qt5base-lts/util/glgen/specparser.h

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OpenGL: Add code generator for OpenGL enabler classes This patch provides a code generator that can be executed offline to generate a few classes for enhancing Qt's support for OpenGL. The generated code effectively provides all the benefits of GLEW in its multi-context form but for all platforms and even for ES2. The code generator takes as input the official Khronos gl.spec specification and gl.tm typemap files. These provide all of the information required to create the OpenGL Desktop related classes. The classes for ES2 are hand-crafted as no similar spec files have been published. The generated code supports all OpenGL extensions listed in the Khronos registry for both Desktop OpenGL and ES 2. There is a helper factory class generated which are used by QOpenGLContext::versionFunctions(). This allows code like the following to be written: QOpenGLFunctions_3_3_Core* m_funcs = 0; m_funcs = m_context->versionFunctions<QOpenGLFunctions_3_3_Core>(); if (!m_funcs) { qWarning() << "Could not obtain required OpenGL context version"; exit(1); } if (!m_funcs->initializeOpenGLFunctions()) { qWarning() << "Failed to resolve entry points"; exit(2); } // Get an extension object QOpenGLExtension_ARB_draw_buffers* ext = 0; if (m_context->hasExtension("GL_ARB_draw_buffers")) { ext = new QOpenGLExtension_ARB_draw_buffers(); ext->initializeOpenGLFunctions(m_context); } Such usage will allow much easier and rigorous use of features in modern OpenGL and extensions both in Qt itself and by users of Qt. Follow-up patches will import the generated files and then use these to reinstate OpenGL geometry shaders, add tessellation shaders, and other OpenGL constructs. Change-Id: Id0172e8aa1fd57eb4e6979a96d10fb5a34826426 Reviewed-by: Samuel Rødal <samuel.rodal@digia.com> Reviewed-by: James Turner <james.turner@kdab.com>
2012-08-08 15:43:48 +00:00
/***************************************************************************
**
** Copyright (C) 2013 Klaralvdalens Datakonsult AB (KDAB)
** Contact: http://www.qt-project.org/legal
**
** This file is part of the utilities of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL21$
OpenGL: Add code generator for OpenGL enabler classes This patch provides a code generator that can be executed offline to generate a few classes for enhancing Qt's support for OpenGL. The generated code effectively provides all the benefits of GLEW in its multi-context form but for all platforms and even for ES2. The code generator takes as input the official Khronos gl.spec specification and gl.tm typemap files. These provide all of the information required to create the OpenGL Desktop related classes. The classes for ES2 are hand-crafted as no similar spec files have been published. The generated code supports all OpenGL extensions listed in the Khronos registry for both Desktop OpenGL and ES 2. There is a helper factory class generated which are used by QOpenGLContext::versionFunctions(). This allows code like the following to be written: QOpenGLFunctions_3_3_Core* m_funcs = 0; m_funcs = m_context->versionFunctions<QOpenGLFunctions_3_3_Core>(); if (!m_funcs) { qWarning() << "Could not obtain required OpenGL context version"; exit(1); } if (!m_funcs->initializeOpenGLFunctions()) { qWarning() << "Failed to resolve entry points"; exit(2); } // Get an extension object QOpenGLExtension_ARB_draw_buffers* ext = 0; if (m_context->hasExtension("GL_ARB_draw_buffers")) { ext = new QOpenGLExtension_ARB_draw_buffers(); ext->initializeOpenGLFunctions(m_context); } Such usage will allow much easier and rigorous use of features in modern OpenGL and extensions both in Qt itself and by users of Qt. Follow-up patches will import the generated files and then use these to reinstate OpenGL geometry shaders, add tessellation shaders, and other OpenGL constructs. Change-Id: Id0172e8aa1fd57eb4e6979a96d10fb5a34826426 Reviewed-by: Samuel Rødal <samuel.rodal@digia.com> Reviewed-by: James Turner <james.turner@kdab.com>
2012-08-08 15:43:48 +00:00
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Digia. For licensing terms and
** conditions see http://qt.digia.com/licensing. For further information
OpenGL: Add code generator for OpenGL enabler classes This patch provides a code generator that can be executed offline to generate a few classes for enhancing Qt's support for OpenGL. The generated code effectively provides all the benefits of GLEW in its multi-context form but for all platforms and even for ES2. The code generator takes as input the official Khronos gl.spec specification and gl.tm typemap files. These provide all of the information required to create the OpenGL Desktop related classes. The classes for ES2 are hand-crafted as no similar spec files have been published. The generated code supports all OpenGL extensions listed in the Khronos registry for both Desktop OpenGL and ES 2. There is a helper factory class generated which are used by QOpenGLContext::versionFunctions(). This allows code like the following to be written: QOpenGLFunctions_3_3_Core* m_funcs = 0; m_funcs = m_context->versionFunctions<QOpenGLFunctions_3_3_Core>(); if (!m_funcs) { qWarning() << "Could not obtain required OpenGL context version"; exit(1); } if (!m_funcs->initializeOpenGLFunctions()) { qWarning() << "Failed to resolve entry points"; exit(2); } // Get an extension object QOpenGLExtension_ARB_draw_buffers* ext = 0; if (m_context->hasExtension("GL_ARB_draw_buffers")) { ext = new QOpenGLExtension_ARB_draw_buffers(); ext->initializeOpenGLFunctions(m_context); } Such usage will allow much easier and rigorous use of features in modern OpenGL and extensions both in Qt itself and by users of Qt. Follow-up patches will import the generated files and then use these to reinstate OpenGL geometry shaders, add tessellation shaders, and other OpenGL constructs. Change-Id: Id0172e8aa1fd57eb4e6979a96d10fb5a34826426 Reviewed-by: Samuel Rødal <samuel.rodal@digia.com> Reviewed-by: James Turner <james.turner@kdab.com>
2012-08-08 15:43:48 +00:00
** use the contact form at http://qt.digia.com/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 or version 3 as published by the Free
** Software Foundation and appearing in the file LICENSE.LGPLv21 and
** LICENSE.LGPLv3 included in the packaging of this file. Please review the
** following information to ensure the GNU Lesser General Public License
** requirements will be met: https://www.gnu.org/licenses/lgpl.html and
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
OpenGL: Add code generator for OpenGL enabler classes This patch provides a code generator that can be executed offline to generate a few classes for enhancing Qt's support for OpenGL. The generated code effectively provides all the benefits of GLEW in its multi-context form but for all platforms and even for ES2. The code generator takes as input the official Khronos gl.spec specification and gl.tm typemap files. These provide all of the information required to create the OpenGL Desktop related classes. The classes for ES2 are hand-crafted as no similar spec files have been published. The generated code supports all OpenGL extensions listed in the Khronos registry for both Desktop OpenGL and ES 2. There is a helper factory class generated which are used by QOpenGLContext::versionFunctions(). This allows code like the following to be written: QOpenGLFunctions_3_3_Core* m_funcs = 0; m_funcs = m_context->versionFunctions<QOpenGLFunctions_3_3_Core>(); if (!m_funcs) { qWarning() << "Could not obtain required OpenGL context version"; exit(1); } if (!m_funcs->initializeOpenGLFunctions()) { qWarning() << "Failed to resolve entry points"; exit(2); } // Get an extension object QOpenGLExtension_ARB_draw_buffers* ext = 0; if (m_context->hasExtension("GL_ARB_draw_buffers")) { ext = new QOpenGLExtension_ARB_draw_buffers(); ext->initializeOpenGLFunctions(m_context); } Such usage will allow much easier and rigorous use of features in modern OpenGL and extensions both in Qt itself and by users of Qt. Follow-up patches will import the generated files and then use these to reinstate OpenGL geometry shaders, add tessellation shaders, and other OpenGL constructs. Change-Id: Id0172e8aa1fd57eb4e6979a96d10fb5a34826426 Reviewed-by: Samuel Rødal <samuel.rodal@digia.com> Reviewed-by: James Turner <james.turner@kdab.com>
2012-08-08 15:43:48 +00:00
**
** In addition, as a special exception, Digia gives you certain additional
** rights. These rights are described in the Digia Qt LGPL Exception
OpenGL: Add code generator for OpenGL enabler classes This patch provides a code generator that can be executed offline to generate a few classes for enhancing Qt's support for OpenGL. The generated code effectively provides all the benefits of GLEW in its multi-context form but for all platforms and even for ES2. The code generator takes as input the official Khronos gl.spec specification and gl.tm typemap files. These provide all of the information required to create the OpenGL Desktop related classes. The classes for ES2 are hand-crafted as no similar spec files have been published. The generated code supports all OpenGL extensions listed in the Khronos registry for both Desktop OpenGL and ES 2. There is a helper factory class generated which are used by QOpenGLContext::versionFunctions(). This allows code like the following to be written: QOpenGLFunctions_3_3_Core* m_funcs = 0; m_funcs = m_context->versionFunctions<QOpenGLFunctions_3_3_Core>(); if (!m_funcs) { qWarning() << "Could not obtain required OpenGL context version"; exit(1); } if (!m_funcs->initializeOpenGLFunctions()) { qWarning() << "Failed to resolve entry points"; exit(2); } // Get an extension object QOpenGLExtension_ARB_draw_buffers* ext = 0; if (m_context->hasExtension("GL_ARB_draw_buffers")) { ext = new QOpenGLExtension_ARB_draw_buffers(); ext->initializeOpenGLFunctions(m_context); } Such usage will allow much easier and rigorous use of features in modern OpenGL and extensions both in Qt itself and by users of Qt. Follow-up patches will import the generated files and then use these to reinstate OpenGL geometry shaders, add tessellation shaders, and other OpenGL constructs. Change-Id: Id0172e8aa1fd57eb4e6979a96d10fb5a34826426 Reviewed-by: Samuel Rødal <samuel.rodal@digia.com> Reviewed-by: James Turner <james.turner@kdab.com>
2012-08-08 15:43:48 +00:00
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** $QT_END_LICENSE$
**
****************************************************************************/
#ifndef SPECPARSER_H
#define SPECPARSER_H
#include <QStringList>
#include <QVariant>
class QTextStream;
struct Version {
int major;
int minor;
};
inline bool operator == (const Version &lhs, const Version &rhs)
{
return (lhs.major == rhs.major && lhs.minor == rhs.minor);
}
inline bool operator < (const Version &lhs, const Version &rhs)
{
if (lhs.major != rhs.major)
return (lhs.major < rhs.major);
else
return (lhs.minor < rhs.minor);
}
inline bool operator > (const Version &lhs, const Version &rhs)
{
if (lhs.major != rhs.major)
return (lhs.major > rhs.major);
else
return (lhs.minor > rhs.minor);
}
inline uint qHash(const Version &v)
{
return qHash(v.major * 100 + v.minor * 10);
}
struct VersionProfile
{
enum OpenGLProfile {
CoreProfile = 0,
CompatibilityProfile
};
inline bool hasProfiles() const
{
return ( version.major > 3
|| (version.major == 3 && version.minor > 1));
}
Version version;
OpenGLProfile profile;
};
inline bool operator == (const VersionProfile &lhs, const VersionProfile &rhs)
{
if (lhs.profile != rhs.profile)
return false;
return lhs.version == rhs.version;
}
inline bool operator < (const VersionProfile &lhs, const VersionProfile &rhs)
{
if (lhs.profile != rhs.profile)
return (lhs.profile < rhs.profile);
return (lhs.version < rhs.version);
}
inline uint qHash(const VersionProfile &v)
{
return qHash(static_cast<int>(v.profile * 1000) + v.version.major * 100 + v.version.minor * 10);
}
struct Argument
{
enum Direction {
In = 0,
Out
};
enum Mode {
Value = 0,
Array,
Reference
};
QString type;
QString name;
Direction direction;
Mode mode;
};
struct Function
{
QString returnType;
QString name;
QList<Argument> arguments;
};
typedef QList<Function> FunctionList;
typedef QMap<VersionProfile, FunctionList> FunctionCollection;
class SpecParser
{
public:
explicit SpecParser();
QString specFileName() const
{
return m_specFileName;
}
QString typeMapFileName() const
{
return m_typeMapFileName;
}
QList<Version> versions() const {return m_versions;}
QList<VersionProfile> versionProfiles() const {return m_functions.uniqueKeys();}
QList<Function> functionsForVersion(const VersionProfile &v) const
{
return m_functions.values(v);
}
QStringList extensions() const
{
return QStringList(m_extensionFunctions.uniqueKeys());
}
QList<Function> functionsForExtension(const QString &extension)
{
return m_extensionFunctions.values(extension);
}
void setSpecFileName(QString arg)
{
m_specFileName = arg;
}
void setTypeMapFileName(QString arg)
{
m_typeMapFileName = arg;
}
void parse();
protected:
bool parseTypeMap();
void parseEnums();
void parseFunctions(QTextStream &stream);
bool inDeprecationException(const QString &functionName) const;
OpenGL: Add code generator for OpenGL enabler classes This patch provides a code generator that can be executed offline to generate a few classes for enhancing Qt's support for OpenGL. The generated code effectively provides all the benefits of GLEW in its multi-context form but for all platforms and even for ES2. The code generator takes as input the official Khronos gl.spec specification and gl.tm typemap files. These provide all of the information required to create the OpenGL Desktop related classes. The classes for ES2 are hand-crafted as no similar spec files have been published. The generated code supports all OpenGL extensions listed in the Khronos registry for both Desktop OpenGL and ES 2. There is a helper factory class generated which are used by QOpenGLContext::versionFunctions(). This allows code like the following to be written: QOpenGLFunctions_3_3_Core* m_funcs = 0; m_funcs = m_context->versionFunctions<QOpenGLFunctions_3_3_Core>(); if (!m_funcs) { qWarning() << "Could not obtain required OpenGL context version"; exit(1); } if (!m_funcs->initializeOpenGLFunctions()) { qWarning() << "Failed to resolve entry points"; exit(2); } // Get an extension object QOpenGLExtension_ARB_draw_buffers* ext = 0; if (m_context->hasExtension("GL_ARB_draw_buffers")) { ext = new QOpenGLExtension_ARB_draw_buffers(); ext->initializeOpenGLFunctions(m_context); } Such usage will allow much easier and rigorous use of features in modern OpenGL and extensions both in Qt itself and by users of Qt. Follow-up patches will import the generated files and then use these to reinstate OpenGL geometry shaders, add tessellation shaders, and other OpenGL constructs. Change-Id: Id0172e8aa1fd57eb4e6979a96d10fb5a34826426 Reviewed-by: Samuel Rødal <samuel.rodal@digia.com> Reviewed-by: James Turner <james.turner@kdab.com>
2012-08-08 15:43:48 +00:00
private:
QString m_specFileName;
QString m_typeMapFileName;
QMap<QString, QString> m_typeMap;
QMultiMap<VersionProfile, Function> m_functions;
QList<Version> m_versions;
// Extension support
QMultiMap<QString, Function> m_extensionFunctions;
};
#endif // SPECPARSER_H