensions listed in the Khronos registry for both Desktop OpenGL and ES 2. There is a helper factory class generated which are used by QOpenGLContext::versionFunctions(). This allows code like the following to be written: QOpenGLFunctions_3_3_Core* m_funcs = 0; m_funcs = m_context->versionFunctions<QOpenGLFunctions_3_3_Core>(); if (!m_funcs) { qWarning() << "Could not obtain required OpenGL context version"; exit(1); } if (!m_funcs->initializeOpenGLFunctions()) { qWarning() << "Failed to resolve entry points"; exit(2); } // Get an extension object QOpenGLExtension_ARB_draw_buffers* ext = 0; if (m_context->hasExtension("GL_ARB_draw_buffers")) { ext = new QOpenGLExtension_ARB_draw_buffers(); ext->initializeOpenGLFunctions(m_context); } Such usage will allow much easier and rigorous use of features in modern OpenGL and extensions both in Qt itself and by users of Qt. Follow-up patches will import the generated files and then use these to reinstate OpenGL geometry shaders, add tessellation shaders, and other OpenGL constructs. Change-Id: Id0172e8aa1fd57eb4e6979a96d10fb5a34826426 Reviewed-by: Samuel Rødal <samuel.rodal@digia.com> Reviewed-by: James Turner <james.turner@kdab.com>
2012-08-08 15:43:48 +00:00
**
**
** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
OpenGL: Add code generator for OpenGL enabler classes This patch provides a code generator that can be executed offline to generate a few classes for enhancing Qt's support for OpenGL. The generated code effectively provides all the benefits of GLEW in its multi-context form but for all platforms and even for ES2. The code generator takes as input the official Khronos gl.spec specification and gl.tm typemap files. These provide all of the information required to create the OpenGL Desktop related classes. The classes for ES2 are hand-crafted as no similar spec files have been published. The generated code supports all OpenGL extensions listed in the Khronos registry for both Desktop OpenGL and ES 2. There is a helper factory class generated which are used by QOpenGLContext::versionFunctions(). This allows code like the following to be written: QOpenGLFunctions_3_3_Core* m_funcs = 0; m_funcs = m_context->versionFunctions<QOpenGLFunctions_3_3_Core>(); if (!m_funcs) { qWarning() << "Could not obtain required OpenGL context version"; exit(1); } if (!m_funcs->initializeOpenGLFunctions()) { qWarning() << "Failed to resolve entry points"; exit(2); } // Get an extension object QOpenGLExtension_ARB_draw_buffers* ext = 0; if (m_context->hasExtension("GL_ARB_draw_buffers")) { ext = new QOpenGLExtension_ARB_draw_buffers(); ext->initializeOpenGLFunctions(m_context); } Such usage will allow much easier and rigorous use of features in modern OpenGL and extensions both in Qt itself and by users of Qt. Follow-up patches will import the generated files and then use these to reinstate OpenGL geometry shaders, add tessellation shaders, and other OpenGL constructs. Change-Id: Id0172e8aa1fd57eb4e6979a96d10fb5a34826426 Reviewed-by: Samuel Rødal <samuel.rodal@digia.com> Reviewed-by: James Turner <james.turner@kdab.com>
2012-08-08 15:43:48 +00:00
**
** $QT_END_LICENSE$
**
**
** This file was generated by glgen version 0.1
** Command line was: glgen
**
** glgen is Copyright (C) 2013 Klaralvdalens Datakonsult AB (KDAB)
**
** This is an auto-generated file.
** Do not edit! All changes made to it will be lost.
**
****************************************************************************/
#include "qopenglextensions.h"
#include <QtGui/qopenglcontext.h>
QT_BEGIN_NAMESPACE
QAbstractOpenGLExtension::~QAbstractOpenGLExtension()
{
if (d_ptr)
delete d_ptr;
}
bool QAbstractOpenGLExtension::initializeOpenGLFunctions()
{
Q_D(QAbstractOpenGLExtension);
d->initialized = true;
return true;
}
bool QAbstractOpenGLExtension::isInitialized() const
{
Q_D(const QAbstractOpenGLExtension);
return d->initialized;
}
#if !defined(QT_OPENGL_ES_2)