2018-07-11 13:12:56 +00:00
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/****************************************************************************
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**
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** Copyright (C) 2018 The Qt Company Ltd.
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** Contact: https://www.qt.io/licensing/
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**
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** This file is part of the demonstration applications of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:BSD$
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see https://www.qt.io/terms-conditions. For further
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** information use the contact form at https://www.qt.io/contact-us.
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**
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** BSD License Usage
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** Alternatively, you may use this file under the terms of the BSD license
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** as follows:
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**
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** "Redistribution and use in source and binary forms, with or without
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** modification, are permitted provided that the following conditions are
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** met:
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** * Redistributions of source code must retain the above copyright
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** notice, this list of conditions and the following disclaimer.
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** * Redistributions in binary form must reproduce the above copyright
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** notice, this list of conditions and the following disclaimer in
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** the documentation and/or other materials provided with the
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** distribution.
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** * Neither the name of The Qt Company Ltd nor the names of its
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** contributors may be used to endorse or promote products derived
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** from this software without specific prior written permission.
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**
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**
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** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#ifndef QFBOPAINTDEVICE_H
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#define QFBOPAINTDEVICE_H
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#ifndef QT_NO_OPENGL
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#include <QImage>
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#include <QOpenGLFramebufferObject>
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#include <QOpenGLPaintDevice>
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#include <QSurface>
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class QFboPaintDevice : public QOpenGLPaintDevice {
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public:
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2019-09-06 21:24:56 +00:00
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QFboPaintDevice(const QSize &size, bool flipped = false, bool clearOnInit = true,
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2018-07-11 13:12:56 +00:00
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QOpenGLFramebufferObject::Attachment = QOpenGLFramebufferObject::CombinedDepthStencil);
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~QFboPaintDevice();
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// QOpenGLPaintDevice:
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void ensureActiveTarget() override;
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bool isValid() const { return m_framebufferObject->isValid(); }
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GLuint handle() const { return m_framebufferObject->handle(); }
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GLuint takeTexture();
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QImage toImage() const;
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bool bind() { return m_framebufferObject->bind(); }
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bool release() { return m_framebufferObject->release(); }
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QSize size() const { return m_framebufferObject->size(); }
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QOpenGLFramebufferObject* framebufferObject() { return m_framebufferObject; }
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const QOpenGLFramebufferObject* framebufferObject() const { return m_framebufferObject; }
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static bool isSupported() { return QOpenGLFramebufferObject::hasOpenGLFramebufferObjects(); }
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private:
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QOpenGLFramebufferObject *m_framebufferObject;
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2019-09-06 21:24:56 +00:00
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QSurface *m_surface;
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2018-07-11 13:12:56 +00:00
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};
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#endif // QT_NO_OPENGL
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#endif // QFBOPAINTDEVICE_H
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