qt5base-lts/tests/auto/gui/painting/qpaintengine/tst_qpaintengine.cpp

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/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the test suite of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:GPL-EXCEPT$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include <QtTest/QtTest>
#include <qcoreapplication.h>
#include <qdebug.h>
#include <qpaintengine.h>
#include <qpixmap.h>
class tst_QPaintEngine : public QObject
{
Q_OBJECT
public:
tst_QPaintEngine();
virtual ~tst_QPaintEngine();
private slots:
void getSetCheck();
};
tst_QPaintEngine::tst_QPaintEngine()
{
}
tst_QPaintEngine::~tst_QPaintEngine()
{
}
class MyPaintEngine : public QPaintEngine
{
public:
MyPaintEngine() : QPaintEngine() {}
bool begin(QPaintDevice *) { return true; }
bool end() { return true; }
void updateState(const QPaintEngineState &) {}
void drawPixmap(const QRectF &, const QPixmap &, const QRectF &) {}
Type type() const { return Raster; }
};
// Testing get/set functions
void tst_QPaintEngine::getSetCheck()
{
MyPaintEngine obj1;
// QPaintDevice * QPaintEngine::paintDevice()
// void QPaintEngine::setPaintDevice(QPaintDevice *)
QPixmap *var1 = new QPixmap;
obj1.setPaintDevice(var1);
QCOMPARE((QPaintDevice *)var1, obj1.paintDevice());
obj1.setPaintDevice((QPaintDevice *)0);
QCOMPARE((QPaintDevice *)0, obj1.paintDevice());
delete var1;
}
QTEST_MAIN(tst_QPaintEngine)
#include "tst_qpaintengine.moc"