qt5base-lts/tests/auto/gui/kernel/qguiapplication/tst_qguiapplication.cpp

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/****************************************************************************
**
** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/legal
**
** This file is part of the test suite of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Digia. For licensing terms and
** conditions see http://qt.digia.com/licensing. For further information
** use the contact form at http://qt.digia.com/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Digia gives you certain additional
** rights. These rights are described in the Digia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3.0 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU General Public License version 3.0 requirements will be
** met: http://www.gnu.org/copyleft/gpl.html.
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** $QT_END_LICENSE$
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****************************************************************************/
#include <QtTest/QtTest>
#include <QtGui/QGuiApplication>
#include <QtGui/QWindow>
#include <QtGui/QScreen>
#include <QtGui/QCursor>
#include <QtGui/QPalette>
#include <qpa/qwindowsysteminterface.h>
#include <qgenericplugin.h>
#if defined(Q_OS_QNX)
#include <QOpenGLContext>
#endif
#include <QDebug>
#include "tst_qcoreapplication.h"
enum { spacing = 50, windowSize = 200 };
class tst_QGuiApplication: public tst_QCoreApplication
{
Q_OBJECT
private slots:
void displayName();
void firstWindowTitle();
void windowIcon();
void focusObject();
void allWindows();
void topLevelWindows();
void abortQuitOnShow();
void changeFocusWindow();
void keyboardModifiers();
void palette();
void modalWindow();
void quitOnLastWindowClosed();
void genericPluginsAndWindowSystemEvents();
void layoutDirection();
};
void tst_QGuiApplication::displayName()
{
int argc = 1;
char *argv[] = { const_cast<char*>("tst_qguiapplication") };
QGuiApplication app(argc, argv);
QCOMPARE(::qAppName(), QString::fromLatin1("tst_qguiapplication"));
QCOMPARE(QGuiApplication::applicationName(), QString::fromLatin1("tst_qguiapplication"));
QCOMPARE(QGuiApplication::applicationDisplayName(), QString::fromLatin1("tst_qguiapplication"));
QGuiApplication::setApplicationDisplayName("The GUI Application");
QCOMPARE(QGuiApplication::applicationDisplayName(), QString::fromLatin1("The GUI Application"));
}
void tst_QGuiApplication::firstWindowTitle()
{
int argc = 3;
char *argv[] = { const_cast<char*>("tst_qguiapplication"), const_cast<char*>("-qwindowtitle"), const_cast<char*>("User Title") };
QGuiApplication app(argc, argv);
QWindow window;
window.setTitle("Application Title");
window.show();
QCOMPARE(window.title(), QString("User Title"));
}
void tst_QGuiApplication::windowIcon()
{
int argc = 3;
char *argv[] = { const_cast<char*>("tst_qguiapplication"), const_cast<char*>("-qwindowicon"), const_cast<char*>(":/icons/usericon.png") };
QGuiApplication app(argc, argv);
QIcon appIcon(":/icons/appicon.png");
app.setWindowIcon(appIcon);
QWindow window;
window.show();
QIcon userIcon(":/icons/usericon.png");
// Comparing icons is hard. cacheKey() differs because the icon was independently loaded.
// So we use availableSizes, after making sure that the app and user icons do have different sizes.
QVERIFY(userIcon.availableSizes() != appIcon.availableSizes());
QCOMPARE(window.icon().availableSizes(), userIcon.availableSizes());
}
class DummyWindow : public QWindow
{
public:
DummyWindow() : m_focusObject(0) {}
virtual QObject *focusObject() const
{
return m_focusObject;
}
void setFocusObject(QObject *object)
{
m_focusObject = object;
emit focusObjectChanged(object);
}
QObject *m_focusObject;
};
void tst_QGuiApplication::focusObject()
{
int argc = 0;
QGuiApplication app(argc, 0);
QObject obj1, obj2, obj3;
const QRect screenGeometry = QGuiApplication::primaryScreen()->availableVirtualGeometry();
DummyWindow window1;
#if defined(Q_OS_QNX)
window1.setSurfaceType(QSurface::OpenGLSurface);
#endif
window1.resize(windowSize, windowSize);
window1.setTitle(QStringLiteral("focusObject:window1"));
window1.setFramePosition(QPoint(screenGeometry.left() + spacing, screenGeometry.top() + spacing));
DummyWindow window2;
window2.resize(windowSize, windowSize);
window2.setFramePosition(QPoint(screenGeometry.left() + 2 * spacing + windowSize, screenGeometry.top() + spacing));
window2.setTitle(QStringLiteral("focusObject:window2"));
window1.show();
#if defined(Q_OS_QNX) // We either need to create a eglSurface or a create a backing store
// and then post the window in order for screen to show the window
QOpenGLContext context;
context.create();
context.makeCurrent(&window1);
QTest::qWaitForWindowExposed(&window1); // Buffer swap only succeeds with exposed window
context.swapBuffers(&window1);
#endif
QSignalSpy spy(&app, SIGNAL(focusObjectChanged(QObject*)));
// verify active window focus propagates to qguiapplication
window1.requestActivate();
QVERIFY(QTest::qWaitForWindowActive(&window1));
QCOMPARE(app.focusWindow(), &window1);
window1.setFocusObject(&obj1);
QCOMPARE(app.focusObject(), &obj1);
QCOMPARE(spy.count(), 1);
spy.clear();
window1.setFocusObject(&obj2);
QCOMPARE(app.focusObject(), &obj2);
QCOMPARE(spy.count(), 1);
spy.clear();
window2.setFocusObject(&obj3);
QCOMPARE(app.focusObject(), &obj2); // not yet changed
window2.show();
QVERIFY(QTest::qWaitForWindowExposed(&window2));
QTRY_COMPARE(app.focusWindow(), &window2);
QCOMPARE(app.focusObject(), &obj3);
QCOMPARE(spy.count(), 1);
// focus change on unfocused window does not show
spy.clear();
window1.setFocusObject(&obj1);
QCOMPARE(spy.count(), 0);
QCOMPARE(app.focusObject(), &obj3);
}
void tst_QGuiApplication::allWindows()
{
int argc = 0;
QGuiApplication app(argc, 0);
QWindow *window1 = new QWindow;
QWindow *window2 = new QWindow(window1);
QVERIFY(app.allWindows().contains(window1));
QVERIFY(app.allWindows().contains(window2));
QCOMPARE(app.allWindows().count(), 2);
delete window1;
window1 = 0;
window2 = 0;
QVERIFY(!app.allWindows().contains(window2));
QVERIFY(!app.allWindows().contains(window1));
QCOMPARE(app.allWindows().count(), 0);
}
void tst_QGuiApplication::topLevelWindows()
{
int argc = 0;
QGuiApplication app(argc, 0);
QWindow *window1 = new QWindow;
QWindow *window2 = new QWindow(window1);
QVERIFY(app.topLevelWindows().contains(window1));
QVERIFY(!app.topLevelWindows().contains(window2));
QCOMPARE(app.topLevelWindows().count(), 1);
delete window1;
window1 = 0;
window2 = 0;
QVERIFY(!app.topLevelWindows().contains(window2));
QVERIFY(!app.topLevelWindows().contains(window1));
QCOMPARE(app.topLevelWindows().count(), 0);
}
class ShowCloseShowWindow : public QWindow
{
Q_OBJECT
public:
ShowCloseShowWindow(bool showAgain, QWindow *parent = 0)
: QWindow(parent), showAgain(showAgain)
{
QTimer::singleShot(0, this, SLOT(doClose()));
QTimer::singleShot(500, this, SLOT(exitApp()));
}
private slots:
void doClose() {
close();
if (showAgain)
show();
}
void exitApp() {
qApp->exit(1);
}
private:
bool showAgain;
};
void tst_QGuiApplication::abortQuitOnShow()
{
int argc = 0;
QGuiApplication app(argc, 0);
const QRect screenGeometry = QGuiApplication::primaryScreen()->availableVirtualGeometry();
QScopedPointer<QWindow> window1(new ShowCloseShowWindow(false));
window1->resize(windowSize, windowSize);
window1->setFramePosition(QPoint(screenGeometry.left() + spacing, screenGeometry.top() + spacing));
window1->setTitle(QStringLiteral("abortQuitOnShow:window1"));
window1->show();
QCOMPARE(app.exec(), 0);
QScopedPointer<QWindow> window2(new ShowCloseShowWindow(true));
window2->setTitle(QStringLiteral("abortQuitOnShow:window2"));
window2->resize(windowSize, windowSize);
window2->setFramePosition(QPoint(screenGeometry.left() + 2 * spacing + windowSize, screenGeometry.top() + spacing));
window2->show();
QCOMPARE(app.exec(), 1);
}
class FocusChangeWindow: public QWindow
{
protected:
virtual bool event(QEvent *ev)
{
if (ev->type() == QEvent::FocusAboutToChange)
windowDuringFocusAboutToChange = qGuiApp->focusWindow();
return QWindow::event(ev);
}
virtual void focusOutEvent(QFocusEvent *)
{
windowDuringFocusOut = qGuiApp->focusWindow();
}
public:
FocusChangeWindow() : QWindow(), windowDuringFocusAboutToChange(0), windowDuringFocusOut(0) {}
QWindow *windowDuringFocusAboutToChange;
QWindow *windowDuringFocusOut;
};
void tst_QGuiApplication::changeFocusWindow()
{
int argc = 0;
QGuiApplication app(argc, 0);
const QRect screenGeometry = QGuiApplication::primaryScreen()->availableVirtualGeometry();
// focus is changed between FocusAboutToChange and FocusChanged
FocusChangeWindow window1;
#if defined(Q_OS_QNX)
window1.setSurfaceType(QSurface::OpenGLSurface);
#endif
window1.resize(windowSize, windowSize);
window1.setFramePosition(QPoint(screenGeometry.left() + spacing, screenGeometry.top() + spacing));
window1.setTitle(QStringLiteral("changeFocusWindow:window1"));
window1.show();
#if defined(Q_OS_QNX) // We either need to create a eglSurface or a create a backing store
// and then post the window in order for screen to show the window
QOpenGLContext context;
context.create();
context.makeCurrent(&window1);
QTest::qWaitForWindowExposed(&window1); // Buffer swap only succeeds with exposed window
context.swapBuffers(&window1);
#endif
FocusChangeWindow window2;
#if defined(Q_OS_QNX)
window2.setSurfaceType(QSurface::OpenGLSurface);
#endif
window2.resize(windowSize, windowSize);
window2.setFramePosition(QPoint(screenGeometry.left() + 2 * spacing + windowSize, screenGeometry.top() + spacing));
window2.setTitle(QStringLiteral("changeFocusWindow:window2"));
window2.show();
#if defined(Q_OS_QNX) // We either need to create a eglSurface or a create a backing store
// and then post the window in order for screen to show the window
context.makeCurrent(&window2);
QTest::qWaitForWindowExposed(&window2); // Buffer swap only succeeds with exposed window
context.swapBuffers(&window2);
#endif
QVERIFY(QTest::qWaitForWindowExposed(&window1));
QVERIFY(QTest::qWaitForWindowExposed(&window2));
window1.requestActivate();
QTRY_COMPARE(app.focusWindow(), &window1);
window2.requestActivate();
QTRY_COMPARE(app.focusWindow(), &window2);
QCOMPARE(window1.windowDuringFocusAboutToChange, &window1);
QCOMPARE(window1.windowDuringFocusOut, &window2);
}
void tst_QGuiApplication::keyboardModifiers()
{
int argc = 0;
QGuiApplication app(argc, 0);
const QRect screenGeometry = QGuiApplication::primaryScreen()->availableVirtualGeometry();
QScopedPointer<QWindow> window(new QWindow);
window->resize(windowSize, windowSize);
window->setFramePosition(QPoint(screenGeometry.left() + spacing, screenGeometry.top() + spacing));
window->setTitle(QStringLiteral("keyboardModifiers"));
window->show();
QVERIFY(QTest::qWaitForWindowExposed(window.data()));
QCOMPARE(QGuiApplication::keyboardModifiers(), Qt::NoModifier);
// mouse events
QPoint center = window->geometry().center();
QTest::mouseEvent(QTest::MousePress, window.data(), Qt::LeftButton, Qt::NoModifier, center);
QCOMPARE(QGuiApplication::keyboardModifiers(), Qt::NoModifier);
QTest::mouseEvent(QTest::MouseRelease, window.data(), Qt::LeftButton, Qt::NoModifier, center);
QCOMPARE(QGuiApplication::keyboardModifiers(), Qt::NoModifier);
QTest::mouseEvent(QTest::MousePress, window.data(), Qt::RightButton, Qt::ControlModifier, center);
QCOMPARE(QGuiApplication::keyboardModifiers(), Qt::ControlModifier);
QTest::mouseEvent(QTest::MouseRelease, window.data(), Qt::RightButton, Qt::ControlModifier, center);
QCOMPARE(QGuiApplication::keyboardModifiers(), Qt::ControlModifier);
// shortcut events
QWindowSystemInterface::tryHandleShortcutEvent(window.data(), Qt::Key_5, Qt::MetaModifier);
QCOMPARE(QGuiApplication::keyboardModifiers(), Qt::MetaModifier);
QWindowSystemInterface::tryHandleShortcutEvent(window.data(), Qt::Key_Period, Qt::NoModifier);
QCOMPARE(QGuiApplication::keyboardModifiers(), Qt::NoModifier);
QWindowSystemInterface::tryHandleShortcutEvent(window.data(), Qt::Key_0, Qt::ControlModifier);
QCOMPARE(QGuiApplication::keyboardModifiers(), Qt::ControlModifier);
// key events
QTest::keyEvent(QTest::Press, window.data(), Qt::Key_C);
QCOMPARE(QGuiApplication::keyboardModifiers(), Qt::NoModifier);
QTest::keyEvent(QTest::Release, window.data(), Qt::Key_C);
QCOMPARE(QGuiApplication::keyboardModifiers(), Qt::NoModifier);
QTest::keyEvent(QTest::Press, window.data(), Qt::Key_U, Qt::ControlModifier);
QCOMPARE(QGuiApplication::keyboardModifiers(), Qt::ControlModifier);
QTest::keyEvent(QTest::Release, window.data(), Qt::Key_U, Qt::ControlModifier);
QCOMPARE(QGuiApplication::keyboardModifiers(), Qt::ControlModifier);
QTest::keyEvent(QTest::Press, window.data(), Qt::Key_T);
QCOMPARE(QGuiApplication::keyboardModifiers(), Qt::NoModifier);
QTest::keyEvent(QTest::Release, window.data(), Qt::Key_T);
QCOMPARE(QGuiApplication::keyboardModifiers(), Qt::NoModifier);
QTest::keyEvent(QTest::Press, window.data(), Qt::Key_E, Qt::ControlModifier);
QCOMPARE(QGuiApplication::keyboardModifiers(), Qt::ControlModifier);
QTest::keyEvent(QTest::Release, window.data(), Qt::Key_E, Qt::ControlModifier);
QCOMPARE(QGuiApplication::keyboardModifiers(), Qt::ControlModifier);
// wheel events
QPoint global = window->mapToGlobal(center);
QPoint delta(0, 1);
QWindowSystemInterface::handleWheelEvent(window.data(), center, global, delta, delta, Qt::NoModifier);
QWindowSystemInterface::sendWindowSystemEvents(QEventLoop::AllEvents);
QCOMPARE(QGuiApplication::keyboardModifiers(), Qt::NoModifier);
QWindowSystemInterface::handleWheelEvent(window.data(), center, global, delta, delta, Qt::AltModifier);
QWindowSystemInterface::sendWindowSystemEvents(QEventLoop::AllEvents);
QCOMPARE(QGuiApplication::keyboardModifiers(), Qt::AltModifier);
QWindowSystemInterface::handleWheelEvent(window.data(), center, global, delta, delta, Qt::ControlModifier);
QWindowSystemInterface::sendWindowSystemEvents(QEventLoop::AllEvents);
QCOMPARE(QGuiApplication::keyboardModifiers(), Qt::ControlModifier);
// touch events
QList<const QTouchDevice *> touchDevices = QTouchDevice::devices();
if (!touchDevices.isEmpty()) {
QTouchDevice *touchDevice = const_cast<QTouchDevice *>(touchDevices.first());
QTest::touchEvent(window.data(), touchDevice).press(1, center).release(1, center);
QCOMPARE(QGuiApplication::keyboardModifiers(), Qt::NoModifier);
}
window->close();
}
void tst_QGuiApplication::palette()
{
int argc = 1;
char *argv[] = { const_cast<char*>("tst_qguiapplication") };
QGuiApplication app(argc, argv);
QSignalSpy signalSpy(&app, SIGNAL(paletteChanged(QPalette)));
QPalette oldPalette = QGuiApplication::palette();
QPalette newPalette = QPalette(Qt::red);
QGuiApplication::setPalette(newPalette);
QCOMPARE(QGuiApplication::palette(), newPalette);
QCOMPARE(signalSpy.count(), 1);
QCOMPARE(signalSpy.at(0).at(0), QVariant(newPalette));
QGuiApplication::setPalette(oldPalette);
QCOMPARE(QGuiApplication::palette(), oldPalette);
QCOMPARE(signalSpy.count(), 2);
QCOMPARE(signalSpy.at(1).at(0), QVariant(oldPalette));
QGuiApplication::setPalette(oldPalette);
QCOMPARE(QGuiApplication::palette(), oldPalette);
QCOMPARE(signalSpy.count(), 2);
}
class BlockableWindow : public QWindow
{
Q_OBJECT
public:
int blocked;
int leaves;
int enters;
inline explicit BlockableWindow(QWindow *parent = 0)
: QWindow(parent), blocked(false), leaves(0), enters(0) {}
bool event(QEvent *e)
{
switch (e->type()) {
case QEvent::WindowBlocked:
++blocked;
break;
case QEvent::WindowUnblocked:
--blocked;
break;
case QEvent::Leave:
leaves++;
break;
case QEvent::Enter:
enters++;
break;
default:
break;
}
return QWindow::event(e);
}
void resetCounts()
{
leaves = 0;
enters = 0;
}
};
void tst_QGuiApplication::modalWindow()
{
int argc = 0;
QGuiApplication app(argc, 0);
const QRect screenGeometry = QGuiApplication::primaryScreen()->availableVirtualGeometry();
int x = screenGeometry.left() + spacing;
int y = screenGeometry.top() + spacing;
QScopedPointer<BlockableWindow> window1(new BlockableWindow);
window1->setTitle(QStringLiteral("window1"));
window1->resize(windowSize, windowSize);
window1->setFramePosition(QPoint(x, y));
BlockableWindow *childWindow1 = new BlockableWindow(window1.data());
childWindow1->resize(windowSize / 2, windowSize / 2);
x += spacing + windowSize;
QScopedPointer<BlockableWindow> window2(new BlockableWindow);
window2->setTitle(QStringLiteral("window2"));
window2->setFlags(window2->flags() & Qt::Tool); // QTBUG-32433, don't be fooled by unusual window flags.
window2->resize(windowSize, windowSize);
window2->setFramePosition(QPoint(x, y));
x += spacing + windowSize;
QScopedPointer<BlockableWindow> windowModalWindow1(new BlockableWindow);
windowModalWindow1->setTitle(QStringLiteral("windowModalWindow1"));
windowModalWindow1->setTransientParent(window1.data());
windowModalWindow1->setModality(Qt::WindowModal);
windowModalWindow1->resize(windowSize, windowSize);
windowModalWindow1->setFramePosition(QPoint(x, y));
x += spacing + windowSize;
QScopedPointer<BlockableWindow> windowModalWindow2(new BlockableWindow);
windowModalWindow2->setTitle(QStringLiteral("windowModalWindow2"));
windowModalWindow2->setTransientParent(windowModalWindow1.data());
windowModalWindow2->setModality(Qt::WindowModal);
windowModalWindow2->resize(windowSize, windowSize);
windowModalWindow2->setFramePosition(QPoint(x, y));
x = screenGeometry.left() + spacing;
y += spacing + windowSize;
QScopedPointer<BlockableWindow> applicationModalWindow1(new BlockableWindow);
applicationModalWindow1->setTitle(QStringLiteral("applicationModalWindow1"));
applicationModalWindow1->setModality(Qt::ApplicationModal);
applicationModalWindow1->resize(windowSize, windowSize);
applicationModalWindow1->setFramePosition(QPoint(x, y));
#ifndef QT_NO_CURSOR // Get the mouse cursor out of the way since we are manually sending enter/leave.
QCursor::setPos(QPoint(x + 2 * spacing + windowSize, y));
#endif
// show the 2 windows, nothing is blocked
window1->show();
window2->show();
QVERIFY(QTest::qWaitForWindowExposed(window1.data()));
QVERIFY(QTest::qWaitForWindowExposed(window2.data()));
QCOMPARE(app.modalWindow(), static_cast<QWindow *>(0));
QCOMPARE(window1->blocked, 0);
QCOMPARE(childWindow1->blocked, 0);
QCOMPARE(window2->blocked, 0);
QCOMPARE(windowModalWindow1->blocked, 0);
QCOMPARE(windowModalWindow2->blocked, 0);
QCOMPARE(applicationModalWindow1->blocked, 0);
// enter mouse in window1
QWindowSystemInterface::handleEnterEvent(window1.data());
QGuiApplication::processEvents();
QCOMPARE(window1->enters, 1);
QCOMPARE(window1->leaves, 0);
// show applicationModalWindow1, everything is blocked
applicationModalWindow1->show();
QCOMPARE(app.modalWindow(), applicationModalWindow1.data());
QCOMPARE(window1->blocked, 1);
QCOMPARE(childWindow1->blocked, 1); // QTBUG-32242, blocked status needs to be set on children as well.
QCOMPARE(window2->blocked, 1);
QCOMPARE(windowModalWindow1->blocked, 1);
QCOMPARE(windowModalWindow2->blocked, 1);
QCOMPARE(applicationModalWindow1->blocked, 0);
// opening modal causes leave for previously entered window, but not others
QGuiApplication::processEvents();
QCOMPARE(window1->enters, 1);
QCOMPARE(window1->leaves, 1);
QCOMPARE(window2->enters, 0);
QCOMPARE(window2->leaves, 0);
QCOMPARE(applicationModalWindow1->enters, 0);
QCOMPARE(applicationModalWindow1->leaves, 0);
window1->resetCounts();
// Try entering/leaving blocked window2 - no events should reach it
QWindowSystemInterface::handleEnterEvent(window2.data());
QGuiApplication::processEvents();
QWindowSystemInterface::handleLeaveEvent(window2.data());
QGuiApplication::processEvents();
QCOMPARE(window2->enters, 0);
QCOMPARE(window2->leaves, 0);
// everything is unblocked when applicationModalWindow1 is hidden
applicationModalWindow1->hide();
QCOMPARE(app.modalWindow(), static_cast<QWindow *>(0));
QCOMPARE(window1->blocked, 0);
QCOMPARE(childWindow1->blocked, 0); // QTBUG-32242, blocked status needs to be set on children as well.
QCOMPARE(window2->blocked, 0);
QCOMPARE(windowModalWindow1->blocked, 0);
QCOMPARE(windowModalWindow2->blocked, 0);
QCOMPARE(applicationModalWindow1->blocked, 0);
// Enter window2 - should not be blocked
QWindowSystemInterface::handleEnterEvent(window2.data());
QGuiApplication::processEvents();
QCOMPARE(window2->enters, 1);
QCOMPARE(window2->leaves, 0);
// show the windowModalWindow1, only window1 is blocked
windowModalWindow1->show();
QCOMPARE(app.modalWindow(), windowModalWindow1.data());
QCOMPARE(window1->blocked, 1);
QCOMPARE(window2->blocked, 0);
QCOMPARE(windowModalWindow1->blocked, 0);
QCOMPARE(windowModalWindow2->blocked, 0);
QCOMPARE(applicationModalWindow1->blocked, 0);
// opening window modal window doesn't cause leave for unblocked window
QGuiApplication::processEvents();
QCOMPARE(window1->enters, 0);
QCOMPARE(window1->leaves, 0);
QCOMPARE(window2->enters, 1);
QCOMPARE(window2->leaves, 0);
QCOMPARE(windowModalWindow1->enters, 0);
QCOMPARE(windowModalWindow1->leaves, 0);
// show the windowModalWindow2, windowModalWindow1 is blocked as well
windowModalWindow2->show();
QCOMPARE(app.modalWindow(), windowModalWindow2.data());
QCOMPARE(window1->blocked, 1);
QCOMPARE(window2->blocked, 0);
QCOMPARE(windowModalWindow1->blocked, 1);
QCOMPARE(windowModalWindow2->blocked, 0);
QCOMPARE(applicationModalWindow1->blocked, 0);
// hide windowModalWindow1, nothing is unblocked
windowModalWindow1->hide();
QCOMPARE(app.modalWindow(), windowModalWindow2.data());
QCOMPARE(window1->blocked, 1);
QCOMPARE(window2->blocked, 0);
QCOMPARE(windowModalWindow1->blocked, 1);
QCOMPARE(windowModalWindow2->blocked, 0);
QCOMPARE(applicationModalWindow1->blocked, 0);
// hide windowModalWindow2, windowModalWindow1 and window1 are unblocked
windowModalWindow2->hide();
QCOMPARE(app.modalWindow(), static_cast<QWindow *>(0));
QCOMPARE(window1->blocked, 0);
QCOMPARE(window2->blocked, 0);
QCOMPARE(windowModalWindow1->blocked, 0);
QCOMPARE(windowModalWindow2->blocked, 0);
QCOMPARE(applicationModalWindow1->blocked, 0);
// show windowModalWindow1 again, window1 is blocked
windowModalWindow1->show();
QCOMPARE(app.modalWindow(), windowModalWindow1.data());
QCOMPARE(window1->blocked, 1);
QCOMPARE(window2->blocked, 0);
QCOMPARE(windowModalWindow1->blocked, 0);
QCOMPARE(windowModalWindow2->blocked, 0);
QCOMPARE(applicationModalWindow1->blocked, 0);
// show windowModalWindow2 again, windowModalWindow1 is also blocked
windowModalWindow2->show();
QCOMPARE(app.modalWindow(), windowModalWindow2.data());
QCOMPARE(window1->blocked, 1);
QCOMPARE(window2->blocked, 0);
QCOMPARE(windowModalWindow1->blocked, 1);
QCOMPARE(windowModalWindow2->blocked, 0);
QCOMPARE(applicationModalWindow1->blocked, 0);
// show applicationModalWindow1, everything is blocked
applicationModalWindow1->show();
QCOMPARE(app.modalWindow(), applicationModalWindow1.data());
QCOMPARE(window1->blocked, 1);
QCOMPARE(window2->blocked, 1);
QCOMPARE(windowModalWindow1->blocked, 1);
QCOMPARE(windowModalWindow2->blocked, 1);
QCOMPARE(applicationModalWindow1->blocked, 0);
// window2 gets finally the leave
QGuiApplication::processEvents();
QCOMPARE(window1->enters, 0);
QCOMPARE(window1->leaves, 0);
QCOMPARE(window2->enters, 1);
QCOMPARE(window2->leaves, 1);
QCOMPARE(windowModalWindow1->enters, 0);
QCOMPARE(windowModalWindow1->leaves, 0);
QCOMPARE(applicationModalWindow1->enters, 0);
QCOMPARE(applicationModalWindow1->leaves, 0);
// hide applicationModalWindow1, windowModalWindow1 and window1 are blocked
applicationModalWindow1->hide();
QCOMPARE(app.modalWindow(), windowModalWindow2.data());
QCOMPARE(window1->blocked, 1);
QCOMPARE(window2->blocked, 0);
QCOMPARE(windowModalWindow1->blocked, 1);
QCOMPARE(windowModalWindow2->blocked, 0);
QCOMPARE(applicationModalWindow1->blocked, 0);
// hide windowModalWindow2, window1 is blocked
windowModalWindow2->hide();
QCOMPARE(app.modalWindow(), windowModalWindow1.data());
QCOMPARE(window1->blocked, 1);
QCOMPARE(window2->blocked, 0);
QCOMPARE(windowModalWindow1->blocked, 0);
QCOMPARE(windowModalWindow2->blocked, 0);
QCOMPARE(applicationModalWindow1->blocked, 0);
// hide windowModalWindow1, everything is unblocked
windowModalWindow1->hide();
QCOMPARE(app.modalWindow(), static_cast<QWindow *>(0));
QCOMPARE(window1->blocked, 0);
QCOMPARE(window2->blocked, 0);
QCOMPARE(windowModalWindow1->blocked, 0);
QCOMPARE(windowModalWindow2->blocked, 0);
QCOMPARE(applicationModalWindow1->blocked, 0);
window2->hide();
window1->hide();
}
void tst_QGuiApplication::quitOnLastWindowClosed()
{
{
int argc = 0;
QGuiApplication app(argc, 0);
const QRect screenGeometry = QGuiApplication::primaryScreen()->availableVirtualGeometry();
QTimer timer;
timer.setInterval(100);
QSignalSpy spy(&app, SIGNAL(aboutToQuit()));
QSignalSpy spy2(&timer, SIGNAL(timeout()));
QWindow mainWindow;
mainWindow.setTitle(QStringLiteral("quitOnLastWindowClosedMainWindow"));
mainWindow.resize(windowSize, windowSize);
mainWindow.setFramePosition(QPoint(screenGeometry.left() + spacing, screenGeometry.top() + spacing));
QWindow dialog;
dialog.setTransientParent(&mainWindow);
dialog.setTitle(QStringLiteral("quitOnLastWindowClosedDialog"));
dialog.resize(windowSize, windowSize);
dialog.setFramePosition(QPoint(screenGeometry.left() + 2 * spacing + windowSize, screenGeometry.top() + spacing));
QVERIFY(app.quitOnLastWindowClosed());
mainWindow.show();
dialog.show();
QVERIFY(QTest::qWaitForWindowExposed(&dialog));
timer.start();
QTimer::singleShot(1000, &mainWindow, SLOT(close())); // This should quit the application
QTimer::singleShot(2000, &app, SLOT(quit())); // This makes sure we quit even if it didn't
app.exec();
QCOMPARE(spy.count(), 1);
QVERIFY(spy2.count() < 15); // Should be around 10 if closing caused the quit
}
{
int argc = 0;
QGuiApplication app(argc, 0);
const QRect screenGeometry = QGuiApplication::primaryScreen()->availableVirtualGeometry();
QTimer timer;
timer.setInterval(100);
QSignalSpy spy(&app, SIGNAL(aboutToQuit()));
QSignalSpy spy2(&timer, SIGNAL(timeout()));
QWindow mainWindow;
mainWindow.setTitle(QStringLiteral("quitOnLastWindowClosedMainWindow"));
mainWindow.resize(windowSize, windowSize);
mainWindow.setFramePosition(QPoint(screenGeometry.left() + spacing, screenGeometry.top() + spacing));
QWindow dialog;
dialog.setTitle(QStringLiteral("quitOnLastWindowClosedDialog"));
dialog.resize(windowSize, windowSize);
dialog.setFramePosition(QPoint(screenGeometry.left() + 2 * spacing + windowSize, screenGeometry.top() + spacing));
QVERIFY(!dialog.transientParent());
QVERIFY(app.quitOnLastWindowClosed());
mainWindow.show();
dialog.show();
QVERIFY(QTest::qWaitForWindowExposed(&dialog));
timer.start();
QTimer::singleShot(1000, &mainWindow, SLOT(close())); // This should not quit the application
QTimer::singleShot(2000, &app, SLOT(quit()));
app.exec();
QCOMPARE(spy.count(), 1);
QVERIFY(spy2.count() > 15); // Should be around 20 if closing did not cause the quit
}
}
static Qt::ScreenOrientation testOrientationToSend = Qt::PrimaryOrientation;
class TestPlugin : public QObject
{
Q_OBJECT
public:
TestPlugin()
{
QScreen* screen = QGuiApplication::primaryScreen();
// Make sure the orientation we want to send doesn't get filtered out.
screen->setOrientationUpdateMask(screen->orientationUpdateMask() | testOrientationToSend);
QWindowSystemInterface::handleScreenOrientationChange(screen, testOrientationToSend);
}
};
class TestPluginFactory : public QGenericPlugin
{
Q_OBJECT
Q_PLUGIN_METADATA(IID "org.qt-project.Qt.QGenericPluginFactoryInterface" FILE "testplugin.json")
public:
QObject* create(const QString &key, const QString &)
{
if (key == "testplugin")
return new TestPlugin;
return 0;
}
};
class TestEventReceiver : public QObject
{
Q_OBJECT
public:
int customEvents;
TestEventReceiver()
: customEvents(0)
{}
virtual void customEvent(QEvent *)
{
customEvents++;
}
};
#include "tst_qguiapplication.moc"
void tst_QGuiApplication::genericPluginsAndWindowSystemEvents()
{
testOrientationToSend = Qt::InvertedLandscapeOrientation;
TestEventReceiver testReceiver;
QCoreApplication::postEvent(&testReceiver, new QEvent(QEvent::User));
QCOMPARE(testReceiver.customEvents, 0);
QStaticPlugin testPluginInfo;
testPluginInfo.instance = qt_plugin_instance;
testPluginInfo.rawMetaData = qt_plugin_query_metadata;
qRegisterStaticPluginFunction(testPluginInfo);
int argc = 3;
char *argv[] = { const_cast<char*>(QTest::currentAppName()), const_cast<char*>("-plugin"), const_cast<char*>("testplugin") };
QGuiApplication app(argc, argv);
QVERIFY(QGuiApplication::primaryScreen());
QVERIFY(QGuiApplication::primaryScreen()->orientation() == testOrientationToSend);
QCOMPARE(testReceiver.customEvents, 0);
QCoreApplication::sendPostedEvents(&testReceiver);
QCOMPARE(testReceiver.customEvents, 1);
}
Q_DECLARE_METATYPE(Qt::LayoutDirection)
void tst_QGuiApplication::layoutDirection()
{
qRegisterMetaType<Qt::LayoutDirection>();
Qt::LayoutDirection oldDirection = QGuiApplication::layoutDirection();
Qt::LayoutDirection newDirection = oldDirection == Qt::LeftToRight ? Qt::RightToLeft : Qt::LeftToRight;
QGuiApplication::setLayoutDirection(newDirection);
QCOMPARE(QGuiApplication::layoutDirection(), newDirection);
int argc = 1;
char *argv[] = { const_cast<char*>("tst_qguiapplication") };
QGuiApplication app(argc, argv);
QSignalSpy signalSpy(&app, SIGNAL(layoutDirectionChanged(Qt::LayoutDirection)));
QGuiApplication::setLayoutDirection(oldDirection);
QCOMPARE(QGuiApplication::layoutDirection(), oldDirection);
QCOMPARE(signalSpy.count(), 1);
QCOMPARE(signalSpy.at(0).at(0).toInt(), static_cast<int>(oldDirection));
QGuiApplication::setLayoutDirection(oldDirection);
QCOMPARE(QGuiApplication::layoutDirection(), oldDirection);
QCOMPARE(signalSpy.count(), 1);
}
QTEST_APPLESS_MAIN(tst_QGuiApplication)