qt5base-lts/util/glgen/codegenerator.cpp

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// Copyright (C) 2013 Klaralvdalens Datakonsult AB (KDAB)
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only WITH Qt-GPL-exception-1.0
OpenGL: Add code generator for OpenGL enabler classes This patch provides a code generator that can be executed offline to generate a few classes for enhancing Qt's support for OpenGL. The generated code effectively provides all the benefits of GLEW in its multi-context form but for all platforms and even for ES2. The code generator takes as input the official Khronos gl.spec specification and gl.tm typemap files. These provide all of the information required to create the OpenGL Desktop related classes. The classes for ES2 are hand-crafted as no similar spec files have been published. The generated code supports all OpenGL extensions listed in the Khronos registry for both Desktop OpenGL and ES 2. There is a helper factory class generated which are used by QOpenGLContext::versionFunctions(). This allows code like the following to be written: QOpenGLFunctions_3_3_Core* m_funcs = 0; m_funcs = m_context->versionFunctions<QOpenGLFunctions_3_3_Core>(); if (!m_funcs) { qWarning() << "Could not obtain required OpenGL context version"; exit(1); } if (!m_funcs->initializeOpenGLFunctions()) { qWarning() << "Failed to resolve entry points"; exit(2); } // Get an extension object QOpenGLExtension_ARB_draw_buffers* ext = 0; if (m_context->hasExtension("GL_ARB_draw_buffers")) { ext = new QOpenGLExtension_ARB_draw_buffers(); ext->initializeOpenGLFunctions(m_context); } Such usage will allow much easier and rigorous use of features in modern OpenGL and extensions both in Qt itself and by users of Qt. Follow-up patches will import the generated files and then use these to reinstate OpenGL geometry shaders, add tessellation shaders, and other OpenGL constructs. Change-Id: Id0172e8aa1fd57eb4e6979a96d10fb5a34826426 Reviewed-by: Samuel Rødal <samuel.rodal@digia.com> Reviewed-by: James Turner <james.turner@kdab.com>
2012-08-08 15:43:48 +00:00
#include "codegenerator.h"
#include <QDebug>
#include <QFile>
#include <QSettings>
#include <QTextStream>
static const QString extensionRegistryFileName = QStringLiteral("qopengl-extension-registry.ini");
static const QString extensionIdGroupName = QStringLiteral("ExtensionIds");
CodeGenerator::CodeGenerator()
: m_parser(0)
{
}
void CodeGenerator::generateCoreClasses(const QString &baseFileName) const
{
// Output header and implementation files for the backend and base class
writeCoreHelperClasses(baseFileName + QStringLiteral(".h"), Declaration);
writeCoreHelperClasses(baseFileName + QStringLiteral(".cpp"), Definition);
// Output the per-version and profile public classes
writeCoreClasses(baseFileName);
// We also need to generate a factory class that can be used by
// QOpenGLContext to actually create version function objects
writeCoreFactoryHeader(baseFileName + QStringLiteral("factory_p.h"));
writeCoreFactoryImplementation(baseFileName + QStringLiteral("factory.cpp"));
}
void CodeGenerator::generateExtensionClasses(const QString &baseFileName) const
{
writeExtensionHeader(baseFileName + QStringLiteral(".h"));
writeExtensionImplementation(baseFileName + QStringLiteral(".cpp"));
}
bool CodeGenerator::isLegacyVersion(Version v) const
{
return (v.major < 3 || (v.major == 3 && v.minor == 0));
}
bool CodeGenerator::versionHasProfiles(Version v) const
{
VersionProfile vp;
vp.version = v;
return vp.hasProfiles();
}
void CodeGenerator::writeCoreHelperClasses(const QString &fileName, ClassComponent component) const
{
if (!m_parser)
return;
QFile file(fileName);
if (!file.open(QIODevice::WriteOnly | QIODevice::Text))
return;
QTextStream stream(&file);
// Write the preamble
writePreamble(fileName, stream);
// Iterate over each OpenGL version. For each version output a private class for
// core functions and a private class for deprecated functions.
const QString privateRootClass = QStringLiteral("QOpenGLVersionFunctionsBackend");
Q_FOREACH (const VersionProfile &versionProfile, m_parser->versionProfiles()) {
switch (component) {
case Declaration:
writeBackendClassDeclaration(stream, versionProfile, privateRootClass);
break;
case Definition:
writeBackendClassImplementation(stream, versionProfile, privateRootClass);
break;
}
}
// Write the postamble
writePostamble(fileName, stream);
}
void CodeGenerator::writeCoreClasses(const QString &baseFileName) const
{
// Iterate over each OpenGL version. For each version output a public class (for legacy
// versions or two public classes (for modern versions with profiles). Each public class
// is given pointers to private classes containing the actual entry points. For example,
// the class for OpenGL 1.1 will have pointers to the private classes for 1.0 core, 1.1
// core, 1.0 deprecated and 1.1 deprecated. Whereas the class for OpenGL 3.2 Core profile
// will have pointers to the private classes for 1.0 core, 1.1 core, ..., 3.2 core but
// not to any of the deprecated private classes
QList<ClassComponent> components = (QList<ClassComponent>() << Declaration << Definition);
Q_FOREACH (const ClassComponent &component, components) {
const QString rootClass = QStringLiteral("QAbstractOpenGLFunctions");
Q_FOREACH (const Version &classVersion, m_parser->versions()) {
VersionProfile v;
v.version = classVersion;
v.profile = VersionProfile::CompatibilityProfile;
if (isLegacyVersion(classVersion)) {
switch (component) {
case Declaration:
writePublicClassDeclaration(baseFileName, v, rootClass);
break;
case Definition:
writePublicClassImplementation(baseFileName, v, rootClass);
break;
}
} else {
switch (component) {
case Declaration:
writePublicClassDeclaration(baseFileName, v, rootClass);
v.profile = VersionProfile::CoreProfile;
writePublicClassDeclaration(baseFileName, v, rootClass);
break;
case Definition:
writePublicClassImplementation(baseFileName, v, rootClass);
v.profile = VersionProfile::CoreProfile;
writePublicClassImplementation(baseFileName, v, rootClass);
break;
}
}
}
}
}
void CodeGenerator::writeCoreFactoryHeader(const QString &fileName) const
{
if (!m_parser)
return;
QFile file(fileName);
if (!file.open(QIODevice::WriteOnly | QIODevice::Text))
return;
QTextStream stream(&file);
// Write the preamble
writePreamble(fileName, stream);
// Write the postamble
writePostamble(fileName, stream);
}
void CodeGenerator::writeCoreFactoryImplementation(const QString &fileName) const
{
if (!m_parser)
return;
QFile file(fileName);
if (!file.open(QIODevice::WriteOnly | QIODevice::Text))
return;
QTextStream stream(&file);
// Write the preamble
writePreamble(fileName, stream);
// Get the set of version functions classes we need to create
QList<Version> versions = m_parser->versions();
std::sort(versions.begin(), versions.end(), std::greater<Version>());
OpenGL: Add code generator for OpenGL enabler classes This patch provides a code generator that can be executed offline to generate a few classes for enhancing Qt's support for OpenGL. The generated code effectively provides all the benefits of GLEW in its multi-context form but for all platforms and even for ES2. The code generator takes as input the official Khronos gl.spec specification and gl.tm typemap files. These provide all of the information required to create the OpenGL Desktop related classes. The classes for ES2 are hand-crafted as no similar spec files have been published. The generated code supports all OpenGL extensions listed in the Khronos registry for both Desktop OpenGL and ES 2. There is a helper factory class generated which are used by QOpenGLContext::versionFunctions(). This allows code like the following to be written: QOpenGLFunctions_3_3_Core* m_funcs = 0; m_funcs = m_context->versionFunctions<QOpenGLFunctions_3_3_Core>(); if (!m_funcs) { qWarning() << "Could not obtain required OpenGL context version"; exit(1); } if (!m_funcs->initializeOpenGLFunctions()) { qWarning() << "Failed to resolve entry points"; exit(2); } // Get an extension object QOpenGLExtension_ARB_draw_buffers* ext = 0; if (m_context->hasExtension("GL_ARB_draw_buffers")) { ext = new QOpenGLExtension_ARB_draw_buffers(); ext->initializeOpenGLFunctions(m_context); } Such usage will allow much easier and rigorous use of features in modern OpenGL and extensions both in Qt itself and by users of Qt. Follow-up patches will import the generated files and then use these to reinstate OpenGL geometry shaders, add tessellation shaders, and other OpenGL constructs. Change-Id: Id0172e8aa1fd57eb4e6979a96d10fb5a34826426 Reviewed-by: Samuel Rødal <samuel.rodal@digia.com> Reviewed-by: James Turner <james.turner@kdab.com>
2012-08-08 15:43:48 +00:00
// Outout the #include statements
stream << QStringLiteral("#if !QT_CONFIG(opengles2)") << Qt::endl;
OpenGL: Add code generator for OpenGL enabler classes This patch provides a code generator that can be executed offline to generate a few classes for enhancing Qt's support for OpenGL. The generated code effectively provides all the benefits of GLEW in its multi-context form but for all platforms and even for ES2. The code generator takes as input the official Khronos gl.spec specification and gl.tm typemap files. These provide all of the information required to create the OpenGL Desktop related classes. The classes for ES2 are hand-crafted as no similar spec files have been published. The generated code supports all OpenGL extensions listed in the Khronos registry for both Desktop OpenGL and ES 2. There is a helper factory class generated which are used by QOpenGLContext::versionFunctions(). This allows code like the following to be written: QOpenGLFunctions_3_3_Core* m_funcs = 0; m_funcs = m_context->versionFunctions<QOpenGLFunctions_3_3_Core>(); if (!m_funcs) { qWarning() << "Could not obtain required OpenGL context version"; exit(1); } if (!m_funcs->initializeOpenGLFunctions()) { qWarning() << "Failed to resolve entry points"; exit(2); } // Get an extension object QOpenGLExtension_ARB_draw_buffers* ext = 0; if (m_context->hasExtension("GL_ARB_draw_buffers")) { ext = new QOpenGLExtension_ARB_draw_buffers(); ext->initializeOpenGLFunctions(m_context); } Such usage will allow much easier and rigorous use of features in modern OpenGL and extensions both in Qt itself and by users of Qt. Follow-up patches will import the generated files and then use these to reinstate OpenGL geometry shaders, add tessellation shaders, and other OpenGL constructs. Change-Id: Id0172e8aa1fd57eb4e6979a96d10fb5a34826426 Reviewed-by: Samuel Rødal <samuel.rodal@digia.com> Reviewed-by: James Turner <james.turner@kdab.com>
2012-08-08 15:43:48 +00:00
Q_FOREACH (const Version &classVersion, versions) {
if (!versionHasProfiles(classVersion)) {
stream << QString(QStringLiteral("#include \"qopenglfunctions_%1_%2.h\""))
.arg(classVersion.major)
.arg(classVersion.minor) << Qt::endl;
OpenGL: Add code generator for OpenGL enabler classes This patch provides a code generator that can be executed offline to generate a few classes for enhancing Qt's support for OpenGL. The generated code effectively provides all the benefits of GLEW in its multi-context form but for all platforms and even for ES2. The code generator takes as input the official Khronos gl.spec specification and gl.tm typemap files. These provide all of the information required to create the OpenGL Desktop related classes. The classes for ES2 are hand-crafted as no similar spec files have been published. The generated code supports all OpenGL extensions listed in the Khronos registry for both Desktop OpenGL and ES 2. There is a helper factory class generated which are used by QOpenGLContext::versionFunctions(). This allows code like the following to be written: QOpenGLFunctions_3_3_Core* m_funcs = 0; m_funcs = m_context->versionFunctions<QOpenGLFunctions_3_3_Core>(); if (!m_funcs) { qWarning() << "Could not obtain required OpenGL context version"; exit(1); } if (!m_funcs->initializeOpenGLFunctions()) { qWarning() << "Failed to resolve entry points"; exit(2); } // Get an extension object QOpenGLExtension_ARB_draw_buffers* ext = 0; if (m_context->hasExtension("GL_ARB_draw_buffers")) { ext = new QOpenGLExtension_ARB_draw_buffers(); ext->initializeOpenGLFunctions(m_context); } Such usage will allow much easier and rigorous use of features in modern OpenGL and extensions both in Qt itself and by users of Qt. Follow-up patches will import the generated files and then use these to reinstate OpenGL geometry shaders, add tessellation shaders, and other OpenGL constructs. Change-Id: Id0172e8aa1fd57eb4e6979a96d10fb5a34826426 Reviewed-by: Samuel Rødal <samuel.rodal@digia.com> Reviewed-by: James Turner <james.turner@kdab.com>
2012-08-08 15:43:48 +00:00
} else {
const QList<VersionProfile::OpenGLProfile> profiles = (QList<VersionProfile::OpenGLProfile>()
<< VersionProfile::CoreProfile << VersionProfile::CompatibilityProfile);
Q_FOREACH (const VersionProfile::OpenGLProfile profile, profiles) {
const QString profileSuffix = profile == VersionProfile::CoreProfile
? QStringLiteral("core")
: QStringLiteral("compatibility");
stream << QString(QStringLiteral("#include \"qopenglfunctions_%1_%2_%3.h\""))
.arg(classVersion.major)
.arg(classVersion.minor)
.arg(profileSuffix) << Qt::endl;
OpenGL: Add code generator for OpenGL enabler classes This patch provides a code generator that can be executed offline to generate a few classes for enhancing Qt's support for OpenGL. The generated code effectively provides all the benefits of GLEW in its multi-context form but for all platforms and even for ES2. The code generator takes as input the official Khronos gl.spec specification and gl.tm typemap files. These provide all of the information required to create the OpenGL Desktop related classes. The classes for ES2 are hand-crafted as no similar spec files have been published. The generated code supports all OpenGL extensions listed in the Khronos registry for both Desktop OpenGL and ES 2. There is a helper factory class generated which are used by QOpenGLContext::versionFunctions(). This allows code like the following to be written: QOpenGLFunctions_3_3_Core* m_funcs = 0; m_funcs = m_context->versionFunctions<QOpenGLFunctions_3_3_Core>(); if (!m_funcs) { qWarning() << "Could not obtain required OpenGL context version"; exit(1); } if (!m_funcs->initializeOpenGLFunctions()) { qWarning() << "Failed to resolve entry points"; exit(2); } // Get an extension object QOpenGLExtension_ARB_draw_buffers* ext = 0; if (m_context->hasExtension("GL_ARB_draw_buffers")) { ext = new QOpenGLExtension_ARB_draw_buffers(); ext->initializeOpenGLFunctions(m_context); } Such usage will allow much easier and rigorous use of features in modern OpenGL and extensions both in Qt itself and by users of Qt. Follow-up patches will import the generated files and then use these to reinstate OpenGL geometry shaders, add tessellation shaders, and other OpenGL constructs. Change-Id: Id0172e8aa1fd57eb4e6979a96d10fb5a34826426 Reviewed-by: Samuel Rødal <samuel.rodal@digia.com> Reviewed-by: James Turner <james.turner@kdab.com>
2012-08-08 15:43:48 +00:00
}
}
}
stream << QStringLiteral("#else") << Qt::endl;
stream << QStringLiteral("#include \"qopenglfunctions_es2.h\"") << Qt::endl;
stream << QStringLiteral("#endif") << Qt::endl;
OpenGL: Add code generator for OpenGL enabler classes This patch provides a code generator that can be executed offline to generate a few classes for enhancing Qt's support for OpenGL. The generated code effectively provides all the benefits of GLEW in its multi-context form but for all platforms and even for ES2. The code generator takes as input the official Khronos gl.spec specification and gl.tm typemap files. These provide all of the information required to create the OpenGL Desktop related classes. The classes for ES2 are hand-crafted as no similar spec files have been published. The generated code supports all OpenGL extensions listed in the Khronos registry for both Desktop OpenGL and ES 2. There is a helper factory class generated which are used by QOpenGLContext::versionFunctions(). This allows code like the following to be written: QOpenGLFunctions_3_3_Core* m_funcs = 0; m_funcs = m_context->versionFunctions<QOpenGLFunctions_3_3_Core>(); if (!m_funcs) { qWarning() << "Could not obtain required OpenGL context version"; exit(1); } if (!m_funcs->initializeOpenGLFunctions()) { qWarning() << "Failed to resolve entry points"; exit(2); } // Get an extension object QOpenGLExtension_ARB_draw_buffers* ext = 0; if (m_context->hasExtension("GL_ARB_draw_buffers")) { ext = new QOpenGLExtension_ARB_draw_buffers(); ext->initializeOpenGLFunctions(m_context); } Such usage will allow much easier and rigorous use of features in modern OpenGL and extensions both in Qt itself and by users of Qt. Follow-up patches will import the generated files and then use these to reinstate OpenGL geometry shaders, add tessellation shaders, and other OpenGL constructs. Change-Id: Id0172e8aa1fd57eb4e6979a96d10fb5a34826426 Reviewed-by: Samuel Rødal <samuel.rodal@digia.com> Reviewed-by: James Turner <james.turner@kdab.com>
2012-08-08 15:43:48 +00:00
stream << Qt::endl;
OpenGL: Add code generator for OpenGL enabler classes This patch provides a code generator that can be executed offline to generate a few classes for enhancing Qt's support for OpenGL. The generated code effectively provides all the benefits of GLEW in its multi-context form but for all platforms and even for ES2. The code generator takes as input the official Khronos gl.spec specification and gl.tm typemap files. These provide all of the information required to create the OpenGL Desktop related classes. The classes for ES2 are hand-crafted as no similar spec files have been published. The generated code supports all OpenGL extensions listed in the Khronos registry for both Desktop OpenGL and ES 2. There is a helper factory class generated which are used by QOpenGLContext::versionFunctions(). This allows code like the following to be written: QOpenGLFunctions_3_3_Core* m_funcs = 0; m_funcs = m_context->versionFunctions<QOpenGLFunctions_3_3_Core>(); if (!m_funcs) { qWarning() << "Could not obtain required OpenGL context version"; exit(1); } if (!m_funcs->initializeOpenGLFunctions()) { qWarning() << "Failed to resolve entry points"; exit(2); } // Get an extension object QOpenGLExtension_ARB_draw_buffers* ext = 0; if (m_context->hasExtension("GL_ARB_draw_buffers")) { ext = new QOpenGLExtension_ARB_draw_buffers(); ext->initializeOpenGLFunctions(m_context); } Such usage will allow much easier and rigorous use of features in modern OpenGL and extensions both in Qt itself and by users of Qt. Follow-up patches will import the generated files and then use these to reinstate OpenGL geometry shaders, add tessellation shaders, and other OpenGL constructs. Change-Id: Id0172e8aa1fd57eb4e6979a96d10fb5a34826426 Reviewed-by: Samuel Rødal <samuel.rodal@digia.com> Reviewed-by: James Turner <james.turner@kdab.com>
2012-08-08 15:43:48 +00:00
stream << QStringLiteral("QT_BEGIN_NAMESPACE") << Qt::endl << Qt::endl;
stream << QStringLiteral("QAbstractOpenGLFunctions *QOpenGLVersionFunctionsFactory::create(const QOpenGLVersionProfile &versionProfile)") << Qt::endl;
stream << QStringLiteral("{") << Qt::endl;
stream << QStringLiteral("#if !QT_CONFIG(opengles2)") << Qt::endl;
stream << QStringLiteral(" const int major = versionProfile.version().first;") << Qt::endl;
stream << QStringLiteral(" const int minor = versionProfile.version().second;") << Qt::endl << Qt::endl;
OpenGL: Add code generator for OpenGL enabler classes This patch provides a code generator that can be executed offline to generate a few classes for enhancing Qt's support for OpenGL. The generated code effectively provides all the benefits of GLEW in its multi-context form but for all platforms and even for ES2. The code generator takes as input the official Khronos gl.spec specification and gl.tm typemap files. These provide all of the information required to create the OpenGL Desktop related classes. The classes for ES2 are hand-crafted as no similar spec files have been published. The generated code supports all OpenGL extensions listed in the Khronos registry for both Desktop OpenGL and ES 2. There is a helper factory class generated which are used by QOpenGLContext::versionFunctions(). This allows code like the following to be written: QOpenGLFunctions_3_3_Core* m_funcs = 0; m_funcs = m_context->versionFunctions<QOpenGLFunctions_3_3_Core>(); if (!m_funcs) { qWarning() << "Could not obtain required OpenGL context version"; exit(1); } if (!m_funcs->initializeOpenGLFunctions()) { qWarning() << "Failed to resolve entry points"; exit(2); } // Get an extension object QOpenGLExtension_ARB_draw_buffers* ext = 0; if (m_context->hasExtension("GL_ARB_draw_buffers")) { ext = new QOpenGLExtension_ARB_draw_buffers(); ext->initializeOpenGLFunctions(m_context); } Such usage will allow much easier and rigorous use of features in modern OpenGL and extensions both in Qt itself and by users of Qt. Follow-up patches will import the generated files and then use these to reinstate OpenGL geometry shaders, add tessellation shaders, and other OpenGL constructs. Change-Id: Id0172e8aa1fd57eb4e6979a96d10fb5a34826426 Reviewed-by: Samuel Rødal <samuel.rodal@digia.com> Reviewed-by: James Turner <james.turner@kdab.com>
2012-08-08 15:43:48 +00:00
// Iterate over classes with profiles
stream << QStringLiteral(" if (versionProfile.hasProfiles()) {") << Qt::endl;
stream << QStringLiteral(" switch (versionProfile.profile()) {") << Qt::endl;
OpenGL: Add code generator for OpenGL enabler classes This patch provides a code generator that can be executed offline to generate a few classes for enhancing Qt's support for OpenGL. The generated code effectively provides all the benefits of GLEW in its multi-context form but for all platforms and even for ES2. The code generator takes as input the official Khronos gl.spec specification and gl.tm typemap files. These provide all of the information required to create the OpenGL Desktop related classes. The classes for ES2 are hand-crafted as no similar spec files have been published. The generated code supports all OpenGL extensions listed in the Khronos registry for both Desktop OpenGL and ES 2. There is a helper factory class generated which are used by QOpenGLContext::versionFunctions(). This allows code like the following to be written: QOpenGLFunctions_3_3_Core* m_funcs = 0; m_funcs = m_context->versionFunctions<QOpenGLFunctions_3_3_Core>(); if (!m_funcs) { qWarning() << "Could not obtain required OpenGL context version"; exit(1); } if (!m_funcs->initializeOpenGLFunctions()) { qWarning() << "Failed to resolve entry points"; exit(2); } // Get an extension object QOpenGLExtension_ARB_draw_buffers* ext = 0; if (m_context->hasExtension("GL_ARB_draw_buffers")) { ext = new QOpenGLExtension_ARB_draw_buffers(); ext->initializeOpenGLFunctions(m_context); } Such usage will allow much easier and rigorous use of features in modern OpenGL and extensions both in Qt itself and by users of Qt. Follow-up patches will import the generated files and then use these to reinstate OpenGL geometry shaders, add tessellation shaders, and other OpenGL constructs. Change-Id: Id0172e8aa1fd57eb4e6979a96d10fb5a34826426 Reviewed-by: Samuel Rødal <samuel.rodal@digia.com> Reviewed-by: James Turner <james.turner@kdab.com>
2012-08-08 15:43:48 +00:00
const QList<VersionProfile::OpenGLProfile> profiles = (QList<VersionProfile::OpenGLProfile>()
<< VersionProfile::CoreProfile << VersionProfile::CompatibilityProfile);
Q_FOREACH (const VersionProfile::OpenGLProfile profile, profiles) {
const QString caseLabel = profile == VersionProfile::CoreProfile
? QStringLiteral("QSurfaceFormat::CoreProfile")
: QStringLiteral("QSurfaceFormat::CompatibilityProfile");
stream << QString(QStringLiteral(" case %1:")).arg(caseLabel) << Qt::endl;
OpenGL: Add code generator for OpenGL enabler classes This patch provides a code generator that can be executed offline to generate a few classes for enhancing Qt's support for OpenGL. The generated code effectively provides all the benefits of GLEW in its multi-context form but for all platforms and even for ES2. The code generator takes as input the official Khronos gl.spec specification and gl.tm typemap files. These provide all of the information required to create the OpenGL Desktop related classes. The classes for ES2 are hand-crafted as no similar spec files have been published. The generated code supports all OpenGL extensions listed in the Khronos registry for both Desktop OpenGL and ES 2. There is a helper factory class generated which are used by QOpenGLContext::versionFunctions(). This allows code like the following to be written: QOpenGLFunctions_3_3_Core* m_funcs = 0; m_funcs = m_context->versionFunctions<QOpenGLFunctions_3_3_Core>(); if (!m_funcs) { qWarning() << "Could not obtain required OpenGL context version"; exit(1); } if (!m_funcs->initializeOpenGLFunctions()) { qWarning() << "Failed to resolve entry points"; exit(2); } // Get an extension object QOpenGLExtension_ARB_draw_buffers* ext = 0; if (m_context->hasExtension("GL_ARB_draw_buffers")) { ext = new QOpenGLExtension_ARB_draw_buffers(); ext->initializeOpenGLFunctions(m_context); } Such usage will allow much easier and rigorous use of features in modern OpenGL and extensions both in Qt itself and by users of Qt. Follow-up patches will import the generated files and then use these to reinstate OpenGL geometry shaders, add tessellation shaders, and other OpenGL constructs. Change-Id: Id0172e8aa1fd57eb4e6979a96d10fb5a34826426 Reviewed-by: Samuel Rødal <samuel.rodal@digia.com> Reviewed-by: James Turner <james.turner@kdab.com>
2012-08-08 15:43:48 +00:00
int i = 0;
Q_FOREACH (const Version &classVersion, versions) {
if (!versionHasProfiles(classVersion))
continue;
const QString ifString = (i++ == 0) ? QStringLiteral("if") : QStringLiteral("else if");
stream << QString(QStringLiteral(" %1 (major == %2 && minor == %3)"))
.arg(ifString)
.arg(classVersion.major)
.arg(classVersion.minor) << Qt::endl;
OpenGL: Add code generator for OpenGL enabler classes This patch provides a code generator that can be executed offline to generate a few classes for enhancing Qt's support for OpenGL. The generated code effectively provides all the benefits of GLEW in its multi-context form but for all platforms and even for ES2. The code generator takes as input the official Khronos gl.spec specification and gl.tm typemap files. These provide all of the information required to create the OpenGL Desktop related classes. The classes for ES2 are hand-crafted as no similar spec files have been published. The generated code supports all OpenGL extensions listed in the Khronos registry for both Desktop OpenGL and ES 2. There is a helper factory class generated which are used by QOpenGLContext::versionFunctions(). This allows code like the following to be written: QOpenGLFunctions_3_3_Core* m_funcs = 0; m_funcs = m_context->versionFunctions<QOpenGLFunctions_3_3_Core>(); if (!m_funcs) { qWarning() << "Could not obtain required OpenGL context version"; exit(1); } if (!m_funcs->initializeOpenGLFunctions()) { qWarning() << "Failed to resolve entry points"; exit(2); } // Get an extension object QOpenGLExtension_ARB_draw_buffers* ext = 0; if (m_context->hasExtension("GL_ARB_draw_buffers")) { ext = new QOpenGLExtension_ARB_draw_buffers(); ext->initializeOpenGLFunctions(m_context); } Such usage will allow much easier and rigorous use of features in modern OpenGL and extensions both in Qt itself and by users of Qt. Follow-up patches will import the generated files and then use these to reinstate OpenGL geometry shaders, add tessellation shaders, and other OpenGL constructs. Change-Id: Id0172e8aa1fd57eb4e6979a96d10fb5a34826426 Reviewed-by: Samuel Rødal <samuel.rodal@digia.com> Reviewed-by: James Turner <james.turner@kdab.com>
2012-08-08 15:43:48 +00:00
VersionProfile v;
v.version = classVersion;
v.profile = profile;
stream << QString(QStringLiteral(" return new %1;"))
.arg(generateClassName(v)) << Qt::endl;
OpenGL: Add code generator for OpenGL enabler classes This patch provides a code generator that can be executed offline to generate a few classes for enhancing Qt's support for OpenGL. The generated code effectively provides all the benefits of GLEW in its multi-context form but for all platforms and even for ES2. The code generator takes as input the official Khronos gl.spec specification and gl.tm typemap files. These provide all of the information required to create the OpenGL Desktop related classes. The classes for ES2 are hand-crafted as no similar spec files have been published. The generated code supports all OpenGL extensions listed in the Khronos registry for both Desktop OpenGL and ES 2. There is a helper factory class generated which are used by QOpenGLContext::versionFunctions(). This allows code like the following to be written: QOpenGLFunctions_3_3_Core* m_funcs = 0; m_funcs = m_context->versionFunctions<QOpenGLFunctions_3_3_Core>(); if (!m_funcs) { qWarning() << "Could not obtain required OpenGL context version"; exit(1); } if (!m_funcs->initializeOpenGLFunctions()) { qWarning() << "Failed to resolve entry points"; exit(2); } // Get an extension object QOpenGLExtension_ARB_draw_buffers* ext = 0; if (m_context->hasExtension("GL_ARB_draw_buffers")) { ext = new QOpenGLExtension_ARB_draw_buffers(); ext->initializeOpenGLFunctions(m_context); } Such usage will allow much easier and rigorous use of features in modern OpenGL and extensions both in Qt itself and by users of Qt. Follow-up patches will import the generated files and then use these to reinstate OpenGL geometry shaders, add tessellation shaders, and other OpenGL constructs. Change-Id: Id0172e8aa1fd57eb4e6979a96d10fb5a34826426 Reviewed-by: Samuel Rødal <samuel.rodal@digia.com> Reviewed-by: James Turner <james.turner@kdab.com>
2012-08-08 15:43:48 +00:00
}
stream << QStringLiteral(" break;") << Qt::endl << Qt::endl;
OpenGL: Add code generator for OpenGL enabler classes This patch provides a code generator that can be executed offline to generate a few classes for enhancing Qt's support for OpenGL. The generated code effectively provides all the benefits of GLEW in its multi-context form but for all platforms and even for ES2. The code generator takes as input the official Khronos gl.spec specification and gl.tm typemap files. These provide all of the information required to create the OpenGL Desktop related classes. The classes for ES2 are hand-crafted as no similar spec files have been published. The generated code supports all OpenGL extensions listed in the Khronos registry for both Desktop OpenGL and ES 2. There is a helper factory class generated which are used by QOpenGLContext::versionFunctions(). This allows code like the following to be written: QOpenGLFunctions_3_3_Core* m_funcs = 0; m_funcs = m_context->versionFunctions<QOpenGLFunctions_3_3_Core>(); if (!m_funcs) { qWarning() << "Could not obtain required OpenGL context version"; exit(1); } if (!m_funcs->initializeOpenGLFunctions()) { qWarning() << "Failed to resolve entry points"; exit(2); } // Get an extension object QOpenGLExtension_ARB_draw_buffers* ext = 0; if (m_context->hasExtension("GL_ARB_draw_buffers")) { ext = new QOpenGLExtension_ARB_draw_buffers(); ext->initializeOpenGLFunctions(m_context); } Such usage will allow much easier and rigorous use of features in modern OpenGL and extensions both in Qt itself and by users of Qt. Follow-up patches will import the generated files and then use these to reinstate OpenGL geometry shaders, add tessellation shaders, and other OpenGL constructs. Change-Id: Id0172e8aa1fd57eb4e6979a96d10fb5a34826426 Reviewed-by: Samuel Rødal <samuel.rodal@digia.com> Reviewed-by: James Turner <james.turner@kdab.com>
2012-08-08 15:43:48 +00:00
}
stream << QStringLiteral(" case QSurfaceFormat::NoProfile:") << Qt::endl;
stream << QStringLiteral(" default:") << Qt::endl;
stream << QStringLiteral(" break;") << Qt::endl;
stream << QStringLiteral(" };") << Qt::endl;
stream << QStringLiteral(" } else {") << Qt::endl;
OpenGL: Add code generator for OpenGL enabler classes This patch provides a code generator that can be executed offline to generate a few classes for enhancing Qt's support for OpenGL. The generated code effectively provides all the benefits of GLEW in its multi-context form but for all platforms and even for ES2. The code generator takes as input the official Khronos gl.spec specification and gl.tm typemap files. These provide all of the information required to create the OpenGL Desktop related classes. The classes for ES2 are hand-crafted as no similar spec files have been published. The generated code supports all OpenGL extensions listed in the Khronos registry for both Desktop OpenGL and ES 2. There is a helper factory class generated which are used by QOpenGLContext::versionFunctions(). This allows code like the following to be written: QOpenGLFunctions_3_3_Core* m_funcs = 0; m_funcs = m_context->versionFunctions<QOpenGLFunctions_3_3_Core>(); if (!m_funcs) { qWarning() << "Could not obtain required OpenGL context version"; exit(1); } if (!m_funcs->initializeOpenGLFunctions()) { qWarning() << "Failed to resolve entry points"; exit(2); } // Get an extension object QOpenGLExtension_ARB_draw_buffers* ext = 0; if (m_context->hasExtension("GL_ARB_draw_buffers")) { ext = new QOpenGLExtension_ARB_draw_buffers(); ext->initializeOpenGLFunctions(m_context); } Such usage will allow much easier and rigorous use of features in modern OpenGL and extensions both in Qt itself and by users of Qt. Follow-up patches will import the generated files and then use these to reinstate OpenGL geometry shaders, add tessellation shaders, and other OpenGL constructs. Change-Id: Id0172e8aa1fd57eb4e6979a96d10fb5a34826426 Reviewed-by: Samuel Rødal <samuel.rodal@digia.com> Reviewed-by: James Turner <james.turner@kdab.com>
2012-08-08 15:43:48 +00:00
// Iterate over the legacy classes (no profiles)
int i = 0;
Q_FOREACH (const Version &classVersion, versions) {
if (versionHasProfiles(classVersion))
continue;
const QString ifString = (i++ == 0) ? QStringLiteral("if") : QStringLiteral("else if");
stream << QString(QStringLiteral(" %1 (major == %2 && minor == %3)"))
.arg(ifString)
.arg(classVersion.major)
.arg(classVersion.minor) << Qt::endl;
OpenGL: Add code generator for OpenGL enabler classes This patch provides a code generator that can be executed offline to generate a few classes for enhancing Qt's support for OpenGL. The generated code effectively provides all the benefits of GLEW in its multi-context form but for all platforms and even for ES2. The code generator takes as input the official Khronos gl.spec specification and gl.tm typemap files. These provide all of the information required to create the OpenGL Desktop related classes. The classes for ES2 are hand-crafted as no similar spec files have been published. The generated code supports all OpenGL extensions listed in the Khronos registry for both Desktop OpenGL and ES 2. There is a helper factory class generated which are used by QOpenGLContext::versionFunctions(). This allows code like the following to be written: QOpenGLFunctions_3_3_Core* m_funcs = 0; m_funcs = m_context->versionFunctions<QOpenGLFunctions_3_3_Core>(); if (!m_funcs) { qWarning() << "Could not obtain required OpenGL context version"; exit(1); } if (!m_funcs->initializeOpenGLFunctions()) { qWarning() << "Failed to resolve entry points"; exit(2); } // Get an extension object QOpenGLExtension_ARB_draw_buffers* ext = 0; if (m_context->hasExtension("GL_ARB_draw_buffers")) { ext = new QOpenGLExtension_ARB_draw_buffers(); ext->initializeOpenGLFunctions(m_context); } Such usage will allow much easier and rigorous use of features in modern OpenGL and extensions both in Qt itself and by users of Qt. Follow-up patches will import the generated files and then use these to reinstate OpenGL geometry shaders, add tessellation shaders, and other OpenGL constructs. Change-Id: Id0172e8aa1fd57eb4e6979a96d10fb5a34826426 Reviewed-by: Samuel Rødal <samuel.rodal@digia.com> Reviewed-by: James Turner <james.turner@kdab.com>
2012-08-08 15:43:48 +00:00
VersionProfile v;
v.version = classVersion;
stream << QString(QStringLiteral(" return new %1;"))
.arg(generateClassName(v)) << Qt::endl;
OpenGL: Add code generator for OpenGL enabler classes This patch provides a code generator that can be executed offline to generate a few classes for enhancing Qt's support for OpenGL. The generated code effectively provides all the benefits of GLEW in its multi-context form but for all platforms and even for ES2. The code generator takes as input the official Khronos gl.spec specification and gl.tm typemap files. These provide all of the information required to create the OpenGL Desktop related classes. The classes for ES2 are hand-crafted as no similar spec files have been published. The generated code supports all OpenGL extensions listed in the Khronos registry for both Desktop OpenGL and ES 2. There is a helper factory class generated which are used by QOpenGLContext::versionFunctions(). This allows code like the following to be written: QOpenGLFunctions_3_3_Core* m_funcs = 0; m_funcs = m_context->versionFunctions<QOpenGLFunctions_3_3_Core>(); if (!m_funcs) { qWarning() << "Could not obtain required OpenGL context version"; exit(1); } if (!m_funcs->initializeOpenGLFunctions()) { qWarning() << "Failed to resolve entry points"; exit(2); } // Get an extension object QOpenGLExtension_ARB_draw_buffers* ext = 0; if (m_context->hasExtension("GL_ARB_draw_buffers")) { ext = new QOpenGLExtension_ARB_draw_buffers(); ext->initializeOpenGLFunctions(m_context); } Such usage will allow much easier and rigorous use of features in modern OpenGL and extensions both in Qt itself and by users of Qt. Follow-up patches will import the generated files and then use these to reinstate OpenGL geometry shaders, add tessellation shaders, and other OpenGL constructs. Change-Id: Id0172e8aa1fd57eb4e6979a96d10fb5a34826426 Reviewed-by: Samuel Rødal <samuel.rodal@digia.com> Reviewed-by: James Turner <james.turner@kdab.com>
2012-08-08 15:43:48 +00:00
}
stream << QStringLiteral(" }") << Qt::endl;
stream << QStringLiteral(" return 0;") << Qt::endl;
OpenGL: Add code generator for OpenGL enabler classes This patch provides a code generator that can be executed offline to generate a few classes for enhancing Qt's support for OpenGL. The generated code effectively provides all the benefits of GLEW in its multi-context form but for all platforms and even for ES2. The code generator takes as input the official Khronos gl.spec specification and gl.tm typemap files. These provide all of the information required to create the OpenGL Desktop related classes. The classes for ES2 are hand-crafted as no similar spec files have been published. The generated code supports all OpenGL extensions listed in the Khronos registry for both Desktop OpenGL and ES 2. There is a helper factory class generated which are used by QOpenGLContext::versionFunctions(). This allows code like the following to be written: QOpenGLFunctions_3_3_Core* m_funcs = 0; m_funcs = m_context->versionFunctions<QOpenGLFunctions_3_3_Core>(); if (!m_funcs) { qWarning() << "Could not obtain required OpenGL context version"; exit(1); } if (!m_funcs->initializeOpenGLFunctions()) { qWarning() << "Failed to resolve entry points"; exit(2); } // Get an extension object QOpenGLExtension_ARB_draw_buffers* ext = 0; if (m_context->hasExtension("GL_ARB_draw_buffers")) { ext = new QOpenGLExtension_ARB_draw_buffers(); ext->initializeOpenGLFunctions(m_context); } Such usage will allow much easier and rigorous use of features in modern OpenGL and extensions both in Qt itself and by users of Qt. Follow-up patches will import the generated files and then use these to reinstate OpenGL geometry shaders, add tessellation shaders, and other OpenGL constructs. Change-Id: Id0172e8aa1fd57eb4e6979a96d10fb5a34826426 Reviewed-by: Samuel Rødal <samuel.rodal@digia.com> Reviewed-by: James Turner <james.turner@kdab.com>
2012-08-08 15:43:48 +00:00
stream << QStringLiteral("#else") << Qt::endl;
stream << QStringLiteral(" Q_UNUSED(versionProfile);") << Qt::endl;
stream << QStringLiteral(" return new QOpenGLFunctions_ES2;") << Qt::endl;
stream << QStringLiteral("#endif") << Qt::endl;
stream << QStringLiteral("}") << Qt::endl;
OpenGL: Add code generator for OpenGL enabler classes This patch provides a code generator that can be executed offline to generate a few classes for enhancing Qt's support for OpenGL. The generated code effectively provides all the benefits of GLEW in its multi-context form but for all platforms and even for ES2. The code generator takes as input the official Khronos gl.spec specification and gl.tm typemap files. These provide all of the information required to create the OpenGL Desktop related classes. The classes for ES2 are hand-crafted as no similar spec files have been published. The generated code supports all OpenGL extensions listed in the Khronos registry for both Desktop OpenGL and ES 2. There is a helper factory class generated which are used by QOpenGLContext::versionFunctions(). This allows code like the following to be written: QOpenGLFunctions_3_3_Core* m_funcs = 0; m_funcs = m_context->versionFunctions<QOpenGLFunctions_3_3_Core>(); if (!m_funcs) { qWarning() << "Could not obtain required OpenGL context version"; exit(1); } if (!m_funcs->initializeOpenGLFunctions()) { qWarning() << "Failed to resolve entry points"; exit(2); } // Get an extension object QOpenGLExtension_ARB_draw_buffers* ext = 0; if (m_context->hasExtension("GL_ARB_draw_buffers")) { ext = new QOpenGLExtension_ARB_draw_buffers(); ext->initializeOpenGLFunctions(m_context); } Such usage will allow much easier and rigorous use of features in modern OpenGL and extensions both in Qt itself and by users of Qt. Follow-up patches will import the generated files and then use these to reinstate OpenGL geometry shaders, add tessellation shaders, and other OpenGL constructs. Change-Id: Id0172e8aa1fd57eb4e6979a96d10fb5a34826426 Reviewed-by: Samuel Rødal <samuel.rodal@digia.com> Reviewed-by: James Turner <james.turner@kdab.com>
2012-08-08 15:43:48 +00:00
// Write the postamble
writePostamble(fileName, stream);
}
/**
\returns all functions to be included in the class defined by \a classVersionProfile
*/
FunctionCollection CodeGenerator::functionCollection( const VersionProfile& classVersionProfile ) const
{
const Version classVersion = classVersionProfile.version;
FunctionCollection functionSet;
QList<Version> versions = m_parser->versions();
// Populate these based upon the class version and profile
Version minVersion;
minVersion.major = 1;
minVersion.minor = 0;
Version maxVersion = classVersion;
QList<VersionProfile::OpenGLProfile> profiles;
profiles << VersionProfile::CoreProfile; // Always need core functions
if (isLegacyVersion(classVersion)
|| (classVersionProfile.hasProfiles()
&& classVersionProfile.profile == VersionProfile::CompatibilityProfile)) {
// For versions < 3.1 and Compatibility profile we include both core and deprecated functions
profiles << VersionProfile::CompatibilityProfile;
}
Q_FOREACH (const Version &v, versions) {
// Only include functions from versions in the range
if (v < minVersion)
continue;
if (v > maxVersion)
break;
Q_FOREACH (VersionProfile::OpenGLProfile profile, profiles) {
// Combine version and profile for this subset of functions
VersionProfile version;
version.version = v;
version.profile = profile;
// Fetch the functions and add to collection for this class
QList<Function> functions = m_parser->functionsForVersion(version);
functionSet.insert(version, functions);
}
}
return functionSet;
}
void CodeGenerator::writePreamble(const QString &baseFileName, QTextStream &stream, const QString replacement) const
{
const QString fileName = baseFileName + QStringLiteral(".header");
if (!QFile::exists(fileName))
return;
QFile file(fileName);
if (file.open(QIODevice::ReadOnly | QIODevice::Text)) {
QTextStream preambleStream(&file);
QString preamble = preambleStream.readAll();
if (!replacement.isEmpty())
preamble.replace(QStringLiteral("__VERSION__"), replacement, Qt::CaseSensitive);
stream << preamble;
}
}
void CodeGenerator::writePostamble(const QString &baseFileName, QTextStream &stream) const
{
const QString fileName = baseFileName + QStringLiteral(".footer");
if (!QFile::exists(fileName))
return;
QFile file(fileName);
if (file.open(QIODevice::ReadOnly | QIODevice::Text)) {
QTextStream postambleStream(&file);
QString postamble = postambleStream.readAll();
stream << postamble;
}
}
QString CodeGenerator::passByType(const Argument &arg) const
{
QString passBy;
switch (arg.mode) {
case Argument::Reference:
case Argument::Array:
passBy = QStringLiteral("*");
break;
default:
case Argument::Value:
passBy = QString();
}
return passBy;
}
QString CodeGenerator::safeArgumentName(const QString& arg) const
{
if (arg == QLatin1String("near")) // MS Windows defines near and far
OpenGL: Add code generator for OpenGL enabler classes This patch provides a code generator that can be executed offline to generate a few classes for enhancing Qt's support for OpenGL. The generated code effectively provides all the benefits of GLEW in its multi-context form but for all platforms and even for ES2. The code generator takes as input the official Khronos gl.spec specification and gl.tm typemap files. These provide all of the information required to create the OpenGL Desktop related classes. The classes for ES2 are hand-crafted as no similar spec files have been published. The generated code supports all OpenGL extensions listed in the Khronos registry for both Desktop OpenGL and ES 2. There is a helper factory class generated which are used by QOpenGLContext::versionFunctions(). This allows code like the following to be written: QOpenGLFunctions_3_3_Core* m_funcs = 0; m_funcs = m_context->versionFunctions<QOpenGLFunctions_3_3_Core>(); if (!m_funcs) { qWarning() << "Could not obtain required OpenGL context version"; exit(1); } if (!m_funcs->initializeOpenGLFunctions()) { qWarning() << "Failed to resolve entry points"; exit(2); } // Get an extension object QOpenGLExtension_ARB_draw_buffers* ext = 0; if (m_context->hasExtension("GL_ARB_draw_buffers")) { ext = new QOpenGLExtension_ARB_draw_buffers(); ext->initializeOpenGLFunctions(m_context); } Such usage will allow much easier and rigorous use of features in modern OpenGL and extensions both in Qt itself and by users of Qt. Follow-up patches will import the generated files and then use these to reinstate OpenGL geometry shaders, add tessellation shaders, and other OpenGL constructs. Change-Id: Id0172e8aa1fd57eb4e6979a96d10fb5a34826426 Reviewed-by: Samuel Rødal <samuel.rodal@digia.com> Reviewed-by: James Turner <james.turner@kdab.com>
2012-08-08 15:43:48 +00:00
return QStringLiteral("nearVal");
else if (arg == QLatin1String("far"))
OpenGL: Add code generator for OpenGL enabler classes This patch provides a code generator that can be executed offline to generate a few classes for enhancing Qt's support for OpenGL. The generated code effectively provides all the benefits of GLEW in its multi-context form but for all platforms and even for ES2. The code generator takes as input the official Khronos gl.spec specification and gl.tm typemap files. These provide all of the information required to create the OpenGL Desktop related classes. The classes for ES2 are hand-crafted as no similar spec files have been published. The generated code supports all OpenGL extensions listed in the Khronos registry for both Desktop OpenGL and ES 2. There is a helper factory class generated which are used by QOpenGLContext::versionFunctions(). This allows code like the following to be written: QOpenGLFunctions_3_3_Core* m_funcs = 0; m_funcs = m_context->versionFunctions<QOpenGLFunctions_3_3_Core>(); if (!m_funcs) { qWarning() << "Could not obtain required OpenGL context version"; exit(1); } if (!m_funcs->initializeOpenGLFunctions()) { qWarning() << "Failed to resolve entry points"; exit(2); } // Get an extension object QOpenGLExtension_ARB_draw_buffers* ext = 0; if (m_context->hasExtension("GL_ARB_draw_buffers")) { ext = new QOpenGLExtension_ARB_draw_buffers(); ext->initializeOpenGLFunctions(m_context); } Such usage will allow much easier and rigorous use of features in modern OpenGL and extensions both in Qt itself and by users of Qt. Follow-up patches will import the generated files and then use these to reinstate OpenGL geometry shaders, add tessellation shaders, and other OpenGL constructs. Change-Id: Id0172e8aa1fd57eb4e6979a96d10fb5a34826426 Reviewed-by: Samuel Rødal <samuel.rodal@digia.com> Reviewed-by: James Turner <james.turner@kdab.com>
2012-08-08 15:43:48 +00:00
return QStringLiteral("farVal");
else if (arg == QLatin1String("d"))
OpenGL: Add code generator for OpenGL enabler classes This patch provides a code generator that can be executed offline to generate a few classes for enhancing Qt's support for OpenGL. The generated code effectively provides all the benefits of GLEW in its multi-context form but for all platforms and even for ES2. The code generator takes as input the official Khronos gl.spec specification and gl.tm typemap files. These provide all of the information required to create the OpenGL Desktop related classes. The classes for ES2 are hand-crafted as no similar spec files have been published. The generated code supports all OpenGL extensions listed in the Khronos registry for both Desktop OpenGL and ES 2. There is a helper factory class generated which are used by QOpenGLContext::versionFunctions(). This allows code like the following to be written: QOpenGLFunctions_3_3_Core* m_funcs = 0; m_funcs = m_context->versionFunctions<QOpenGLFunctions_3_3_Core>(); if (!m_funcs) { qWarning() << "Could not obtain required OpenGL context version"; exit(1); } if (!m_funcs->initializeOpenGLFunctions()) { qWarning() << "Failed to resolve entry points"; exit(2); } // Get an extension object QOpenGLExtension_ARB_draw_buffers* ext = 0; if (m_context->hasExtension("GL_ARB_draw_buffers")) { ext = new QOpenGLExtension_ARB_draw_buffers(); ext->initializeOpenGLFunctions(m_context); } Such usage will allow much easier and rigorous use of features in modern OpenGL and extensions both in Qt itself and by users of Qt. Follow-up patches will import the generated files and then use these to reinstate OpenGL geometry shaders, add tessellation shaders, and other OpenGL constructs. Change-Id: Id0172e8aa1fd57eb4e6979a96d10fb5a34826426 Reviewed-by: Samuel Rødal <samuel.rodal@digia.com> Reviewed-by: James Turner <james.turner@kdab.com>
2012-08-08 15:43:48 +00:00
return QStringLiteral("dd"); // Don't shadow d pointer
else
return arg;
}
QString CodeGenerator::generateClassName(const VersionProfile &classVersion, ClassVisibility visibility) const
{
QString className;
switch ( visibility ) {
case Public: {
// Class name and base class
QString profileSuffix;
if (classVersion.hasProfiles())
profileSuffix = (classVersion.profile == VersionProfile::CoreProfile ? QStringLiteral("_Core") : QStringLiteral("_Compatibility"));
className = QString(QStringLiteral("QOpenGLFunctions_%1_%2%3"))
.arg(classVersion.version.major)
.arg(classVersion.version.minor)
.arg(profileSuffix);
break;
}
case Private: {
QString statusSuffix = (classVersion.profile == VersionProfile::CoreProfile ? QStringLiteral("_Core") : QStringLiteral("_Deprecated"));
className = QString(QStringLiteral("QOpenGLFunctions_%1_%2%3Private"))
.arg(classVersion.version.major)
.arg(classVersion.version.minor)
.arg(statusSuffix);
break;
}
}
return className;
}
void CodeGenerator::writeBackendClassDeclaration(QTextStream &stream,
const VersionProfile &versionProfile,
const QString &baseClass) const
{
const QString className = backendClassName(versionProfile);
stream << QString(QStringLiteral("class %1 : public %2"))
.arg(className)
.arg(baseClass)
<< Qt::endl;
stream << QStringLiteral("{") << Qt::endl;
stream << QStringLiteral("public:") << Qt::endl;
stream << QString( QStringLiteral(" %1(QOpenGLContext *context);") ).arg(className) << Qt::endl << Qt::endl;
OpenGL: Add code generator for OpenGL enabler classes This patch provides a code generator that can be executed offline to generate a few classes for enhancing Qt's support for OpenGL. The generated code effectively provides all the benefits of GLEW in its multi-context form but for all platforms and even for ES2. The code generator takes as input the official Khronos gl.spec specification and gl.tm typemap files. These provide all of the information required to create the OpenGL Desktop related classes. The classes for ES2 are hand-crafted as no similar spec files have been published. The generated code supports all OpenGL extensions listed in the Khronos registry for both Desktop OpenGL and ES 2. There is a helper factory class generated which are used by QOpenGLContext::versionFunctions(). This allows code like the following to be written: QOpenGLFunctions_3_3_Core* m_funcs = 0; m_funcs = m_context->versionFunctions<QOpenGLFunctions_3_3_Core>(); if (!m_funcs) { qWarning() << "Could not obtain required OpenGL context version"; exit(1); } if (!m_funcs->initializeOpenGLFunctions()) { qWarning() << "Failed to resolve entry points"; exit(2); } // Get an extension object QOpenGLExtension_ARB_draw_buffers* ext = 0; if (m_context->hasExtension("GL_ARB_draw_buffers")) { ext = new QOpenGLExtension_ARB_draw_buffers(); ext->initializeOpenGLFunctions(m_context); } Such usage will allow much easier and rigorous use of features in modern OpenGL and extensions both in Qt itself and by users of Qt. Follow-up patches will import the generated files and then use these to reinstate OpenGL geometry shaders, add tessellation shaders, and other OpenGL constructs. Change-Id: Id0172e8aa1fd57eb4e6979a96d10fb5a34826426 Reviewed-by: Samuel Rødal <samuel.rodal@digia.com> Reviewed-by: James Turner <james.turner@kdab.com>
2012-08-08 15:43:48 +00:00
// Output function used for generating key used in QOpenGLContextPrivate
stream << QStringLiteral(" static QOpenGLVersionStatus versionStatus();") << Qt::endl << Qt::endl;
OpenGL: Add code generator for OpenGL enabler classes This patch provides a code generator that can be executed offline to generate a few classes for enhancing Qt's support for OpenGL. The generated code effectively provides all the benefits of GLEW in its multi-context form but for all platforms and even for ES2. The code generator takes as input the official Khronos gl.spec specification and gl.tm typemap files. These provide all of the information required to create the OpenGL Desktop related classes. The classes for ES2 are hand-crafted as no similar spec files have been published. The generated code supports all OpenGL extensions listed in the Khronos registry for both Desktop OpenGL and ES 2. There is a helper factory class generated which are used by QOpenGLContext::versionFunctions(). This allows code like the following to be written: QOpenGLFunctions_3_3_Core* m_funcs = 0; m_funcs = m_context->versionFunctions<QOpenGLFunctions_3_3_Core>(); if (!m_funcs) { qWarning() << "Could not obtain required OpenGL context version"; exit(1); } if (!m_funcs->initializeOpenGLFunctions()) { qWarning() << "Failed to resolve entry points"; exit(2); } // Get an extension object QOpenGLExtension_ARB_draw_buffers* ext = 0; if (m_context->hasExtension("GL_ARB_draw_buffers")) { ext = new QOpenGLExtension_ARB_draw_buffers(); ext->initializeOpenGLFunctions(m_context); } Such usage will allow much easier and rigorous use of features in modern OpenGL and extensions both in Qt itself and by users of Qt. Follow-up patches will import the generated files and then use these to reinstate OpenGL geometry shaders, add tessellation shaders, and other OpenGL constructs. Change-Id: Id0172e8aa1fd57eb4e6979a96d10fb5a34826426 Reviewed-by: Samuel Rødal <samuel.rodal@digia.com> Reviewed-by: James Turner <james.turner@kdab.com>
2012-08-08 15:43:48 +00:00
// Get the functions needed for this class
FunctionList functions = m_parser->functionsForVersion(versionProfile);
FunctionCollection functionSet;
functionSet.insert(versionProfile, functions);
// Declare the functions
writeClassFunctionDeclarations(stream, functionSet, Private);
stream << QStringLiteral("};") << Qt::endl;
stream << Qt::endl;
OpenGL: Add code generator for OpenGL enabler classes This patch provides a code generator that can be executed offline to generate a few classes for enhancing Qt's support for OpenGL. The generated code effectively provides all the benefits of GLEW in its multi-context form but for all platforms and even for ES2. The code generator takes as input the official Khronos gl.spec specification and gl.tm typemap files. These provide all of the information required to create the OpenGL Desktop related classes. The classes for ES2 are hand-crafted as no similar spec files have been published. The generated code supports all OpenGL extensions listed in the Khronos registry for both Desktop OpenGL and ES 2. There is a helper factory class generated which are used by QOpenGLContext::versionFunctions(). This allows code like the following to be written: QOpenGLFunctions_3_3_Core* m_funcs = 0; m_funcs = m_context->versionFunctions<QOpenGLFunctions_3_3_Core>(); if (!m_funcs) { qWarning() << "Could not obtain required OpenGL context version"; exit(1); } if (!m_funcs->initializeOpenGLFunctions()) { qWarning() << "Failed to resolve entry points"; exit(2); } // Get an extension object QOpenGLExtension_ARB_draw_buffers* ext = 0; if (m_context->hasExtension("GL_ARB_draw_buffers")) { ext = new QOpenGLExtension_ARB_draw_buffers(); ext->initializeOpenGLFunctions(m_context); } Such usage will allow much easier and rigorous use of features in modern OpenGL and extensions both in Qt itself and by users of Qt. Follow-up patches will import the generated files and then use these to reinstate OpenGL geometry shaders, add tessellation shaders, and other OpenGL constructs. Change-Id: Id0172e8aa1fd57eb4e6979a96d10fb5a34826426 Reviewed-by: Samuel Rødal <samuel.rodal@digia.com> Reviewed-by: James Turner <james.turner@kdab.com>
2012-08-08 15:43:48 +00:00
}
void CodeGenerator::writeBackendClassImplementation(QTextStream &stream,
const VersionProfile &versionProfile,
const QString &baseClass) const
{
const QString className = backendClassName(versionProfile);
stream << QString(QStringLiteral("%1::%1(QOpenGLContext *context)")).arg(className) << Qt::endl;
stream << QString(QStringLiteral(" : %1(context)")).arg(baseClass) << Qt::endl
<< QStringLiteral("{") << Qt::endl;
OpenGL: Add code generator for OpenGL enabler classes This patch provides a code generator that can be executed offline to generate a few classes for enhancing Qt's support for OpenGL. The generated code effectively provides all the benefits of GLEW in its multi-context form but for all platforms and even for ES2. The code generator takes as input the official Khronos gl.spec specification and gl.tm typemap files. These provide all of the information required to create the OpenGL Desktop related classes. The classes for ES2 are hand-crafted as no similar spec files have been published. The generated code supports all OpenGL extensions listed in the Khronos registry for both Desktop OpenGL and ES 2. There is a helper factory class generated which are used by QOpenGLContext::versionFunctions(). This allows code like the following to be written: QOpenGLFunctions_3_3_Core* m_funcs = 0; m_funcs = m_context->versionFunctions<QOpenGLFunctions_3_3_Core>(); if (!m_funcs) { qWarning() << "Could not obtain required OpenGL context version"; exit(1); } if (!m_funcs->initializeOpenGLFunctions()) { qWarning() << "Failed to resolve entry points"; exit(2); } // Get an extension object QOpenGLExtension_ARB_draw_buffers* ext = 0; if (m_context->hasExtension("GL_ARB_draw_buffers")) { ext = new QOpenGLExtension_ARB_draw_buffers(); ext->initializeOpenGLFunctions(m_context); } Such usage will allow much easier and rigorous use of features in modern OpenGL and extensions both in Qt itself and by users of Qt. Follow-up patches will import the generated files and then use these to reinstate OpenGL geometry shaders, add tessellation shaders, and other OpenGL constructs. Change-Id: Id0172e8aa1fd57eb4e6979a96d10fb5a34826426 Reviewed-by: Samuel Rødal <samuel.rodal@digia.com> Reviewed-by: James Turner <james.turner@kdab.com>
2012-08-08 15:43:48 +00:00
// Resolve the entry points for this set of functions
// Get the functions needed for this class
FunctionList functions = m_parser->functionsForVersion(versionProfile);
FunctionCollection functionSet;
functionSet.insert(versionProfile, functions);
writeEntryPointResolutionCode(stream, functionSet);
stream << QStringLiteral("}") << Qt::endl << Qt::endl;
OpenGL: Add code generator for OpenGL enabler classes This patch provides a code generator that can be executed offline to generate a few classes for enhancing Qt's support for OpenGL. The generated code effectively provides all the benefits of GLEW in its multi-context form but for all platforms and even for ES2. The code generator takes as input the official Khronos gl.spec specification and gl.tm typemap files. These provide all of the information required to create the OpenGL Desktop related classes. The classes for ES2 are hand-crafted as no similar spec files have been published. The generated code supports all OpenGL extensions listed in the Khronos registry for both Desktop OpenGL and ES 2. There is a helper factory class generated which are used by QOpenGLContext::versionFunctions(). This allows code like the following to be written: QOpenGLFunctions_3_3_Core* m_funcs = 0; m_funcs = m_context->versionFunctions<QOpenGLFunctions_3_3_Core>(); if (!m_funcs) { qWarning() << "Could not obtain required OpenGL context version"; exit(1); } if (!m_funcs->initializeOpenGLFunctions()) { qWarning() << "Failed to resolve entry points"; exit(2); } // Get an extension object QOpenGLExtension_ARB_draw_buffers* ext = 0; if (m_context->hasExtension("GL_ARB_draw_buffers")) { ext = new QOpenGLExtension_ARB_draw_buffers(); ext->initializeOpenGLFunctions(m_context); } Such usage will allow much easier and rigorous use of features in modern OpenGL and extensions both in Qt itself and by users of Qt. Follow-up patches will import the generated files and then use these to reinstate OpenGL geometry shaders, add tessellation shaders, and other OpenGL constructs. Change-Id: Id0172e8aa1fd57eb4e6979a96d10fb5a34826426 Reviewed-by: Samuel Rødal <samuel.rodal@digia.com> Reviewed-by: James Turner <james.turner@kdab.com>
2012-08-08 15:43:48 +00:00
stream << QString(QStringLiteral("QOpenGLVersionStatus %1::versionStatus()")).arg(className) << Qt::endl;
stream << QStringLiteral("{") << Qt::endl;
OpenGL: Add code generator for OpenGL enabler classes This patch provides a code generator that can be executed offline to generate a few classes for enhancing Qt's support for OpenGL. The generated code effectively provides all the benefits of GLEW in its multi-context form but for all platforms and even for ES2. The code generator takes as input the official Khronos gl.spec specification and gl.tm typemap files. These provide all of the information required to create the OpenGL Desktop related classes. The classes for ES2 are hand-crafted as no similar spec files have been published. The generated code supports all OpenGL extensions listed in the Khronos registry for both Desktop OpenGL and ES 2. There is a helper factory class generated which are used by QOpenGLContext::versionFunctions(). This allows code like the following to be written: QOpenGLFunctions_3_3_Core* m_funcs = 0; m_funcs = m_context->versionFunctions<QOpenGLFunctions_3_3_Core>(); if (!m_funcs) { qWarning() << "Could not obtain required OpenGL context version"; exit(1); } if (!m_funcs->initializeOpenGLFunctions()) { qWarning() << "Failed to resolve entry points"; exit(2); } // Get an extension object QOpenGLExtension_ARB_draw_buffers* ext = 0; if (m_context->hasExtension("GL_ARB_draw_buffers")) { ext = new QOpenGLExtension_ARB_draw_buffers(); ext->initializeOpenGLFunctions(m_context); } Such usage will allow much easier and rigorous use of features in modern OpenGL and extensions both in Qt itself and by users of Qt. Follow-up patches will import the generated files and then use these to reinstate OpenGL geometry shaders, add tessellation shaders, and other OpenGL constructs. Change-Id: Id0172e8aa1fd57eb4e6979a96d10fb5a34826426 Reviewed-by: Samuel Rødal <samuel.rodal@digia.com> Reviewed-by: James Turner <james.turner@kdab.com>
2012-08-08 15:43:48 +00:00
const QString status = versionProfile.profile == VersionProfile::CoreProfile
? QStringLiteral("QOpenGLVersionStatus::CoreStatus")
: QStringLiteral("QOpenGLVersionStatus::DeprecatedStatus");
stream << QString(QStringLiteral(" return QOpenGLVersionStatus(%1, %2, %3);"))
.arg(versionProfile.version.major)
.arg(versionProfile.version.minor)
.arg(status) << Qt::endl;
stream << QStringLiteral("}") << Qt::endl << Qt::endl;
OpenGL: Add code generator for OpenGL enabler classes This patch provides a code generator that can be executed offline to generate a few classes for enhancing Qt's support for OpenGL. The generated code effectively provides all the benefits of GLEW in its multi-context form but for all platforms and even for ES2. The code generator takes as input the official Khronos gl.spec specification and gl.tm typemap files. These provide all of the information required to create the OpenGL Desktop related classes. The classes for ES2 are hand-crafted as no similar spec files have been published. The generated code supports all OpenGL extensions listed in the Khronos registry for both Desktop OpenGL and ES 2. There is a helper factory class generated which are used by QOpenGLContext::versionFunctions(). This allows code like the following to be written: QOpenGLFunctions_3_3_Core* m_funcs = 0; m_funcs = m_context->versionFunctions<QOpenGLFunctions_3_3_Core>(); if (!m_funcs) { qWarning() << "Could not obtain required OpenGL context version"; exit(1); } if (!m_funcs->initializeOpenGLFunctions()) { qWarning() << "Failed to resolve entry points"; exit(2); } // Get an extension object QOpenGLExtension_ARB_draw_buffers* ext = 0; if (m_context->hasExtension("GL_ARB_draw_buffers")) { ext = new QOpenGLExtension_ARB_draw_buffers(); ext->initializeOpenGLFunctions(m_context); } Such usage will allow much easier and rigorous use of features in modern OpenGL and extensions both in Qt itself and by users of Qt. Follow-up patches will import the generated files and then use these to reinstate OpenGL geometry shaders, add tessellation shaders, and other OpenGL constructs. Change-Id: Id0172e8aa1fd57eb4e6979a96d10fb5a34826426 Reviewed-by: Samuel Rødal <samuel.rodal@digia.com> Reviewed-by: James Turner <james.turner@kdab.com>
2012-08-08 15:43:48 +00:00
}
QString CodeGenerator::coreClassFileName(const VersionProfile &versionProfile,
const QString& fileExtension) const
{
QString profileSuffix;
if (versionProfile.hasProfiles())
profileSuffix = (versionProfile.profile == VersionProfile::CoreProfile ? QStringLiteral("_core") : QStringLiteral("_compatibility"));
const QString fileName = QString(QStringLiteral("qopenglfunctions_%1_%2%3.%4"))
.arg(versionProfile.version.major)
.arg(versionProfile.version.minor)
.arg(profileSuffix)
.arg(fileExtension);
return fileName;
}
void CodeGenerator::writePublicClassDeclaration(const QString &baseFileName,
const VersionProfile &versionProfile,
const QString &baseClass) const
{
const QString fileName = coreClassFileName(versionProfile, QStringLiteral("h"));
QFile file(fileName);
if (!file.open(QIODevice::WriteOnly | QIODevice::Text))
return;
QTextStream stream(&file);
// Write the preamble
const QString templateFileName = QString(QStringLiteral("%1__VERSION__.h"))
.arg(baseFileName);
QString profileSuffix;
if (versionProfile.hasProfiles())
profileSuffix = (versionProfile.profile == VersionProfile::CoreProfile ? QStringLiteral("_CORE") : QStringLiteral("_COMPATIBILITY"));
const QString versionProfileString = QString(QStringLiteral("_%1_%2%3"))
.arg(versionProfile.version.major)
.arg(versionProfile.version.minor)
.arg(profileSuffix);
writePreamble(templateFileName, stream, versionProfileString);
// Ctor, dtor, and initialize function;
const QString className = generateClassName(versionProfile, Public);
stream << QString(QStringLiteral("class Q_GUI_EXPORT %1 : public %2"))
.arg(className)
.arg(baseClass)
<< Qt::endl;
stream << QStringLiteral("{") << Qt::endl;
stream << QStringLiteral("public:") << Qt::endl;
stream << QString(QStringLiteral(" %1();")).arg(className) << Qt::endl;
stream << QString(QStringLiteral(" ~%1();")).arg(className) << Qt::endl << Qt::endl;
stream << QStringLiteral(" bool initializeOpenGLFunctions() override;") << Qt::endl << Qt::endl;
OpenGL: Add code generator for OpenGL enabler classes This patch provides a code generator that can be executed offline to generate a few classes for enhancing Qt's support for OpenGL. The generated code effectively provides all the benefits of GLEW in its multi-context form but for all platforms and even for ES2. The code generator takes as input the official Khronos gl.spec specification and gl.tm typemap files. These provide all of the information required to create the OpenGL Desktop related classes. The classes for ES2 are hand-crafted as no similar spec files have been published. The generated code supports all OpenGL extensions listed in the Khronos registry for both Desktop OpenGL and ES 2. There is a helper factory class generated which are used by QOpenGLContext::versionFunctions(). This allows code like the following to be written: QOpenGLFunctions_3_3_Core* m_funcs = 0; m_funcs = m_context->versionFunctions<QOpenGLFunctions_3_3_Core>(); if (!m_funcs) { qWarning() << "Could not obtain required OpenGL context version"; exit(1); } if (!m_funcs->initializeOpenGLFunctions()) { qWarning() << "Failed to resolve entry points"; exit(2); } // Get an extension object QOpenGLExtension_ARB_draw_buffers* ext = 0; if (m_context->hasExtension("GL_ARB_draw_buffers")) { ext = new QOpenGLExtension_ARB_draw_buffers(); ext->initializeOpenGLFunctions(m_context); } Such usage will allow much easier and rigorous use of features in modern OpenGL and extensions both in Qt itself and by users of Qt. Follow-up patches will import the generated files and then use these to reinstate OpenGL geometry shaders, add tessellation shaders, and other OpenGL constructs. Change-Id: Id0172e8aa1fd57eb4e6979a96d10fb5a34826426 Reviewed-by: Samuel Rødal <samuel.rodal@digia.com> Reviewed-by: James Turner <james.turner@kdab.com>
2012-08-08 15:43:48 +00:00
// Get the functions needed for this class and declare them
FunctionCollection functionSet = functionCollection(versionProfile);
writeClassFunctionDeclarations(stream, functionSet, Public);
// isCompatible function and backend variables
stream << QStringLiteral("private:") << Qt::endl;
stream << QStringLiteral(" friend class QOpenGLContext;") << Qt::endl << Qt::endl;
stream << QStringLiteral(" static bool isContextCompatible(QOpenGLContext *context);") << Qt::endl;
stream << QStringLiteral(" static QOpenGLVersionProfile versionProfile();") << Qt::endl << Qt::endl;
OpenGL: Add code generator for OpenGL enabler classes This patch provides a code generator that can be executed offline to generate a few classes for enhancing Qt's support for OpenGL. The generated code effectively provides all the benefits of GLEW in its multi-context form but for all platforms and even for ES2. The code generator takes as input the official Khronos gl.spec specification and gl.tm typemap files. These provide all of the information required to create the OpenGL Desktop related classes. The classes for ES2 are hand-crafted as no similar spec files have been published. The generated code supports all OpenGL extensions listed in the Khronos registry for both Desktop OpenGL and ES 2. There is a helper factory class generated which are used by QOpenGLContext::versionFunctions(). This allows code like the following to be written: QOpenGLFunctions_3_3_Core* m_funcs = 0; m_funcs = m_context->versionFunctions<QOpenGLFunctions_3_3_Core>(); if (!m_funcs) { qWarning() << "Could not obtain required OpenGL context version"; exit(1); } if (!m_funcs->initializeOpenGLFunctions()) { qWarning() << "Failed to resolve entry points"; exit(2); } // Get an extension object QOpenGLExtension_ARB_draw_buffers* ext = 0; if (m_context->hasExtension("GL_ARB_draw_buffers")) { ext = new QOpenGLExtension_ARB_draw_buffers(); ext->initializeOpenGLFunctions(m_context); } Such usage will allow much easier and rigorous use of features in modern OpenGL and extensions both in Qt itself and by users of Qt. Follow-up patches will import the generated files and then use these to reinstate OpenGL geometry shaders, add tessellation shaders, and other OpenGL constructs. Change-Id: Id0172e8aa1fd57eb4e6979a96d10fb5a34826426 Reviewed-by: Samuel Rødal <samuel.rodal@digia.com> Reviewed-by: James Turner <james.turner@kdab.com>
2012-08-08 15:43:48 +00:00
writeBackendVariableDeclarations(stream, backendsForFunctionCollection(functionSet));
stream << QStringLiteral("};") << Qt::endl << Qt::endl;
OpenGL: Add code generator for OpenGL enabler classes This patch provides a code generator that can be executed offline to generate a few classes for enhancing Qt's support for OpenGL. The generated code effectively provides all the benefits of GLEW in its multi-context form but for all platforms and even for ES2. The code generator takes as input the official Khronos gl.spec specification and gl.tm typemap files. These provide all of the information required to create the OpenGL Desktop related classes. The classes for ES2 are hand-crafted as no similar spec files have been published. The generated code supports all OpenGL extensions listed in the Khronos registry for both Desktop OpenGL and ES 2. There is a helper factory class generated which are used by QOpenGLContext::versionFunctions(). This allows code like the following to be written: QOpenGLFunctions_3_3_Core* m_funcs = 0; m_funcs = m_context->versionFunctions<QOpenGLFunctions_3_3_Core>(); if (!m_funcs) { qWarning() << "Could not obtain required OpenGL context version"; exit(1); } if (!m_funcs->initializeOpenGLFunctions()) { qWarning() << "Failed to resolve entry points"; exit(2); } // Get an extension object QOpenGLExtension_ARB_draw_buffers* ext = 0; if (m_context->hasExtension("GL_ARB_draw_buffers")) { ext = new QOpenGLExtension_ARB_draw_buffers(); ext->initializeOpenGLFunctions(m_context); } Such usage will allow much easier and rigorous use of features in modern OpenGL and extensions both in Qt itself and by users of Qt. Follow-up patches will import the generated files and then use these to reinstate OpenGL geometry shaders, add tessellation shaders, and other OpenGL constructs. Change-Id: Id0172e8aa1fd57eb4e6979a96d10fb5a34826426 Reviewed-by: Samuel Rødal <samuel.rodal@digia.com> Reviewed-by: James Turner <james.turner@kdab.com>
2012-08-08 15:43:48 +00:00
// Output the inline functions that forward OpenGL calls to the backends' entry points
writeClassInlineFunctions(stream, className, functionSet);
// Write the postamble
writePostamble(templateFileName, stream);
}
void CodeGenerator::writePublicClassImplementation(const QString &baseFileName,
const VersionProfile &versionProfile,
const QString& baseClass) const
{
const QString fileName = coreClassFileName(versionProfile, QStringLiteral("cpp"));
QFile file(fileName);
if (!file.open(QIODevice::WriteOnly | QIODevice::Text))
return;
QTextStream stream(&file);
// Write the preamble
const QString templateFileName = QString(QStringLiteral("%1__VERSION__.cpp"))
.arg(baseFileName);
QString profileSuffix;
if (versionProfile.hasProfiles())
profileSuffix = (versionProfile.profile == VersionProfile::CoreProfile ? QStringLiteral("_core") : QStringLiteral("_compatibility"));
const QString versionProfileString = QString(QStringLiteral("_%1_%2%3"))
.arg(versionProfile.version.major)
.arg(versionProfile.version.minor)
.arg(profileSuffix);
writePreamble(templateFileName, stream, versionProfileString);
const QString className = generateClassName(versionProfile, Public);
stream << QStringLiteral("/*!") << Qt::endl
<< QStringLiteral(" \\class ") << className << Qt::endl
<< QStringLiteral(" \\inmodule QtGui") << Qt::endl
<< QStringLiteral(" \\since 5.1") << Qt::endl
<< QStringLiteral(" \\wrapper") << Qt::endl
OpenGL: Add code generator for OpenGL enabler classes This patch provides a code generator that can be executed offline to generate a few classes for enhancing Qt's support for OpenGL. The generated code effectively provides all the benefits of GLEW in its multi-context form but for all platforms and even for ES2. The code generator takes as input the official Khronos gl.spec specification and gl.tm typemap files. These provide all of the information required to create the OpenGL Desktop related classes. The classes for ES2 are hand-crafted as no similar spec files have been published. The generated code supports all OpenGL extensions listed in the Khronos registry for both Desktop OpenGL and ES 2. There is a helper factory class generated which are used by QOpenGLContext::versionFunctions(). This allows code like the following to be written: QOpenGLFunctions_3_3_Core* m_funcs = 0; m_funcs = m_context->versionFunctions<QOpenGLFunctions_3_3_Core>(); if (!m_funcs) { qWarning() << "Could not obtain required OpenGL context version"; exit(1); } if (!m_funcs->initializeOpenGLFunctions()) { qWarning() << "Failed to resolve entry points"; exit(2); } // Get an extension object QOpenGLExtension_ARB_draw_buffers* ext = 0; if (m_context->hasExtension("GL_ARB_draw_buffers")) { ext = new QOpenGLExtension_ARB_draw_buffers(); ext->initializeOpenGLFunctions(m_context); } Such usage will allow much easier and rigorous use of features in modern OpenGL and extensions both in Qt itself and by users of Qt. Follow-up patches will import the generated files and then use these to reinstate OpenGL geometry shaders, add tessellation shaders, and other OpenGL constructs. Change-Id: Id0172e8aa1fd57eb4e6979a96d10fb5a34826426 Reviewed-by: Samuel Rødal <samuel.rodal@digia.com> Reviewed-by: James Turner <james.turner@kdab.com>
2012-08-08 15:43:48 +00:00
<< QStringLiteral(" \\brief The ") << className
<< QString(QStringLiteral(" class provides all functions for OpenGL %1.%2 "))
.arg(versionProfile.version.major)
.arg(versionProfile.version.minor);
if (!profileSuffix.isEmpty()) {
profileSuffix.remove(0, 1);
profileSuffix.append(QStringLiteral(" profile"));
} else {
profileSuffix = "specification";
}
stream << profileSuffix << QStringLiteral(".") << Qt::endl << Qt::endl
<< QStringLiteral(" This class is a wrapper for functions from ")
<< QString(QStringLiteral("OpenGL %1.%2 "))
.arg(versionProfile.version.major)
.arg(versionProfile.version.minor)
<< profileSuffix << QStringLiteral(".") << Qt::endl
<< QStringLiteral(" See reference pages on \\l {http://www.opengl.org/sdk/docs/}{opengl.org}") << Qt::endl
<< QStringLiteral(" for function documentation.") << Qt::endl << Qt::endl
<< QStringLiteral(" \\sa QAbstractOpenGLFunctions") << Qt::endl
<< QStringLiteral("*/") << Qt::endl << Qt::endl;
OpenGL: Add code generator for OpenGL enabler classes This patch provides a code generator that can be executed offline to generate a few classes for enhancing Qt's support for OpenGL. The generated code effectively provides all the benefits of GLEW in its multi-context form but for all platforms and even for ES2. The code generator takes as input the official Khronos gl.spec specification and gl.tm typemap files. These provide all of the information required to create the OpenGL Desktop related classes. The classes for ES2 are hand-crafted as no similar spec files have been published. The generated code supports all OpenGL extensions listed in the Khronos registry for both Desktop OpenGL and ES 2. There is a helper factory class generated which are used by QOpenGLContext::versionFunctions(). This allows code like the following to be written: QOpenGLFunctions_3_3_Core* m_funcs = 0; m_funcs = m_context->versionFunctions<QOpenGLFunctions_3_3_Core>(); if (!m_funcs) { qWarning() << "Could not obtain required OpenGL context version"; exit(1); } if (!m_funcs->initializeOpenGLFunctions()) { qWarning() << "Failed to resolve entry points"; exit(2); } // Get an extension object QOpenGLExtension_ARB_draw_buffers* ext = 0; if (m_context->hasExtension("GL_ARB_draw_buffers")) { ext = new QOpenGLExtension_ARB_draw_buffers(); ext->initializeOpenGLFunctions(m_context); } Such usage will allow much easier and rigorous use of features in modern OpenGL and extensions both in Qt itself and by users of Qt. Follow-up patches will import the generated files and then use these to reinstate OpenGL geometry shaders, add tessellation shaders, and other OpenGL constructs. Change-Id: Id0172e8aa1fd57eb4e6979a96d10fb5a34826426 Reviewed-by: Samuel Rødal <samuel.rodal@digia.com> Reviewed-by: James Turner <james.turner@kdab.com>
2012-08-08 15:43:48 +00:00
// Get the data we'll need for this class implementation
FunctionCollection functionSet = functionCollection(versionProfile);
QList<VersionProfile> backends = backendsForFunctionCollection(functionSet);
// Output default constructor
stream << className << QStringLiteral("::") << className << QStringLiteral("()") << Qt::endl;
OpenGL: Add code generator for OpenGL enabler classes This patch provides a code generator that can be executed offline to generate a few classes for enhancing Qt's support for OpenGL. The generated code effectively provides all the benefits of GLEW in its multi-context form but for all platforms and even for ES2. The code generator takes as input the official Khronos gl.spec specification and gl.tm typemap files. These provide all of the information required to create the OpenGL Desktop related classes. The classes for ES2 are hand-crafted as no similar spec files have been published. The generated code supports all OpenGL extensions listed in the Khronos registry for both Desktop OpenGL and ES 2. There is a helper factory class generated which are used by QOpenGLContext::versionFunctions(). This allows code like the following to be written: QOpenGLFunctions_3_3_Core* m_funcs = 0; m_funcs = m_context->versionFunctions<QOpenGLFunctions_3_3_Core>(); if (!m_funcs) { qWarning() << "Could not obtain required OpenGL context version"; exit(1); } if (!m_funcs->initializeOpenGLFunctions()) { qWarning() << "Failed to resolve entry points"; exit(2); } // Get an extension object QOpenGLExtension_ARB_draw_buffers* ext = 0; if (m_context->hasExtension("GL_ARB_draw_buffers")) { ext = new QOpenGLExtension_ARB_draw_buffers(); ext->initializeOpenGLFunctions(m_context); } Such usage will allow much easier and rigorous use of features in modern OpenGL and extensions both in Qt itself and by users of Qt. Follow-up patches will import the generated files and then use these to reinstate OpenGL geometry shaders, add tessellation shaders, and other OpenGL constructs. Change-Id: Id0172e8aa1fd57eb4e6979a96d10fb5a34826426 Reviewed-by: Samuel Rødal <samuel.rodal@digia.com> Reviewed-by: James Turner <james.turner@kdab.com>
2012-08-08 15:43:48 +00:00
stream << QStringLiteral(" : ") << baseClass << QStringLiteral("()");
Q_FOREACH (const VersionProfile &v, backends)
stream << Qt::endl << QString(QStringLiteral(" , %1(0)")).arg(backendVariableName(v));
stream << Qt::endl << QStringLiteral("{") << Qt::endl << QStringLiteral("}") << Qt::endl << Qt::endl;
OpenGL: Add code generator for OpenGL enabler classes This patch provides a code generator that can be executed offline to generate a few classes for enhancing Qt's support for OpenGL. The generated code effectively provides all the benefits of GLEW in its multi-context form but for all platforms and even for ES2. The code generator takes as input the official Khronos gl.spec specification and gl.tm typemap files. These provide all of the information required to create the OpenGL Desktop related classes. The classes for ES2 are hand-crafted as no similar spec files have been published. The generated code supports all OpenGL extensions listed in the Khronos registry for both Desktop OpenGL and ES 2. There is a helper factory class generated which are used by QOpenGLContext::versionFunctions(). This allows code like the following to be written: QOpenGLFunctions_3_3_Core* m_funcs = 0; m_funcs = m_context->versionFunctions<QOpenGLFunctions_3_3_Core>(); if (!m_funcs) { qWarning() << "Could not obtain required OpenGL context version"; exit(1); } if (!m_funcs->initializeOpenGLFunctions()) { qWarning() << "Failed to resolve entry points"; exit(2); } // Get an extension object QOpenGLExtension_ARB_draw_buffers* ext = 0; if (m_context->hasExtension("GL_ARB_draw_buffers")) { ext = new QOpenGLExtension_ARB_draw_buffers(); ext->initializeOpenGLFunctions(m_context); } Such usage will allow much easier and rigorous use of features in modern OpenGL and extensions both in Qt itself and by users of Qt. Follow-up patches will import the generated files and then use these to reinstate OpenGL geometry shaders, add tessellation shaders, and other OpenGL constructs. Change-Id: Id0172e8aa1fd57eb4e6979a96d10fb5a34826426 Reviewed-by: Samuel Rødal <samuel.rodal@digia.com> Reviewed-by: James Turner <james.turner@kdab.com>
2012-08-08 15:43:48 +00:00
// Output the destructor
stream << className << QStringLiteral("::~") << className << QStringLiteral("()") << Qt::endl;
stream << QStringLiteral("{") << Qt::endl;
OpenGL: Add code generator for OpenGL enabler classes This patch provides a code generator that can be executed offline to generate a few classes for enhancing Qt's support for OpenGL. The generated code effectively provides all the benefits of GLEW in its multi-context form but for all platforms and even for ES2. The code generator takes as input the official Khronos gl.spec specification and gl.tm typemap files. These provide all of the information required to create the OpenGL Desktop related classes. The classes for ES2 are hand-crafted as no similar spec files have been published. The generated code supports all OpenGL extensions listed in the Khronos registry for both Desktop OpenGL and ES 2. There is a helper factory class generated which are used by QOpenGLContext::versionFunctions(). This allows code like the following to be written: QOpenGLFunctions_3_3_Core* m_funcs = 0; m_funcs = m_context->versionFunctions<QOpenGLFunctions_3_3_Core>(); if (!m_funcs) { qWarning() << "Could not obtain required OpenGL context version"; exit(1); } if (!m_funcs->initializeOpenGLFunctions()) { qWarning() << "Failed to resolve entry points"; exit(2); } // Get an extension object QOpenGLExtension_ARB_draw_buffers* ext = 0; if (m_context->hasExtension("GL_ARB_draw_buffers")) { ext = new QOpenGLExtension_ARB_draw_buffers(); ext->initializeOpenGLFunctions(m_context); } Such usage will allow much easier and rigorous use of features in modern OpenGL and extensions both in Qt itself and by users of Qt. Follow-up patches will import the generated files and then use these to reinstate OpenGL geometry shaders, add tessellation shaders, and other OpenGL constructs. Change-Id: Id0172e8aa1fd57eb4e6979a96d10fb5a34826426 Reviewed-by: Samuel Rødal <samuel.rodal@digia.com> Reviewed-by: James Turner <james.turner@kdab.com>
2012-08-08 15:43:48 +00:00
Q_FOREACH (const VersionProfile &v, backends) {
const QString backendVar = backendVariableName(v);
const QString backendClass = backendClassName(v);
stream << QString(QStringLiteral(" if (%1 && !%1->refs.deref()) {")).arg(backendVar) << Qt::endl;
OpenGL: Add code generator for OpenGL enabler classes This patch provides a code generator that can be executed offline to generate a few classes for enhancing Qt's support for OpenGL. The generated code effectively provides all the benefits of GLEW in its multi-context form but for all platforms and even for ES2. The code generator takes as input the official Khronos gl.spec specification and gl.tm typemap files. These provide all of the information required to create the OpenGL Desktop related classes. The classes for ES2 are hand-crafted as no similar spec files have been published. The generated code supports all OpenGL extensions listed in the Khronos registry for both Desktop OpenGL and ES 2. There is a helper factory class generated which are used by QOpenGLContext::versionFunctions(). This allows code like the following to be written: QOpenGLFunctions_3_3_Core* m_funcs = 0; m_funcs = m_context->versionFunctions<QOpenGLFunctions_3_3_Core>(); if (!m_funcs) { qWarning() << "Could not obtain required OpenGL context version"; exit(1); } if (!m_funcs->initializeOpenGLFunctions()) { qWarning() << "Failed to resolve entry points"; exit(2); } // Get an extension object QOpenGLExtension_ARB_draw_buffers* ext = 0; if (m_context->hasExtension("GL_ARB_draw_buffers")) { ext = new QOpenGLExtension_ARB_draw_buffers(); ext->initializeOpenGLFunctions(m_context); } Such usage will allow much easier and rigorous use of features in modern OpenGL and extensions both in Qt itself and by users of Qt. Follow-up patches will import the generated files and then use these to reinstate OpenGL geometry shaders, add tessellation shaders, and other OpenGL constructs. Change-Id: Id0172e8aa1fd57eb4e6979a96d10fb5a34826426 Reviewed-by: Samuel Rødal <samuel.rodal@digia.com> Reviewed-by: James Turner <james.turner@kdab.com>
2012-08-08 15:43:48 +00:00
stream << QString(QStringLiteral(" QAbstractOpenGLFunctionsPrivate::removeFunctionsBackend(%1->context, %2::versionStatus());"))
.arg(backendVar)
.arg(backendClass) << Qt::endl;
stream << QString(QStringLiteral(" delete %1;")).arg(backendVar) << Qt::endl;
stream << QStringLiteral(" }") << Qt::endl;
OpenGL: Add code generator for OpenGL enabler classes This patch provides a code generator that can be executed offline to generate a few classes for enhancing Qt's support for OpenGL. The generated code effectively provides all the benefits of GLEW in its multi-context form but for all platforms and even for ES2. The code generator takes as input the official Khronos gl.spec specification and gl.tm typemap files. These provide all of the information required to create the OpenGL Desktop related classes. The classes for ES2 are hand-crafted as no similar spec files have been published. The generated code supports all OpenGL extensions listed in the Khronos registry for both Desktop OpenGL and ES 2. There is a helper factory class generated which are used by QOpenGLContext::versionFunctions(). This allows code like the following to be written: QOpenGLFunctions_3_3_Core* m_funcs = 0; m_funcs = m_context->versionFunctions<QOpenGLFunctions_3_3_Core>(); if (!m_funcs) { qWarning() << "Could not obtain required OpenGL context version"; exit(1); } if (!m_funcs->initializeOpenGLFunctions()) { qWarning() << "Failed to resolve entry points"; exit(2); } // Get an extension object QOpenGLExtension_ARB_draw_buffers* ext = 0; if (m_context->hasExtension("GL_ARB_draw_buffers")) { ext = new QOpenGLExtension_ARB_draw_buffers(); ext->initializeOpenGLFunctions(m_context); } Such usage will allow much easier and rigorous use of features in modern OpenGL and extensions both in Qt itself and by users of Qt. Follow-up patches will import the generated files and then use these to reinstate OpenGL geometry shaders, add tessellation shaders, and other OpenGL constructs. Change-Id: Id0172e8aa1fd57eb4e6979a96d10fb5a34826426 Reviewed-by: Samuel Rødal <samuel.rodal@digia.com> Reviewed-by: James Turner <james.turner@kdab.com>
2012-08-08 15:43:48 +00:00
}
stream << QStringLiteral("}") << Qt::endl << Qt::endl;
OpenGL: Add code generator for OpenGL enabler classes This patch provides a code generator that can be executed offline to generate a few classes for enhancing Qt's support for OpenGL. The generated code effectively provides all the benefits of GLEW in its multi-context form but for all platforms and even for ES2. The code generator takes as input the official Khronos gl.spec specification and gl.tm typemap files. These provide all of the information required to create the OpenGL Desktop related classes. The classes for ES2 are hand-crafted as no similar spec files have been published. The generated code supports all OpenGL extensions listed in the Khronos registry for both Desktop OpenGL and ES 2. There is a helper factory class generated which are used by QOpenGLContext::versionFunctions(). This allows code like the following to be written: QOpenGLFunctions_3_3_Core* m_funcs = 0; m_funcs = m_context->versionFunctions<QOpenGLFunctions_3_3_Core>(); if (!m_funcs) { qWarning() << "Could not obtain required OpenGL context version"; exit(1); } if (!m_funcs->initializeOpenGLFunctions()) { qWarning() << "Failed to resolve entry points"; exit(2); } // Get an extension object QOpenGLExtension_ARB_draw_buffers* ext = 0; if (m_context->hasExtension("GL_ARB_draw_buffers")) { ext = new QOpenGLExtension_ARB_draw_buffers(); ext->initializeOpenGLFunctions(m_context); } Such usage will allow much easier and rigorous use of features in modern OpenGL and extensions both in Qt itself and by users of Qt. Follow-up patches will import the generated files and then use these to reinstate OpenGL geometry shaders, add tessellation shaders, and other OpenGL constructs. Change-Id: Id0172e8aa1fd57eb4e6979a96d10fb5a34826426 Reviewed-by: Samuel Rødal <samuel.rodal@digia.com> Reviewed-by: James Turner <james.turner@kdab.com>
2012-08-08 15:43:48 +00:00
// Output the initialize function that creates the backend objects
stream << QString(QStringLiteral("bool %1::initializeOpenGLFunctions()")).arg(className) << Qt::endl;
stream << QStringLiteral("{") << Qt::endl;
stream << QStringLiteral(" if ( isInitialized() )") << Qt::endl;
stream << QStringLiteral(" return true;") << Qt::endl << Qt::endl;
stream << QStringLiteral(" QOpenGLContext* context = QOpenGLContext::currentContext();") << Qt::endl << Qt::endl;
stream << QStringLiteral(" // If owned by a context object make sure it is current.") << Qt::endl;
stream << QStringLiteral(" // Also check that current context is capable of resolving all needed functions") << Qt::endl;
stream << QStringLiteral(" if (((owningContext() && owningContext() == context) || !owningContext())") << Qt::endl;
stream << QString(QStringLiteral(" && %1::isContextCompatible(context))")).arg(className) << Qt::endl;
stream << QStringLiteral(" {") << Qt::endl;
stream << QStringLiteral(" // Associate with private implementation, creating if necessary") << Qt::endl;
stream << QStringLiteral(" // Function pointers in the backends are resolved at creation time") << Qt::endl;
stream << QStringLiteral(" QOpenGLVersionFunctionsBackend* d = 0;") << Qt::endl;
OpenGL: Add code generator for OpenGL enabler classes This patch provides a code generator that can be executed offline to generate a few classes for enhancing Qt's support for OpenGL. The generated code effectively provides all the benefits of GLEW in its multi-context form but for all platforms and even for ES2. The code generator takes as input the official Khronos gl.spec specification and gl.tm typemap files. These provide all of the information required to create the OpenGL Desktop related classes. The classes for ES2 are hand-crafted as no similar spec files have been published. The generated code supports all OpenGL extensions listed in the Khronos registry for both Desktop OpenGL and ES 2. There is a helper factory class generated which are used by QOpenGLContext::versionFunctions(). This allows code like the following to be written: QOpenGLFunctions_3_3_Core* m_funcs = 0; m_funcs = m_context->versionFunctions<QOpenGLFunctions_3_3_Core>(); if (!m_funcs) { qWarning() << "Could not obtain required OpenGL context version"; exit(1); } if (!m_funcs->initializeOpenGLFunctions()) { qWarning() << "Failed to resolve entry points"; exit(2); } // Get an extension object QOpenGLExtension_ARB_draw_buffers* ext = 0; if (m_context->hasExtension("GL_ARB_draw_buffers")) { ext = new QOpenGLExtension_ARB_draw_buffers(); ext->initializeOpenGLFunctions(m_context); } Such usage will allow much easier and rigorous use of features in modern OpenGL and extensions both in Qt itself and by users of Qt. Follow-up patches will import the generated files and then use these to reinstate OpenGL geometry shaders, add tessellation shaders, and other OpenGL constructs. Change-Id: Id0172e8aa1fd57eb4e6979a96d10fb5a34826426 Reviewed-by: Samuel Rødal <samuel.rodal@digia.com> Reviewed-by: James Turner <james.turner@kdab.com>
2012-08-08 15:43:48 +00:00
Q_FOREACH (const VersionProfile &v, backends) {
const QString backendClass = backendClassName(v);
const QString backendVar = backendVariableName(v);
stream << QString(QStringLiteral(" d = QAbstractOpenGLFunctionsPrivate::functionsBackend(context, %1::versionStatus());"))
.arg(backendClass) << Qt::endl;
stream << QStringLiteral(" if (!d) {") << Qt::endl;
stream << QString(QStringLiteral(" d = new %1(context);")).arg(backendClass) << Qt::endl;
OpenGL: Add code generator for OpenGL enabler classes This patch provides a code generator that can be executed offline to generate a few classes for enhancing Qt's support for OpenGL. The generated code effectively provides all the benefits of GLEW in its multi-context form but for all platforms and even for ES2. The code generator takes as input the official Khronos gl.spec specification and gl.tm typemap files. These provide all of the information required to create the OpenGL Desktop related classes. The classes for ES2 are hand-crafted as no similar spec files have been published. The generated code supports all OpenGL extensions listed in the Khronos registry for both Desktop OpenGL and ES 2. There is a helper factory class generated which are used by QOpenGLContext::versionFunctions(). This allows code like the following to be written: QOpenGLFunctions_3_3_Core* m_funcs = 0; m_funcs = m_context->versionFunctions<QOpenGLFunctions_3_3_Core>(); if (!m_funcs) { qWarning() << "Could not obtain required OpenGL context version"; exit(1); } if (!m_funcs->initializeOpenGLFunctions()) { qWarning() << "Failed to resolve entry points"; exit(2); } // Get an extension object QOpenGLExtension_ARB_draw_buffers* ext = 0; if (m_context->hasExtension("GL_ARB_draw_buffers")) { ext = new QOpenGLExtension_ARB_draw_buffers(); ext->initializeOpenGLFunctions(m_context); } Such usage will allow much easier and rigorous use of features in modern OpenGL and extensions both in Qt itself and by users of Qt. Follow-up patches will import the generated files and then use these to reinstate OpenGL geometry shaders, add tessellation shaders, and other OpenGL constructs. Change-Id: Id0172e8aa1fd57eb4e6979a96d10fb5a34826426 Reviewed-by: Samuel Rødal <samuel.rodal@digia.com> Reviewed-by: James Turner <james.turner@kdab.com>
2012-08-08 15:43:48 +00:00
stream << QString(QStringLiteral(" QAbstractOpenGLFunctionsPrivate::insertFunctionsBackend(context, %1::versionStatus(), d);"))
.arg(backendClass) << Qt::endl;
stream << QStringLiteral(" }") << Qt::endl;
stream << QString(QStringLiteral(" %1 = static_cast<%2*>(d);")).arg(backendVar).arg(backendClass) << Qt::endl;
stream << QStringLiteral(" d->refs.ref();") << Qt::endl << Qt::endl;
OpenGL: Add code generator for OpenGL enabler classes This patch provides a code generator that can be executed offline to generate a few classes for enhancing Qt's support for OpenGL. The generated code effectively provides all the benefits of GLEW in its multi-context form but for all platforms and even for ES2. The code generator takes as input the official Khronos gl.spec specification and gl.tm typemap files. These provide all of the information required to create the OpenGL Desktop related classes. The classes for ES2 are hand-crafted as no similar spec files have been published. The generated code supports all OpenGL extensions listed in the Khronos registry for both Desktop OpenGL and ES 2. There is a helper factory class generated which are used by QOpenGLContext::versionFunctions(). This allows code like the following to be written: QOpenGLFunctions_3_3_Core* m_funcs = 0; m_funcs = m_context->versionFunctions<QOpenGLFunctions_3_3_Core>(); if (!m_funcs) { qWarning() << "Could not obtain required OpenGL context version"; exit(1); } if (!m_funcs->initializeOpenGLFunctions()) { qWarning() << "Failed to resolve entry points"; exit(2); } // Get an extension object QOpenGLExtension_ARB_draw_buffers* ext = 0; if (m_context->hasExtension("GL_ARB_draw_buffers")) { ext = new QOpenGLExtension_ARB_draw_buffers(); ext->initializeOpenGLFunctions(m_context); } Such usage will allow much easier and rigorous use of features in modern OpenGL and extensions both in Qt itself and by users of Qt. Follow-up patches will import the generated files and then use these to reinstate OpenGL geometry shaders, add tessellation shaders, and other OpenGL constructs. Change-Id: Id0172e8aa1fd57eb4e6979a96d10fb5a34826426 Reviewed-by: Samuel Rødal <samuel.rodal@digia.com> Reviewed-by: James Turner <james.turner@kdab.com>
2012-08-08 15:43:48 +00:00
}
stream << QStringLiteral(" QAbstractOpenGLFunctions::initializeOpenGLFunctions();") << Qt::endl;
stream << QStringLiteral(" }") << Qt::endl;
OpenGL: Add code generator for OpenGL enabler classes This patch provides a code generator that can be executed offline to generate a few classes for enhancing Qt's support for OpenGL. The generated code effectively provides all the benefits of GLEW in its multi-context form but for all platforms and even for ES2. The code generator takes as input the official Khronos gl.spec specification and gl.tm typemap files. These provide all of the information required to create the OpenGL Desktop related classes. The classes for ES2 are hand-crafted as no similar spec files have been published. The generated code supports all OpenGL extensions listed in the Khronos registry for both Desktop OpenGL and ES 2. There is a helper factory class generated which are used by QOpenGLContext::versionFunctions(). This allows code like the following to be written: QOpenGLFunctions_3_3_Core* m_funcs = 0; m_funcs = m_context->versionFunctions<QOpenGLFunctions_3_3_Core>(); if (!m_funcs) { qWarning() << "Could not obtain required OpenGL context version"; exit(1); } if (!m_funcs->initializeOpenGLFunctions()) { qWarning() << "Failed to resolve entry points"; exit(2); } // Get an extension object QOpenGLExtension_ARB_draw_buffers* ext = 0; if (m_context->hasExtension("GL_ARB_draw_buffers")) { ext = new QOpenGLExtension_ARB_draw_buffers(); ext->initializeOpenGLFunctions(m_context); } Such usage will allow much easier and rigorous use of features in modern OpenGL and extensions both in Qt itself and by users of Qt. Follow-up patches will import the generated files and then use these to reinstate OpenGL geometry shaders, add tessellation shaders, and other OpenGL constructs. Change-Id: Id0172e8aa1fd57eb4e6979a96d10fb5a34826426 Reviewed-by: Samuel Rødal <samuel.rodal@digia.com> Reviewed-by: James Turner <james.turner@kdab.com>
2012-08-08 15:43:48 +00:00
stream << QStringLiteral(" return isInitialized();") << Qt::endl;
stream << QStringLiteral("}") << Qt::endl << Qt::endl;
OpenGL: Add code generator for OpenGL enabler classes This patch provides a code generator that can be executed offline to generate a few classes for enhancing Qt's support for OpenGL. The generated code effectively provides all the benefits of GLEW in its multi-context form but for all platforms and even for ES2. The code generator takes as input the official Khronos gl.spec specification and gl.tm typemap files. These provide all of the information required to create the OpenGL Desktop related classes. The classes for ES2 are hand-crafted as no similar spec files have been published. The generated code supports all OpenGL extensions listed in the Khronos registry for both Desktop OpenGL and ES 2. There is a helper factory class generated which are used by QOpenGLContext::versionFunctions(). This allows code like the following to be written: QOpenGLFunctions_3_3_Core* m_funcs = 0; m_funcs = m_context->versionFunctions<QOpenGLFunctions_3_3_Core>(); if (!m_funcs) { qWarning() << "Could not obtain required OpenGL context version"; exit(1); } if (!m_funcs->initializeOpenGLFunctions()) { qWarning() << "Failed to resolve entry points"; exit(2); } // Get an extension object QOpenGLExtension_ARB_draw_buffers* ext = 0; if (m_context->hasExtension("GL_ARB_draw_buffers")) { ext = new QOpenGLExtension_ARB_draw_buffers(); ext->initializeOpenGLFunctions(m_context); } Such usage will allow much easier and rigorous use of features in modern OpenGL and extensions both in Qt itself and by users of Qt. Follow-up patches will import the generated files and then use these to reinstate OpenGL geometry shaders, add tessellation shaders, and other OpenGL constructs. Change-Id: Id0172e8aa1fd57eb4e6979a96d10fb5a34826426 Reviewed-by: Samuel Rødal <samuel.rodal@digia.com> Reviewed-by: James Turner <james.turner@kdab.com>
2012-08-08 15:43:48 +00:00
// Output the context compatibility check function
stream << QString(QStringLiteral("bool %1::isContextCompatible(QOpenGLContext *context)")).arg(className) << Qt::endl;
stream << QStringLiteral("{") << Qt::endl;
stream << QStringLiteral(" Q_ASSERT(context);") << Qt::endl;
stream << QStringLiteral(" QSurfaceFormat f = context->format();") << Qt::endl;
stream << QStringLiteral(" const QPair<int, int> v = qMakePair(f.majorVersion(), f.minorVersion());") << Qt::endl;
OpenGL: Add code generator for OpenGL enabler classes This patch provides a code generator that can be executed offline to generate a few classes for enhancing Qt's support for OpenGL. The generated code effectively provides all the benefits of GLEW in its multi-context form but for all platforms and even for ES2. The code generator takes as input the official Khronos gl.spec specification and gl.tm typemap files. These provide all of the information required to create the OpenGL Desktop related classes. The classes for ES2 are hand-crafted as no similar spec files have been published. The generated code supports all OpenGL extensions listed in the Khronos registry for both Desktop OpenGL and ES 2. There is a helper factory class generated which are used by QOpenGLContext::versionFunctions(). This allows code like the following to be written: QOpenGLFunctions_3_3_Core* m_funcs = 0; m_funcs = m_context->versionFunctions<QOpenGLFunctions_3_3_Core>(); if (!m_funcs) { qWarning() << "Could not obtain required OpenGL context version"; exit(1); } if (!m_funcs->initializeOpenGLFunctions()) { qWarning() << "Failed to resolve entry points"; exit(2); } // Get an extension object QOpenGLExtension_ARB_draw_buffers* ext = 0; if (m_context->hasExtension("GL_ARB_draw_buffers")) { ext = new QOpenGLExtension_ARB_draw_buffers(); ext->initializeOpenGLFunctions(m_context); } Such usage will allow much easier and rigorous use of features in modern OpenGL and extensions both in Qt itself and by users of Qt. Follow-up patches will import the generated files and then use these to reinstate OpenGL geometry shaders, add tessellation shaders, and other OpenGL constructs. Change-Id: Id0172e8aa1fd57eb4e6979a96d10fb5a34826426 Reviewed-by: Samuel Rødal <samuel.rodal@digia.com> Reviewed-by: James Turner <james.turner@kdab.com>
2012-08-08 15:43:48 +00:00
stream << QString(QStringLiteral(" if (v < qMakePair(%1, %2))"))
.arg(versionProfile.version.major)
.arg(versionProfile.version.minor) << Qt::endl;
stream << QStringLiteral(" return false;") << Qt::endl << Qt::endl;
OpenGL: Add code generator for OpenGL enabler classes This patch provides a code generator that can be executed offline to generate a few classes for enhancing Qt's support for OpenGL. The generated code effectively provides all the benefits of GLEW in its multi-context form but for all platforms and even for ES2. The code generator takes as input the official Khronos gl.spec specification and gl.tm typemap files. These provide all of the information required to create the OpenGL Desktop related classes. The classes for ES2 are hand-crafted as no similar spec files have been published. The generated code supports all OpenGL extensions listed in the Khronos registry for both Desktop OpenGL and ES 2. There is a helper factory class generated which are used by QOpenGLContext::versionFunctions(). This allows code like the following to be written: QOpenGLFunctions_3_3_Core* m_funcs = 0; m_funcs = m_context->versionFunctions<QOpenGLFunctions_3_3_Core>(); if (!m_funcs) { qWarning() << "Could not obtain required OpenGL context version"; exit(1); } if (!m_funcs->initializeOpenGLFunctions()) { qWarning() << "Failed to resolve entry points"; exit(2); } // Get an extension object QOpenGLExtension_ARB_draw_buffers* ext = 0; if (m_context->hasExtension("GL_ARB_draw_buffers")) { ext = new QOpenGLExtension_ARB_draw_buffers(); ext->initializeOpenGLFunctions(m_context); } Such usage will allow much easier and rigorous use of features in modern OpenGL and extensions both in Qt itself and by users of Qt. Follow-up patches will import the generated files and then use these to reinstate OpenGL geometry shaders, add tessellation shaders, and other OpenGL constructs. Change-Id: Id0172e8aa1fd57eb4e6979a96d10fb5a34826426 Reviewed-by: Samuel Rødal <samuel.rodal@digia.com> Reviewed-by: James Turner <james.turner@kdab.com>
2012-08-08 15:43:48 +00:00
// If generating a legacy or compatibility profile class we need to ensure that
// the context does not expose only core functions
if (versionProfile.profile != VersionProfile::CoreProfile) {
stream << QStringLiteral(" if (f.profile() == QSurfaceFormat::CoreProfile)") << Qt::endl;
stream << QStringLiteral(" return false;") << Qt::endl << Qt::endl;
OpenGL: Add code generator for OpenGL enabler classes This patch provides a code generator that can be executed offline to generate a few classes for enhancing Qt's support for OpenGL. The generated code effectively provides all the benefits of GLEW in its multi-context form but for all platforms and even for ES2. The code generator takes as input the official Khronos gl.spec specification and gl.tm typemap files. These provide all of the information required to create the OpenGL Desktop related classes. The classes for ES2 are hand-crafted as no similar spec files have been published. The generated code supports all OpenGL extensions listed in the Khronos registry for both Desktop OpenGL and ES 2. There is a helper factory class generated which are used by QOpenGLContext::versionFunctions(). This allows code like the following to be written: QOpenGLFunctions_3_3_Core* m_funcs = 0; m_funcs = m_context->versionFunctions<QOpenGLFunctions_3_3_Core>(); if (!m_funcs) { qWarning() << "Could not obtain required OpenGL context version"; exit(1); } if (!m_funcs->initializeOpenGLFunctions()) { qWarning() << "Failed to resolve entry points"; exit(2); } // Get an extension object QOpenGLExtension_ARB_draw_buffers* ext = 0; if (m_context->hasExtension("GL_ARB_draw_buffers")) { ext = new QOpenGLExtension_ARB_draw_buffers(); ext->initializeOpenGLFunctions(m_context); } Such usage will allow much easier and rigorous use of features in modern OpenGL and extensions both in Qt itself and by users of Qt. Follow-up patches will import the generated files and then use these to reinstate OpenGL geometry shaders, add tessellation shaders, and other OpenGL constructs. Change-Id: Id0172e8aa1fd57eb4e6979a96d10fb5a34826426 Reviewed-by: Samuel Rødal <samuel.rodal@digia.com> Reviewed-by: James Turner <james.turner@kdab.com>
2012-08-08 15:43:48 +00:00
}
stream << QStringLiteral(" return true;") << Qt::endl;
stream << QStringLiteral("}") << Qt::endl << Qt::endl;
OpenGL: Add code generator for OpenGL enabler classes This patch provides a code generator that can be executed offline to generate a few classes for enhancing Qt's support for OpenGL. The generated code effectively provides all the benefits of GLEW in its multi-context form but for all platforms and even for ES2. The code generator takes as input the official Khronos gl.spec specification and gl.tm typemap files. These provide all of the information required to create the OpenGL Desktop related classes. The classes for ES2 are hand-crafted as no similar spec files have been published. The generated code supports all OpenGL extensions listed in the Khronos registry for both Desktop OpenGL and ES 2. There is a helper factory class generated which are used by QOpenGLContext::versionFunctions(). This allows code like the following to be written: QOpenGLFunctions_3_3_Core* m_funcs = 0; m_funcs = m_context->versionFunctions<QOpenGLFunctions_3_3_Core>(); if (!m_funcs) { qWarning() << "Could not obtain required OpenGL context version"; exit(1); } if (!m_funcs->initializeOpenGLFunctions()) { qWarning() << "Failed to resolve entry points"; exit(2); } // Get an extension object QOpenGLExtension_ARB_draw_buffers* ext = 0; if (m_context->hasExtension("GL_ARB_draw_buffers")) { ext = new QOpenGLExtension_ARB_draw_buffers(); ext->initializeOpenGLFunctions(m_context); } Such usage will allow much easier and rigorous use of features in modern OpenGL and extensions both in Qt itself and by users of Qt. Follow-up patches will import the generated files and then use these to reinstate OpenGL geometry shaders, add tessellation shaders, and other OpenGL constructs. Change-Id: Id0172e8aa1fd57eb4e6979a96d10fb5a34826426 Reviewed-by: Samuel Rødal <samuel.rodal@digia.com> Reviewed-by: James Turner <james.turner@kdab.com>
2012-08-08 15:43:48 +00:00
// Output static function used as helper in template versionFunctions() function
// in QOpenGLContext
stream << QString(QStringLiteral("QOpenGLVersionProfile %1::versionProfile()")).arg(className) << Qt::endl;
stream << QStringLiteral("{") << Qt::endl;
stream << QStringLiteral(" QOpenGLVersionProfile v;") << Qt::endl;
OpenGL: Add code generator for OpenGL enabler classes This patch provides a code generator that can be executed offline to generate a few classes for enhancing Qt's support for OpenGL. The generated code effectively provides all the benefits of GLEW in its multi-context form but for all platforms and even for ES2. The code generator takes as input the official Khronos gl.spec specification and gl.tm typemap files. These provide all of the information required to create the OpenGL Desktop related classes. The classes for ES2 are hand-crafted as no similar spec files have been published. The generated code supports all OpenGL extensions listed in the Khronos registry for both Desktop OpenGL and ES 2. There is a helper factory class generated which are used by QOpenGLContext::versionFunctions(). This allows code like the following to be written: QOpenGLFunctions_3_3_Core* m_funcs = 0; m_funcs = m_context->versionFunctions<QOpenGLFunctions_3_3_Core>(); if (!m_funcs) { qWarning() << "Could not obtain required OpenGL context version"; exit(1); } if (!m_funcs->initializeOpenGLFunctions()) { qWarning() << "Failed to resolve entry points"; exit(2); } // Get an extension object QOpenGLExtension_ARB_draw_buffers* ext = 0; if (m_context->hasExtension("GL_ARB_draw_buffers")) { ext = new QOpenGLExtension_ARB_draw_buffers(); ext->initializeOpenGLFunctions(m_context); } Such usage will allow much easier and rigorous use of features in modern OpenGL and extensions both in Qt itself and by users of Qt. Follow-up patches will import the generated files and then use these to reinstate OpenGL geometry shaders, add tessellation shaders, and other OpenGL constructs. Change-Id: Id0172e8aa1fd57eb4e6979a96d10fb5a34826426 Reviewed-by: Samuel Rødal <samuel.rodal@digia.com> Reviewed-by: James Turner <james.turner@kdab.com>
2012-08-08 15:43:48 +00:00
stream << QString(QStringLiteral(" v.setVersion(%1, %2);"))
.arg(versionProfile.version.major)
.arg(versionProfile.version.minor) << Qt::endl;
OpenGL: Add code generator for OpenGL enabler classes This patch provides a code generator that can be executed offline to generate a few classes for enhancing Qt's support for OpenGL. The generated code effectively provides all the benefits of GLEW in its multi-context form but for all platforms and even for ES2. The code generator takes as input the official Khronos gl.spec specification and gl.tm typemap files. These provide all of the information required to create the OpenGL Desktop related classes. The classes for ES2 are hand-crafted as no similar spec files have been published. The generated code supports all OpenGL extensions listed in the Khronos registry for both Desktop OpenGL and ES 2. There is a helper factory class generated which are used by QOpenGLContext::versionFunctions(). This allows code like the following to be written: QOpenGLFunctions_3_3_Core* m_funcs = 0; m_funcs = m_context->versionFunctions<QOpenGLFunctions_3_3_Core>(); if (!m_funcs) { qWarning() << "Could not obtain required OpenGL context version"; exit(1); } if (!m_funcs->initializeOpenGLFunctions()) { qWarning() << "Failed to resolve entry points"; exit(2); } // Get an extension object QOpenGLExtension_ARB_draw_buffers* ext = 0; if (m_context->hasExtension("GL_ARB_draw_buffers")) { ext = new QOpenGLExtension_ARB_draw_buffers(); ext->initializeOpenGLFunctions(m_context); } Such usage will allow much easier and rigorous use of features in modern OpenGL and extensions both in Qt itself and by users of Qt. Follow-up patches will import the generated files and then use these to reinstate OpenGL geometry shaders, add tessellation shaders, and other OpenGL constructs. Change-Id: Id0172e8aa1fd57eb4e6979a96d10fb5a34826426 Reviewed-by: Samuel Rødal <samuel.rodal@digia.com> Reviewed-by: James Turner <james.turner@kdab.com>
2012-08-08 15:43:48 +00:00
if (versionProfile.hasProfiles()) {
const QString profileName = versionProfile.profile == VersionProfile::CoreProfile
? QStringLiteral("QSurfaceFormat::CoreProfile")
: QStringLiteral("QSurfaceFormat::CompatibilityProfile");
stream << QString(QStringLiteral(" v.setProfile(%1);")).arg(profileName) << Qt::endl;
OpenGL: Add code generator for OpenGL enabler classes This patch provides a code generator that can be executed offline to generate a few classes for enhancing Qt's support for OpenGL. The generated code effectively provides all the benefits of GLEW in its multi-context form but for all platforms and even for ES2. The code generator takes as input the official Khronos gl.spec specification and gl.tm typemap files. These provide all of the information required to create the OpenGL Desktop related classes. The classes for ES2 are hand-crafted as no similar spec files have been published. The generated code supports all OpenGL extensions listed in the Khronos registry for both Desktop OpenGL and ES 2. There is a helper factory class generated which are used by QOpenGLContext::versionFunctions(). This allows code like the following to be written: QOpenGLFunctions_3_3_Core* m_funcs = 0; m_funcs = m_context->versionFunctions<QOpenGLFunctions_3_3_Core>(); if (!m_funcs) { qWarning() << "Could not obtain required OpenGL context version"; exit(1); } if (!m_funcs->initializeOpenGLFunctions()) { qWarning() << "Failed to resolve entry points"; exit(2); } // Get an extension object QOpenGLExtension_ARB_draw_buffers* ext = 0; if (m_context->hasExtension("GL_ARB_draw_buffers")) { ext = new QOpenGLExtension_ARB_draw_buffers(); ext->initializeOpenGLFunctions(m_context); } Such usage will allow much easier and rigorous use of features in modern OpenGL and extensions both in Qt itself and by users of Qt. Follow-up patches will import the generated files and then use these to reinstate OpenGL geometry shaders, add tessellation shaders, and other OpenGL constructs. Change-Id: Id0172e8aa1fd57eb4e6979a96d10fb5a34826426 Reviewed-by: Samuel Rødal <samuel.rodal@digia.com> Reviewed-by: James Turner <james.turner@kdab.com>
2012-08-08 15:43:48 +00:00
}
stream << QStringLiteral(" return v;") << Qt::endl;
stream << QStringLiteral("}") << Qt::endl;
OpenGL: Add code generator for OpenGL enabler classes This patch provides a code generator that can be executed offline to generate a few classes for enhancing Qt's support for OpenGL. The generated code effectively provides all the benefits of GLEW in its multi-context form but for all platforms and even for ES2. The code generator takes as input the official Khronos gl.spec specification and gl.tm typemap files. These provide all of the information required to create the OpenGL Desktop related classes. The classes for ES2 are hand-crafted as no similar spec files have been published. The generated code supports all OpenGL extensions listed in the Khronos registry for both Desktop OpenGL and ES 2. There is a helper factory class generated which are used by QOpenGLContext::versionFunctions(). This allows code like the following to be written: QOpenGLFunctions_3_3_Core* m_funcs = 0; m_funcs = m_context->versionFunctions<QOpenGLFunctions_3_3_Core>(); if (!m_funcs) { qWarning() << "Could not obtain required OpenGL context version"; exit(1); } if (!m_funcs->initializeOpenGLFunctions()) { qWarning() << "Failed to resolve entry points"; exit(2); } // Get an extension object QOpenGLExtension_ARB_draw_buffers* ext = 0; if (m_context->hasExtension("GL_ARB_draw_buffers")) { ext = new QOpenGLExtension_ARB_draw_buffers(); ext->initializeOpenGLFunctions(m_context); } Such usage will allow much easier and rigorous use of features in modern OpenGL and extensions both in Qt itself and by users of Qt. Follow-up patches will import the generated files and then use these to reinstate OpenGL geometry shaders, add tessellation shaders, and other OpenGL constructs. Change-Id: Id0172e8aa1fd57eb4e6979a96d10fb5a34826426 Reviewed-by: Samuel Rødal <samuel.rodal@digia.com> Reviewed-by: James Turner <james.turner@kdab.com>
2012-08-08 15:43:48 +00:00
// Write the postamble
writePostamble(templateFileName, stream);
}
void CodeGenerator::writeClassFunctionDeclarations(QTextStream &stream,
const FunctionCollection &functionSet,
ClassVisibility visibility) const
{
Q_FOREACH (const VersionProfile &version, functionSet.keys()) {
// Add a comment to the header
stream << QString(QStringLiteral(" // OpenGL %1.%2 %3 functions"))
.arg(version.version.major)
.arg(version.version.minor)
.arg((version.profile == VersionProfile::CoreProfile) ? QStringLiteral("core") : QStringLiteral("deprecated"))
<< Qt::endl;
OpenGL: Add code generator for OpenGL enabler classes This patch provides a code generator that can be executed offline to generate a few classes for enhancing Qt's support for OpenGL. The generated code effectively provides all the benefits of GLEW in its multi-context form but for all platforms and even for ES2. The code generator takes as input the official Khronos gl.spec specification and gl.tm typemap files. These provide all of the information required to create the OpenGL Desktop related classes. The classes for ES2 are hand-crafted as no similar spec files have been published. The generated code supports all OpenGL extensions listed in the Khronos registry for both Desktop OpenGL and ES 2. There is a helper factory class generated which are used by QOpenGLContext::versionFunctions(). This allows code like the following to be written: QOpenGLFunctions_3_3_Core* m_funcs = 0; m_funcs = m_context->versionFunctions<QOpenGLFunctions_3_3_Core>(); if (!m_funcs) { qWarning() << "Could not obtain required OpenGL context version"; exit(1); } if (!m_funcs->initializeOpenGLFunctions()) { qWarning() << "Failed to resolve entry points"; exit(2); } // Get an extension object QOpenGLExtension_ARB_draw_buffers* ext = 0; if (m_context->hasExtension("GL_ARB_draw_buffers")) { ext = new QOpenGLExtension_ARB_draw_buffers(); ext->initializeOpenGLFunctions(m_context); } Such usage will allow much easier and rigorous use of features in modern OpenGL and extensions both in Qt itself and by users of Qt. Follow-up patches will import the generated files and then use these to reinstate OpenGL geometry shaders, add tessellation shaders, and other OpenGL constructs. Change-Id: Id0172e8aa1fd57eb4e6979a96d10fb5a34826426 Reviewed-by: Samuel Rødal <samuel.rodal@digia.com> Reviewed-by: James Turner <james.turner@kdab.com>
2012-08-08 15:43:48 +00:00
// Output function declarations
FunctionList functions = functionSet.value(version);
Q_FOREACH (const Function &f, functions)
writeFunctionDeclaration(stream, f, visibility);
stream << Qt::endl;
OpenGL: Add code generator for OpenGL enabler classes This patch provides a code generator that can be executed offline to generate a few classes for enhancing Qt's support for OpenGL. The generated code effectively provides all the benefits of GLEW in its multi-context form but for all platforms and even for ES2. The code generator takes as input the official Khronos gl.spec specification and gl.tm typemap files. These provide all of the information required to create the OpenGL Desktop related classes. The classes for ES2 are hand-crafted as no similar spec files have been published. The generated code supports all OpenGL extensions listed in the Khronos registry for both Desktop OpenGL and ES 2. There is a helper factory class generated which are used by QOpenGLContext::versionFunctions(). This allows code like the following to be written: QOpenGLFunctions_3_3_Core* m_funcs = 0; m_funcs = m_context->versionFunctions<QOpenGLFunctions_3_3_Core>(); if (!m_funcs) { qWarning() << "Could not obtain required OpenGL context version"; exit(1); } if (!m_funcs->initializeOpenGLFunctions()) { qWarning() << "Failed to resolve entry points"; exit(2); } // Get an extension object QOpenGLExtension_ARB_draw_buffers* ext = 0; if (m_context->hasExtension("GL_ARB_draw_buffers")) { ext = new QOpenGLExtension_ARB_draw_buffers(); ext->initializeOpenGLFunctions(m_context); } Such usage will allow much easier and rigorous use of features in modern OpenGL and extensions both in Qt itself and by users of Qt. Follow-up patches will import the generated files and then use these to reinstate OpenGL geometry shaders, add tessellation shaders, and other OpenGL constructs. Change-Id: Id0172e8aa1fd57eb4e6979a96d10fb5a34826426 Reviewed-by: Samuel Rødal <samuel.rodal@digia.com> Reviewed-by: James Turner <james.turner@kdab.com>
2012-08-08 15:43:48 +00:00
} // version and profile
}
void CodeGenerator::writeFunctionDeclaration(QTextStream &stream, const Function &f, ClassVisibility visibility) const
{
QStringList argList;
Q_FOREACH (const Argument &arg, f.arguments) {
QString a = QString(QStringLiteral("%1%2 %3%4"))
.arg((arg.direction == Argument::In && arg.mode != Argument::Value) ? QStringLiteral("const ") : QString())
.arg(arg.type)
.arg(passByType(arg))
.arg(safeArgumentName(arg.name));
argList.append(a);
}
QString args = argList.join(QStringLiteral(", "));
QString signature;
switch (visibility) {
case Public:
signature = QString(QStringLiteral(" %1 gl%2(%3);")).arg(f.returnType).arg(f.name).arg(args);
break;
case Private:
default:
signature = QString(QStringLiteral(" %1 (QOPENGLF_APIENTRYP %2)(%3);")).arg(f.returnType).arg(f.name).arg(args);
}
stream << signature << Qt::endl;
OpenGL: Add code generator for OpenGL enabler classes This patch provides a code generator that can be executed offline to generate a few classes for enhancing Qt's support for OpenGL. The generated code effectively provides all the benefits of GLEW in its multi-context form but for all platforms and even for ES2. The code generator takes as input the official Khronos gl.spec specification and gl.tm typemap files. These provide all of the information required to create the OpenGL Desktop related classes. The classes for ES2 are hand-crafted as no similar spec files have been published. The generated code supports all OpenGL extensions listed in the Khronos registry for both Desktop OpenGL and ES 2. There is a helper factory class generated which are used by QOpenGLContext::versionFunctions(). This allows code like the following to be written: QOpenGLFunctions_3_3_Core* m_funcs = 0; m_funcs = m_context->versionFunctions<QOpenGLFunctions_3_3_Core>(); if (!m_funcs) { qWarning() << "Could not obtain required OpenGL context version"; exit(1); } if (!m_funcs->initializeOpenGLFunctions()) { qWarning() << "Failed to resolve entry points"; exit(2); } // Get an extension object QOpenGLExtension_ARB_draw_buffers* ext = 0; if (m_context->hasExtension("GL_ARB_draw_buffers")) { ext = new QOpenGLExtension_ARB_draw_buffers(); ext->initializeOpenGLFunctions(m_context); } Such usage will allow much easier and rigorous use of features in modern OpenGL and extensions both in Qt itself and by users of Qt. Follow-up patches will import the generated files and then use these to reinstate OpenGL geometry shaders, add tessellation shaders, and other OpenGL constructs. Change-Id: Id0172e8aa1fd57eb4e6979a96d10fb5a34826426 Reviewed-by: Samuel Rødal <samuel.rodal@digia.com> Reviewed-by: James Turner <james.turner@kdab.com>
2012-08-08 15:43:48 +00:00
}
void CodeGenerator::writeClassInlineFunctions(QTextStream &stream,
const QString &className,
const FunctionCollection &functionSet) const
{
Q_FOREACH (const VersionProfile &version, functionSet.keys()) {
// Add a comment to the header
stream << QString(QStringLiteral("// OpenGL %1.%2 %3 functions"))
.arg(version.version.major)
.arg(version.version.minor)
.arg((version.profile == VersionProfile::CoreProfile) ? QStringLiteral("core") : QStringLiteral("deprecated"))
<< Qt::endl;
OpenGL: Add code generator for OpenGL enabler classes This patch provides a code generator that can be executed offline to generate a few classes for enhancing Qt's support for OpenGL. The generated code effectively provides all the benefits of GLEW in its multi-context form but for all platforms and even for ES2. The code generator takes as input the official Khronos gl.spec specification and gl.tm typemap files. These provide all of the information required to create the OpenGL Desktop related classes. The classes for ES2 are hand-crafted as no similar spec files have been published. The generated code supports all OpenGL extensions listed in the Khronos registry for both Desktop OpenGL and ES 2. There is a helper factory class generated which are used by QOpenGLContext::versionFunctions(). This allows code like the following to be written: QOpenGLFunctions_3_3_Core* m_funcs = 0; m_funcs = m_context->versionFunctions<QOpenGLFunctions_3_3_Core>(); if (!m_funcs) { qWarning() << "Could not obtain required OpenGL context version"; exit(1); } if (!m_funcs->initializeOpenGLFunctions()) { qWarning() << "Failed to resolve entry points"; exit(2); } // Get an extension object QOpenGLExtension_ARB_draw_buffers* ext = 0; if (m_context->hasExtension("GL_ARB_draw_buffers")) { ext = new QOpenGLExtension_ARB_draw_buffers(); ext->initializeOpenGLFunctions(m_context); } Such usage will allow much easier and rigorous use of features in modern OpenGL and extensions both in Qt itself and by users of Qt. Follow-up patches will import the generated files and then use these to reinstate OpenGL geometry shaders, add tessellation shaders, and other OpenGL constructs. Change-Id: Id0172e8aa1fd57eb4e6979a96d10fb5a34826426 Reviewed-by: Samuel Rødal <samuel.rodal@digia.com> Reviewed-by: James Turner <james.turner@kdab.com>
2012-08-08 15:43:48 +00:00
// Output function declarations
const QString backendVar = backendVariableName(version);
FunctionList functions = functionSet.value(version);
Q_FOREACH (const Function &f, functions)
writeInlineFunction(stream, className, backendVar, f);
stream << Qt::endl;
OpenGL: Add code generator for OpenGL enabler classes This patch provides a code generator that can be executed offline to generate a few classes for enhancing Qt's support for OpenGL. The generated code effectively provides all the benefits of GLEW in its multi-context form but for all platforms and even for ES2. The code generator takes as input the official Khronos gl.spec specification and gl.tm typemap files. These provide all of the information required to create the OpenGL Desktop related classes. The classes for ES2 are hand-crafted as no similar spec files have been published. The generated code supports all OpenGL extensions listed in the Khronos registry for both Desktop OpenGL and ES 2. There is a helper factory class generated which are used by QOpenGLContext::versionFunctions(). This allows code like the following to be written: QOpenGLFunctions_3_3_Core* m_funcs = 0; m_funcs = m_context->versionFunctions<QOpenGLFunctions_3_3_Core>(); if (!m_funcs) { qWarning() << "Could not obtain required OpenGL context version"; exit(1); } if (!m_funcs->initializeOpenGLFunctions()) { qWarning() << "Failed to resolve entry points"; exit(2); } // Get an extension object QOpenGLExtension_ARB_draw_buffers* ext = 0; if (m_context->hasExtension("GL_ARB_draw_buffers")) { ext = new QOpenGLExtension_ARB_draw_buffers(); ext->initializeOpenGLFunctions(m_context); } Such usage will allow much easier and rigorous use of features in modern OpenGL and extensions both in Qt itself and by users of Qt. Follow-up patches will import the generated files and then use these to reinstate OpenGL geometry shaders, add tessellation shaders, and other OpenGL constructs. Change-Id: Id0172e8aa1fd57eb4e6979a96d10fb5a34826426 Reviewed-by: Samuel Rødal <samuel.rodal@digia.com> Reviewed-by: James Turner <james.turner@kdab.com>
2012-08-08 15:43:48 +00:00
} // version and profile
}
void CodeGenerator::writeInlineFunction(QTextStream &stream, const QString &className,
const QString &backendVar, const Function &f) const
{
QStringList argList;
Q_FOREACH (const Argument &arg, f.arguments) {
QString a = QString(QStringLiteral("%1%2 %3%4"))
.arg((arg.direction == Argument::In && arg.mode != Argument::Value) ? QStringLiteral("const ") : QString())
.arg(arg.type)
.arg(passByType(arg))
.arg(safeArgumentName(arg.name));
argList.append(a);
}
QString args = argList.join(", ");
QString signature = QString(QStringLiteral("inline %1 %2::gl%3(%4)"))
.arg(f.returnType)
.arg(className)
.arg(f.name)
.arg(args);
stream << signature << Qt::endl << QStringLiteral("{") << Qt::endl;
OpenGL: Add code generator for OpenGL enabler classes This patch provides a code generator that can be executed offline to generate a few classes for enhancing Qt's support for OpenGL. The generated code effectively provides all the benefits of GLEW in its multi-context form but for all platforms and even for ES2. The code generator takes as input the official Khronos gl.spec specification and gl.tm typemap files. These provide all of the information required to create the OpenGL Desktop related classes. The classes for ES2 are hand-crafted as no similar spec files have been published. The generated code supports all OpenGL extensions listed in the Khronos registry for both Desktop OpenGL and ES 2. There is a helper factory class generated which are used by QOpenGLContext::versionFunctions(). This allows code like the following to be written: QOpenGLFunctions_3_3_Core* m_funcs = 0; m_funcs = m_context->versionFunctions<QOpenGLFunctions_3_3_Core>(); if (!m_funcs) { qWarning() << "Could not obtain required OpenGL context version"; exit(1); } if (!m_funcs->initializeOpenGLFunctions()) { qWarning() << "Failed to resolve entry points"; exit(2); } // Get an extension object QOpenGLExtension_ARB_draw_buffers* ext = 0; if (m_context->hasExtension("GL_ARB_draw_buffers")) { ext = new QOpenGLExtension_ARB_draw_buffers(); ext->initializeOpenGLFunctions(m_context); } Such usage will allow much easier and rigorous use of features in modern OpenGL and extensions both in Qt itself and by users of Qt. Follow-up patches will import the generated files and then use these to reinstate OpenGL geometry shaders, add tessellation shaders, and other OpenGL constructs. Change-Id: Id0172e8aa1fd57eb4e6979a96d10fb5a34826426 Reviewed-by: Samuel Rødal <samuel.rodal@digia.com> Reviewed-by: James Turner <james.turner@kdab.com>
2012-08-08 15:43:48 +00:00
QStringList argumentNames;
Q_FOREACH (const Argument &arg, f.arguments)
argumentNames.append(safeArgumentName(arg.name));
QString argNames = argumentNames.join(", ");
if (f.returnType == QLatin1String("void"))
stream << QString(QStringLiteral(" %1->%2(%3);")).arg(backendVar).arg(f.name).arg(argNames) << Qt::endl;
OpenGL: Add code generator for OpenGL enabler classes This patch provides a code generator that can be executed offline to generate a few classes for enhancing Qt's support for OpenGL. The generated code effectively provides all the benefits of GLEW in its multi-context form but for all platforms and even for ES2. The code generator takes as input the official Khronos gl.spec specification and gl.tm typemap files. These provide all of the information required to create the OpenGL Desktop related classes. The classes for ES2 are hand-crafted as no similar spec files have been published. The generated code supports all OpenGL extensions listed in the Khronos registry for both Desktop OpenGL and ES 2. There is a helper factory class generated which are used by QOpenGLContext::versionFunctions(). This allows code like the following to be written: QOpenGLFunctions_3_3_Core* m_funcs = 0; m_funcs = m_context->versionFunctions<QOpenGLFunctions_3_3_Core>(); if (!m_funcs) { qWarning() << "Could not obtain required OpenGL context version"; exit(1); } if (!m_funcs->initializeOpenGLFunctions()) { qWarning() << "Failed to resolve entry points"; exit(2); } // Get an extension object QOpenGLExtension_ARB_draw_buffers* ext = 0; if (m_context->hasExtension("GL_ARB_draw_buffers")) { ext = new QOpenGLExtension_ARB_draw_buffers(); ext->initializeOpenGLFunctions(m_context); } Such usage will allow much easier and rigorous use of features in modern OpenGL and extensions both in Qt itself and by users of Qt. Follow-up patches will import the generated files and then use these to reinstate OpenGL geometry shaders, add tessellation shaders, and other OpenGL constructs. Change-Id: Id0172e8aa1fd57eb4e6979a96d10fb5a34826426 Reviewed-by: Samuel Rødal <samuel.rodal@digia.com> Reviewed-by: James Turner <james.turner@kdab.com>
2012-08-08 15:43:48 +00:00
else
stream << QString(QStringLiteral(" return %1->%2(%3);")).arg(backendVar).arg(f.name).arg(argNames) << Qt::endl;
stream << QStringLiteral("}") << Qt::endl << Qt::endl;
OpenGL: Add code generator for OpenGL enabler classes This patch provides a code generator that can be executed offline to generate a few classes for enhancing Qt's support for OpenGL. The generated code effectively provides all the benefits of GLEW in its multi-context form but for all platforms and even for ES2. The code generator takes as input the official Khronos gl.spec specification and gl.tm typemap files. These provide all of the information required to create the OpenGL Desktop related classes. The classes for ES2 are hand-crafted as no similar spec files have been published. The generated code supports all OpenGL extensions listed in the Khronos registry for both Desktop OpenGL and ES 2. There is a helper factory class generated which are used by QOpenGLContext::versionFunctions(). This allows code like the following to be written: QOpenGLFunctions_3_3_Core* m_funcs = 0; m_funcs = m_context->versionFunctions<QOpenGLFunctions_3_3_Core>(); if (!m_funcs) { qWarning() << "Could not obtain required OpenGL context version"; exit(1); } if (!m_funcs->initializeOpenGLFunctions()) { qWarning() << "Failed to resolve entry points"; exit(2); } // Get an extension object QOpenGLExtension_ARB_draw_buffers* ext = 0; if (m_context->hasExtension("GL_ARB_draw_buffers")) { ext = new QOpenGLExtension_ARB_draw_buffers(); ext->initializeOpenGLFunctions(m_context); } Such usage will allow much easier and rigorous use of features in modern OpenGL and extensions both in Qt itself and by users of Qt. Follow-up patches will import the generated files and then use these to reinstate OpenGL geometry shaders, add tessellation shaders, and other OpenGL constructs. Change-Id: Id0172e8aa1fd57eb4e6979a96d10fb5a34826426 Reviewed-by: Samuel Rødal <samuel.rodal@digia.com> Reviewed-by: James Turner <james.turner@kdab.com>
2012-08-08 15:43:48 +00:00
}
void CodeGenerator::writeEntryPointResolutionCode(QTextStream &stream,
const FunctionCollection &functionSet) const
{
bool hasModuleHandle = false;
Q_FOREACH (const VersionProfile &version, functionSet.keys()) {
// Add a comment to the header
stream << QString(QStringLiteral(" // OpenGL %1.%2 %3 functions"))
.arg(version.version.major)
.arg(version.version.minor)
.arg((version.profile == VersionProfile::CoreProfile) ? QStringLiteral("core") : QStringLiteral("deprecated"))
<< Qt::endl;
OpenGL: Add code generator for OpenGL enabler classes This patch provides a code generator that can be executed offline to generate a few classes for enhancing Qt's support for OpenGL. The generated code effectively provides all the benefits of GLEW in its multi-context form but for all platforms and even for ES2. The code generator takes as input the official Khronos gl.spec specification and gl.tm typemap files. These provide all of the information required to create the OpenGL Desktop related classes. The classes for ES2 are hand-crafted as no similar spec files have been published. The generated code supports all OpenGL extensions listed in the Khronos registry for both Desktop OpenGL and ES 2. There is a helper factory class generated which are used by QOpenGLContext::versionFunctions(). This allows code like the following to be written: QOpenGLFunctions_3_3_Core* m_funcs = 0; m_funcs = m_context->versionFunctions<QOpenGLFunctions_3_3_Core>(); if (!m_funcs) { qWarning() << "Could not obtain required OpenGL context version"; exit(1); } if (!m_funcs->initializeOpenGLFunctions()) { qWarning() << "Failed to resolve entry points"; exit(2); } // Get an extension object QOpenGLExtension_ARB_draw_buffers* ext = 0; if (m_context->hasExtension("GL_ARB_draw_buffers")) { ext = new QOpenGLExtension_ARB_draw_buffers(); ext->initializeOpenGLFunctions(m_context); } Such usage will allow much easier and rigorous use of features in modern OpenGL and extensions both in Qt itself and by users of Qt. Follow-up patches will import the generated files and then use these to reinstate OpenGL geometry shaders, add tessellation shaders, and other OpenGL constructs. Change-Id: Id0172e8aa1fd57eb4e6979a96d10fb5a34826426 Reviewed-by: Samuel Rødal <samuel.rodal@digia.com> Reviewed-by: James Turner <james.turner@kdab.com>
2012-08-08 15:43:48 +00:00
// Output function declarations
FunctionList functions = functionSet.value(version);
bool useGetProcAddress = (version.version.major == 1 && (version.version.minor == 0 || version.version.minor == 1));
if (useGetProcAddress) {
stream << "#if defined(Q_OS_WIN)" << Qt::endl;
OpenGL: Add code generator for OpenGL enabler classes This patch provides a code generator that can be executed offline to generate a few classes for enhancing Qt's support for OpenGL. The generated code effectively provides all the benefits of GLEW in its multi-context form but for all platforms and even for ES2. The code generator takes as input the official Khronos gl.spec specification and gl.tm typemap files. These provide all of the information required to create the OpenGL Desktop related classes. The classes for ES2 are hand-crafted as no similar spec files have been published. The generated code supports all OpenGL extensions listed in the Khronos registry for both Desktop OpenGL and ES 2. There is a helper factory class generated which are used by QOpenGLContext::versionFunctions(). This allows code like the following to be written: QOpenGLFunctions_3_3_Core* m_funcs = 0; m_funcs = m_context->versionFunctions<QOpenGLFunctions_3_3_Core>(); if (!m_funcs) { qWarning() << "Could not obtain required OpenGL context version"; exit(1); } if (!m_funcs->initializeOpenGLFunctions()) { qWarning() << "Failed to resolve entry points"; exit(2); } // Get an extension object QOpenGLExtension_ARB_draw_buffers* ext = 0; if (m_context->hasExtension("GL_ARB_draw_buffers")) { ext = new QOpenGLExtension_ARB_draw_buffers(); ext->initializeOpenGLFunctions(m_context); } Such usage will allow much easier and rigorous use of features in modern OpenGL and extensions both in Qt itself and by users of Qt. Follow-up patches will import the generated files and then use these to reinstate OpenGL geometry shaders, add tessellation shaders, and other OpenGL constructs. Change-Id: Id0172e8aa1fd57eb4e6979a96d10fb5a34826426 Reviewed-by: Samuel Rødal <samuel.rodal@digia.com> Reviewed-by: James Turner <james.turner@kdab.com>
2012-08-08 15:43:48 +00:00
if (!hasModuleHandle) {
stream << " HMODULE handle = GetModuleHandleA(\"opengl32.dll\");" << Qt::endl;
OpenGL: Add code generator for OpenGL enabler classes This patch provides a code generator that can be executed offline to generate a few classes for enhancing Qt's support for OpenGL. The generated code effectively provides all the benefits of GLEW in its multi-context form but for all platforms and even for ES2. The code generator takes as input the official Khronos gl.spec specification and gl.tm typemap files. These provide all of the information required to create the OpenGL Desktop related classes. The classes for ES2 are hand-crafted as no similar spec files have been published. The generated code supports all OpenGL extensions listed in the Khronos registry for both Desktop OpenGL and ES 2. There is a helper factory class generated which are used by QOpenGLContext::versionFunctions(). This allows code like the following to be written: QOpenGLFunctions_3_3_Core* m_funcs = 0; m_funcs = m_context->versionFunctions<QOpenGLFunctions_3_3_Core>(); if (!m_funcs) { qWarning() << "Could not obtain required OpenGL context version"; exit(1); } if (!m_funcs->initializeOpenGLFunctions()) { qWarning() << "Failed to resolve entry points"; exit(2); } // Get an extension object QOpenGLExtension_ARB_draw_buffers* ext = 0; if (m_context->hasExtension("GL_ARB_draw_buffers")) { ext = new QOpenGLExtension_ARB_draw_buffers(); ext->initializeOpenGLFunctions(m_context); } Such usage will allow much easier and rigorous use of features in modern OpenGL and extensions both in Qt itself and by users of Qt. Follow-up patches will import the generated files and then use these to reinstate OpenGL geometry shaders, add tessellation shaders, and other OpenGL constructs. Change-Id: Id0172e8aa1fd57eb4e6979a96d10fb5a34826426 Reviewed-by: Samuel Rødal <samuel.rodal@digia.com> Reviewed-by: James Turner <james.turner@kdab.com>
2012-08-08 15:43:48 +00:00
hasModuleHandle = true;
}
Q_FOREACH (const Function &f, functions)
writeEntryPointResolutionStatement(stream, f, QString(), useGetProcAddress);
stream << "#else" << Qt::endl;
OpenGL: Add code generator for OpenGL enabler classes This patch provides a code generator that can be executed offline to generate a few classes for enhancing Qt's support for OpenGL. The generated code effectively provides all the benefits of GLEW in its multi-context form but for all platforms and even for ES2. The code generator takes as input the official Khronos gl.spec specification and gl.tm typemap files. These provide all of the information required to create the OpenGL Desktop related classes. The classes for ES2 are hand-crafted as no similar spec files have been published. The generated code supports all OpenGL extensions listed in the Khronos registry for both Desktop OpenGL and ES 2. There is a helper factory class generated which are used by QOpenGLContext::versionFunctions(). This allows code like the following to be written: QOpenGLFunctions_3_3_Core* m_funcs = 0; m_funcs = m_context->versionFunctions<QOpenGLFunctions_3_3_Core>(); if (!m_funcs) { qWarning() << "Could not obtain required OpenGL context version"; exit(1); } if (!m_funcs->initializeOpenGLFunctions()) { qWarning() << "Failed to resolve entry points"; exit(2); } // Get an extension object QOpenGLExtension_ARB_draw_buffers* ext = 0; if (m_context->hasExtension("GL_ARB_draw_buffers")) { ext = new QOpenGLExtension_ARB_draw_buffers(); ext->initializeOpenGLFunctions(m_context); } Such usage will allow much easier and rigorous use of features in modern OpenGL and extensions both in Qt itself and by users of Qt. Follow-up patches will import the generated files and then use these to reinstate OpenGL geometry shaders, add tessellation shaders, and other OpenGL constructs. Change-Id: Id0172e8aa1fd57eb4e6979a96d10fb5a34826426 Reviewed-by: Samuel Rødal <samuel.rodal@digia.com> Reviewed-by: James Turner <james.turner@kdab.com>
2012-08-08 15:43:48 +00:00
}
Q_FOREACH (const Function &f, functions)
writeEntryPointResolutionStatement(stream, f);
if (useGetProcAddress)
stream << "#endif" << Qt::endl;
OpenGL: Add code generator for OpenGL enabler classes This patch provides a code generator that can be executed offline to generate a few classes for enhancing Qt's support for OpenGL. The generated code effectively provides all the benefits of GLEW in its multi-context form but for all platforms and even for ES2. The code generator takes as input the official Khronos gl.spec specification and gl.tm typemap files. These provide all of the information required to create the OpenGL Desktop related classes. The classes for ES2 are hand-crafted as no similar spec files have been published. The generated code supports all OpenGL extensions listed in the Khronos registry for both Desktop OpenGL and ES 2. There is a helper factory class generated which are used by QOpenGLContext::versionFunctions(). This allows code like the following to be written: QOpenGLFunctions_3_3_Core* m_funcs = 0; m_funcs = m_context->versionFunctions<QOpenGLFunctions_3_3_Core>(); if (!m_funcs) { qWarning() << "Could not obtain required OpenGL context version"; exit(1); } if (!m_funcs->initializeOpenGLFunctions()) { qWarning() << "Failed to resolve entry points"; exit(2); } // Get an extension object QOpenGLExtension_ARB_draw_buffers* ext = 0; if (m_context->hasExtension("GL_ARB_draw_buffers")) { ext = new QOpenGLExtension_ARB_draw_buffers(); ext->initializeOpenGLFunctions(m_context); } Such usage will allow much easier and rigorous use of features in modern OpenGL and extensions both in Qt itself and by users of Qt. Follow-up patches will import the generated files and then use these to reinstate OpenGL geometry shaders, add tessellation shaders, and other OpenGL constructs. Change-Id: Id0172e8aa1fd57eb4e6979a96d10fb5a34826426 Reviewed-by: Samuel Rødal <samuel.rodal@digia.com> Reviewed-by: James Turner <james.turner@kdab.com>
2012-08-08 15:43:48 +00:00
stream << Qt::endl;
OpenGL: Add code generator for OpenGL enabler classes This patch provides a code generator that can be executed offline to generate a few classes for enhancing Qt's support for OpenGL. The generated code effectively provides all the benefits of GLEW in its multi-context form but for all platforms and even for ES2. The code generator takes as input the official Khronos gl.spec specification and gl.tm typemap files. These provide all of the information required to create the OpenGL Desktop related classes. The classes for ES2 are hand-crafted as no similar spec files have been published. The generated code supports all OpenGL extensions listed in the Khronos registry for both Desktop OpenGL and ES 2. There is a helper factory class generated which are used by QOpenGLContext::versionFunctions(). This allows code like the following to be written: QOpenGLFunctions_3_3_Core* m_funcs = 0; m_funcs = m_context->versionFunctions<QOpenGLFunctions_3_3_Core>(); if (!m_funcs) { qWarning() << "Could not obtain required OpenGL context version"; exit(1); } if (!m_funcs->initializeOpenGLFunctions()) { qWarning() << "Failed to resolve entry points"; exit(2); } // Get an extension object QOpenGLExtension_ARB_draw_buffers* ext = 0; if (m_context->hasExtension("GL_ARB_draw_buffers")) { ext = new QOpenGLExtension_ARB_draw_buffers(); ext->initializeOpenGLFunctions(m_context); } Such usage will allow much easier and rigorous use of features in modern OpenGL and extensions both in Qt itself and by users of Qt. Follow-up patches will import the generated files and then use these to reinstate OpenGL geometry shaders, add tessellation shaders, and other OpenGL constructs. Change-Id: Id0172e8aa1fd57eb4e6979a96d10fb5a34826426 Reviewed-by: Samuel Rødal <samuel.rodal@digia.com> Reviewed-by: James Turner <james.turner@kdab.com>
2012-08-08 15:43:48 +00:00
} // version and profile
}
void CodeGenerator::writeEntryPointResolutionStatement(QTextStream &stream, const Function &f,
const QString &prefix, bool useGetProcAddress) const
{
QStringList argList;
Q_FOREACH (const Argument &arg, f.arguments) {
QString a = QString("%1%2 %3")
.arg((arg.direction == Argument::In && arg.mode != Argument::Value) ? QStringLiteral("const ") : QString())
.arg(arg.type)
.arg(passByType(arg));
argList.append(a);
}
QString args = argList.join(QStringLiteral(", "));
QString signature;
if (!useGetProcAddress) {
signature = QString(QStringLiteral(" %4%3 = reinterpret_cast<%1 (QOPENGLF_APIENTRYP)(%2)>(context->getProcAddress(\"gl%3\"));"))
.arg(f.returnType)
.arg(args)
.arg(f.name)
.arg(prefix);
} else {
signature = QString(QStringLiteral(" %4%3 = reinterpret_cast<%1 (QOPENGLF_APIENTRYP)(%2)>(GetProcAddress(handle, \"gl%3\"));"))
.arg(f.returnType)
.arg(args)
.arg(f.name)
.arg(prefix);
}
stream << signature << Qt::endl;
OpenGL: Add code generator for OpenGL enabler classes This patch provides a code generator that can be executed offline to generate a few classes for enhancing Qt's support for OpenGL. The generated code effectively provides all the benefits of GLEW in its multi-context form but for all platforms and even for ES2. The code generator takes as input the official Khronos gl.spec specification and gl.tm typemap files. These provide all of the information required to create the OpenGL Desktop related classes. The classes for ES2 are hand-crafted as no similar spec files have been published. The generated code supports all OpenGL extensions listed in the Khronos registry for both Desktop OpenGL and ES 2. There is a helper factory class generated which are used by QOpenGLContext::versionFunctions(). This allows code like the following to be written: QOpenGLFunctions_3_3_Core* m_funcs = 0; m_funcs = m_context->versionFunctions<QOpenGLFunctions_3_3_Core>(); if (!m_funcs) { qWarning() << "Could not obtain required OpenGL context version"; exit(1); } if (!m_funcs->initializeOpenGLFunctions()) { qWarning() << "Failed to resolve entry points"; exit(2); } // Get an extension object QOpenGLExtension_ARB_draw_buffers* ext = 0; if (m_context->hasExtension("GL_ARB_draw_buffers")) { ext = new QOpenGLExtension_ARB_draw_buffers(); ext->initializeOpenGLFunctions(m_context); } Such usage will allow much easier and rigorous use of features in modern OpenGL and extensions both in Qt itself and by users of Qt. Follow-up patches will import the generated files and then use these to reinstate OpenGL geometry shaders, add tessellation shaders, and other OpenGL constructs. Change-Id: Id0172e8aa1fd57eb4e6979a96d10fb5a34826426 Reviewed-by: Samuel Rødal <samuel.rodal@digia.com> Reviewed-by: James Turner <james.turner@kdab.com>
2012-08-08 15:43:48 +00:00
}
QList<VersionProfile> CodeGenerator::backendsForFunctionCollection(const FunctionCollection &functionSet) const
{
QList<VersionProfile> backends;
Q_FOREACH (const VersionProfile &versionProfile, functionSet.keys()) {
if (m_parser->versionProfiles().contains(versionProfile))
backends.append(versionProfile);
}
return backends;
}
QString CodeGenerator::backendClassName(const VersionProfile &v) const
{
QString statusSuffix = v.profile == VersionProfile::CoreProfile
? QStringLiteral("_Core")
: QStringLiteral("_Deprecated");
const QString className = QString(QStringLiteral("QOpenGLFunctions_%1_%2%3Backend"))
.arg(v.version.major)
.arg(v.version.minor)
.arg(statusSuffix);
return className;
}
QString CodeGenerator::backendVariableName(const VersionProfile &v) const
{
const QString status = (v.profile == VersionProfile::CoreProfile)
? QStringLiteral("Core")
: QStringLiteral("Deprecated");
const QString varName = QString(QStringLiteral("d_%1_%2_%3"))
.arg(v.version.major)
.arg(v.version.minor)
.arg(status);
return varName;
}
void CodeGenerator::writeBackendVariableDeclarations(QTextStream &stream, const QList<VersionProfile> &backends) const
{
// We need a private class for each version and profile (status: core or deprecated)
Q_FOREACH (const VersionProfile &v, backends) {
const QString className = backendClassName(v);
const QString varName = backendVariableName(v);
stream << QString(QStringLiteral(" %1* %2;")).arg(className).arg(varName) << Qt::endl;
OpenGL: Add code generator for OpenGL enabler classes This patch provides a code generator that can be executed offline to generate a few classes for enhancing Qt's support for OpenGL. The generated code effectively provides all the benefits of GLEW in its multi-context form but for all platforms and even for ES2. The code generator takes as input the official Khronos gl.spec specification and gl.tm typemap files. These provide all of the information required to create the OpenGL Desktop related classes. The classes for ES2 are hand-crafted as no similar spec files have been published. The generated code supports all OpenGL extensions listed in the Khronos registry for both Desktop OpenGL and ES 2. There is a helper factory class generated which are used by QOpenGLContext::versionFunctions(). This allows code like the following to be written: QOpenGLFunctions_3_3_Core* m_funcs = 0; m_funcs = m_context->versionFunctions<QOpenGLFunctions_3_3_Core>(); if (!m_funcs) { qWarning() << "Could not obtain required OpenGL context version"; exit(1); } if (!m_funcs->initializeOpenGLFunctions()) { qWarning() << "Failed to resolve entry points"; exit(2); } // Get an extension object QOpenGLExtension_ARB_draw_buffers* ext = 0; if (m_context->hasExtension("GL_ARB_draw_buffers")) { ext = new QOpenGLExtension_ARB_draw_buffers(); ext->initializeOpenGLFunctions(m_context); } Such usage will allow much easier and rigorous use of features in modern OpenGL and extensions both in Qt itself and by users of Qt. Follow-up patches will import the generated files and then use these to reinstate OpenGL geometry shaders, add tessellation shaders, and other OpenGL constructs. Change-Id: Id0172e8aa1fd57eb4e6979a96d10fb5a34826426 Reviewed-by: Samuel Rødal <samuel.rodal@digia.com> Reviewed-by: James Turner <james.turner@kdab.com>
2012-08-08 15:43:48 +00:00
}
}
void CodeGenerator::writeExtensionHeader(const QString &fileName) const
{
if (!m_parser)
return;
QFile file(fileName);
if (!file.open(QIODevice::WriteOnly | QIODevice::Text))
return;
QTextStream stream(&file);
// Write the preamble
writePreamble(fileName, stream);
// Iterate through the list of extensions and create one class per extension
QStringList extensions = m_parser->extensions();
Q_FOREACH (const QString &extension, extensions) {
writeExtensionClassDeclaration(stream, extension, Private);
writeExtensionClassDeclaration(stream, extension, Public);
}
// Write the postamble
writePostamble(fileName, stream);
}
void CodeGenerator::writeExtensionImplementation(const QString &fileName) const
{
if (!m_parser)
return;
QFile file(fileName);
if (!file.open(QIODevice::WriteOnly | QIODevice::Text))
return;
QTextStream stream(&file);
// Write the preamble
writePreamble(fileName, stream);
// Iterate through the list of extensions and create one class per extension
QStringList extensions = m_parser->extensions();
Q_FOREACH (const QString &extension, extensions)
writeExtensionClassImplementation(stream, extension);
// Write the postamble
writePostamble(fileName, stream);
}
void CodeGenerator::writeExtensionClassDeclaration(QTextStream &stream, const QString &extension, ClassVisibility visibility) const
{
const QString className = generateExtensionClassName(extension, visibility);
QString baseClass = (visibility == Public) ? QStringLiteral("QAbstractOpenGLExtension") : QStringLiteral("QAbstractOpenGLExtensionPrivate");
stream << QString(QStringLiteral("class %2 : public %3"))
.arg(className)
.arg(baseClass)
<< Qt::endl << "{" << Qt::endl << "public:" << Qt::endl;
OpenGL: Add code generator for OpenGL enabler classes This patch provides a code generator that can be executed offline to generate a few classes for enhancing Qt's support for OpenGL. The generated code effectively provides all the benefits of GLEW in its multi-context form but for all platforms and even for ES2. The code generator takes as input the official Khronos gl.spec specification and gl.tm typemap files. These provide all of the information required to create the OpenGL Desktop related classes. The classes for ES2 are hand-crafted as no similar spec files have been published. The generated code supports all OpenGL extensions listed in the Khronos registry for both Desktop OpenGL and ES 2. There is a helper factory class generated which are used by QOpenGLContext::versionFunctions(). This allows code like the following to be written: QOpenGLFunctions_3_3_Core* m_funcs = 0; m_funcs = m_context->versionFunctions<QOpenGLFunctions_3_3_Core>(); if (!m_funcs) { qWarning() << "Could not obtain required OpenGL context version"; exit(1); } if (!m_funcs->initializeOpenGLFunctions()) { qWarning() << "Failed to resolve entry points"; exit(2); } // Get an extension object QOpenGLExtension_ARB_draw_buffers* ext = 0; if (m_context->hasExtension("GL_ARB_draw_buffers")) { ext = new QOpenGLExtension_ARB_draw_buffers(); ext->initializeOpenGLFunctions(m_context); } Such usage will allow much easier and rigorous use of features in modern OpenGL and extensions both in Qt itself and by users of Qt. Follow-up patches will import the generated files and then use these to reinstate OpenGL geometry shaders, add tessellation shaders, and other OpenGL constructs. Change-Id: Id0172e8aa1fd57eb4e6979a96d10fb5a34826426 Reviewed-by: Samuel Rødal <samuel.rodal@digia.com> Reviewed-by: James Turner <james.turner@kdab.com>
2012-08-08 15:43:48 +00:00
if (visibility == Public) {
// Default constructor
stream << QStringLiteral(" ") << className << QStringLiteral("();") << Qt::endl << Qt::endl;
OpenGL: Add code generator for OpenGL enabler classes This patch provides a code generator that can be executed offline to generate a few classes for enhancing Qt's support for OpenGL. The generated code effectively provides all the benefits of GLEW in its multi-context form but for all platforms and even for ES2. The code generator takes as input the official Khronos gl.spec specification and gl.tm typemap files. These provide all of the information required to create the OpenGL Desktop related classes. The classes for ES2 are hand-crafted as no similar spec files have been published. The generated code supports all OpenGL extensions listed in the Khronos registry for both Desktop OpenGL and ES 2. There is a helper factory class generated which are used by QOpenGLContext::versionFunctions(). This allows code like the following to be written: QOpenGLFunctions_3_3_Core* m_funcs = 0; m_funcs = m_context->versionFunctions<QOpenGLFunctions_3_3_Core>(); if (!m_funcs) { qWarning() << "Could not obtain required OpenGL context version"; exit(1); } if (!m_funcs->initializeOpenGLFunctions()) { qWarning() << "Failed to resolve entry points"; exit(2); } // Get an extension object QOpenGLExtension_ARB_draw_buffers* ext = 0; if (m_context->hasExtension("GL_ARB_draw_buffers")) { ext = new QOpenGLExtension_ARB_draw_buffers(); ext->initializeOpenGLFunctions(m_context); } Such usage will allow much easier and rigorous use of features in modern OpenGL and extensions both in Qt itself and by users of Qt. Follow-up patches will import the generated files and then use these to reinstate OpenGL geometry shaders, add tessellation shaders, and other OpenGL constructs. Change-Id: Id0172e8aa1fd57eb4e6979a96d10fb5a34826426 Reviewed-by: Samuel Rødal <samuel.rodal@digia.com> Reviewed-by: James Turner <james.turner@kdab.com>
2012-08-08 15:43:48 +00:00
// Base class virtual function(s)
QString resolveFunction = QStringLiteral(" bool initializeOpenGLFunctions() final;");
stream << resolveFunction << Qt::endl << Qt::endl;
OpenGL: Add code generator for OpenGL enabler classes This patch provides a code generator that can be executed offline to generate a few classes for enhancing Qt's support for OpenGL. The generated code effectively provides all the benefits of GLEW in its multi-context form but for all platforms and even for ES2. The code generator takes as input the official Khronos gl.spec specification and gl.tm typemap files. These provide all of the information required to create the OpenGL Desktop related classes. The classes for ES2 are hand-crafted as no similar spec files have been published. The generated code supports all OpenGL extensions listed in the Khronos registry for both Desktop OpenGL and ES 2. There is a helper factory class generated which are used by QOpenGLContext::versionFunctions(). This allows code like the following to be written: QOpenGLFunctions_3_3_Core* m_funcs = 0; m_funcs = m_context->versionFunctions<QOpenGLFunctions_3_3_Core>(); if (!m_funcs) { qWarning() << "Could not obtain required OpenGL context version"; exit(1); } if (!m_funcs->initializeOpenGLFunctions()) { qWarning() << "Failed to resolve entry points"; exit(2); } // Get an extension object QOpenGLExtension_ARB_draw_buffers* ext = 0; if (m_context->hasExtension("GL_ARB_draw_buffers")) { ext = new QOpenGLExtension_ARB_draw_buffers(); ext->initializeOpenGLFunctions(m_context); } Such usage will allow much easier and rigorous use of features in modern OpenGL and extensions both in Qt itself and by users of Qt. Follow-up patches will import the generated files and then use these to reinstate OpenGL geometry shaders, add tessellation shaders, and other OpenGL constructs. Change-Id: Id0172e8aa1fd57eb4e6979a96d10fb5a34826426 Reviewed-by: Samuel Rødal <samuel.rodal@digia.com> Reviewed-by: James Turner <james.turner@kdab.com>
2012-08-08 15:43:48 +00:00
}
// Output the functions provided by this extension
QList<Function> functions = m_parser->functionsForExtension(extension);
Q_FOREACH (const Function &f, functions)
writeFunctionDeclaration(stream, f, visibility);
if (visibility == Public) {
// Write out the protected ctor
stream << Qt::endl << QStringLiteral("protected:") << Qt::endl;
stream << QStringLiteral(" Q_DECLARE_PRIVATE(") << className << QStringLiteral(")") << Qt::endl;
OpenGL: Add code generator for OpenGL enabler classes This patch provides a code generator that can be executed offline to generate a few classes for enhancing Qt's support for OpenGL. The generated code effectively provides all the benefits of GLEW in its multi-context form but for all platforms and even for ES2. The code generator takes as input the official Khronos gl.spec specification and gl.tm typemap files. These provide all of the information required to create the OpenGL Desktop related classes. The classes for ES2 are hand-crafted as no similar spec files have been published. The generated code supports all OpenGL extensions listed in the Khronos registry for both Desktop OpenGL and ES 2. There is a helper factory class generated which are used by QOpenGLContext::versionFunctions(). This allows code like the following to be written: QOpenGLFunctions_3_3_Core* m_funcs = 0; m_funcs = m_context->versionFunctions<QOpenGLFunctions_3_3_Core>(); if (!m_funcs) { qWarning() << "Could not obtain required OpenGL context version"; exit(1); } if (!m_funcs->initializeOpenGLFunctions()) { qWarning() << "Failed to resolve entry points"; exit(2); } // Get an extension object QOpenGLExtension_ARB_draw_buffers* ext = 0; if (m_context->hasExtension("GL_ARB_draw_buffers")) { ext = new QOpenGLExtension_ARB_draw_buffers(); ext->initializeOpenGLFunctions(m_context); } Such usage will allow much easier and rigorous use of features in modern OpenGL and extensions both in Qt itself and by users of Qt. Follow-up patches will import the generated files and then use these to reinstate OpenGL geometry shaders, add tessellation shaders, and other OpenGL constructs. Change-Id: Id0172e8aa1fd57eb4e6979a96d10fb5a34826426 Reviewed-by: Samuel Rødal <samuel.rodal@digia.com> Reviewed-by: James Turner <james.turner@kdab.com>
2012-08-08 15:43:48 +00:00
}
// End the class declaration
stream << QStringLiteral("};") << Qt::endl << Qt::endl;
OpenGL: Add code generator for OpenGL enabler classes This patch provides a code generator that can be executed offline to generate a few classes for enhancing Qt's support for OpenGL. The generated code effectively provides all the benefits of GLEW in its multi-context form but for all platforms and even for ES2. The code generator takes as input the official Khronos gl.spec specification and gl.tm typemap files. These provide all of the information required to create the OpenGL Desktop related classes. The classes for ES2 are hand-crafted as no similar spec files have been published. The generated code supports all OpenGL extensions listed in the Khronos registry for both Desktop OpenGL and ES 2. There is a helper factory class generated which are used by QOpenGLContext::versionFunctions(). This allows code like the following to be written: QOpenGLFunctions_3_3_Core* m_funcs = 0; m_funcs = m_context->versionFunctions<QOpenGLFunctions_3_3_Core>(); if (!m_funcs) { qWarning() << "Could not obtain required OpenGL context version"; exit(1); } if (!m_funcs->initializeOpenGLFunctions()) { qWarning() << "Failed to resolve entry points"; exit(2); } // Get an extension object QOpenGLExtension_ARB_draw_buffers* ext = 0; if (m_context->hasExtension("GL_ARB_draw_buffers")) { ext = new QOpenGLExtension_ARB_draw_buffers(); ext->initializeOpenGLFunctions(m_context); } Such usage will allow much easier and rigorous use of features in modern OpenGL and extensions both in Qt itself and by users of Qt. Follow-up patches will import the generated files and then use these to reinstate OpenGL geometry shaders, add tessellation shaders, and other OpenGL constructs. Change-Id: Id0172e8aa1fd57eb4e6979a96d10fb5a34826426 Reviewed-by: Samuel Rødal <samuel.rodal@digia.com> Reviewed-by: James Turner <james.turner@kdab.com>
2012-08-08 15:43:48 +00:00
// Output the inline functions for public class
if (visibility == Public) {
Q_FOREACH (const Function &f, functions)
writeExtensionInlineFunction(stream, className, f);
}
}
void CodeGenerator::writeExtensionInlineFunction(QTextStream &stream, const QString &className, const Function &f) const
{
QStringList argList;
Q_FOREACH (const Argument &arg, f.arguments) {
QString a = QString(QStringLiteral("%1%2 %3%4"))
.arg((arg.direction == Argument::In && arg.mode != Argument::Value) ? QStringLiteral("const ") : QString())
.arg(arg.type)
.arg(passByType(arg))
.arg(safeArgumentName(arg.name));
argList.append(a);
}
QString args = argList.join(", ");
QString signature = QString(QStringLiteral("inline %1 %2::gl%3(%4)"))
.arg(f.returnType)
.arg(className)
.arg(f.name)
.arg(args);
stream << signature << Qt::endl << QStringLiteral("{") << Qt::endl;
OpenGL: Add code generator for OpenGL enabler classes This patch provides a code generator that can be executed offline to generate a few classes for enhancing Qt's support for OpenGL. The generated code effectively provides all the benefits of GLEW in its multi-context form but for all platforms and even for ES2. The code generator takes as input the official Khronos gl.spec specification and gl.tm typemap files. These provide all of the information required to create the OpenGL Desktop related classes. The classes for ES2 are hand-crafted as no similar spec files have been published. The generated code supports all OpenGL extensions listed in the Khronos registry for both Desktop OpenGL and ES 2. There is a helper factory class generated which are used by QOpenGLContext::versionFunctions(). This allows code like the following to be written: QOpenGLFunctions_3_3_Core* m_funcs = 0; m_funcs = m_context->versionFunctions<QOpenGLFunctions_3_3_Core>(); if (!m_funcs) { qWarning() << "Could not obtain required OpenGL context version"; exit(1); } if (!m_funcs->initializeOpenGLFunctions()) { qWarning() << "Failed to resolve entry points"; exit(2); } // Get an extension object QOpenGLExtension_ARB_draw_buffers* ext = 0; if (m_context->hasExtension("GL_ARB_draw_buffers")) { ext = new QOpenGLExtension_ARB_draw_buffers(); ext->initializeOpenGLFunctions(m_context); } Such usage will allow much easier and rigorous use of features in modern OpenGL and extensions both in Qt itself and by users of Qt. Follow-up patches will import the generated files and then use these to reinstate OpenGL geometry shaders, add tessellation shaders, and other OpenGL constructs. Change-Id: Id0172e8aa1fd57eb4e6979a96d10fb5a34826426 Reviewed-by: Samuel Rødal <samuel.rodal@digia.com> Reviewed-by: James Turner <james.turner@kdab.com>
2012-08-08 15:43:48 +00:00
stream << QString(QStringLiteral(" Q_D(%1);")).arg(className) << Qt::endl;
OpenGL: Add code generator for OpenGL enabler classes This patch provides a code generator that can be executed offline to generate a few classes for enhancing Qt's support for OpenGL. The generated code effectively provides all the benefits of GLEW in its multi-context form but for all platforms and even for ES2. The code generator takes as input the official Khronos gl.spec specification and gl.tm typemap files. These provide all of the information required to create the OpenGL Desktop related classes. The classes for ES2 are hand-crafted as no similar spec files have been published. The generated code supports all OpenGL extensions listed in the Khronos registry for both Desktop OpenGL and ES 2. There is a helper factory class generated which are used by QOpenGLContext::versionFunctions(). This allows code like the following to be written: QOpenGLFunctions_3_3_Core* m_funcs = 0; m_funcs = m_context->versionFunctions<QOpenGLFunctions_3_3_Core>(); if (!m_funcs) { qWarning() << "Could not obtain required OpenGL context version"; exit(1); } if (!m_funcs->initializeOpenGLFunctions()) { qWarning() << "Failed to resolve entry points"; exit(2); } // Get an extension object QOpenGLExtension_ARB_draw_buffers* ext = 0; if (m_context->hasExtension("GL_ARB_draw_buffers")) { ext = new QOpenGLExtension_ARB_draw_buffers(); ext->initializeOpenGLFunctions(m_context); } Such usage will allow much easier and rigorous use of features in modern OpenGL and extensions both in Qt itself and by users of Qt. Follow-up patches will import the generated files and then use these to reinstate OpenGL geometry shaders, add tessellation shaders, and other OpenGL constructs. Change-Id: Id0172e8aa1fd57eb4e6979a96d10fb5a34826426 Reviewed-by: Samuel Rødal <samuel.rodal@digia.com> Reviewed-by: James Turner <james.turner@kdab.com>
2012-08-08 15:43:48 +00:00
QStringList argumentNames;
Q_FOREACH (const Argument &arg, f.arguments)
argumentNames.append(safeArgumentName(arg.name));
QString argNames = argumentNames.join(", ");
if (f.returnType == QStringLiteral("void"))
stream << QString(QStringLiteral(" d->%1(%2);")).arg(f.name).arg(argNames) << Qt::endl;
OpenGL: Add code generator for OpenGL enabler classes This patch provides a code generator that can be executed offline to generate a few classes for enhancing Qt's support for OpenGL. The generated code effectively provides all the benefits of GLEW in its multi-context form but for all platforms and even for ES2. The code generator takes as input the official Khronos gl.spec specification and gl.tm typemap files. These provide all of the information required to create the OpenGL Desktop related classes. The classes for ES2 are hand-crafted as no similar spec files have been published. The generated code supports all OpenGL extensions listed in the Khronos registry for both Desktop OpenGL and ES 2. There is a helper factory class generated which are used by QOpenGLContext::versionFunctions(). This allows code like the following to be written: QOpenGLFunctions_3_3_Core* m_funcs = 0; m_funcs = m_context->versionFunctions<QOpenGLFunctions_3_3_Core>(); if (!m_funcs) { qWarning() << "Could not obtain required OpenGL context version"; exit(1); } if (!m_funcs->initializeOpenGLFunctions()) { qWarning() << "Failed to resolve entry points"; exit(2); } // Get an extension object QOpenGLExtension_ARB_draw_buffers* ext = 0; if (m_context->hasExtension("GL_ARB_draw_buffers")) { ext = new QOpenGLExtension_ARB_draw_buffers(); ext->initializeOpenGLFunctions(m_context); } Such usage will allow much easier and rigorous use of features in modern OpenGL and extensions both in Qt itself and by users of Qt. Follow-up patches will import the generated files and then use these to reinstate OpenGL geometry shaders, add tessellation shaders, and other OpenGL constructs. Change-Id: Id0172e8aa1fd57eb4e6979a96d10fb5a34826426 Reviewed-by: Samuel Rødal <samuel.rodal@digia.com> Reviewed-by: James Turner <james.turner@kdab.com>
2012-08-08 15:43:48 +00:00
else
stream << QString(QStringLiteral(" return d->%1(%2);")).arg(f.name).arg(argNames) << Qt::endl;
stream << QStringLiteral("}") << Qt::endl << Qt::endl;
OpenGL: Add code generator for OpenGL enabler classes This patch provides a code generator that can be executed offline to generate a few classes for enhancing Qt's support for OpenGL. The generated code effectively provides all the benefits of GLEW in its multi-context form but for all platforms and even for ES2. The code generator takes as input the official Khronos gl.spec specification and gl.tm typemap files. These provide all of the information required to create the OpenGL Desktop related classes. The classes for ES2 are hand-crafted as no similar spec files have been published. The generated code supports all OpenGL extensions listed in the Khronos registry for both Desktop OpenGL and ES 2. There is a helper factory class generated which are used by QOpenGLContext::versionFunctions(). This allows code like the following to be written: QOpenGLFunctions_3_3_Core* m_funcs = 0; m_funcs = m_context->versionFunctions<QOpenGLFunctions_3_3_Core>(); if (!m_funcs) { qWarning() << "Could not obtain required OpenGL context version"; exit(1); } if (!m_funcs->initializeOpenGLFunctions()) { qWarning() << "Failed to resolve entry points"; exit(2); } // Get an extension object QOpenGLExtension_ARB_draw_buffers* ext = 0; if (m_context->hasExtension("GL_ARB_draw_buffers")) { ext = new QOpenGLExtension_ARB_draw_buffers(); ext->initializeOpenGLFunctions(m_context); } Such usage will allow much easier and rigorous use of features in modern OpenGL and extensions both in Qt itself and by users of Qt. Follow-up patches will import the generated files and then use these to reinstate OpenGL geometry shaders, add tessellation shaders, and other OpenGL constructs. Change-Id: Id0172e8aa1fd57eb4e6979a96d10fb5a34826426 Reviewed-by: Samuel Rødal <samuel.rodal@digia.com> Reviewed-by: James Turner <james.turner@kdab.com>
2012-08-08 15:43:48 +00:00
}
void CodeGenerator::writeExtensionClassImplementation(QTextStream &stream, const QString &extension) const
{
const QString className = generateExtensionClassName(extension);
const QString privateClassName = generateExtensionClassName(extension, Private);
// Output default constructor
stream << className << QStringLiteral("::") << className << QStringLiteral("()") << Qt::endl;
stream << QStringLiteral(" : QAbstractOpenGLExtension(*(new ") << privateClassName << QStringLiteral("))") << Qt::endl;
stream << QStringLiteral("{") << Qt::endl << QStringLiteral("}") << Qt::endl << Qt::endl;
OpenGL: Add code generator for OpenGL enabler classes This patch provides a code generator that can be executed offline to generate a few classes for enhancing Qt's support for OpenGL. The generated code effectively provides all the benefits of GLEW in its multi-context form but for all platforms and even for ES2. The code generator takes as input the official Khronos gl.spec specification and gl.tm typemap files. These provide all of the information required to create the OpenGL Desktop related classes. The classes for ES2 are hand-crafted as no similar spec files have been published. The generated code supports all OpenGL extensions listed in the Khronos registry for both Desktop OpenGL and ES 2. There is a helper factory class generated which are used by QOpenGLContext::versionFunctions(). This allows code like the following to be written: QOpenGLFunctions_3_3_Core* m_funcs = 0; m_funcs = m_context->versionFunctions<QOpenGLFunctions_3_3_Core>(); if (!m_funcs) { qWarning() << "Could not obtain required OpenGL context version"; exit(1); } if (!m_funcs->initializeOpenGLFunctions()) { qWarning() << "Failed to resolve entry points"; exit(2); } // Get an extension object QOpenGLExtension_ARB_draw_buffers* ext = 0; if (m_context->hasExtension("GL_ARB_draw_buffers")) { ext = new QOpenGLExtension_ARB_draw_buffers(); ext->initializeOpenGLFunctions(m_context); } Such usage will allow much easier and rigorous use of features in modern OpenGL and extensions both in Qt itself and by users of Qt. Follow-up patches will import the generated files and then use these to reinstate OpenGL geometry shaders, add tessellation shaders, and other OpenGL constructs. Change-Id: Id0172e8aa1fd57eb4e6979a96d10fb5a34826426 Reviewed-by: Samuel Rødal <samuel.rodal@digia.com> Reviewed-by: James Turner <james.turner@kdab.com>
2012-08-08 15:43:48 +00:00
// Output function to initialize this class
stream << QStringLiteral("bool ") << className
<< QStringLiteral("::initializeOpenGLFunctions()") << Qt::endl
<< QStringLiteral("{") << Qt::endl;
OpenGL: Add code generator for OpenGL enabler classes This patch provides a code generator that can be executed offline to generate a few classes for enhancing Qt's support for OpenGL. The generated code effectively provides all the benefits of GLEW in its multi-context form but for all platforms and even for ES2. The code generator takes as input the official Khronos gl.spec specification and gl.tm typemap files. These provide all of the information required to create the OpenGL Desktop related classes. The classes for ES2 are hand-crafted as no similar spec files have been published. The generated code supports all OpenGL extensions listed in the Khronos registry for both Desktop OpenGL and ES 2. There is a helper factory class generated which are used by QOpenGLContext::versionFunctions(). This allows code like the following to be written: QOpenGLFunctions_3_3_Core* m_funcs = 0; m_funcs = m_context->versionFunctions<QOpenGLFunctions_3_3_Core>(); if (!m_funcs) { qWarning() << "Could not obtain required OpenGL context version"; exit(1); } if (!m_funcs->initializeOpenGLFunctions()) { qWarning() << "Failed to resolve entry points"; exit(2); } // Get an extension object QOpenGLExtension_ARB_draw_buffers* ext = 0; if (m_context->hasExtension("GL_ARB_draw_buffers")) { ext = new QOpenGLExtension_ARB_draw_buffers(); ext->initializeOpenGLFunctions(m_context); } Such usage will allow much easier and rigorous use of features in modern OpenGL and extensions both in Qt itself and by users of Qt. Follow-up patches will import the generated files and then use these to reinstate OpenGL geometry shaders, add tessellation shaders, and other OpenGL constructs. Change-Id: Id0172e8aa1fd57eb4e6979a96d10fb5a34826426 Reviewed-by: Samuel Rødal <samuel.rodal@digia.com> Reviewed-by: James Turner <james.turner@kdab.com>
2012-08-08 15:43:48 +00:00
stream << QStringLiteral(" if (isInitialized())") << Qt::endl;
stream << QStringLiteral(" return true;") << Qt::endl << Qt::endl;
OpenGL: Add code generator for OpenGL enabler classes This patch provides a code generator that can be executed offline to generate a few classes for enhancing Qt's support for OpenGL. The generated code effectively provides all the benefits of GLEW in its multi-context form but for all platforms and even for ES2. The code generator takes as input the official Khronos gl.spec specification and gl.tm typemap files. These provide all of the information required to create the OpenGL Desktop related classes. The classes for ES2 are hand-crafted as no similar spec files have been published. The generated code supports all OpenGL extensions listed in the Khronos registry for both Desktop OpenGL and ES 2. There is a helper factory class generated which are used by QOpenGLContext::versionFunctions(). This allows code like the following to be written: QOpenGLFunctions_3_3_Core* m_funcs = 0; m_funcs = m_context->versionFunctions<QOpenGLFunctions_3_3_Core>(); if (!m_funcs) { qWarning() << "Could not obtain required OpenGL context version"; exit(1); } if (!m_funcs->initializeOpenGLFunctions()) { qWarning() << "Failed to resolve entry points"; exit(2); } // Get an extension object QOpenGLExtension_ARB_draw_buffers* ext = 0; if (m_context->hasExtension("GL_ARB_draw_buffers")) { ext = new QOpenGLExtension_ARB_draw_buffers(); ext->initializeOpenGLFunctions(m_context); } Such usage will allow much easier and rigorous use of features in modern OpenGL and extensions both in Qt itself and by users of Qt. Follow-up patches will import the generated files and then use these to reinstate OpenGL geometry shaders, add tessellation shaders, and other OpenGL constructs. Change-Id: Id0172e8aa1fd57eb4e6979a96d10fb5a34826426 Reviewed-by: Samuel Rødal <samuel.rodal@digia.com> Reviewed-by: James Turner <james.turner@kdab.com>
2012-08-08 15:43:48 +00:00
stream << QStringLiteral(" QOpenGLContext *context = QOpenGLContext::currentContext();") << Qt::endl;
stream << QStringLiteral(" if (!context) {") << Qt::endl;
OpenGL: Add code generator for OpenGL enabler classes This patch provides a code generator that can be executed offline to generate a few classes for enhancing Qt's support for OpenGL. The generated code effectively provides all the benefits of GLEW in its multi-context form but for all platforms and even for ES2. The code generator takes as input the official Khronos gl.spec specification and gl.tm typemap files. These provide all of the information required to create the OpenGL Desktop related classes. The classes for ES2 are hand-crafted as no similar spec files have been published. The generated code supports all OpenGL extensions listed in the Khronos registry for both Desktop OpenGL and ES 2. There is a helper factory class generated which are used by QOpenGLContext::versionFunctions(). This allows code like the following to be written: QOpenGLFunctions_3_3_Core* m_funcs = 0; m_funcs = m_context->versionFunctions<QOpenGLFunctions_3_3_Core>(); if (!m_funcs) { qWarning() << "Could not obtain required OpenGL context version"; exit(1); } if (!m_funcs->initializeOpenGLFunctions()) { qWarning() << "Failed to resolve entry points"; exit(2); } // Get an extension object QOpenGLExtension_ARB_draw_buffers* ext = 0; if (m_context->hasExtension("GL_ARB_draw_buffers")) { ext = new QOpenGLExtension_ARB_draw_buffers(); ext->initializeOpenGLFunctions(m_context); } Such usage will allow much easier and rigorous use of features in modern OpenGL and extensions both in Qt itself and by users of Qt. Follow-up patches will import the generated files and then use these to reinstate OpenGL geometry shaders, add tessellation shaders, and other OpenGL constructs. Change-Id: Id0172e8aa1fd57eb4e6979a96d10fb5a34826426 Reviewed-by: Samuel Rødal <samuel.rodal@digia.com> Reviewed-by: James Turner <james.turner@kdab.com>
2012-08-08 15:43:48 +00:00
stream << QStringLiteral(" qWarning(\"A current OpenGL context is required to resolve OpenGL extension functions\");")
<< Qt::endl;
stream << QStringLiteral(" return false;") << Qt::endl;
stream << QStringLiteral(" }") << Qt::endl << Qt::endl;
OpenGL: Add code generator for OpenGL enabler classes This patch provides a code generator that can be executed offline to generate a few classes for enhancing Qt's support for OpenGL. The generated code effectively provides all the benefits of GLEW in its multi-context form but for all platforms and even for ES2. The code generator takes as input the official Khronos gl.spec specification and gl.tm typemap files. These provide all of the information required to create the OpenGL Desktop related classes. The classes for ES2 are hand-crafted as no similar spec files have been published. The generated code supports all OpenGL extensions listed in the Khronos registry for both Desktop OpenGL and ES 2. There is a helper factory class generated which are used by QOpenGLContext::versionFunctions(). This allows code like the following to be written: QOpenGLFunctions_3_3_Core* m_funcs = 0; m_funcs = m_context->versionFunctions<QOpenGLFunctions_3_3_Core>(); if (!m_funcs) { qWarning() << "Could not obtain required OpenGL context version"; exit(1); } if (!m_funcs->initializeOpenGLFunctions()) { qWarning() << "Failed to resolve entry points"; exit(2); } // Get an extension object QOpenGLExtension_ARB_draw_buffers* ext = 0; if (m_context->hasExtension("GL_ARB_draw_buffers")) { ext = new QOpenGLExtension_ARB_draw_buffers(); ext->initializeOpenGLFunctions(m_context); } Such usage will allow much easier and rigorous use of features in modern OpenGL and extensions both in Qt itself and by users of Qt. Follow-up patches will import the generated files and then use these to reinstate OpenGL geometry shaders, add tessellation shaders, and other OpenGL constructs. Change-Id: Id0172e8aa1fd57eb4e6979a96d10fb5a34826426 Reviewed-by: Samuel Rødal <samuel.rodal@digia.com> Reviewed-by: James Turner <james.turner@kdab.com>
2012-08-08 15:43:48 +00:00
// Output code to resolve entry points for this class
stream << QStringLiteral(" // Resolve the functions") << Qt::endl;
stream << QStringLiteral(" Q_D(") << className << QStringLiteral(");") << Qt::endl;
stream << Qt::endl;
OpenGL: Add code generator for OpenGL enabler classes This patch provides a code generator that can be executed offline to generate a few classes for enhancing Qt's support for OpenGL. The generated code effectively provides all the benefits of GLEW in its multi-context form but for all platforms and even for ES2. The code generator takes as input the official Khronos gl.spec specification and gl.tm typemap files. These provide all of the information required to create the OpenGL Desktop related classes. The classes for ES2 are hand-crafted as no similar spec files have been published. The generated code supports all OpenGL extensions listed in the Khronos registry for both Desktop OpenGL and ES 2. There is a helper factory class generated which are used by QOpenGLContext::versionFunctions(). This allows code like the following to be written: QOpenGLFunctions_3_3_Core* m_funcs = 0; m_funcs = m_context->versionFunctions<QOpenGLFunctions_3_3_Core>(); if (!m_funcs) { qWarning() << "Could not obtain required OpenGL context version"; exit(1); } if (!m_funcs->initializeOpenGLFunctions()) { qWarning() << "Failed to resolve entry points"; exit(2); } // Get an extension object QOpenGLExtension_ARB_draw_buffers* ext = 0; if (m_context->hasExtension("GL_ARB_draw_buffers")) { ext = new QOpenGLExtension_ARB_draw_buffers(); ext->initializeOpenGLFunctions(m_context); } Such usage will allow much easier and rigorous use of features in modern OpenGL and extensions both in Qt itself and by users of Qt. Follow-up patches will import the generated files and then use these to reinstate OpenGL geometry shaders, add tessellation shaders, and other OpenGL constructs. Change-Id: Id0172e8aa1fd57eb4e6979a96d10fb5a34826426 Reviewed-by: Samuel Rødal <samuel.rodal@digia.com> Reviewed-by: James Turner <james.turner@kdab.com>
2012-08-08 15:43:48 +00:00
// Output function declarations
QList<Function> functions = m_parser->functionsForExtension(extension);
Q_FOREACH (const Function &f, functions)
writeEntryPointResolutionStatement(stream, f, QStringLiteral("d->"));
// Call the base class implementation
stream << QStringLiteral(" QAbstractOpenGLExtension::initializeOpenGLFunctions();") << Qt::endl;
OpenGL: Add code generator for OpenGL enabler classes This patch provides a code generator that can be executed offline to generate a few classes for enhancing Qt's support for OpenGL. The generated code effectively provides all the benefits of GLEW in its multi-context form but for all platforms and even for ES2. The code generator takes as input the official Khronos gl.spec specification and gl.tm typemap files. These provide all of the information required to create the OpenGL Desktop related classes. The classes for ES2 are hand-crafted as no similar spec files have been published. The generated code supports all OpenGL extensions listed in the Khronos registry for both Desktop OpenGL and ES 2. There is a helper factory class generated which are used by QOpenGLContext::versionFunctions(). This allows code like the following to be written: QOpenGLFunctions_3_3_Core* m_funcs = 0; m_funcs = m_context->versionFunctions<QOpenGLFunctions_3_3_Core>(); if (!m_funcs) { qWarning() << "Could not obtain required OpenGL context version"; exit(1); } if (!m_funcs->initializeOpenGLFunctions()) { qWarning() << "Failed to resolve entry points"; exit(2); } // Get an extension object QOpenGLExtension_ARB_draw_buffers* ext = 0; if (m_context->hasExtension("GL_ARB_draw_buffers")) { ext = new QOpenGLExtension_ARB_draw_buffers(); ext->initializeOpenGLFunctions(m_context); } Such usage will allow much easier and rigorous use of features in modern OpenGL and extensions both in Qt itself and by users of Qt. Follow-up patches will import the generated files and then use these to reinstate OpenGL geometry shaders, add tessellation shaders, and other OpenGL constructs. Change-Id: Id0172e8aa1fd57eb4e6979a96d10fb5a34826426 Reviewed-by: Samuel Rødal <samuel.rodal@digia.com> Reviewed-by: James Turner <james.turner@kdab.com>
2012-08-08 15:43:48 +00:00
// Finish off
stream << QStringLiteral(" return true;") << Qt::endl;
stream << QStringLiteral("}") << Qt::endl << Qt::endl;
OpenGL: Add code generator for OpenGL enabler classes This patch provides a code generator that can be executed offline to generate a few classes for enhancing Qt's support for OpenGL. The generated code effectively provides all the benefits of GLEW in its multi-context form but for all platforms and even for ES2. The code generator takes as input the official Khronos gl.spec specification and gl.tm typemap files. These provide all of the information required to create the OpenGL Desktop related classes. The classes for ES2 are hand-crafted as no similar spec files have been published. The generated code supports all OpenGL extensions listed in the Khronos registry for both Desktop OpenGL and ES 2. There is a helper factory class generated which are used by QOpenGLContext::versionFunctions(). This allows code like the following to be written: QOpenGLFunctions_3_3_Core* m_funcs = 0; m_funcs = m_context->versionFunctions<QOpenGLFunctions_3_3_Core>(); if (!m_funcs) { qWarning() << "Could not obtain required OpenGL context version"; exit(1); } if (!m_funcs->initializeOpenGLFunctions()) { qWarning() << "Failed to resolve entry points"; exit(2); } // Get an extension object QOpenGLExtension_ARB_draw_buffers* ext = 0; if (m_context->hasExtension("GL_ARB_draw_buffers")) { ext = new QOpenGLExtension_ARB_draw_buffers(); ext->initializeOpenGLFunctions(m_context); } Such usage will allow much easier and rigorous use of features in modern OpenGL and extensions both in Qt itself and by users of Qt. Follow-up patches will import the generated files and then use these to reinstate OpenGL geometry shaders, add tessellation shaders, and other OpenGL constructs. Change-Id: Id0172e8aa1fd57eb4e6979a96d10fb5a34826426 Reviewed-by: Samuel Rødal <samuel.rodal@digia.com> Reviewed-by: James Turner <james.turner@kdab.com>
2012-08-08 15:43:48 +00:00
}
QString CodeGenerator::generateExtensionClassName(const QString &extension, ClassVisibility visibility) const
{
QString visibilitySuffix;
if (visibility == Private)
visibilitySuffix = QStringLiteral("Private");
return QString(QStringLiteral("QOpenGLExtension_%1%2"))
.arg(extension)
.arg(visibilitySuffix);
}