qt5base-lts/cmake/QtFrameworkHelpers.cmake

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# Copyright (C) 2022 The Qt Company Ltd.
# SPDX-License-Identifier: BSD-3-Clause
macro(qt_find_apple_system_frameworks)
if(APPLE)
qt_internal_find_apple_system_framework(FWAppKit AppKit)
qt_internal_find_apple_system_framework(FWCFNetwork CFNetwork)
qt_internal_find_apple_system_framework(FWAssetsLibrary AssetsLibrary)
qt_internal_find_apple_system_framework(FWPhotos Photos)
qt_internal_find_apple_system_framework(FWAudioToolbox AudioToolbox)
qt_internal_find_apple_system_framework(FWApplicationServices ApplicationServices)
qt_internal_find_apple_system_framework(FWCarbon Carbon)
qt_internal_find_apple_system_framework(FWCoreFoundation CoreFoundation)
qt_internal_find_apple_system_framework(FWCoreServices CoreServices)
qt_internal_find_apple_system_framework(FWCoreGraphics CoreGraphics)
qt_internal_find_apple_system_framework(FWCoreText CoreText)
qt_internal_find_apple_system_framework(FWCoreVideo CoreVideo)
qt_internal_find_apple_system_framework(FWCryptoTokenKit CryptoTokenKit)
qt_internal_find_apple_system_framework(FWDiskArbitration DiskArbitration)
qt_internal_find_apple_system_framework(FWFoundation Foundation)
qt_internal_find_apple_system_framework(FWIOBluetooth IOBluetooth)
qt_internal_find_apple_system_framework(FWIOKit IOKit)
qt_internal_find_apple_system_framework(FWIOSurface IOSurface)
qt_internal_find_apple_system_framework(FWImageIO ImageIO)
qt_internal_find_apple_system_framework(FWMetal Metal)
qt_internal_find_apple_system_framework(FWMobileCoreServices MobileCoreServices)
qt_internal_find_apple_system_framework(FWQuartzCore QuartzCore)
qt_internal_find_apple_system_framework(FWSecurity Security)
qt_internal_find_apple_system_framework(FWSystemConfiguration SystemConfiguration)
qt_internal_find_apple_system_framework(FWUIKit UIKit)
qt_internal_find_apple_system_framework(FWCoreLocation CoreLocation)
qt_internal_find_apple_system_framework(FWCoreMotion CoreMotion)
qt_internal_find_apple_system_framework(FWWatchKit WatchKit)
qt_internal_find_apple_system_framework(FWGameController GameController)
qt_internal_find_apple_system_framework(FWCoreBluetooth CoreBluetooth)
Add permission API backend for macOS and iOS When submitting applications to the iOS and macOS AppStore the application goes through static analysis, which will trigger on uses of various privacy protected APIs, unless the application has a corresponding usage description for the permission in the Info.plist file. This applies even if the application never requests the given permission, but just links to a Qt library that has the offending symbols or library dependencies. To ensure that the application does not have to add usage descriptions to their Info.plist for permissions they never plan to use we split up the various permission implementations into small static libraries that register with the Qt plugin mechanism as permission backends. We can then inspect the application's Info.plist at configure time and only add the relevant static permission libraries. Furthermore, since some permissions can be checked without any usage description, we allow the implementation to be split up into two separate translation units. By putting the request in its own translation unit we can selectively include it during linking by telling the linker to look for a special symbol. This is useful for libraries such as Qt Multimedia who would like to check the current permission status, but without needing to request any permission of its own. Done-with: Tor Arne Vestbø <tor.arne.vestbo@qt.io> Change-Id: Ic2a43e1a0c45a91df6101020639f473ffd9454cc Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
2022-05-10 13:02:43 +00:00
qt_internal_find_apple_system_framework(FWAVFoundation AVFoundation)
qt_internal_find_apple_system_framework(FWContacts Contacts)
qt_internal_find_apple_system_framework(FWEventKit EventKit)
qt_internal_find_apple_system_framework(FWHealthKit HealthKit)
endif()
endmacro()
# Given framework_name == 'IOKit', sets non-cache variable 'FWIOKit' to '-framework IOKit' in
# the calling directory scope if the framework is found, or 'IOKit-NOTFOUND'.
function(qt_internal_find_apple_system_framework out_var framework_name)
# To avoid creating many FindFoo.cmake files for each apple system framework, populate each
# FWFoo variable with '-framework Foo' instead of an absolute path to the framework. This makes
# the generated CMake target files relocatable, so that Xcode SDK absolute paths are not
# hardcoded, like with Xcode11.app on the CI.
# We might revisit this later.
set(cache_var_name "${out_var}Internal")
find_library(${cache_var_name} "${framework_name}")
if(${cache_var_name} AND ${cache_var_name} MATCHES ".framework$")
set(${out_var} "-framework ${framework_name}" PARENT_SCOPE)
else()
set(${out_var} "${out_var}-NOTFOUND" PARENT_SCOPE)
endif()
endfunction()
# Copy header files to the framework's Headers directory
# Use this function for header files that
# - are not added as source files to the target
# - are not marked as PUBLIC_HEADER
# - or are private and supposed to end up in the 6.7.8/QtXYZ/private subdir.
function(qt_copy_framework_headers target)
get_target_property(is_fw ${target} FRAMEWORK)
if(NOT "${is_fw}")
return()
endif()
set(options)
set(oneValueArgs)
rhi: Make it a QPA-style private but semi-public API qrhi.h, qshader.h, qshaderdescription.h (and qshaderbaker.h from shadertools; done separately) become "RHI APIs", following the concept of QPA APIs. Mirror completely what is done for QPA headers, but using the "rhi" prefix for the headers. This involves updating syncqt to handle the new category of headers. (a note on the regex: matching everything starting with "qrhi" is not acceptable due to incorrectly matching existing and future headers, hence specifying the four header names explicitly) There is going to be one difference to QPA: the documentation for everything RHI is going to be public and part of the regular docs, not hidden with \internal. In addition to the header renaming and adding the comments and documentation notes and warnings, there is one significant change here: there is no longer a need to do API-specific includes, such as qrhid3d11[_p].h, qrhivulkan[_p].h, etc. These are simply merged into a single header that is then included from qrhi.h. This means that users within Qt, and any future applications can just do #include <rhi/qrhi.h> (or rhi/qshader.h if the QRhi stuff is not relevant), no other headers are needed. There are no changes to functionality in this patch. Only the documentation is expanded, quite a lot, to eliminate all qdoc warnings and make the generated API docs complete. An example, with a quite extensive doc page is added as well. Task-number: QTBUG-113331 Change-Id: I91c749826348f14320cb335b1c83e9d1ea2b1d8b Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io> Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
2023-04-27 11:16:29 +00:00
set(multiValueArgs PUBLIC PRIVATE QPA RHI)
cmake_parse_arguments(arg "${options}" "${oneValueArgs}" "${multiValueArgs}" ${ARGN})
qt_internal_get_framework_info(fw ${target})
get_target_property(output_dir ${target} LIBRARY_OUTPUT_DIRECTORY)
set(output_dir_PUBLIC "${output_dir}/${fw_versioned_header_dir}")
set(output_dir_PRIVATE "${output_dir}/${fw_private_module_header_dir}/private")
set(output_dir_QPA "${output_dir}/${fw_private_module_header_dir}/qpa")
rhi: Make it a QPA-style private but semi-public API qrhi.h, qshader.h, qshaderdescription.h (and qshaderbaker.h from shadertools; done separately) become "RHI APIs", following the concept of QPA APIs. Mirror completely what is done for QPA headers, but using the "rhi" prefix for the headers. This involves updating syncqt to handle the new category of headers. (a note on the regex: matching everything starting with "qrhi" is not acceptable due to incorrectly matching existing and future headers, hence specifying the four header names explicitly) There is going to be one difference to QPA: the documentation for everything RHI is going to be public and part of the regular docs, not hidden with \internal. In addition to the header renaming and adding the comments and documentation notes and warnings, there is one significant change here: there is no longer a need to do API-specific includes, such as qrhid3d11[_p].h, qrhivulkan[_p].h, etc. These are simply merged into a single header that is then included from qrhi.h. This means that users within Qt, and any future applications can just do #include <rhi/qrhi.h> (or rhi/qshader.h if the QRhi stuff is not relevant), no other headers are needed. There are no changes to functionality in this patch. Only the documentation is expanded, quite a lot, to eliminate all qdoc warnings and make the generated API docs complete. An example, with a quite extensive doc page is added as well. Task-number: QTBUG-113331 Change-Id: I91c749826348f14320cb335b1c83e9d1ea2b1d8b Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io> Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
2023-04-27 11:16:29 +00:00
set(output_dir_RHI "${output_dir}/${fw_private_module_header_dir}/rhi")
set(out_files)
rhi: Make it a QPA-style private but semi-public API qrhi.h, qshader.h, qshaderdescription.h (and qshaderbaker.h from shadertools; done separately) become "RHI APIs", following the concept of QPA APIs. Mirror completely what is done for QPA headers, but using the "rhi" prefix for the headers. This involves updating syncqt to handle the new category of headers. (a note on the regex: matching everything starting with "qrhi" is not acceptable due to incorrectly matching existing and future headers, hence specifying the four header names explicitly) There is going to be one difference to QPA: the documentation for everything RHI is going to be public and part of the regular docs, not hidden with \internal. In addition to the header renaming and adding the comments and documentation notes and warnings, there is one significant change here: there is no longer a need to do API-specific includes, such as qrhid3d11[_p].h, qrhivulkan[_p].h, etc. These are simply merged into a single header that is then included from qrhi.h. This means that users within Qt, and any future applications can just do #include <rhi/qrhi.h> (or rhi/qshader.h if the QRhi stuff is not relevant), no other headers are needed. There are no changes to functionality in this patch. Only the documentation is expanded, quite a lot, to eliminate all qdoc warnings and make the generated API docs complete. An example, with a quite extensive doc page is added as well. Task-number: QTBUG-113331 Change-Id: I91c749826348f14320cb335b1c83e9d1ea2b1d8b Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io> Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
2023-04-27 11:16:29 +00:00
foreach(type IN ITEMS PUBLIC PRIVATE QPA RHI)
set(fw_output_header_dir "${output_dir_${type}}")
foreach(hdr IN LISTS arg_${type})
get_filename_component(in_file_path ${hdr} ABSOLUTE)
get_filename_component(in_file_name ${hdr} NAME)
set(out_file_path "${fw_output_header_dir}/${in_file_name}")
add_custom_command(
OUTPUT ${out_file_path}
DEPENDS ${in_file_path}
COMMAND ${CMAKE_COMMAND} -E make_directory "${fw_output_header_dir}"
COMMAND ${CMAKE_COMMAND} -E copy "${in_file_path}" "${fw_output_header_dir}"
VERBATIM)
list(APPEND out_files ${out_file_path})
endforeach()
endforeach()
set_property(TARGET ${target} APPEND PROPERTY
QT_COPIED_FRAMEWORK_HEADERS "${out_files}")
endfunction()
Replace the syncqt.pl script with syncqt tool syncqt.pl adds an extra dependency on perl when building Qt. Modern C++ provides the convenient cross-platform way to access a filesystem and to use regular expressions, so we may replace the perl script with C++ application. The syncqt executable is built at configure time and installed as QtCore tool. It's running at configure time to deliver the required header files for IDE to build a consistent code model and at the build time to keep tracking changes in header files and generate the missing aliases without reconfiguring. 'syncqt' only parses header files from a CMake build tree, so the resulting Qt installation only contains interfacing headers that belong to the platform that Qt is built for. 'sync.profile' files are not used as the 'source of truth' for sync qt procedure anymore, all the necessary information is taken from either CMake files at configure time or from the module header files while parsing them. syncqt.pl is still in place since it's required as fallback solution for a smooth transition to the new syncqt implementation for all qt repositories. This patchset only enables the C++ based syncqt for 'qtbase' repository. From the performance perspective C++ version works faster then perl script, also the configure time is reduced significally on subsequent reconfigurations - up x2 times faster when re-configuring repository, but it also takes time to compile the tool itself the first time. Numbers for qtbase: syncqt.pl syncqt.cpp initial: 0m16,035s 0m20,413s reconfig: 0m6,819s 0m3,725s The syncing procedure can be run separately for each module using <ModuleName>_sync_headers targets. The 'sync_headers' target can be used to sync all the modules at once. Task-number: QTBUG-87480 Task-number: QTBUG-103196 Change-Id: I8c938bcaf88a8713b39bbfd66d9e7ef12b2c3523 Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
2022-08-15 16:29:41 +00:00
function(qt_internal_generate_fake_framework_header target)
# Hack to create the "Headers" symlink in the framework:
# Create a fake header file and copy it into the framework by marking it as PUBLIC_HEADER.
# CMake now takes care of creating the symlink.
set(fake_header "${CMAKE_CURRENT_BINARY_DIR}/${target}_fake_header.h")
qt_internal_get_main_cmake_configuration(main_config)
file(GENERATE OUTPUT "${fake_header}" CONTENT "// ignore this file\n"
CONDITION "$<CONFIG:${main_config}>")
target_sources(${target} PRIVATE "${fake_header}")
set_source_files_properties("${fake_header}" PROPERTIES GENERATED ON)
set_property(TARGET ${target} APPEND PROPERTY PUBLIC_HEADER "${fake_header}")
endfunction()
function(qt_finalize_framework_headers_copy target)
get_target_property(target_type ${target} TYPE)
if(${target_type} STREQUAL "INTERFACE_LIBRARY")
return()
endif()
get_target_property(is_fw ${target} FRAMEWORK)
if(NOT "${is_fw}")
return()
endif()
get_target_property(headers ${target} QT_COPIED_FRAMEWORK_HEADERS)
if(headers)
Replace the syncqt.pl script with syncqt tool syncqt.pl adds an extra dependency on perl when building Qt. Modern C++ provides the convenient cross-platform way to access a filesystem and to use regular expressions, so we may replace the perl script with C++ application. The syncqt executable is built at configure time and installed as QtCore tool. It's running at configure time to deliver the required header files for IDE to build a consistent code model and at the build time to keep tracking changes in header files and generate the missing aliases without reconfiguring. 'syncqt' only parses header files from a CMake build tree, so the resulting Qt installation only contains interfacing headers that belong to the platform that Qt is built for. 'sync.profile' files are not used as the 'source of truth' for sync qt procedure anymore, all the necessary information is taken from either CMake files at configure time or from the module header files while parsing them. syncqt.pl is still in place since it's required as fallback solution for a smooth transition to the new syncqt implementation for all qt repositories. This patchset only enables the C++ based syncqt for 'qtbase' repository. From the performance perspective C++ version works faster then perl script, also the configure time is reduced significally on subsequent reconfigurations - up x2 times faster when re-configuring repository, but it also takes time to compile the tool itself the first time. Numbers for qtbase: syncqt.pl syncqt.cpp initial: 0m16,035s 0m20,413s reconfig: 0m6,819s 0m3,725s The syncing procedure can be run separately for each module using <ModuleName>_sync_headers targets. The 'sync_headers' target can be used to sync all the modules at once. Task-number: QTBUG-87480 Task-number: QTBUG-103196 Change-Id: I8c938bcaf88a8713b39bbfd66d9e7ef12b2c3523 Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
2022-08-15 16:29:41 +00:00
qt_internal_generate_fake_framework_header(${target})
# Add a target, e.g. Core_framework_headers, that triggers the header copy.
add_custom_target(${target}_framework_headers DEPENDS ${headers})
add_dependencies(${target} ${target}_framework_headers)
endif()
endfunction()
# Collects the framework related information and paths from the target properties.
# Output variables:
# <out_var>_name framework base name, e.g. 'QtCore'.
# <out_var>_dir framework base directory, e.g. 'QtCore.framework'.
# <out_var>_version framework version, e.g. 'A', 'B' etc.
# <out_var>_bundle_version framework bundle version, same as the PROJECT_VERSION, e.g. '6.0.0'.
# <out_var>_header_dir top-level header directory, e.g. 'QtCore.framework/Headers'.
# <out_var>_versioned_header_dir header directory for specific framework version,
# e.g. 'QtCore.framework/Versions/A/Headers'
# <out_var>_private_header_dir header directory for the specific framework version and
# framework bundle version e.g. 'QtCore.framework/Versions/A/Headers/6.0.0'
# <out_var>_private_module_header_dir private header directory for the specific framework
# version, framework bundle version and tailing module name, e.g.
# 'QtCore.framework/Versions/A/Headers/6.0.0/Core'
function(qt_internal_get_framework_info out_var target)
get_target_property(${out_var}_version ${target} FRAMEWORK_VERSION)
get_target_property(${out_var}_bundle_version ${target} MACOSX_FRAMEWORK_BUNDLE_VERSION)
# The module name might be different of the actual target name
# and we want to use the Qt'fied module name as a framework identifier.
get_target_property(module_interface_name ${target} _qt_module_interface_name)
if(module_interface_name)
qt_internal_qtfy_target(module ${module_interface_name})
else()
qt_internal_qtfy_target(module ${target})
endif()
set(${out_var}_name "${module}")
set(${out_var}_dir "${${out_var}_name}.framework")
set(${out_var}_header_dir "${${out_var}_dir}/Headers")
if(UIKIT)
# iOS frameworks do not version their headers
set(${out_var}_versioned_header_dir "${${out_var}_header_dir}")
else()
set(${out_var}_versioned_header_dir "${${out_var}_dir}/Versions/${${out_var}_version}/Headers")
endif()
set(${out_var}_private_header_dir "${${out_var}_versioned_header_dir}/${${out_var}_bundle_version}")
set(${out_var}_private_module_header_dir "${${out_var}_private_header_dir}/${module}")
set(${out_var}_name "${${out_var}_name}" PARENT_SCOPE)
set(${out_var}_dir "${${out_var}_dir}" PARENT_SCOPE)
set(${out_var}_header_dir "${${out_var}_header_dir}" PARENT_SCOPE)
set(${out_var}_version "${${out_var}_version}" PARENT_SCOPE)
set(${out_var}_bundle_version "${${out_var}_bundle_version}" PARENT_SCOPE)
set(${out_var}_versioned_header_dir "${${out_var}_versioned_header_dir}" PARENT_SCOPE)
set(${out_var}_private_header_dir "${${out_var}_private_header_dir}" PARENT_SCOPE)
set(${out_var}_private_module_header_dir "${${out_var}_private_module_header_dir}" PARENT_SCOPE)
endfunction()