qt5base-lts/tests/auto/gui/kernel/qtouchevent/tst_qtouchevent.cpp

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#include <QtWidgets/QDesktopWidget>
#include <QtWidgets/QGraphicsItem>
#include <QtWidgets/QGraphicsScene>
#include <QtWidgets/QGraphicsView>
#include <QtWidgets/QGraphicsWidget>
#include <QtWidgets/QWidget>
#include <QtTest>
#include <qpa/qwindowsysteminterface.h>
#include <qpa/qwindowsysteminterface_p.h>
#include <private/qhighdpiscaling_p.h>
class tst_QTouchEventWidget : public QWidget
{
public:
QList<QTouchEvent::TouchPoint> touchBeginPoints, touchUpdatePoints, touchEndPoints;
bool seenTouchBegin, seenTouchUpdate, seenTouchEnd;
bool acceptTouchBegin, acceptTouchUpdate, acceptTouchEnd;
bool deleteInTouchBegin, deleteInTouchUpdate, deleteInTouchEnd;
ulong timestamp;
Extend touch events. The capability flags indicate which information is valid in the touch points. Previously there was no way to tell if e.g. the value returned by pressure() is actually the value provided by the driver/device or it is just something bogus due to pressure not being supported. The points' flags return information about the individual touch points. One use case is to differentiate between touches made by finger and pen. Velocity, if available, is now also exposed. Each touch point can now contain an additional list of "raw" positions. These points are not reported individually but are taken into account in some way by the underlying device and drivers to generate the final, "accurate" touch point. In case the underlying drivers expose these additional positions, they are made available in the lists returned by the touch points' rawScreenPosition(). The raw positions are only available in screen coordinates to prevent wasting time with mapping from global positions in applications that do not use this data. Instead, apps can query the QWindow to which the touch event was sent via QTouchEvent::window() and can call mapFromGlobal() manually if they need local raw positions. The capability and device type information is now held in a new QTouchDevice class. Each touch event will contain only a pointer to one of the global QTouchDevice instances. On top of type and capability, the new class also contains a name which can be used to differentiate between multiple touch input devices (i.e. to tell from which one a given QTouchEvent originates from). The introduction of QTouchDevice has three implications: The QTouchEvent constructor and QWindowSystemInterface::handleTouchEvent need to be changed (to pass a QTouchDevice pointer instead of merely a device type value), and each platform or generic plug-in is now responsible for registering one or more devices using the new API QWindowSystemInterface::registerTouchDevice. Change-Id: Ic1468d3e43933d8b5691d75aa67c43e1bc7ffe3e Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
2011-11-27 15:42:23 +00:00
QTouchDevice *deviceFromEvent;
explicit tst_QTouchEventWidget(QWidget *parent = Q_NULLPTR) : QWidget(parent)
{
reset();
}
void reset()
{
touchBeginPoints.clear();
touchUpdatePoints.clear();
touchEndPoints.clear();
seenTouchBegin = seenTouchUpdate = seenTouchEnd = false;
acceptTouchBegin = acceptTouchUpdate = acceptTouchEnd = true;
deleteInTouchBegin = deleteInTouchUpdate = deleteInTouchEnd = false;
}
bool event(QEvent *event) Q_DECL_OVERRIDE
{
switch (event->type()) {
case QEvent::TouchBegin:
if (seenTouchBegin) qWarning("TouchBegin: already seen a TouchBegin");
if (seenTouchUpdate) qWarning("TouchBegin: TouchUpdate cannot happen before TouchBegin");
if (seenTouchEnd) qWarning("TouchBegin: TouchEnd cannot happen before TouchBegin");
seenTouchBegin = !seenTouchBegin && !seenTouchUpdate && !seenTouchEnd;
touchBeginPoints = static_cast<QTouchEvent *>(event)->touchPoints();
timestamp = static_cast<QTouchEvent *>(event)->timestamp();
Extend touch events. The capability flags indicate which information is valid in the touch points. Previously there was no way to tell if e.g. the value returned by pressure() is actually the value provided by the driver/device or it is just something bogus due to pressure not being supported. The points' flags return information about the individual touch points. One use case is to differentiate between touches made by finger and pen. Velocity, if available, is now also exposed. Each touch point can now contain an additional list of "raw" positions. These points are not reported individually but are taken into account in some way by the underlying device and drivers to generate the final, "accurate" touch point. In case the underlying drivers expose these additional positions, they are made available in the lists returned by the touch points' rawScreenPosition(). The raw positions are only available in screen coordinates to prevent wasting time with mapping from global positions in applications that do not use this data. Instead, apps can query the QWindow to which the touch event was sent via QTouchEvent::window() and can call mapFromGlobal() manually if they need local raw positions. The capability and device type information is now held in a new QTouchDevice class. Each touch event will contain only a pointer to one of the global QTouchDevice instances. On top of type and capability, the new class also contains a name which can be used to differentiate between multiple touch input devices (i.e. to tell from which one a given QTouchEvent originates from). The introduction of QTouchDevice has three implications: The QTouchEvent constructor and QWindowSystemInterface::handleTouchEvent need to be changed (to pass a QTouchDevice pointer instead of merely a device type value), and each platform or generic plug-in is now responsible for registering one or more devices using the new API QWindowSystemInterface::registerTouchDevice. Change-Id: Ic1468d3e43933d8b5691d75aa67c43e1bc7ffe3e Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
2011-11-27 15:42:23 +00:00
deviceFromEvent = static_cast<QTouchEvent *>(event)->device();
event->setAccepted(acceptTouchBegin);
if (deleteInTouchBegin)
delete this;
break;
case QEvent::TouchUpdate:
if (!seenTouchBegin) qWarning("TouchUpdate: have not seen TouchBegin");
if (seenTouchEnd) qWarning("TouchUpdate: TouchEnd cannot happen before TouchUpdate");
seenTouchUpdate = seenTouchBegin && !seenTouchEnd;
touchUpdatePoints = static_cast<QTouchEvent *>(event)->touchPoints();
timestamp = static_cast<QTouchEvent *>(event)->timestamp();
Extend touch events. The capability flags indicate which information is valid in the touch points. Previously there was no way to tell if e.g. the value returned by pressure() is actually the value provided by the driver/device or it is just something bogus due to pressure not being supported. The points' flags return information about the individual touch points. One use case is to differentiate between touches made by finger and pen. Velocity, if available, is now also exposed. Each touch point can now contain an additional list of "raw" positions. These points are not reported individually but are taken into account in some way by the underlying device and drivers to generate the final, "accurate" touch point. In case the underlying drivers expose these additional positions, they are made available in the lists returned by the touch points' rawScreenPosition(). The raw positions are only available in screen coordinates to prevent wasting time with mapping from global positions in applications that do not use this data. Instead, apps can query the QWindow to which the touch event was sent via QTouchEvent::window() and can call mapFromGlobal() manually if they need local raw positions. The capability and device type information is now held in a new QTouchDevice class. Each touch event will contain only a pointer to one of the global QTouchDevice instances. On top of type and capability, the new class also contains a name which can be used to differentiate between multiple touch input devices (i.e. to tell from which one a given QTouchEvent originates from). The introduction of QTouchDevice has three implications: The QTouchEvent constructor and QWindowSystemInterface::handleTouchEvent need to be changed (to pass a QTouchDevice pointer instead of merely a device type value), and each platform or generic plug-in is now responsible for registering one or more devices using the new API QWindowSystemInterface::registerTouchDevice. Change-Id: Ic1468d3e43933d8b5691d75aa67c43e1bc7ffe3e Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
2011-11-27 15:42:23 +00:00
deviceFromEvent = static_cast<QTouchEvent *>(event)->device();
event->setAccepted(acceptTouchUpdate);
if (deleteInTouchUpdate)
delete this;
break;
case QEvent::TouchEnd:
if (!seenTouchBegin) qWarning("TouchEnd: have not seen TouchBegin");
if (seenTouchEnd) qWarning("TouchEnd: already seen a TouchEnd");
seenTouchEnd = seenTouchBegin && !seenTouchEnd;
touchEndPoints = static_cast<QTouchEvent *>(event)->touchPoints();
timestamp = static_cast<QTouchEvent *>(event)->timestamp();
Extend touch events. The capability flags indicate which information is valid in the touch points. Previously there was no way to tell if e.g. the value returned by pressure() is actually the value provided by the driver/device or it is just something bogus due to pressure not being supported. The points' flags return information about the individual touch points. One use case is to differentiate between touches made by finger and pen. Velocity, if available, is now also exposed. Each touch point can now contain an additional list of "raw" positions. These points are not reported individually but are taken into account in some way by the underlying device and drivers to generate the final, "accurate" touch point. In case the underlying drivers expose these additional positions, they are made available in the lists returned by the touch points' rawScreenPosition(). The raw positions are only available in screen coordinates to prevent wasting time with mapping from global positions in applications that do not use this data. Instead, apps can query the QWindow to which the touch event was sent via QTouchEvent::window() and can call mapFromGlobal() manually if they need local raw positions. The capability and device type information is now held in a new QTouchDevice class. Each touch event will contain only a pointer to one of the global QTouchDevice instances. On top of type and capability, the new class also contains a name which can be used to differentiate between multiple touch input devices (i.e. to tell from which one a given QTouchEvent originates from). The introduction of QTouchDevice has three implications: The QTouchEvent constructor and QWindowSystemInterface::handleTouchEvent need to be changed (to pass a QTouchDevice pointer instead of merely a device type value), and each platform or generic plug-in is now responsible for registering one or more devices using the new API QWindowSystemInterface::registerTouchDevice. Change-Id: Ic1468d3e43933d8b5691d75aa67c43e1bc7ffe3e Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
2011-11-27 15:42:23 +00:00
deviceFromEvent = static_cast<QTouchEvent *>(event)->device();
event->setAccepted(acceptTouchEnd);
if (deleteInTouchEnd)
delete this;
break;
default:
return QWidget::event(event);
}
return true;
}
};
class tst_QTouchEventGraphicsItem : public QGraphicsItem
{
public:
QList<QTouchEvent::TouchPoint> touchBeginPoints, touchUpdatePoints, touchEndPoints;
bool seenTouchBegin, seenTouchUpdate, seenTouchEnd;
int touchBeginCounter, touchUpdateCounter, touchEndCounter;
bool acceptTouchBegin, acceptTouchUpdate, acceptTouchEnd;
bool deleteInTouchBegin, deleteInTouchUpdate, deleteInTouchEnd;
tst_QTouchEventGraphicsItem **weakpointer;
explicit tst_QTouchEventGraphicsItem(QGraphicsItem *parent = Q_NULLPTR)
: QGraphicsItem(parent), weakpointer(0)
{
reset();
}
~tst_QTouchEventGraphicsItem()
{
if (weakpointer)
*weakpointer = 0;
}
void reset()
{
touchBeginPoints.clear();
touchUpdatePoints.clear();
touchEndPoints.clear();
seenTouchBegin = seenTouchUpdate = seenTouchEnd = false;
touchBeginCounter = touchUpdateCounter = touchEndCounter = 0;
acceptTouchBegin = acceptTouchUpdate = acceptTouchEnd = true;
deleteInTouchBegin = deleteInTouchUpdate = deleteInTouchEnd = false;
}
QRectF boundingRect() const Q_DECL_OVERRIDE { return QRectF(0, 0, 10, 10); }
void paint(QPainter *painter, const QStyleOptionGraphicsItem *, QWidget *) Q_DECL_OVERRIDE
{
painter->fillRect(QRectF(QPointF(0, 0), boundingRect().size()), Qt::yellow);
}
bool sceneEvent(QEvent *event) Q_DECL_OVERRIDE
{
switch (event->type()) {
case QEvent::TouchBegin:
if (seenTouchBegin) qWarning("TouchBegin: already seen a TouchBegin");
if (seenTouchUpdate) qWarning("TouchBegin: TouchUpdate cannot happen before TouchBegin");
if (seenTouchEnd) qWarning("TouchBegin: TouchEnd cannot happen before TouchBegin");
seenTouchBegin = !seenTouchBegin && !seenTouchUpdate && !seenTouchEnd;
++touchBeginCounter;
touchBeginPoints = static_cast<QTouchEvent *>(event)->touchPoints();
event->setAccepted(acceptTouchBegin);
if (deleteInTouchBegin)
delete this;
break;
case QEvent::TouchUpdate:
if (!seenTouchBegin) qWarning("TouchUpdate: have not seen TouchBegin");
if (seenTouchEnd) qWarning("TouchUpdate: TouchEnd cannot happen before TouchUpdate");
seenTouchUpdate = seenTouchBegin && !seenTouchEnd;
++touchUpdateCounter;
touchUpdatePoints = static_cast<QTouchEvent *>(event)->touchPoints();
event->setAccepted(acceptTouchUpdate);
if (deleteInTouchUpdate)
delete this;
break;
case QEvent::TouchEnd:
if (!seenTouchBegin) qWarning("TouchEnd: have not seen TouchBegin");
if (seenTouchEnd) qWarning("TouchEnd: already seen a TouchEnd");
seenTouchEnd = seenTouchBegin && !seenTouchEnd;
++touchEndCounter;
touchEndPoints = static_cast<QTouchEvent *>(event)->touchPoints();
event->setAccepted(acceptTouchEnd);
if (deleteInTouchEnd)
delete this;
break;
default:
return QGraphicsItem::sceneEvent(event);
}
return true;
}
};
class tst_QTouchEvent : public QObject
{
Q_OBJECT
public:
Extend touch events. The capability flags indicate which information is valid in the touch points. Previously there was no way to tell if e.g. the value returned by pressure() is actually the value provided by the driver/device or it is just something bogus due to pressure not being supported. The points' flags return information about the individual touch points. One use case is to differentiate between touches made by finger and pen. Velocity, if available, is now also exposed. Each touch point can now contain an additional list of "raw" positions. These points are not reported individually but are taken into account in some way by the underlying device and drivers to generate the final, "accurate" touch point. In case the underlying drivers expose these additional positions, they are made available in the lists returned by the touch points' rawScreenPosition(). The raw positions are only available in screen coordinates to prevent wasting time with mapping from global positions in applications that do not use this data. Instead, apps can query the QWindow to which the touch event was sent via QTouchEvent::window() and can call mapFromGlobal() manually if they need local raw positions. The capability and device type information is now held in a new QTouchDevice class. Each touch event will contain only a pointer to one of the global QTouchDevice instances. On top of type and capability, the new class also contains a name which can be used to differentiate between multiple touch input devices (i.e. to tell from which one a given QTouchEvent originates from). The introduction of QTouchDevice has three implications: The QTouchEvent constructor and QWindowSystemInterface::handleTouchEvent need to be changed (to pass a QTouchDevice pointer instead of merely a device type value), and each platform or generic plug-in is now responsible for registering one or more devices using the new API QWindowSystemInterface::registerTouchDevice. Change-Id: Ic1468d3e43933d8b5691d75aa67c43e1bc7ffe3e Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
2011-11-27 15:42:23 +00:00
tst_QTouchEvent();
private slots:
void cleanup();
void touchDisabledByDefault();
void touchEventAcceptedByDefault();
void touchBeginPropagatesWhenIgnored();
void touchUpdateAndEndNeverPropagate();
void basicRawEventTranslation();
void multiPointRawEventTranslationOnTouchScreen();
void multiPointRawEventTranslationOnTouchPad();
void deleteInEventHandler();
void deleteInRawEventTranslation();
void crashInQGraphicsSceneAfterNotHandlingTouchBegin();
void touchBeginWithGraphicsWidget();
void testQGuiAppDelivery();
void testMultiDevice();
Extend touch events. The capability flags indicate which information is valid in the touch points. Previously there was no way to tell if e.g. the value returned by pressure() is actually the value provided by the driver/device or it is just something bogus due to pressure not being supported. The points' flags return information about the individual touch points. One use case is to differentiate between touches made by finger and pen. Velocity, if available, is now also exposed. Each touch point can now contain an additional list of "raw" positions. These points are not reported individually but are taken into account in some way by the underlying device and drivers to generate the final, "accurate" touch point. In case the underlying drivers expose these additional positions, they are made available in the lists returned by the touch points' rawScreenPosition(). The raw positions are only available in screen coordinates to prevent wasting time with mapping from global positions in applications that do not use this data. Instead, apps can query the QWindow to which the touch event was sent via QTouchEvent::window() and can call mapFromGlobal() manually if they need local raw positions. The capability and device type information is now held in a new QTouchDevice class. Each touch event will contain only a pointer to one of the global QTouchDevice instances. On top of type and capability, the new class also contains a name which can be used to differentiate between multiple touch input devices (i.e. to tell from which one a given QTouchEvent originates from). The introduction of QTouchDevice has three implications: The QTouchEvent constructor and QWindowSystemInterface::handleTouchEvent need to be changed (to pass a QTouchDevice pointer instead of merely a device type value), and each platform or generic plug-in is now responsible for registering one or more devices using the new API QWindowSystemInterface::registerTouchDevice. Change-Id: Ic1468d3e43933d8b5691d75aa67c43e1bc7ffe3e Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
2011-11-27 15:42:23 +00:00
private:
QTouchDevice *touchScreenDevice;
QTouchDevice *touchPadDevice;
};
tst_QTouchEvent::tst_QTouchEvent() : touchScreenDevice(new QTouchDevice), touchPadDevice(new QTouchDevice)
Extend touch events. The capability flags indicate which information is valid in the touch points. Previously there was no way to tell if e.g. the value returned by pressure() is actually the value provided by the driver/device or it is just something bogus due to pressure not being supported. The points' flags return information about the individual touch points. One use case is to differentiate between touches made by finger and pen. Velocity, if available, is now also exposed. Each touch point can now contain an additional list of "raw" positions. These points are not reported individually but are taken into account in some way by the underlying device and drivers to generate the final, "accurate" touch point. In case the underlying drivers expose these additional positions, they are made available in the lists returned by the touch points' rawScreenPosition(). The raw positions are only available in screen coordinates to prevent wasting time with mapping from global positions in applications that do not use this data. Instead, apps can query the QWindow to which the touch event was sent via QTouchEvent::window() and can call mapFromGlobal() manually if they need local raw positions. The capability and device type information is now held in a new QTouchDevice class. Each touch event will contain only a pointer to one of the global QTouchDevice instances. On top of type and capability, the new class also contains a name which can be used to differentiate between multiple touch input devices (i.e. to tell from which one a given QTouchEvent originates from). The introduction of QTouchDevice has three implications: The QTouchEvent constructor and QWindowSystemInterface::handleTouchEvent need to be changed (to pass a QTouchDevice pointer instead of merely a device type value), and each platform or generic plug-in is now responsible for registering one or more devices using the new API QWindowSystemInterface::registerTouchDevice. Change-Id: Ic1468d3e43933d8b5691d75aa67c43e1bc7ffe3e Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
2011-11-27 15:42:23 +00:00
{
touchPadDevice->setType(QTouchDevice::TouchPad);
QWindowSystemInterface::registerTouchDevice(touchScreenDevice);
QWindowSystemInterface::registerTouchDevice(touchPadDevice);
}
void tst_QTouchEvent::cleanup()
{
QVERIFY(QGuiApplication::topLevelWindows().isEmpty());
}
void tst_QTouchEvent::touchDisabledByDefault()
{
// QWidget
{
// the widget attribute is not enabled by default
QWidget widget;
QVERIFY(!widget.testAttribute(Qt::WA_AcceptTouchEvents));
// events should not be accepted since they are not enabled
QList<QTouchEvent::TouchPoint> touchPoints;
touchPoints.append(QTouchEvent::TouchPoint(0));
QTouchEvent touchEvent(QEvent::TouchBegin,
Extend touch events. The capability flags indicate which information is valid in the touch points. Previously there was no way to tell if e.g. the value returned by pressure() is actually the value provided by the driver/device or it is just something bogus due to pressure not being supported. The points' flags return information about the individual touch points. One use case is to differentiate between touches made by finger and pen. Velocity, if available, is now also exposed. Each touch point can now contain an additional list of "raw" positions. These points are not reported individually but are taken into account in some way by the underlying device and drivers to generate the final, "accurate" touch point. In case the underlying drivers expose these additional positions, they are made available in the lists returned by the touch points' rawScreenPosition(). The raw positions are only available in screen coordinates to prevent wasting time with mapping from global positions in applications that do not use this data. Instead, apps can query the QWindow to which the touch event was sent via QTouchEvent::window() and can call mapFromGlobal() manually if they need local raw positions. The capability and device type information is now held in a new QTouchDevice class. Each touch event will contain only a pointer to one of the global QTouchDevice instances. On top of type and capability, the new class also contains a name which can be used to differentiate between multiple touch input devices (i.e. to tell from which one a given QTouchEvent originates from). The introduction of QTouchDevice has three implications: The QTouchEvent constructor and QWindowSystemInterface::handleTouchEvent need to be changed (to pass a QTouchDevice pointer instead of merely a device type value), and each platform or generic plug-in is now responsible for registering one or more devices using the new API QWindowSystemInterface::registerTouchDevice. Change-Id: Ic1468d3e43933d8b5691d75aa67c43e1bc7ffe3e Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
2011-11-27 15:42:23 +00:00
touchScreenDevice,
Qt::NoModifier,
Qt::TouchPointPressed,
touchPoints);
QVERIFY(!QApplication::sendEvent(&widget, &touchEvent));
QVERIFY(!touchEvent.isAccepted());
}
// QGraphicsView
{
QGraphicsScene scene;
tst_QTouchEventGraphicsItem item;
QGraphicsView view(&scene);
scene.addItem(&item);
item.setPos(100, 100);
view.resize(200, 200);
view.fitInView(scene.sceneRect());
// touch events are not accepted by default
QVERIFY(!item.acceptTouchEvents());
// compose an event to the scene that is over the item
QTouchEvent::TouchPoint touchPoint(0);
touchPoint.setState(Qt::TouchPointPressed);
touchPoint.setPos(view.mapFromScene(item.mapToScene(item.boundingRect().center())));
touchPoint.setScreenPos(view.mapToGlobal(touchPoint.pos().toPoint()));
touchPoint.setScenePos(view.mapToScene(touchPoint.pos().toPoint()));
QTouchEvent touchEvent(QEvent::TouchBegin,
Extend touch events. The capability flags indicate which information is valid in the touch points. Previously there was no way to tell if e.g. the value returned by pressure() is actually the value provided by the driver/device or it is just something bogus due to pressure not being supported. The points' flags return information about the individual touch points. One use case is to differentiate between touches made by finger and pen. Velocity, if available, is now also exposed. Each touch point can now contain an additional list of "raw" positions. These points are not reported individually but are taken into account in some way by the underlying device and drivers to generate the final, "accurate" touch point. In case the underlying drivers expose these additional positions, they are made available in the lists returned by the touch points' rawScreenPosition(). The raw positions are only available in screen coordinates to prevent wasting time with mapping from global positions in applications that do not use this data. Instead, apps can query the QWindow to which the touch event was sent via QTouchEvent::window() and can call mapFromGlobal() manually if they need local raw positions. The capability and device type information is now held in a new QTouchDevice class. Each touch event will contain only a pointer to one of the global QTouchDevice instances. On top of type and capability, the new class also contains a name which can be used to differentiate between multiple touch input devices (i.e. to tell from which one a given QTouchEvent originates from). The introduction of QTouchDevice has three implications: The QTouchEvent constructor and QWindowSystemInterface::handleTouchEvent need to be changed (to pass a QTouchDevice pointer instead of merely a device type value), and each platform or generic plug-in is now responsible for registering one or more devices using the new API QWindowSystemInterface::registerTouchDevice. Change-Id: Ic1468d3e43933d8b5691d75aa67c43e1bc7ffe3e Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
2011-11-27 15:42:23 +00:00
touchScreenDevice,
Qt::NoModifier,
Qt::TouchPointPressed,
(QList<QTouchEvent::TouchPoint>() << touchPoint));
QVERIFY(!QApplication::sendEvent(view.viewport(), &touchEvent));
QVERIFY(!touchEvent.isAccepted());
QVERIFY(!item.seenTouchBegin);
}
}
void tst_QTouchEvent::touchEventAcceptedByDefault()
{
if (!QGuiApplication::platformName().compare(QLatin1String("wayland"), Qt::CaseInsensitive))
QSKIP("Wayland: This fails. Figure out why.");
// QWidget
{
// enabling touch events should automatically accept touch events
QWidget widget;
widget.setAttribute(Qt::WA_AcceptTouchEvents);
// QWidget handles touch event by converting them into a mouse event, so the event is both
// accepted and handled (res == true)
QList<QTouchEvent::TouchPoint> touchPoints;
touchPoints.append(QTouchEvent::TouchPoint(0));
QTouchEvent touchEvent(QEvent::TouchBegin,
Extend touch events. The capability flags indicate which information is valid in the touch points. Previously there was no way to tell if e.g. the value returned by pressure() is actually the value provided by the driver/device or it is just something bogus due to pressure not being supported. The points' flags return information about the individual touch points. One use case is to differentiate between touches made by finger and pen. Velocity, if available, is now also exposed. Each touch point can now contain an additional list of "raw" positions. These points are not reported individually but are taken into account in some way by the underlying device and drivers to generate the final, "accurate" touch point. In case the underlying drivers expose these additional positions, they are made available in the lists returned by the touch points' rawScreenPosition(). The raw positions are only available in screen coordinates to prevent wasting time with mapping from global positions in applications that do not use this data. Instead, apps can query the QWindow to which the touch event was sent via QTouchEvent::window() and can call mapFromGlobal() manually if they need local raw positions. The capability and device type information is now held in a new QTouchDevice class. Each touch event will contain only a pointer to one of the global QTouchDevice instances. On top of type and capability, the new class also contains a name which can be used to differentiate between multiple touch input devices (i.e. to tell from which one a given QTouchEvent originates from). The introduction of QTouchDevice has three implications: The QTouchEvent constructor and QWindowSystemInterface::handleTouchEvent need to be changed (to pass a QTouchDevice pointer instead of merely a device type value), and each platform or generic plug-in is now responsible for registering one or more devices using the new API QWindowSystemInterface::registerTouchDevice. Change-Id: Ic1468d3e43933d8b5691d75aa67c43e1bc7ffe3e Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
2011-11-27 15:42:23 +00:00
touchScreenDevice,
Qt::NoModifier,
Qt::TouchPointPressed,
touchPoints);
QVERIFY(QApplication::sendEvent(&widget, &touchEvent));
QVERIFY(!touchEvent.isAccepted()); // Qt 5.X ignores touch events.
// tst_QTouchEventWidget does handle, sending succeeds
tst_QTouchEventWidget touchWidget;
touchWidget.setAttribute(Qt::WA_AcceptTouchEvents);
touchEvent.ignore();
QVERIFY(QApplication::sendEvent(&touchWidget, &touchEvent));
QVERIFY(touchEvent.isAccepted());
}
// QGraphicsView
{
QGraphicsScene scene;
tst_QTouchEventGraphicsItem item;
QGraphicsView view(&scene);
scene.addItem(&item);
item.setPos(100, 100);
view.resize(200, 200);
view.fitInView(scene.sceneRect());
// enabling touch events on the item also enables events on the viewport
item.setAcceptTouchEvents(true);
QVERIFY(view.viewport()->testAttribute(Qt::WA_AcceptTouchEvents));
// compose an event to the scene that is over the item
QTouchEvent::TouchPoint touchPoint(0);
touchPoint.setState(Qt::TouchPointPressed);
touchPoint.setPos(view.mapFromScene(item.mapToScene(item.boundingRect().center())));
touchPoint.setScreenPos(view.mapToGlobal(touchPoint.pos().toPoint()));
touchPoint.setScenePos(view.mapToScene(touchPoint.pos().toPoint()));
QTouchEvent touchEvent(QEvent::TouchBegin,
Extend touch events. The capability flags indicate which information is valid in the touch points. Previously there was no way to tell if e.g. the value returned by pressure() is actually the value provided by the driver/device or it is just something bogus due to pressure not being supported. The points' flags return information about the individual touch points. One use case is to differentiate between touches made by finger and pen. Velocity, if available, is now also exposed. Each touch point can now contain an additional list of "raw" positions. These points are not reported individually but are taken into account in some way by the underlying device and drivers to generate the final, "accurate" touch point. In case the underlying drivers expose these additional positions, they are made available in the lists returned by the touch points' rawScreenPosition(). The raw positions are only available in screen coordinates to prevent wasting time with mapping from global positions in applications that do not use this data. Instead, apps can query the QWindow to which the touch event was sent via QTouchEvent::window() and can call mapFromGlobal() manually if they need local raw positions. The capability and device type information is now held in a new QTouchDevice class. Each touch event will contain only a pointer to one of the global QTouchDevice instances. On top of type and capability, the new class also contains a name which can be used to differentiate between multiple touch input devices (i.e. to tell from which one a given QTouchEvent originates from). The introduction of QTouchDevice has three implications: The QTouchEvent constructor and QWindowSystemInterface::handleTouchEvent need to be changed (to pass a QTouchDevice pointer instead of merely a device type value), and each platform or generic plug-in is now responsible for registering one or more devices using the new API QWindowSystemInterface::registerTouchDevice. Change-Id: Ic1468d3e43933d8b5691d75aa67c43e1bc7ffe3e Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
2011-11-27 15:42:23 +00:00
touchScreenDevice,
Qt::NoModifier,
Qt::TouchPointPressed,
(QList<QTouchEvent::TouchPoint>() << touchPoint));
QVERIFY(QApplication::sendEvent(view.viewport(), &touchEvent));
QVERIFY(touchEvent.isAccepted());
QVERIFY(item.seenTouchBegin);
}
}
void tst_QTouchEvent::touchBeginPropagatesWhenIgnored()
{
// QWidget
{
tst_QTouchEventWidget window, child, grandchild;
child.setParent(&window);
grandchild.setParent(&child);
// all widgets accept touch events, grandchild ignores, so child sees the event, but not window
window.setAttribute(Qt::WA_AcceptTouchEvents);
child.setAttribute(Qt::WA_AcceptTouchEvents);
grandchild.setAttribute(Qt::WA_AcceptTouchEvents);
grandchild.acceptTouchBegin = false;
QList<QTouchEvent::TouchPoint> touchPoints;
touchPoints.append(QTouchEvent::TouchPoint(0));
QTouchEvent touchEvent(QEvent::TouchBegin,
Extend touch events. The capability flags indicate which information is valid in the touch points. Previously there was no way to tell if e.g. the value returned by pressure() is actually the value provided by the driver/device or it is just something bogus due to pressure not being supported. The points' flags return information about the individual touch points. One use case is to differentiate between touches made by finger and pen. Velocity, if available, is now also exposed. Each touch point can now contain an additional list of "raw" positions. These points are not reported individually but are taken into account in some way by the underlying device and drivers to generate the final, "accurate" touch point. In case the underlying drivers expose these additional positions, they are made available in the lists returned by the touch points' rawScreenPosition(). The raw positions are only available in screen coordinates to prevent wasting time with mapping from global positions in applications that do not use this data. Instead, apps can query the QWindow to which the touch event was sent via QTouchEvent::window() and can call mapFromGlobal() manually if they need local raw positions. The capability and device type information is now held in a new QTouchDevice class. Each touch event will contain only a pointer to one of the global QTouchDevice instances. On top of type and capability, the new class also contains a name which can be used to differentiate between multiple touch input devices (i.e. to tell from which one a given QTouchEvent originates from). The introduction of QTouchDevice has three implications: The QTouchEvent constructor and QWindowSystemInterface::handleTouchEvent need to be changed (to pass a QTouchDevice pointer instead of merely a device type value), and each platform or generic plug-in is now responsible for registering one or more devices using the new API QWindowSystemInterface::registerTouchDevice. Change-Id: Ic1468d3e43933d8b5691d75aa67c43e1bc7ffe3e Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
2011-11-27 15:42:23 +00:00
touchScreenDevice,
Qt::NoModifier,
Qt::TouchPointPressed,
touchPoints);
QVERIFY(QApplication::sendEvent(&grandchild, &touchEvent));
QVERIFY(touchEvent.isAccepted());
QVERIFY(grandchild.seenTouchBegin);
QVERIFY(child.seenTouchBegin);
QVERIFY(!window.seenTouchBegin);
// disable touch on grandchild. even though it doesn't accept it, child should still get the
// TouchBegin
grandchild.reset();
child.reset();
window.reset();
grandchild.setAttribute(Qt::WA_AcceptTouchEvents, false);
touchEvent.ignore();
QVERIFY(QApplication::sendEvent(&grandchild, &touchEvent));
QVERIFY(touchEvent.isAccepted());
QVERIFY(!grandchild.seenTouchBegin);
QVERIFY(child.seenTouchBegin);
QVERIFY(!window.seenTouchBegin);
}
// QGraphicsView
{
QGraphicsScene scene;
tst_QTouchEventGraphicsItem root, child, grandchild;
QGraphicsView view(&scene);
scene.addItem(&root);
root.setPos(100, 100);
child.setParentItem(&root);
grandchild.setParentItem(&child);
view.resize(200, 200);
view.fitInView(scene.sceneRect());
// all items accept touch events, grandchild ignores, so child sees the event, but not root
root.setAcceptTouchEvents(true);
child.setAcceptTouchEvents(true);
grandchild.setAcceptTouchEvents(true);
grandchild.acceptTouchBegin = false;
// compose an event to the scene that is over the grandchild
QTouchEvent::TouchPoint touchPoint(0);
touchPoint.setState(Qt::TouchPointPressed);
touchPoint.setPos(view.mapFromScene(grandchild.mapToScene(grandchild.boundingRect().center())));
touchPoint.setScreenPos(view.mapToGlobal(touchPoint.pos().toPoint()));
touchPoint.setScenePos(view.mapToScene(touchPoint.pos().toPoint()));
QTouchEvent touchEvent(QEvent::TouchBegin,
Extend touch events. The capability flags indicate which information is valid in the touch points. Previously there was no way to tell if e.g. the value returned by pressure() is actually the value provided by the driver/device or it is just something bogus due to pressure not being supported. The points' flags return information about the individual touch points. One use case is to differentiate between touches made by finger and pen. Velocity, if available, is now also exposed. Each touch point can now contain an additional list of "raw" positions. These points are not reported individually but are taken into account in some way by the underlying device and drivers to generate the final, "accurate" touch point. In case the underlying drivers expose these additional positions, they are made available in the lists returned by the touch points' rawScreenPosition(). The raw positions are only available in screen coordinates to prevent wasting time with mapping from global positions in applications that do not use this data. Instead, apps can query the QWindow to which the touch event was sent via QTouchEvent::window() and can call mapFromGlobal() manually if they need local raw positions. The capability and device type information is now held in a new QTouchDevice class. Each touch event will contain only a pointer to one of the global QTouchDevice instances. On top of type and capability, the new class also contains a name which can be used to differentiate between multiple touch input devices (i.e. to tell from which one a given QTouchEvent originates from). The introduction of QTouchDevice has three implications: The QTouchEvent constructor and QWindowSystemInterface::handleTouchEvent need to be changed (to pass a QTouchDevice pointer instead of merely a device type value), and each platform or generic plug-in is now responsible for registering one or more devices using the new API QWindowSystemInterface::registerTouchDevice. Change-Id: Ic1468d3e43933d8b5691d75aa67c43e1bc7ffe3e Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
2011-11-27 15:42:23 +00:00
touchScreenDevice,
Qt::NoModifier,
Qt::TouchPointPressed,
(QList<QTouchEvent::TouchPoint>() << touchPoint));
QVERIFY(QApplication::sendEvent(view.viewport(), &touchEvent));
QVERIFY(touchEvent.isAccepted());
QVERIFY(grandchild.seenTouchBegin);
QVERIFY(child.seenTouchBegin);
QVERIFY(!root.seenTouchBegin);
}
// QGraphicsView
{
QGraphicsScene scene;
tst_QTouchEventGraphicsItem root, child, grandchild;
QGraphicsView view(&scene);
scene.addItem(&root);
root.setPos(100, 100);
child.setParentItem(&root);
grandchild.setParentItem(&child);
view.resize(200, 200);
view.fitInView(scene.sceneRect());
// leave touch disabled on grandchild. even though it doesn't accept it, child should
// still get the TouchBegin
root.setAcceptTouchEvents(true);
child.setAcceptTouchEvents(true);
// compose an event to the scene that is over the grandchild
QTouchEvent::TouchPoint touchPoint(0);
touchPoint.setState(Qt::TouchPointPressed);
touchPoint.setPos(view.mapFromScene(grandchild.mapToScene(grandchild.boundingRect().center())));
touchPoint.setScreenPos(view.mapToGlobal(touchPoint.pos().toPoint()));
touchPoint.setScenePos(view.mapToScene(touchPoint.pos().toPoint()));
QTouchEvent touchEvent(QEvent::TouchBegin,
Extend touch events. The capability flags indicate which information is valid in the touch points. Previously there was no way to tell if e.g. the value returned by pressure() is actually the value provided by the driver/device or it is just something bogus due to pressure not being supported. The points' flags return information about the individual touch points. One use case is to differentiate between touches made by finger and pen. Velocity, if available, is now also exposed. Each touch point can now contain an additional list of "raw" positions. These points are not reported individually but are taken into account in some way by the underlying device and drivers to generate the final, "accurate" touch point. In case the underlying drivers expose these additional positions, they are made available in the lists returned by the touch points' rawScreenPosition(). The raw positions are only available in screen coordinates to prevent wasting time with mapping from global positions in applications that do not use this data. Instead, apps can query the QWindow to which the touch event was sent via QTouchEvent::window() and can call mapFromGlobal() manually if they need local raw positions. The capability and device type information is now held in a new QTouchDevice class. Each touch event will contain only a pointer to one of the global QTouchDevice instances. On top of type and capability, the new class also contains a name which can be used to differentiate between multiple touch input devices (i.e. to tell from which one a given QTouchEvent originates from). The introduction of QTouchDevice has three implications: The QTouchEvent constructor and QWindowSystemInterface::handleTouchEvent need to be changed (to pass a QTouchDevice pointer instead of merely a device type value), and each platform or generic plug-in is now responsible for registering one or more devices using the new API QWindowSystemInterface::registerTouchDevice. Change-Id: Ic1468d3e43933d8b5691d75aa67c43e1bc7ffe3e Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
2011-11-27 15:42:23 +00:00
touchScreenDevice,
Qt::NoModifier,
Qt::TouchPointPressed,
(QList<QTouchEvent::TouchPoint>() << touchPoint));
QVERIFY(QApplication::sendEvent(view.viewport(), &touchEvent));
QVERIFY(touchEvent.isAccepted());
QVERIFY(!grandchild.seenTouchBegin);
QVERIFY(child.seenTouchBegin);
QVERIFY(!root.seenTouchBegin);
}
}
void tst_QTouchEvent::touchUpdateAndEndNeverPropagate()
{
// QWidget
{
tst_QTouchEventWidget window, child;
child.setParent(&window);
window.setAttribute(Qt::WA_AcceptTouchEvents);
child.setAttribute(Qt::WA_AcceptTouchEvents);
child.acceptTouchUpdate = false;
child.acceptTouchEnd = false;
QList<QTouchEvent::TouchPoint> touchPoints;
touchPoints.append(QTouchEvent::TouchPoint(0));
QTouchEvent touchBeginEvent(QEvent::TouchBegin,
Extend touch events. The capability flags indicate which information is valid in the touch points. Previously there was no way to tell if e.g. the value returned by pressure() is actually the value provided by the driver/device or it is just something bogus due to pressure not being supported. The points' flags return information about the individual touch points. One use case is to differentiate between touches made by finger and pen. Velocity, if available, is now also exposed. Each touch point can now contain an additional list of "raw" positions. These points are not reported individually but are taken into account in some way by the underlying device and drivers to generate the final, "accurate" touch point. In case the underlying drivers expose these additional positions, they are made available in the lists returned by the touch points' rawScreenPosition(). The raw positions are only available in screen coordinates to prevent wasting time with mapping from global positions in applications that do not use this data. Instead, apps can query the QWindow to which the touch event was sent via QTouchEvent::window() and can call mapFromGlobal() manually if they need local raw positions. The capability and device type information is now held in a new QTouchDevice class. Each touch event will contain only a pointer to one of the global QTouchDevice instances. On top of type and capability, the new class also contains a name which can be used to differentiate between multiple touch input devices (i.e. to tell from which one a given QTouchEvent originates from). The introduction of QTouchDevice has three implications: The QTouchEvent constructor and QWindowSystemInterface::handleTouchEvent need to be changed (to pass a QTouchDevice pointer instead of merely a device type value), and each platform or generic plug-in is now responsible for registering one or more devices using the new API QWindowSystemInterface::registerTouchDevice. Change-Id: Ic1468d3e43933d8b5691d75aa67c43e1bc7ffe3e Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
2011-11-27 15:42:23 +00:00
touchScreenDevice,
Qt::NoModifier,
Qt::TouchPointPressed,
touchPoints);
QVERIFY(QApplication::sendEvent(&child, &touchBeginEvent));
QVERIFY(touchBeginEvent.isAccepted());
QVERIFY(child.seenTouchBegin);
QVERIFY(!window.seenTouchBegin);
// send the touch update to the child, but ignore it, it doesn't propagate
QTouchEvent touchUpdateEvent(QEvent::TouchUpdate,
Extend touch events. The capability flags indicate which information is valid in the touch points. Previously there was no way to tell if e.g. the value returned by pressure() is actually the value provided by the driver/device or it is just something bogus due to pressure not being supported. The points' flags return information about the individual touch points. One use case is to differentiate between touches made by finger and pen. Velocity, if available, is now also exposed. Each touch point can now contain an additional list of "raw" positions. These points are not reported individually but are taken into account in some way by the underlying device and drivers to generate the final, "accurate" touch point. In case the underlying drivers expose these additional positions, they are made available in the lists returned by the touch points' rawScreenPosition(). The raw positions are only available in screen coordinates to prevent wasting time with mapping from global positions in applications that do not use this data. Instead, apps can query the QWindow to which the touch event was sent via QTouchEvent::window() and can call mapFromGlobal() manually if they need local raw positions. The capability and device type information is now held in a new QTouchDevice class. Each touch event will contain only a pointer to one of the global QTouchDevice instances. On top of type and capability, the new class also contains a name which can be used to differentiate between multiple touch input devices (i.e. to tell from which one a given QTouchEvent originates from). The introduction of QTouchDevice has three implications: The QTouchEvent constructor and QWindowSystemInterface::handleTouchEvent need to be changed (to pass a QTouchDevice pointer instead of merely a device type value), and each platform or generic plug-in is now responsible for registering one or more devices using the new API QWindowSystemInterface::registerTouchDevice. Change-Id: Ic1468d3e43933d8b5691d75aa67c43e1bc7ffe3e Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
2011-11-27 15:42:23 +00:00
touchScreenDevice,
Qt::NoModifier,
Qt::TouchPointMoved,
touchPoints);
QVERIFY(QApplication::sendEvent(&child, &touchUpdateEvent));
QVERIFY(!touchUpdateEvent.isAccepted());
QVERIFY(child.seenTouchUpdate);
QVERIFY(!window.seenTouchUpdate);
// send the touch end, same thing should happen as with touch update
QTouchEvent touchEndEvent(QEvent::TouchEnd,
Extend touch events. The capability flags indicate which information is valid in the touch points. Previously there was no way to tell if e.g. the value returned by pressure() is actually the value provided by the driver/device or it is just something bogus due to pressure not being supported. The points' flags return information about the individual touch points. One use case is to differentiate between touches made by finger and pen. Velocity, if available, is now also exposed. Each touch point can now contain an additional list of "raw" positions. These points are not reported individually but are taken into account in some way by the underlying device and drivers to generate the final, "accurate" touch point. In case the underlying drivers expose these additional positions, they are made available in the lists returned by the touch points' rawScreenPosition(). The raw positions are only available in screen coordinates to prevent wasting time with mapping from global positions in applications that do not use this data. Instead, apps can query the QWindow to which the touch event was sent via QTouchEvent::window() and can call mapFromGlobal() manually if they need local raw positions. The capability and device type information is now held in a new QTouchDevice class. Each touch event will contain only a pointer to one of the global QTouchDevice instances. On top of type and capability, the new class also contains a name which can be used to differentiate between multiple touch input devices (i.e. to tell from which one a given QTouchEvent originates from). The introduction of QTouchDevice has three implications: The QTouchEvent constructor and QWindowSystemInterface::handleTouchEvent need to be changed (to pass a QTouchDevice pointer instead of merely a device type value), and each platform or generic plug-in is now responsible for registering one or more devices using the new API QWindowSystemInterface::registerTouchDevice. Change-Id: Ic1468d3e43933d8b5691d75aa67c43e1bc7ffe3e Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
2011-11-27 15:42:23 +00:00
touchScreenDevice,
Qt::NoModifier,
Qt::TouchPointReleased,
touchPoints);
QVERIFY(QApplication::sendEvent(&child, &touchEndEvent));
QVERIFY(!touchEndEvent.isAccepted());
QVERIFY(child.seenTouchEnd);
QVERIFY(!window.seenTouchEnd);
}
// QGraphicsView
{
QGraphicsScene scene;
tst_QTouchEventGraphicsItem root, child, grandchild;
QGraphicsView view(&scene);
scene.addItem(&root);
root.setPos(100, 100);
child.setParentItem(&root);
grandchild.setParentItem(&child);
view.resize(200, 200);
view.fitInView(scene.sceneRect());
root.setAcceptTouchEvents(true);
child.setAcceptTouchEvents(true);
child.acceptTouchUpdate = false;
child.acceptTouchEnd = false;
// compose an event to the scene that is over the child
QTouchEvent::TouchPoint touchPoint(0);
touchPoint.setState(Qt::TouchPointPressed);
touchPoint.setPos(view.mapFromScene(grandchild.mapToScene(grandchild.boundingRect().center())));
touchPoint.setScreenPos(view.mapToGlobal(touchPoint.pos().toPoint()));
touchPoint.setScenePos(view.mapToScene(touchPoint.pos().toPoint()));
QTouchEvent touchBeginEvent(QEvent::TouchBegin,
Extend touch events. The capability flags indicate which information is valid in the touch points. Previously there was no way to tell if e.g. the value returned by pressure() is actually the value provided by the driver/device or it is just something bogus due to pressure not being supported. The points' flags return information about the individual touch points. One use case is to differentiate between touches made by finger and pen. Velocity, if available, is now also exposed. Each touch point can now contain an additional list of "raw" positions. These points are not reported individually but are taken into account in some way by the underlying device and drivers to generate the final, "accurate" touch point. In case the underlying drivers expose these additional positions, they are made available in the lists returned by the touch points' rawScreenPosition(). The raw positions are only available in screen coordinates to prevent wasting time with mapping from global positions in applications that do not use this data. Instead, apps can query the QWindow to which the touch event was sent via QTouchEvent::window() and can call mapFromGlobal() manually if they need local raw positions. The capability and device type information is now held in a new QTouchDevice class. Each touch event will contain only a pointer to one of the global QTouchDevice instances. On top of type and capability, the new class also contains a name which can be used to differentiate between multiple touch input devices (i.e. to tell from which one a given QTouchEvent originates from). The introduction of QTouchDevice has three implications: The QTouchEvent constructor and QWindowSystemInterface::handleTouchEvent need to be changed (to pass a QTouchDevice pointer instead of merely a device type value), and each platform or generic plug-in is now responsible for registering one or more devices using the new API QWindowSystemInterface::registerTouchDevice. Change-Id: Ic1468d3e43933d8b5691d75aa67c43e1bc7ffe3e Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
2011-11-27 15:42:23 +00:00
touchScreenDevice,
Qt::NoModifier,
Qt::TouchPointPressed,
(QList<QTouchEvent::TouchPoint>() << touchPoint));
QVERIFY(QApplication::sendEvent(view.viewport(), &touchBeginEvent));
QVERIFY(touchBeginEvent.isAccepted());
QVERIFY(child.seenTouchBegin);
QVERIFY(!root.seenTouchBegin);
// send the touch update to the child, but ignore it, it doesn't propagate
touchPoint.setState(Qt::TouchPointMoved);
QTouchEvent touchUpdateEvent(QEvent::TouchUpdate,
Extend touch events. The capability flags indicate which information is valid in the touch points. Previously there was no way to tell if e.g. the value returned by pressure() is actually the value provided by the driver/device or it is just something bogus due to pressure not being supported. The points' flags return information about the individual touch points. One use case is to differentiate between touches made by finger and pen. Velocity, if available, is now also exposed. Each touch point can now contain an additional list of "raw" positions. These points are not reported individually but are taken into account in some way by the underlying device and drivers to generate the final, "accurate" touch point. In case the underlying drivers expose these additional positions, they are made available in the lists returned by the touch points' rawScreenPosition(). The raw positions are only available in screen coordinates to prevent wasting time with mapping from global positions in applications that do not use this data. Instead, apps can query the QWindow to which the touch event was sent via QTouchEvent::window() and can call mapFromGlobal() manually if they need local raw positions. The capability and device type information is now held in a new QTouchDevice class. Each touch event will contain only a pointer to one of the global QTouchDevice instances. On top of type and capability, the new class also contains a name which can be used to differentiate between multiple touch input devices (i.e. to tell from which one a given QTouchEvent originates from). The introduction of QTouchDevice has three implications: The QTouchEvent constructor and QWindowSystemInterface::handleTouchEvent need to be changed (to pass a QTouchDevice pointer instead of merely a device type value), and each platform or generic plug-in is now responsible for registering one or more devices using the new API QWindowSystemInterface::registerTouchDevice. Change-Id: Ic1468d3e43933d8b5691d75aa67c43e1bc7ffe3e Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
2011-11-27 15:42:23 +00:00
touchScreenDevice,
Qt::NoModifier,
Qt::TouchPointMoved,
(QList<QTouchEvent::TouchPoint>() << touchPoint));
QVERIFY(QApplication::sendEvent(view.viewport(), &touchUpdateEvent));
// the scene accepts the event, since it found an item to send the event to
QVERIFY(!touchUpdateEvent.isAccepted());
QVERIFY(child.seenTouchUpdate);
QVERIFY(!root.seenTouchUpdate);
// send the touch end, same thing should happen as with touch update
touchPoint.setState(Qt::TouchPointReleased);
QTouchEvent touchEndEvent(QEvent::TouchEnd,
Extend touch events. The capability flags indicate which information is valid in the touch points. Previously there was no way to tell if e.g. the value returned by pressure() is actually the value provided by the driver/device or it is just something bogus due to pressure not being supported. The points' flags return information about the individual touch points. One use case is to differentiate between touches made by finger and pen. Velocity, if available, is now also exposed. Each touch point can now contain an additional list of "raw" positions. These points are not reported individually but are taken into account in some way by the underlying device and drivers to generate the final, "accurate" touch point. In case the underlying drivers expose these additional positions, they are made available in the lists returned by the touch points' rawScreenPosition(). The raw positions are only available in screen coordinates to prevent wasting time with mapping from global positions in applications that do not use this data. Instead, apps can query the QWindow to which the touch event was sent via QTouchEvent::window() and can call mapFromGlobal() manually if they need local raw positions. The capability and device type information is now held in a new QTouchDevice class. Each touch event will contain only a pointer to one of the global QTouchDevice instances. On top of type and capability, the new class also contains a name which can be used to differentiate between multiple touch input devices (i.e. to tell from which one a given QTouchEvent originates from). The introduction of QTouchDevice has three implications: The QTouchEvent constructor and QWindowSystemInterface::handleTouchEvent need to be changed (to pass a QTouchDevice pointer instead of merely a device type value), and each platform or generic plug-in is now responsible for registering one or more devices using the new API QWindowSystemInterface::registerTouchDevice. Change-Id: Ic1468d3e43933d8b5691d75aa67c43e1bc7ffe3e Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
2011-11-27 15:42:23 +00:00
touchScreenDevice,
Qt::NoModifier,
Qt::TouchPointReleased,
(QList<QTouchEvent::TouchPoint>() << touchPoint));
QVERIFY(QApplication::sendEvent(view.viewport(), &touchEndEvent));
// the scene accepts the event, since it found an item to send the event to
QVERIFY(!touchEndEvent.isAccepted());
QVERIFY(child.seenTouchEnd);
QVERIFY(!root.seenTouchEnd);
}
}
QPointF normalized(const QPointF &pos, const QRectF &rect)
{
return QPointF(pos.x() / rect.width(), pos.y() / rect.height());
}
void tst_QTouchEvent::basicRawEventTranslation()
{
if (!QGuiApplication::platformName().compare(QLatin1String("wayland"), Qt::CaseInsensitive))
QSKIP("Wayland: This fails. Figure out why.");
tst_QTouchEventWidget touchWidget;
touchWidget.setWindowTitle(QTest::currentTestFunction());
touchWidget.setAttribute(Qt::WA_AcceptTouchEvents);
touchWidget.setGeometry(100, 100, 400, 300);
touchWidget.show();
QVERIFY(QTest::qWaitForWindowActive(&touchWidget));
QPointF pos = touchWidget.rect().center();
QPointF screenPos = touchWidget.mapToGlobal(pos.toPoint());
QPointF delta(10, 10);
QRectF screenGeometry = QApplication::desktop()->screenGeometry(&touchWidget);
QTouchEvent::TouchPoint rawTouchPoint;
rawTouchPoint.setId(0);
// this should be translated to a TouchBegin
rawTouchPoint.setState(Qt::TouchPointPressed);
rawTouchPoint.setScreenPos(screenPos);
rawTouchPoint.setNormalizedPos(normalized(rawTouchPoint.pos(), screenGeometry));
QVector<QPointF> rawPosList;
Extend touch events. The capability flags indicate which information is valid in the touch points. Previously there was no way to tell if e.g. the value returned by pressure() is actually the value provided by the driver/device or it is just something bogus due to pressure not being supported. The points' flags return information about the individual touch points. One use case is to differentiate between touches made by finger and pen. Velocity, if available, is now also exposed. Each touch point can now contain an additional list of "raw" positions. These points are not reported individually but are taken into account in some way by the underlying device and drivers to generate the final, "accurate" touch point. In case the underlying drivers expose these additional positions, they are made available in the lists returned by the touch points' rawScreenPosition(). The raw positions are only available in screen coordinates to prevent wasting time with mapping from global positions in applications that do not use this data. Instead, apps can query the QWindow to which the touch event was sent via QTouchEvent::window() and can call mapFromGlobal() manually if they need local raw positions. The capability and device type information is now held in a new QTouchDevice class. Each touch event will contain only a pointer to one of the global QTouchDevice instances. On top of type and capability, the new class also contains a name which can be used to differentiate between multiple touch input devices (i.e. to tell from which one a given QTouchEvent originates from). The introduction of QTouchDevice has three implications: The QTouchEvent constructor and QWindowSystemInterface::handleTouchEvent need to be changed (to pass a QTouchDevice pointer instead of merely a device type value), and each platform or generic plug-in is now responsible for registering one or more devices using the new API QWindowSystemInterface::registerTouchDevice. Change-Id: Ic1468d3e43933d8b5691d75aa67c43e1bc7ffe3e Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
2011-11-27 15:42:23 +00:00
rawPosList << QPointF(12, 34) << QPointF(56, 78);
rawTouchPoint.setRawScreenPositions(rawPosList);
const ulong timestamp = 1234;
QWindow *window = touchWidget.windowHandle();
QList<QWindowSystemInterface::TouchPoint> nativeTouchPoints =
QWindowSystemInterfacePrivate::toNativeTouchPoints(QList<QTouchEvent::TouchPoint>() << rawTouchPoint, window);
QWindowSystemInterface::handleTouchEvent(window, timestamp, touchScreenDevice, nativeTouchPoints);
QCoreApplication::processEvents();
QVERIFY(touchWidget.seenTouchBegin);
QVERIFY(!touchWidget.seenTouchUpdate);
QVERIFY(!touchWidget.seenTouchEnd);
QCOMPARE(touchWidget.touchBeginPoints.count(), 1);
QCOMPARE(touchWidget.timestamp, timestamp);
QTouchEvent::TouchPoint touchBeginPoint = touchWidget.touchBeginPoints.first();
QCOMPARE(touchBeginPoint.id(), rawTouchPoint.id());
QCOMPARE(touchBeginPoint.state(), rawTouchPoint.state());
QCOMPARE(touchBeginPoint.pos(), pos);
QCOMPARE(touchBeginPoint.startPos(), pos);
QCOMPARE(touchBeginPoint.lastPos(), pos);
QCOMPARE(touchBeginPoint.scenePos(), rawTouchPoint.screenPos());
QCOMPARE(touchBeginPoint.startScenePos(), rawTouchPoint.screenPos());
QCOMPARE(touchBeginPoint.lastScenePos(), rawTouchPoint.screenPos());
QCOMPARE(touchBeginPoint.screenPos(), rawTouchPoint.screenPos());
QCOMPARE(touchBeginPoint.startScreenPos(), rawTouchPoint.screenPos());
QCOMPARE(touchBeginPoint.lastScreenPos(), rawTouchPoint.screenPos());
QCOMPARE(touchBeginPoint.normalizedPos(), rawTouchPoint.normalizedPos());
QCOMPARE(touchBeginPoint.startNormalizedPos(), touchBeginPoint.normalizedPos());
QCOMPARE(touchBeginPoint.lastNormalizedPos(), touchBeginPoint.normalizedPos());
QCOMPARE(touchBeginPoint.rect(), QRectF(pos, QSizeF(0, 0)));
QCOMPARE(touchBeginPoint.screenRect(), QRectF(rawTouchPoint.screenPos(), QSizeF(0, 0)));
QCOMPARE(touchBeginPoint.sceneRect(), touchBeginPoint.screenRect());
QCOMPARE(touchBeginPoint.pressure(), qreal(1.));
Extend touch events. The capability flags indicate which information is valid in the touch points. Previously there was no way to tell if e.g. the value returned by pressure() is actually the value provided by the driver/device or it is just something bogus due to pressure not being supported. The points' flags return information about the individual touch points. One use case is to differentiate between touches made by finger and pen. Velocity, if available, is now also exposed. Each touch point can now contain an additional list of "raw" positions. These points are not reported individually but are taken into account in some way by the underlying device and drivers to generate the final, "accurate" touch point. In case the underlying drivers expose these additional positions, they are made available in the lists returned by the touch points' rawScreenPosition(). The raw positions are only available in screen coordinates to prevent wasting time with mapping from global positions in applications that do not use this data. Instead, apps can query the QWindow to which the touch event was sent via QTouchEvent::window() and can call mapFromGlobal() manually if they need local raw positions. The capability and device type information is now held in a new QTouchDevice class. Each touch event will contain only a pointer to one of the global QTouchDevice instances. On top of type and capability, the new class also contains a name which can be used to differentiate between multiple touch input devices (i.e. to tell from which one a given QTouchEvent originates from). The introduction of QTouchDevice has three implications: The QTouchEvent constructor and QWindowSystemInterface::handleTouchEvent need to be changed (to pass a QTouchDevice pointer instead of merely a device type value), and each platform or generic plug-in is now responsible for registering one or more devices using the new API QWindowSystemInterface::registerTouchDevice. Change-Id: Ic1468d3e43933d8b5691d75aa67c43e1bc7ffe3e Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
2011-11-27 15:42:23 +00:00
QCOMPARE(touchBeginPoint.velocity(), QVector2D());
if (!QHighDpiScaling::isActive())
QCOMPARE(touchBeginPoint.rawScreenPositions(), rawPosList);
// moving the point should translate to TouchUpdate
rawTouchPoint.setState(Qt::TouchPointMoved);
rawTouchPoint.setScreenPos(screenPos + delta);
rawTouchPoint.setNormalizedPos(normalized(rawTouchPoint.pos(), screenGeometry));
nativeTouchPoints =
QWindowSystemInterfacePrivate::toNativeTouchPoints(QList<QTouchEvent::TouchPoint>() << rawTouchPoint, window);
QWindowSystemInterface::handleTouchEvent(window, 0, touchScreenDevice, nativeTouchPoints);
QCoreApplication::processEvents();
QVERIFY(touchWidget.seenTouchBegin);
QVERIFY(touchWidget.seenTouchUpdate);
QVERIFY(!touchWidget.seenTouchEnd);
QCOMPARE(touchWidget.touchUpdatePoints.count(), 1);
QTouchEvent::TouchPoint touchUpdatePoint = touchWidget.touchUpdatePoints.first();
QCOMPARE(touchUpdatePoint.id(), rawTouchPoint.id());
QCOMPARE(touchUpdatePoint.state(), rawTouchPoint.state());
QCOMPARE(touchUpdatePoint.pos(), pos + delta);
QCOMPARE(touchUpdatePoint.startPos(), pos);
QCOMPARE(touchUpdatePoint.lastPos(), pos);
QCOMPARE(touchUpdatePoint.scenePos(), rawTouchPoint.screenPos());
QCOMPARE(touchUpdatePoint.startScenePos(), screenPos);
QCOMPARE(touchUpdatePoint.lastScenePos(), screenPos);
QCOMPARE(touchUpdatePoint.screenPos(), rawTouchPoint.screenPos());
QCOMPARE(touchUpdatePoint.startScreenPos(), screenPos);
QCOMPARE(touchUpdatePoint.lastScreenPos(), screenPos);
QCOMPARE(touchUpdatePoint.normalizedPos(), rawTouchPoint.normalizedPos());
QCOMPARE(touchUpdatePoint.startNormalizedPos(), touchBeginPoint.normalizedPos());
QCOMPARE(touchUpdatePoint.lastNormalizedPos(), touchBeginPoint.normalizedPos());
QCOMPARE(touchUpdatePoint.rect(), QRectF(pos + delta, QSizeF(0, 0)));
QCOMPARE(touchUpdatePoint.screenRect(), QRectF(rawTouchPoint.screenPos(), QSizeF(0, 0)));
QCOMPARE(touchUpdatePoint.sceneRect(), touchUpdatePoint.screenRect());
QCOMPARE(touchUpdatePoint.pressure(), qreal(1.));
// releasing the point translates to TouchEnd
rawTouchPoint.setState(Qt::TouchPointReleased);
rawTouchPoint.setScreenPos(screenPos + delta + delta);
rawTouchPoint.setNormalizedPos(normalized(rawTouchPoint.pos(), screenGeometry));
nativeTouchPoints =
QWindowSystemInterfacePrivate::toNativeTouchPoints(QList<QTouchEvent::TouchPoint>() << rawTouchPoint, window);
QWindowSystemInterface::handleTouchEvent(window, 0, touchScreenDevice, nativeTouchPoints);
QCoreApplication::processEvents();
QVERIFY(touchWidget.seenTouchBegin);
QVERIFY(touchWidget.seenTouchUpdate);
QVERIFY(touchWidget.seenTouchEnd);
QCOMPARE(touchWidget.touchEndPoints.count(), 1);
QTouchEvent::TouchPoint touchEndPoint = touchWidget.touchEndPoints.first();
QCOMPARE(touchEndPoint.id(), rawTouchPoint.id());
QCOMPARE(touchEndPoint.state(), rawTouchPoint.state());
QCOMPARE(touchEndPoint.pos(), pos + delta + delta);
QCOMPARE(touchEndPoint.startPos(), pos);
QCOMPARE(touchEndPoint.lastPos(), pos + delta);
QCOMPARE(touchEndPoint.scenePos(), rawTouchPoint.screenPos());
QCOMPARE(touchEndPoint.startScenePos(), screenPos);
QCOMPARE(touchEndPoint.lastScenePos(), screenPos + delta);
QCOMPARE(touchEndPoint.screenPos(), rawTouchPoint.screenPos());
QCOMPARE(touchEndPoint.startScreenPos(), screenPos);
QCOMPARE(touchEndPoint.lastScreenPos(), screenPos + delta);
QCOMPARE(touchEndPoint.normalizedPos(), rawTouchPoint.normalizedPos());
QCOMPARE(touchEndPoint.startNormalizedPos(), touchBeginPoint.normalizedPos());
QCOMPARE(touchEndPoint.lastNormalizedPos(), touchUpdatePoint.normalizedPos());
QCOMPARE(touchEndPoint.rect(), QRectF(pos + delta + delta, QSizeF(0, 0)));
QCOMPARE(touchEndPoint.screenRect(), QRectF(rawTouchPoint.screenPos(), QSizeF(0, 0)));
QCOMPARE(touchEndPoint.sceneRect(), touchEndPoint.screenRect());
QCOMPARE(touchEndPoint.pressure(), qreal(0.));
}
void tst_QTouchEvent::multiPointRawEventTranslationOnTouchScreen()
{
if (!QGuiApplication::platformName().compare(QLatin1String("wayland"), Qt::CaseInsensitive))
QSKIP("Wayland: This fails. Figure out why.");
tst_QTouchEventWidget touchWidget;
touchWidget.setWindowTitle(QTest::currentTestFunction());
touchWidget.setAttribute(Qt::WA_AcceptTouchEvents);
touchWidget.setGeometry(100, 100, 400, 300);
tst_QTouchEventWidget leftWidget(&touchWidget);
leftWidget.setAttribute(Qt::WA_AcceptTouchEvents);
leftWidget.setGeometry(0, 100, 100, 100);
tst_QTouchEventWidget rightWidget(&touchWidget);
rightWidget.setAttribute(Qt::WA_AcceptTouchEvents);
rightWidget.setGeometry(300, 100, 100, 100);
touchWidget.show();
QVERIFY(QTest::qWaitForWindowActive(&touchWidget));
QPointF leftPos = leftWidget.rect().center();
QPointF rightPos = rightWidget.rect().center();
QPointF centerPos = touchWidget.rect().center();
QPointF leftScreenPos = leftWidget.mapToGlobal(leftPos.toPoint());
QPointF rightScreenPos = rightWidget.mapToGlobal(rightPos.toPoint());
QPointF centerScreenPos = touchWidget.mapToGlobal(centerPos.toPoint());
QRectF screenGeometry = QApplication::desktop()->screenGeometry(&touchWidget);
QList<QTouchEvent::TouchPoint> rawTouchPoints;
rawTouchPoints.append(QTouchEvent::TouchPoint(0));
rawTouchPoints.append(QTouchEvent::TouchPoint(1));
// generate TouchBegins on both leftWidget and rightWidget
rawTouchPoints[0].setState(Qt::TouchPointPressed);
rawTouchPoints[0].setScreenPos(leftScreenPos);
rawTouchPoints[0].setNormalizedPos(normalized(rawTouchPoints[0].pos(), screenGeometry));
rawTouchPoints[1].setState(Qt::TouchPointPressed);
rawTouchPoints[1].setScreenPos(rightScreenPos);
rawTouchPoints[1].setNormalizedPos(normalized(rawTouchPoints[1].pos(), screenGeometry));
QWindow *window = touchWidget.windowHandle();
QList<QWindowSystemInterface::TouchPoint> nativeTouchPoints =
QWindowSystemInterfacePrivate::toNativeTouchPoints(rawTouchPoints, window);
QWindowSystemInterface::handleTouchEvent(window, 0, touchScreenDevice, nativeTouchPoints);
QCoreApplication::processEvents();
QVERIFY(!touchWidget.seenTouchBegin);
QVERIFY(!touchWidget.seenTouchUpdate);
QVERIFY(!touchWidget.seenTouchEnd);
QVERIFY(leftWidget.seenTouchBegin);
QVERIFY(!leftWidget.seenTouchUpdate);
QVERIFY(!leftWidget.seenTouchEnd);
QVERIFY(rightWidget.seenTouchBegin);
QVERIFY(!rightWidget.seenTouchUpdate);
QVERIFY(!rightWidget.seenTouchEnd);
QCOMPARE(leftWidget.touchBeginPoints.count(), 1);
QCOMPARE(rightWidget.touchBeginPoints.count(), 1);
{
QTouchEvent::TouchPoint leftTouchPoint = leftWidget.touchBeginPoints.first();
QCOMPARE(leftTouchPoint.id(), rawTouchPoints[0].id());
QCOMPARE(leftTouchPoint.state(), rawTouchPoints[0].state());
QCOMPARE(leftTouchPoint.pos(), leftPos);
QCOMPARE(leftTouchPoint.startPos(), leftPos);
QCOMPARE(leftTouchPoint.lastPos(), leftPos);
QCOMPARE(leftTouchPoint.scenePos(), leftScreenPos);
QCOMPARE(leftTouchPoint.startScenePos(), leftScreenPos);
QCOMPARE(leftTouchPoint.lastScenePos(), leftScreenPos);
QCOMPARE(leftTouchPoint.screenPos(), leftScreenPos);
QCOMPARE(leftTouchPoint.startScreenPos(), leftScreenPos);
QCOMPARE(leftTouchPoint.lastScreenPos(), leftScreenPos);
QCOMPARE(leftTouchPoint.normalizedPos(), rawTouchPoints[0].normalizedPos());
QCOMPARE(leftTouchPoint.startNormalizedPos(), rawTouchPoints[0].normalizedPos());
QCOMPARE(leftTouchPoint.lastNormalizedPos(), rawTouchPoints[0].normalizedPos());
QCOMPARE(leftTouchPoint.rect(), QRectF(leftPos, QSizeF(0, 0)));
QCOMPARE(leftTouchPoint.sceneRect(), QRectF(leftScreenPos, QSizeF(0, 0)));
QCOMPARE(leftTouchPoint.screenRect(), QRectF(leftScreenPos, QSizeF(0, 0)));
QCOMPARE(leftTouchPoint.pressure(), qreal(1.));
QTouchEvent::TouchPoint rightTouchPoint = rightWidget.touchBeginPoints.first();
QCOMPARE(rightTouchPoint.id(), rawTouchPoints[1].id());
QCOMPARE(rightTouchPoint.state(), rawTouchPoints[1].state());
QCOMPARE(rightTouchPoint.pos(), rightPos);
QCOMPARE(rightTouchPoint.startPos(), rightPos);
QCOMPARE(rightTouchPoint.lastPos(), rightPos);
QCOMPARE(rightTouchPoint.scenePos(), rightScreenPos);
QCOMPARE(rightTouchPoint.startScenePos(), rightScreenPos);
QCOMPARE(rightTouchPoint.lastScenePos(), rightScreenPos);
QCOMPARE(rightTouchPoint.screenPos(), rightScreenPos);
QCOMPARE(rightTouchPoint.startScreenPos(), rightScreenPos);
QCOMPARE(rightTouchPoint.lastScreenPos(), rightScreenPos);
QCOMPARE(rightTouchPoint.normalizedPos(), rawTouchPoints[1].normalizedPos());
QCOMPARE(rightTouchPoint.startNormalizedPos(), rawTouchPoints[1].normalizedPos());
QCOMPARE(rightTouchPoint.lastNormalizedPos(), rawTouchPoints[1].normalizedPos());
QCOMPARE(rightTouchPoint.rect(), QRectF(rightPos, QSizeF(0, 0)));
QCOMPARE(rightTouchPoint.sceneRect(), QRectF(rightScreenPos, QSizeF(0, 0)));
QCOMPARE(rightTouchPoint.screenRect(), QRectF(rightScreenPos, QSizeF(0, 0)));
QCOMPARE(rightTouchPoint.pressure(), qreal(1.));
}
// generate TouchUpdates on both leftWidget and rightWidget
rawTouchPoints[0].setState(Qt::TouchPointMoved);
rawTouchPoints[0].setScreenPos(centerScreenPos);
rawTouchPoints[0].setNormalizedPos(normalized(rawTouchPoints[0].pos(), screenGeometry));
rawTouchPoints[1].setState(Qt::TouchPointMoved);
rawTouchPoints[1].setScreenPos(centerScreenPos);
rawTouchPoints[1].setNormalizedPos(normalized(rawTouchPoints[1].pos(), screenGeometry));
nativeTouchPoints =
QWindowSystemInterfacePrivate::toNativeTouchPoints(rawTouchPoints, window);
QWindowSystemInterface::handleTouchEvent(window, 0, touchScreenDevice, nativeTouchPoints);
QCoreApplication::processEvents();
QVERIFY(!touchWidget.seenTouchBegin);
QVERIFY(!touchWidget.seenTouchUpdate);
QVERIFY(!touchWidget.seenTouchEnd);
QVERIFY(leftWidget.seenTouchBegin);
QVERIFY(leftWidget.seenTouchUpdate);
QVERIFY(!leftWidget.seenTouchEnd);
QVERIFY(rightWidget.seenTouchBegin);
QVERIFY(rightWidget.seenTouchUpdate);
QVERIFY(!rightWidget.seenTouchEnd);
QCOMPARE(leftWidget.touchUpdatePoints.count(), 1);
QCOMPARE(rightWidget.touchUpdatePoints.count(), 1);
{
QTouchEvent::TouchPoint leftTouchPoint = leftWidget.touchUpdatePoints.first();
QCOMPARE(leftTouchPoint.id(), rawTouchPoints[0].id());
QCOMPARE(leftTouchPoint.state(), rawTouchPoints[0].state());
QCOMPARE(leftTouchPoint.pos(), QPointF(leftWidget.mapFromParent(centerPos.toPoint())));
QCOMPARE(leftTouchPoint.startPos(), leftPos);
QCOMPARE(leftTouchPoint.lastPos(), leftPos);
QCOMPARE(leftTouchPoint.scenePos(), centerScreenPos);
QCOMPARE(leftTouchPoint.startScenePos(), leftScreenPos);
QCOMPARE(leftTouchPoint.lastScenePos(), leftScreenPos);
QCOMPARE(leftTouchPoint.screenPos(), centerScreenPos);
QCOMPARE(leftTouchPoint.startScreenPos(), leftScreenPos);
QCOMPARE(leftTouchPoint.lastScreenPos(), leftScreenPos);
QCOMPARE(leftTouchPoint.normalizedPos(), rawTouchPoints[0].normalizedPos());
QCOMPARE(leftTouchPoint.startNormalizedPos(), rawTouchPoints[0].normalizedPos());
QCOMPARE(leftTouchPoint.lastNormalizedPos(), rawTouchPoints[0].normalizedPos());
QCOMPARE(leftTouchPoint.rect(), QRectF(leftWidget.mapFromParent(centerPos.toPoint()), QSizeF(0, 0)));
QCOMPARE(leftTouchPoint.sceneRect(), QRectF(centerScreenPos, QSizeF(0, 0)));
QCOMPARE(leftTouchPoint.screenRect(), QRectF(centerScreenPos, QSizeF(0, 0)));
QCOMPARE(leftTouchPoint.pressure(), qreal(1.));
QTouchEvent::TouchPoint rightTouchPoint = rightWidget.touchUpdatePoints.first();
QCOMPARE(rightTouchPoint.id(), rawTouchPoints[1].id());
QCOMPARE(rightTouchPoint.state(), rawTouchPoints[1].state());
QCOMPARE(rightTouchPoint.pos(), QPointF(rightWidget.mapFromParent(centerPos.toPoint())));
QCOMPARE(rightTouchPoint.startPos(), rightPos);
QCOMPARE(rightTouchPoint.lastPos(), rightPos);
QCOMPARE(rightTouchPoint.scenePos(), centerScreenPos);
QCOMPARE(rightTouchPoint.startScenePos(), rightScreenPos);
QCOMPARE(rightTouchPoint.lastScenePos(), rightScreenPos);
QCOMPARE(rightTouchPoint.screenPos(), centerScreenPos);
QCOMPARE(rightTouchPoint.startScreenPos(), rightScreenPos);
QCOMPARE(rightTouchPoint.lastScreenPos(), rightScreenPos);
QCOMPARE(rightTouchPoint.normalizedPos(), rawTouchPoints[1].normalizedPos());
QCOMPARE(rightTouchPoint.startNormalizedPos(), rawTouchPoints[1].normalizedPos());
QCOMPARE(rightTouchPoint.lastNormalizedPos(), rawTouchPoints[1].normalizedPos());
QCOMPARE(rightTouchPoint.rect(), QRectF(rightWidget.mapFromParent(centerPos.toPoint()), QSizeF(0, 0)));
QCOMPARE(rightTouchPoint.sceneRect(), QRectF(centerScreenPos, QSizeF(0, 0)));
QCOMPARE(rightTouchPoint.screenRect(), QRectF(centerScreenPos, QSizeF(0, 0)));
QCOMPARE(rightTouchPoint.pressure(), qreal(1.));
}
// generate TouchEnds on both leftWidget and rightWidget
rawTouchPoints[0].setState(Qt::TouchPointReleased);
rawTouchPoints[0].setScreenPos(centerScreenPos);
rawTouchPoints[0].setNormalizedPos(normalized(rawTouchPoints[0].pos(), screenGeometry));
rawTouchPoints[1].setState(Qt::TouchPointReleased);
rawTouchPoints[1].setScreenPos(centerScreenPos);
rawTouchPoints[1].setNormalizedPos(normalized(rawTouchPoints[1].pos(), screenGeometry));
nativeTouchPoints =
QWindowSystemInterfacePrivate::toNativeTouchPoints(rawTouchPoints, window);
QWindowSystemInterface::handleTouchEvent(window, 0, touchScreenDevice, nativeTouchPoints);
QCoreApplication::processEvents();
QVERIFY(!touchWidget.seenTouchBegin);
QVERIFY(!touchWidget.seenTouchUpdate);
QVERIFY(!touchWidget.seenTouchEnd);
QVERIFY(leftWidget.seenTouchBegin);
QVERIFY(leftWidget.seenTouchUpdate);
QVERIFY(leftWidget.seenTouchEnd);
QVERIFY(rightWidget.seenTouchBegin);
QVERIFY(rightWidget.seenTouchUpdate);
QVERIFY(rightWidget.seenTouchEnd);
QCOMPARE(leftWidget.touchEndPoints.count(), 1);
QCOMPARE(rightWidget.touchEndPoints.count(), 1);
{
QTouchEvent::TouchPoint leftTouchPoint = leftWidget.touchEndPoints.first();
QCOMPARE(leftTouchPoint.id(), rawTouchPoints[0].id());
QCOMPARE(leftTouchPoint.state(), rawTouchPoints[0].state());
QCOMPARE(leftTouchPoint.pos(), QPointF(leftWidget.mapFromParent(centerPos.toPoint())));
QCOMPARE(leftTouchPoint.startPos(), leftPos);
QCOMPARE(leftTouchPoint.lastPos(), leftTouchPoint.pos());
QCOMPARE(leftTouchPoint.scenePos(), centerScreenPos);
QCOMPARE(leftTouchPoint.startScenePos(), leftScreenPos);
QCOMPARE(leftTouchPoint.lastScenePos(), leftTouchPoint.scenePos());
QCOMPARE(leftTouchPoint.screenPos(), centerScreenPos);
QCOMPARE(leftTouchPoint.startScreenPos(), leftScreenPos);
QCOMPARE(leftTouchPoint.lastScreenPos(), leftTouchPoint.screenPos());
QCOMPARE(leftTouchPoint.normalizedPos(), rawTouchPoints[0].normalizedPos());
QCOMPARE(leftTouchPoint.startNormalizedPos(), rawTouchPoints[0].normalizedPos());
QCOMPARE(leftTouchPoint.lastNormalizedPos(), rawTouchPoints[0].normalizedPos());
QCOMPARE(leftTouchPoint.rect(), QRectF(leftWidget.mapFromParent(centerPos.toPoint()), QSizeF(0, 0)));
QCOMPARE(leftTouchPoint.sceneRect(), QRectF(centerScreenPos, QSizeF(0, 0)));
QCOMPARE(leftTouchPoint.screenRect(), QRectF(centerScreenPos, QSizeF(0, 0)));
QCOMPARE(leftTouchPoint.pressure(), qreal(0.));
QTouchEvent::TouchPoint rightTouchPoint = rightWidget.touchEndPoints.first();
QCOMPARE(rightTouchPoint.id(), rawTouchPoints[1].id());
QCOMPARE(rightTouchPoint.state(), rawTouchPoints[1].state());
QCOMPARE(rightTouchPoint.pos(), QPointF(rightWidget.mapFromParent(centerPos.toPoint())));
QCOMPARE(rightTouchPoint.startPos(), rightPos);
QCOMPARE(rightTouchPoint.lastPos(), rightTouchPoint.pos());
QCOMPARE(rightTouchPoint.scenePos(), centerScreenPos);
QCOMPARE(rightTouchPoint.startScenePos(), rightScreenPos);
QCOMPARE(rightTouchPoint.lastScenePos(), rightTouchPoint.scenePos());
QCOMPARE(rightTouchPoint.screenPos(), centerScreenPos);
QCOMPARE(rightTouchPoint.startScreenPos(), rightScreenPos);
QCOMPARE(rightTouchPoint.lastScreenPos(), rightTouchPoint.screenPos());
QCOMPARE(rightTouchPoint.normalizedPos(), rawTouchPoints[1].normalizedPos());
QCOMPARE(rightTouchPoint.startNormalizedPos(), rawTouchPoints[1].normalizedPos());
QCOMPARE(rightTouchPoint.lastNormalizedPos(), rawTouchPoints[1].normalizedPos());
QCOMPARE(rightTouchPoint.rect(), QRectF(rightWidget.mapFromParent(centerPos.toPoint()), QSizeF(0, 0)));
QCOMPARE(rightTouchPoint.sceneRect(), QRectF(centerScreenPos, QSizeF(0, 0)));
QCOMPARE(rightTouchPoint.screenRect(), QRectF(centerScreenPos, QSizeF(0, 0)));
QCOMPARE(rightTouchPoint.pressure(), qreal(0.));
}
}
void tst_QTouchEvent::multiPointRawEventTranslationOnTouchPad()
{
if (!QGuiApplication::platformName().compare(QLatin1String("wayland"), Qt::CaseInsensitive))
QSKIP("Wayland: This fails. Figure out why.");
tst_QTouchEventWidget touchWidget;
touchWidget.setWindowTitle(QTest::currentTestFunction());
touchWidget.setAttribute(Qt::WA_AcceptTouchEvents);
touchWidget.setGeometry(100, 100, 400, 300);
tst_QTouchEventWidget leftWidget(&touchWidget);
leftWidget.setAttribute(Qt::WA_AcceptTouchEvents);
leftWidget.setGeometry(0, 100, 100, 100);
leftWidget.acceptTouchBegin =true;
tst_QTouchEventWidget rightWidget(&touchWidget);
rightWidget.setAttribute(Qt::WA_AcceptTouchEvents);
rightWidget.setGeometry(300, 100, 100, 100);
touchWidget.show();
QVERIFY(QTest::qWaitForWindowActive(&touchWidget));
QPointF leftPos = leftWidget.rect().center();
QPointF rightPos = rightWidget.rect().center();
QPointF centerPos = touchWidget.rect().center();
QPointF leftScreenPos = leftWidget.mapToGlobal(leftPos.toPoint());
QPointF rightScreenPos = rightWidget.mapToGlobal(rightPos.toPoint());
QPointF centerScreenPos = touchWidget.mapToGlobal(centerPos.toPoint());
QRectF screenGeometry = QApplication::desktop()->screenGeometry(&touchWidget);
QList<QTouchEvent::TouchPoint> rawTouchPoints;
rawTouchPoints.append(QTouchEvent::TouchPoint(0));
rawTouchPoints.append(QTouchEvent::TouchPoint(1));
// generate TouchBegin on leftWidget only
rawTouchPoints[0].setState(Qt::TouchPointPressed);
rawTouchPoints[0].setScreenPos(leftScreenPos);
rawTouchPoints[0].setNormalizedPos(normalized(rawTouchPoints[0].pos(), screenGeometry));
rawTouchPoints[1].setState(Qt::TouchPointPressed);
rawTouchPoints[1].setScreenPos(rightScreenPos);
rawTouchPoints[1].setNormalizedPos(normalized(rawTouchPoints[1].pos(), screenGeometry));
QWindow *window = touchWidget.windowHandle();
QList<QWindowSystemInterface::TouchPoint> nativeTouchPoints =
QWindowSystemInterfacePrivate::toNativeTouchPoints(rawTouchPoints, window);
QWindowSystemInterface::handleTouchEvent(window, 0, touchPadDevice, nativeTouchPoints);
QCoreApplication::processEvents();
QVERIFY(!touchWidget.seenTouchBegin);
QVERIFY(!touchWidget.seenTouchUpdate);
QVERIFY(!touchWidget.seenTouchEnd);
QEXPECT_FAIL("", "QTBUG-46266, fails in Qt 5", Abort);
QVERIFY(!leftWidget.seenTouchBegin);
QVERIFY(!leftWidget.seenTouchUpdate);
QVERIFY(!leftWidget.seenTouchEnd);
QVERIFY(!rightWidget.seenTouchBegin);
QVERIFY(!rightWidget.seenTouchUpdate);
QVERIFY(!rightWidget.seenTouchEnd);
QCOMPARE(leftWidget.touchBeginPoints.count(), 2);
QCOMPARE(rightWidget.touchBeginPoints.count(), 0);
{
QTouchEvent::TouchPoint leftTouchPoint = leftWidget.touchBeginPoints.at(0);
QCOMPARE(leftTouchPoint.id(), rawTouchPoints[0].id());
QCOMPARE(leftTouchPoint.state(), rawTouchPoints[0].state());
QCOMPARE(leftTouchPoint.pos(), leftPos);
QCOMPARE(leftTouchPoint.startPos(), leftPos);
QCOMPARE(leftTouchPoint.lastPos(), leftPos);
QCOMPARE(leftTouchPoint.scenePos(), leftScreenPos);
QCOMPARE(leftTouchPoint.startScenePos(), leftScreenPos);
QCOMPARE(leftTouchPoint.lastScenePos(), leftScreenPos);
QCOMPARE(leftTouchPoint.screenPos(), leftScreenPos);
QCOMPARE(leftTouchPoint.startScreenPos(), leftScreenPos);
QCOMPARE(leftTouchPoint.lastScreenPos(), leftScreenPos);
QCOMPARE(leftTouchPoint.normalizedPos(), rawTouchPoints[0].normalizedPos());
QCOMPARE(leftTouchPoint.startNormalizedPos(), rawTouchPoints[0].normalizedPos());
QCOMPARE(leftTouchPoint.lastNormalizedPos(), rawTouchPoints[0].normalizedPos());
QCOMPARE(leftTouchPoint.rect(), QRectF(leftPos, QSizeF(0, 0)));
QCOMPARE(leftTouchPoint.sceneRect(), QRectF(leftScreenPos, QSizeF(0, 0)));
QCOMPARE(leftTouchPoint.screenRect(), QRectF(leftScreenPos, QSizeF(0, 0)));
QCOMPARE(leftTouchPoint.pressure(), qreal(1.));
QTouchEvent::TouchPoint rightTouchPoint = leftWidget.touchBeginPoints.at(1);
QCOMPARE(rightTouchPoint.id(), rawTouchPoints[1].id());
QCOMPARE(rightTouchPoint.state(), rawTouchPoints[1].state());
QCOMPARE(rightTouchPoint.pos(), QPointF(leftWidget.mapFromGlobal(rightScreenPos.toPoint())));
QCOMPARE(rightTouchPoint.startPos(), QPointF(leftWidget.mapFromGlobal(rightScreenPos.toPoint())));
QCOMPARE(rightTouchPoint.lastPos(), QPointF(leftWidget.mapFromGlobal(rightScreenPos.toPoint())));
QCOMPARE(rightTouchPoint.scenePos(), rightScreenPos);
QCOMPARE(rightTouchPoint.startScenePos(), rightScreenPos);
QCOMPARE(rightTouchPoint.lastScenePos(), rightScreenPos);
QCOMPARE(rightTouchPoint.screenPos(), rightScreenPos);
QCOMPARE(rightTouchPoint.startScreenPos(), rightScreenPos);
QCOMPARE(rightTouchPoint.lastScreenPos(), rightScreenPos);
QCOMPARE(rightTouchPoint.normalizedPos(), rawTouchPoints[1].normalizedPos());
QCOMPARE(rightTouchPoint.startNormalizedPos(), rawTouchPoints[1].normalizedPos());
QCOMPARE(rightTouchPoint.lastNormalizedPos(), rawTouchPoints[1].normalizedPos());
QCOMPARE(rightTouchPoint.rect(), QRectF(leftWidget.mapFromGlobal(rightScreenPos.toPoint()), QSizeF(0, 0)));
QCOMPARE(rightTouchPoint.sceneRect(), QRectF(rightScreenPos, QSizeF(0, 0)));
QCOMPARE(rightTouchPoint.screenRect(), QRectF(rightScreenPos, QSizeF(0, 0)));
QCOMPARE(rightTouchPoint.pressure(), qreal(1.));
}
// generate TouchUpdate on leftWidget
rawTouchPoints[0].setState(Qt::TouchPointMoved);
rawTouchPoints[0].setScreenPos(centerScreenPos);
rawTouchPoints[0].setNormalizedPos(normalized(rawTouchPoints[0].pos(), screenGeometry));
rawTouchPoints[1].setState(Qt::TouchPointMoved);
rawTouchPoints[1].setScreenPos(centerScreenPos);
rawTouchPoints[1].setNormalizedPos(normalized(rawTouchPoints[1].pos(), screenGeometry));
nativeTouchPoints =
QWindowSystemInterfacePrivate::toNativeTouchPoints(rawTouchPoints, window);
QWindowSystemInterface::handleTouchEvent(window, 0, touchPadDevice, nativeTouchPoints);
QCoreApplication::processEvents();
QVERIFY(!touchWidget.seenTouchBegin);
QVERIFY(!touchWidget.seenTouchUpdate);
QVERIFY(!touchWidget.seenTouchEnd);
QVERIFY(leftWidget.seenTouchBegin);
QVERIFY(leftWidget.seenTouchUpdate);
QVERIFY(!leftWidget.seenTouchEnd);
QVERIFY(!rightWidget.seenTouchBegin);
QVERIFY(!rightWidget.seenTouchUpdate);
QVERIFY(!rightWidget.seenTouchEnd);
QCOMPARE(leftWidget.touchUpdatePoints.count(), 2);
QCOMPARE(rightWidget.touchUpdatePoints.count(), 0);
{
QTouchEvent::TouchPoint leftTouchPoint = leftWidget.touchUpdatePoints.at(0);
QCOMPARE(leftTouchPoint.id(), rawTouchPoints[0].id());
QCOMPARE(leftTouchPoint.state(), rawTouchPoints[0].state());
QCOMPARE(leftTouchPoint.pos(), QPointF(leftWidget.mapFromParent(centerPos.toPoint())));
QCOMPARE(leftTouchPoint.startPos(), leftPos);
QCOMPARE(leftTouchPoint.lastPos(), leftPos);
QCOMPARE(leftTouchPoint.scenePos(), centerScreenPos);
QCOMPARE(leftTouchPoint.startScenePos(), leftScreenPos);
QCOMPARE(leftTouchPoint.lastScenePos(), leftScreenPos);
QCOMPARE(leftTouchPoint.screenPos(), centerScreenPos);
QCOMPARE(leftTouchPoint.startScreenPos(), leftScreenPos);
QCOMPARE(leftTouchPoint.lastScreenPos(), leftScreenPos);
QCOMPARE(leftTouchPoint.normalizedPos(), rawTouchPoints[0].normalizedPos());
QCOMPARE(leftTouchPoint.startNormalizedPos(), rawTouchPoints[0].normalizedPos());
QCOMPARE(leftTouchPoint.lastNormalizedPos(), rawTouchPoints[0].normalizedPos());
QCOMPARE(leftTouchPoint.rect(), QRectF(leftWidget.mapFromParent(centerPos.toPoint()), QSizeF(0, 0)));
QCOMPARE(leftTouchPoint.sceneRect(), QRectF(centerScreenPos, QSizeF(0, 0)));
QCOMPARE(leftTouchPoint.screenRect(), QRectF(centerScreenPos, QSizeF(0, 0)));
QCOMPARE(leftTouchPoint.pressure(), qreal(1.));
QTouchEvent::TouchPoint rightTouchPoint = leftWidget.touchUpdatePoints.at(1);
QCOMPARE(rightTouchPoint.id(), rawTouchPoints[1].id());
QCOMPARE(rightTouchPoint.state(), rawTouchPoints[1].state());
QCOMPARE(rightTouchPoint.pos(), QPointF(leftWidget.mapFromParent(centerPos.toPoint())));
QCOMPARE(rightTouchPoint.startPos(), QPointF(leftWidget.mapFromGlobal(rightScreenPos.toPoint())));
QCOMPARE(rightTouchPoint.lastPos(), QPointF(leftWidget.mapFromGlobal(rightScreenPos.toPoint())));
QCOMPARE(rightTouchPoint.scenePos(), centerScreenPos);
QCOMPARE(rightTouchPoint.startScenePos(), rightScreenPos);
QCOMPARE(rightTouchPoint.lastScenePos(), rightScreenPos);
QCOMPARE(rightTouchPoint.screenPos(), centerScreenPos);
QCOMPARE(rightTouchPoint.startScreenPos(), rightScreenPos);
QCOMPARE(rightTouchPoint.lastScreenPos(), rightScreenPos);
QCOMPARE(rightTouchPoint.normalizedPos(), rawTouchPoints[1].normalizedPos());
QCOMPARE(rightTouchPoint.startNormalizedPos(), rawTouchPoints[1].normalizedPos());
QCOMPARE(rightTouchPoint.lastNormalizedPos(), rawTouchPoints[1].normalizedPos());
QCOMPARE(rightTouchPoint.rect(), QRectF(leftWidget.mapFromParent(centerPos.toPoint()), QSizeF(0, 0)));
QCOMPARE(rightTouchPoint.sceneRect(), QRectF(centerScreenPos, QSizeF(0, 0)));
QCOMPARE(rightTouchPoint.screenRect(), QRectF(centerScreenPos, QSizeF(0, 0)));
QCOMPARE(rightTouchPoint.pressure(), qreal(1.));
}
// generate TouchEnd on leftWidget
rawTouchPoints[0].setState(Qt::TouchPointReleased);
rawTouchPoints[0].setScreenPos(centerScreenPos);
rawTouchPoints[0].setNormalizedPos(normalized(rawTouchPoints[0].pos(), screenGeometry));
rawTouchPoints[1].setState(Qt::TouchPointReleased);
rawTouchPoints[1].setScreenPos(centerScreenPos);
rawTouchPoints[1].setNormalizedPos(normalized(rawTouchPoints[1].pos(), screenGeometry));
nativeTouchPoints =
QWindowSystemInterfacePrivate::toNativeTouchPoints(rawTouchPoints, window);
QWindowSystemInterface::handleTouchEvent(window, 0, touchPadDevice, nativeTouchPoints);
QCoreApplication::processEvents();
QVERIFY(!touchWidget.seenTouchBegin);
QVERIFY(!touchWidget.seenTouchUpdate);
QVERIFY(!touchWidget.seenTouchEnd);
QVERIFY(leftWidget.seenTouchBegin);
QVERIFY(leftWidget.seenTouchUpdate);
QVERIFY(leftWidget.seenTouchEnd);
QVERIFY(!rightWidget.seenTouchBegin);
QVERIFY(!rightWidget.seenTouchUpdate);
QVERIFY(!rightWidget.seenTouchEnd);
QCOMPARE(leftWidget.touchEndPoints.count(), 2);
QCOMPARE(rightWidget.touchEndPoints.count(), 0);
{
QTouchEvent::TouchPoint leftTouchPoint = leftWidget.touchEndPoints.at(0);
QCOMPARE(leftTouchPoint.id(), rawTouchPoints[0].id());
QCOMPARE(leftTouchPoint.state(), rawTouchPoints[0].state());
QCOMPARE(leftTouchPoint.pos(), QPointF(leftWidget.mapFromParent(centerPos.toPoint())));
QCOMPARE(leftTouchPoint.startPos(), leftPos);
QCOMPARE(leftTouchPoint.lastPos(), leftTouchPoint.pos());
QCOMPARE(leftTouchPoint.scenePos(), centerScreenPos);
QCOMPARE(leftTouchPoint.startScenePos(), leftScreenPos);
QCOMPARE(leftTouchPoint.lastScenePos(), leftTouchPoint.scenePos());
QCOMPARE(leftTouchPoint.screenPos(), centerScreenPos);
QCOMPARE(leftTouchPoint.startScreenPos(), leftScreenPos);
QCOMPARE(leftTouchPoint.lastScreenPos(), leftTouchPoint.screenPos());
QCOMPARE(leftTouchPoint.normalizedPos(), rawTouchPoints[0].normalizedPos());
QCOMPARE(leftTouchPoint.startNormalizedPos(), rawTouchPoints[0].normalizedPos());
QCOMPARE(leftTouchPoint.lastNormalizedPos(), rawTouchPoints[0].normalizedPos());
QCOMPARE(leftTouchPoint.rect(), QRectF(leftWidget.mapFromParent(centerPos.toPoint()), QSizeF(0, 0)));
QCOMPARE(leftTouchPoint.sceneRect(), QRectF(centerScreenPos, QSizeF(0, 0)));
QCOMPARE(leftTouchPoint.screenRect(), QRectF(centerScreenPos, QSizeF(0, 0)));
QCOMPARE(leftTouchPoint.pressure(), qreal(0.));
QTouchEvent::TouchPoint rightTouchPoint = leftWidget.touchEndPoints.at(1);
QCOMPARE(rightTouchPoint.id(), rawTouchPoints[1].id());
QCOMPARE(rightTouchPoint.state(), rawTouchPoints[1].state());
QCOMPARE(rightTouchPoint.pos(), QPointF(leftWidget.mapFromParent(centerPos.toPoint())));
QCOMPARE(rightTouchPoint.startPos(), QPointF(leftWidget.mapFromGlobal(rightScreenPos.toPoint())));
QCOMPARE(rightTouchPoint.lastPos(), rightTouchPoint.pos());
QCOMPARE(rightTouchPoint.scenePos(), centerScreenPos);
QCOMPARE(rightTouchPoint.startScenePos(), rightScreenPos);
QCOMPARE(rightTouchPoint.lastScenePos(), rightTouchPoint.scenePos());
QCOMPARE(rightTouchPoint.screenPos(), centerScreenPos);
QCOMPARE(rightTouchPoint.startScreenPos(), rightScreenPos);
QCOMPARE(rightTouchPoint.lastScreenPos(), rightTouchPoint.screenPos());
QCOMPARE(rightTouchPoint.normalizedPos(), rawTouchPoints[1].normalizedPos());
QCOMPARE(rightTouchPoint.startNormalizedPos(), rawTouchPoints[1].normalizedPos());
QCOMPARE(rightTouchPoint.lastNormalizedPos(), rawTouchPoints[1].normalizedPos());
QCOMPARE(rightTouchPoint.rect(), QRectF(leftWidget.mapFromParent(centerPos.toPoint()), QSizeF(0, 0)));
QCOMPARE(rightTouchPoint.sceneRect(), QRectF(centerScreenPos, QSizeF(0, 0)));
QCOMPARE(rightTouchPoint.screenRect(), QRectF(centerScreenPos, QSizeF(0, 0)));
QCOMPARE(rightTouchPoint.pressure(), qreal(0.));
}
}
void tst_QTouchEvent::deleteInEventHandler()
{
if (!QGuiApplication::platformName().compare(QLatin1String("wayland"), Qt::CaseInsensitive))
QSKIP("Wayland: This fails. Figure out why.");
// QWidget
{
QWidget window;
QPointer<tst_QTouchEventWidget> child1 = new tst_QTouchEventWidget(&window);
QPointer<tst_QTouchEventWidget> child2 = new tst_QTouchEventWidget(&window);
QPointer<tst_QTouchEventWidget> child3 = new tst_QTouchEventWidget(&window);
child1->setAttribute(Qt::WA_AcceptTouchEvents);
child2->setAttribute(Qt::WA_AcceptTouchEvents);
child3->setAttribute(Qt::WA_AcceptTouchEvents);
child1->deleteInTouchBegin = true;
child2->deleteInTouchUpdate = true;
child3->deleteInTouchEnd = true;
QList<QTouchEvent::TouchPoint> touchPoints;
touchPoints.append(QTouchEvent::TouchPoint(0));
QTouchEvent touchBeginEvent(QEvent::TouchBegin,
Extend touch events. The capability flags indicate which information is valid in the touch points. Previously there was no way to tell if e.g. the value returned by pressure() is actually the value provided by the driver/device or it is just something bogus due to pressure not being supported. The points' flags return information about the individual touch points. One use case is to differentiate between touches made by finger and pen. Velocity, if available, is now also exposed. Each touch point can now contain an additional list of "raw" positions. These points are not reported individually but are taken into account in some way by the underlying device and drivers to generate the final, "accurate" touch point. In case the underlying drivers expose these additional positions, they are made available in the lists returned by the touch points' rawScreenPosition(). The raw positions are only available in screen coordinates to prevent wasting time with mapping from global positions in applications that do not use this data. Instead, apps can query the QWindow to which the touch event was sent via QTouchEvent::window() and can call mapFromGlobal() manually if they need local raw positions. The capability and device type information is now held in a new QTouchDevice class. Each touch event will contain only a pointer to one of the global QTouchDevice instances. On top of type and capability, the new class also contains a name which can be used to differentiate between multiple touch input devices (i.e. to tell from which one a given QTouchEvent originates from). The introduction of QTouchDevice has three implications: The QTouchEvent constructor and QWindowSystemInterface::handleTouchEvent need to be changed (to pass a QTouchDevice pointer instead of merely a device type value), and each platform or generic plug-in is now responsible for registering one or more devices using the new API QWindowSystemInterface::registerTouchDevice. Change-Id: Ic1468d3e43933d8b5691d75aa67c43e1bc7ffe3e Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
2011-11-27 15:42:23 +00:00
touchScreenDevice,
Qt::NoModifier,
Qt::TouchPointPressed,
touchPoints);
QTouchEvent touchUpdateEvent(QEvent::TouchUpdate,
Extend touch events. The capability flags indicate which information is valid in the touch points. Previously there was no way to tell if e.g. the value returned by pressure() is actually the value provided by the driver/device or it is just something bogus due to pressure not being supported. The points' flags return information about the individual touch points. One use case is to differentiate between touches made by finger and pen. Velocity, if available, is now also exposed. Each touch point can now contain an additional list of "raw" positions. These points are not reported individually but are taken into account in some way by the underlying device and drivers to generate the final, "accurate" touch point. In case the underlying drivers expose these additional positions, they are made available in the lists returned by the touch points' rawScreenPosition(). The raw positions are only available in screen coordinates to prevent wasting time with mapping from global positions in applications that do not use this data. Instead, apps can query the QWindow to which the touch event was sent via QTouchEvent::window() and can call mapFromGlobal() manually if they need local raw positions. The capability and device type information is now held in a new QTouchDevice class. Each touch event will contain only a pointer to one of the global QTouchDevice instances. On top of type and capability, the new class also contains a name which can be used to differentiate between multiple touch input devices (i.e. to tell from which one a given QTouchEvent originates from). The introduction of QTouchDevice has three implications: The QTouchEvent constructor and QWindowSystemInterface::handleTouchEvent need to be changed (to pass a QTouchDevice pointer instead of merely a device type value), and each platform or generic plug-in is now responsible for registering one or more devices using the new API QWindowSystemInterface::registerTouchDevice. Change-Id: Ic1468d3e43933d8b5691d75aa67c43e1bc7ffe3e Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
2011-11-27 15:42:23 +00:00
touchScreenDevice,
Qt::NoModifier,
Qt::TouchPointStationary,
touchPoints);
QTouchEvent touchEndEvent(QEvent::TouchEnd,
Extend touch events. The capability flags indicate which information is valid in the touch points. Previously there was no way to tell if e.g. the value returned by pressure() is actually the value provided by the driver/device or it is just something bogus due to pressure not being supported. The points' flags return information about the individual touch points. One use case is to differentiate between touches made by finger and pen. Velocity, if available, is now also exposed. Each touch point can now contain an additional list of "raw" positions. These points are not reported individually but are taken into account in some way by the underlying device and drivers to generate the final, "accurate" touch point. In case the underlying drivers expose these additional positions, they are made available in the lists returned by the touch points' rawScreenPosition(). The raw positions are only available in screen coordinates to prevent wasting time with mapping from global positions in applications that do not use this data. Instead, apps can query the QWindow to which the touch event was sent via QTouchEvent::window() and can call mapFromGlobal() manually if they need local raw positions. The capability and device type information is now held in a new QTouchDevice class. Each touch event will contain only a pointer to one of the global QTouchDevice instances. On top of type and capability, the new class also contains a name which can be used to differentiate between multiple touch input devices (i.e. to tell from which one a given QTouchEvent originates from). The introduction of QTouchDevice has three implications: The QTouchEvent constructor and QWindowSystemInterface::handleTouchEvent need to be changed (to pass a QTouchDevice pointer instead of merely a device type value), and each platform or generic plug-in is now responsible for registering one or more devices using the new API QWindowSystemInterface::registerTouchDevice. Change-Id: Ic1468d3e43933d8b5691d75aa67c43e1bc7ffe3e Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
2011-11-27 15:42:23 +00:00
touchScreenDevice,
Qt::NoModifier,
Qt::TouchPointReleased,
touchPoints);
touchBeginEvent.ignore();
QVERIFY(QApplication::sendEvent(child1, &touchBeginEvent));
// event is handled, but widget should be deleted
QVERIFY(touchBeginEvent.isAccepted());
QVERIFY(child1.isNull());
touchBeginEvent.ignore();
QVERIFY(QApplication::sendEvent(child2, &touchBeginEvent));
QVERIFY(touchBeginEvent.isAccepted());
QVERIFY(!child2.isNull());
touchUpdateEvent.ignore();
QVERIFY(QApplication::sendEvent(child2, &touchUpdateEvent));
QVERIFY(touchUpdateEvent.isAccepted());
QVERIFY(child2.isNull());
touchBeginEvent.ignore();
QVERIFY(QApplication::sendEvent(child3, &touchBeginEvent));
QVERIFY(touchBeginEvent.isAccepted());
QVERIFY(!child3.isNull());
touchUpdateEvent.ignore();
QVERIFY(QApplication::sendEvent(child3, &touchUpdateEvent));
QVERIFY(touchUpdateEvent.isAccepted());
QVERIFY(!child3.isNull());
touchEndEvent.ignore();
QVERIFY(QApplication::sendEvent(child3, &touchEndEvent));
QVERIFY(touchEndEvent.isAccepted());
QVERIFY(child3.isNull());
}
// QGraphicsView
{
QGraphicsScene scene;
QGraphicsView view(&scene);
QScopedPointer<tst_QTouchEventGraphicsItem> root(new tst_QTouchEventGraphicsItem);
tst_QTouchEventGraphicsItem *child1 = new tst_QTouchEventGraphicsItem(root.data());
tst_QTouchEventGraphicsItem *child2 = new tst_QTouchEventGraphicsItem(root.data());
tst_QTouchEventGraphicsItem *child3 = new tst_QTouchEventGraphicsItem(root.data());
child1->setZValue(1.);
child2->setZValue(0.);
child3->setZValue(-1.);
child1->setAcceptTouchEvents(true);
child2->setAcceptTouchEvents(true);
child3->setAcceptTouchEvents(true);
child1->deleteInTouchBegin = true;
child2->deleteInTouchUpdate = true;
child3->deleteInTouchEnd = true;
scene.addItem(root.data());
view.resize(200, 200);
view.fitInView(scene.sceneRect());
QTouchEvent::TouchPoint touchPoint(0);
touchPoint.setState(Qt::TouchPointPressed);
touchPoint.setPos(view.mapFromScene(child1->mapToScene(child1->boundingRect().center())));
touchPoint.setScreenPos(view.mapToGlobal(touchPoint.pos().toPoint()));
touchPoint.setScenePos(view.mapToScene(touchPoint.pos().toPoint()));
QList<QTouchEvent::TouchPoint> touchPoints;
touchPoints.append(touchPoint);
QTouchEvent touchBeginEvent(QEvent::TouchBegin,
Extend touch events. The capability flags indicate which information is valid in the touch points. Previously there was no way to tell if e.g. the value returned by pressure() is actually the value provided by the driver/device or it is just something bogus due to pressure not being supported. The points' flags return information about the individual touch points. One use case is to differentiate between touches made by finger and pen. Velocity, if available, is now also exposed. Each touch point can now contain an additional list of "raw" positions. These points are not reported individually but are taken into account in some way by the underlying device and drivers to generate the final, "accurate" touch point. In case the underlying drivers expose these additional positions, they are made available in the lists returned by the touch points' rawScreenPosition(). The raw positions are only available in screen coordinates to prevent wasting time with mapping from global positions in applications that do not use this data. Instead, apps can query the QWindow to which the touch event was sent via QTouchEvent::window() and can call mapFromGlobal() manually if they need local raw positions. The capability and device type information is now held in a new QTouchDevice class. Each touch event will contain only a pointer to one of the global QTouchDevice instances. On top of type and capability, the new class also contains a name which can be used to differentiate between multiple touch input devices (i.e. to tell from which one a given QTouchEvent originates from). The introduction of QTouchDevice has three implications: The QTouchEvent constructor and QWindowSystemInterface::handleTouchEvent need to be changed (to pass a QTouchDevice pointer instead of merely a device type value), and each platform or generic plug-in is now responsible for registering one or more devices using the new API QWindowSystemInterface::registerTouchDevice. Change-Id: Ic1468d3e43933d8b5691d75aa67c43e1bc7ffe3e Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
2011-11-27 15:42:23 +00:00
touchScreenDevice,
Qt::NoModifier,
Qt::TouchPointPressed,
touchPoints);
touchPoints[0].setState(Qt::TouchPointMoved);
QTouchEvent touchUpdateEvent(QEvent::TouchUpdate,
Extend touch events. The capability flags indicate which information is valid in the touch points. Previously there was no way to tell if e.g. the value returned by pressure() is actually the value provided by the driver/device or it is just something bogus due to pressure not being supported. The points' flags return information about the individual touch points. One use case is to differentiate between touches made by finger and pen. Velocity, if available, is now also exposed. Each touch point can now contain an additional list of "raw" positions. These points are not reported individually but are taken into account in some way by the underlying device and drivers to generate the final, "accurate" touch point. In case the underlying drivers expose these additional positions, they are made available in the lists returned by the touch points' rawScreenPosition(). The raw positions are only available in screen coordinates to prevent wasting time with mapping from global positions in applications that do not use this data. Instead, apps can query the QWindow to which the touch event was sent via QTouchEvent::window() and can call mapFromGlobal() manually if they need local raw positions. The capability and device type information is now held in a new QTouchDevice class. Each touch event will contain only a pointer to one of the global QTouchDevice instances. On top of type and capability, the new class also contains a name which can be used to differentiate between multiple touch input devices (i.e. to tell from which one a given QTouchEvent originates from). The introduction of QTouchDevice has three implications: The QTouchEvent constructor and QWindowSystemInterface::handleTouchEvent need to be changed (to pass a QTouchDevice pointer instead of merely a device type value), and each platform or generic plug-in is now responsible for registering one or more devices using the new API QWindowSystemInterface::registerTouchDevice. Change-Id: Ic1468d3e43933d8b5691d75aa67c43e1bc7ffe3e Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
2011-11-27 15:42:23 +00:00
touchScreenDevice,
Qt::NoModifier,
Qt::TouchPointMoved,
touchPoints);
touchPoints[0].setState(Qt::TouchPointReleased);
QTouchEvent touchEndEvent(QEvent::TouchEnd,
Extend touch events. The capability flags indicate which information is valid in the touch points. Previously there was no way to tell if e.g. the value returned by pressure() is actually the value provided by the driver/device or it is just something bogus due to pressure not being supported. The points' flags return information about the individual touch points. One use case is to differentiate between touches made by finger and pen. Velocity, if available, is now also exposed. Each touch point can now contain an additional list of "raw" positions. These points are not reported individually but are taken into account in some way by the underlying device and drivers to generate the final, "accurate" touch point. In case the underlying drivers expose these additional positions, they are made available in the lists returned by the touch points' rawScreenPosition(). The raw positions are only available in screen coordinates to prevent wasting time with mapping from global positions in applications that do not use this data. Instead, apps can query the QWindow to which the touch event was sent via QTouchEvent::window() and can call mapFromGlobal() manually if they need local raw positions. The capability and device type information is now held in a new QTouchDevice class. Each touch event will contain only a pointer to one of the global QTouchDevice instances. On top of type and capability, the new class also contains a name which can be used to differentiate between multiple touch input devices (i.e. to tell from which one a given QTouchEvent originates from). The introduction of QTouchDevice has three implications: The QTouchEvent constructor and QWindowSystemInterface::handleTouchEvent need to be changed (to pass a QTouchDevice pointer instead of merely a device type value), and each platform or generic plug-in is now responsible for registering one or more devices using the new API QWindowSystemInterface::registerTouchDevice. Change-Id: Ic1468d3e43933d8b5691d75aa67c43e1bc7ffe3e Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
2011-11-27 15:42:23 +00:00
touchScreenDevice,
Qt::NoModifier,
Qt::TouchPointReleased,
touchPoints);
child1->weakpointer = &child1;
touchBeginEvent.ignore();
QVERIFY(QApplication::sendEvent(view.viewport(), &touchBeginEvent));
QVERIFY(touchBeginEvent.isAccepted());
QVERIFY(!child1);
touchUpdateEvent.ignore();
QVERIFY(QApplication::sendEvent(view.viewport(), &touchUpdateEvent));
QVERIFY(!touchUpdateEvent.isAccepted()); // Qt 5.X ignores touch events.
QVERIFY(!child1);
touchEndEvent.ignore();
QVERIFY(QApplication::sendEvent(view.viewport(), &touchEndEvent));
QVERIFY(!touchUpdateEvent.isAccepted());
QVERIFY(!child1);
child2->weakpointer = &child2;
touchBeginEvent.ignore();
QVERIFY(QApplication::sendEvent(view.viewport(), &touchBeginEvent));
QVERIFY(touchBeginEvent.isAccepted());
QVERIFY(child2);
touchUpdateEvent.ignore();
QVERIFY(QApplication::sendEvent(view.viewport(), &touchUpdateEvent));
QVERIFY(!touchUpdateEvent.isAccepted());
QVERIFY(!child2);
touchEndEvent.ignore();
QVERIFY(QApplication::sendEvent(view.viewport(), &touchEndEvent));
QVERIFY(!touchUpdateEvent.isAccepted());
QVERIFY(!child2);
child3->weakpointer = &child3;
QVERIFY(QApplication::sendEvent(view.viewport(), &touchBeginEvent));
QVERIFY(touchBeginEvent.isAccepted());
QVERIFY(child3);
QVERIFY(QApplication::sendEvent(view.viewport(), &touchUpdateEvent));
QVERIFY(!touchUpdateEvent.isAccepted());
QVERIFY(child3);
QVERIFY(QApplication::sendEvent(view.viewport(), &touchEndEvent));
QVERIFY(!touchEndEvent.isAccepted());
QVERIFY(!child3);
}
}
void tst_QTouchEvent::deleteInRawEventTranslation()
{
if (!QGuiApplication::platformName().compare(QLatin1String("wayland"), Qt::CaseInsensitive))
QSKIP("Wayland: This fails. Figure out why.");
tst_QTouchEventWidget touchWidget;
touchWidget.setWindowTitle(QTest::currentTestFunction());
touchWidget.setAttribute(Qt::WA_AcceptTouchEvents);
touchWidget.setGeometry(100, 100, 300, 300);
QPointer<tst_QTouchEventWidget> leftWidget = new tst_QTouchEventWidget(&touchWidget);
leftWidget->setAttribute(Qt::WA_AcceptTouchEvents);
leftWidget->setGeometry(0, 100, 100, 100);
leftWidget->deleteInTouchBegin = true;
QPointer<tst_QTouchEventWidget> centerWidget = new tst_QTouchEventWidget(&touchWidget);
centerWidget->setAttribute(Qt::WA_AcceptTouchEvents);
centerWidget->setGeometry(100, 100, 100, 100);
centerWidget->deleteInTouchUpdate = true;
QPointer<tst_QTouchEventWidget> rightWidget = new tst_QTouchEventWidget(&touchWidget);
rightWidget->setAttribute(Qt::WA_AcceptTouchEvents);
rightWidget->setGeometry(200, 100, 100, 100);
rightWidget->deleteInTouchEnd = true;
touchWidget.show();
QVERIFY(QTest::qWaitForWindowExposed(&touchWidget));
QPointF leftPos = leftWidget->rect().center();
QPointF centerPos = centerWidget->rect().center();
QPointF rightPos = rightWidget->rect().center();
QPointF leftScreenPos = leftWidget->mapToGlobal(leftPos.toPoint());
QPointF centerScreenPos = centerWidget->mapToGlobal(centerPos.toPoint());
QPointF rightScreenPos = rightWidget->mapToGlobal(rightPos.toPoint());
QRectF screenGeometry = QApplication::desktop()->screenGeometry(&touchWidget);
QList<QTouchEvent::TouchPoint> rawTouchPoints;
rawTouchPoints.append(QTouchEvent::TouchPoint(0));
rawTouchPoints.append(QTouchEvent::TouchPoint(1));
rawTouchPoints.append(QTouchEvent::TouchPoint(2));
rawTouchPoints[0].setState(Qt::TouchPointPressed);
rawTouchPoints[0].setScreenPos(leftScreenPos);
rawTouchPoints[0].setNormalizedPos(normalized(rawTouchPoints[0].pos(), screenGeometry));
rawTouchPoints[1].setState(Qt::TouchPointPressed);
rawTouchPoints[1].setScreenPos(centerScreenPos);
rawTouchPoints[1].setNormalizedPos(normalized(rawTouchPoints[1].pos(), screenGeometry));
rawTouchPoints[2].setState(Qt::TouchPointPressed);
rawTouchPoints[2].setScreenPos(rightScreenPos);
rawTouchPoints[2].setNormalizedPos(normalized(rawTouchPoints[2].pos(), screenGeometry));
// generate begin events on all widgets, the left widget should die
QWindow *window = touchWidget.windowHandle();
QList<QWindowSystemInterface::TouchPoint> nativeTouchPoints =
QWindowSystemInterfacePrivate::toNativeTouchPoints(rawTouchPoints, window);
QWindowSystemInterface::handleTouchEvent(window, 0, touchScreenDevice, nativeTouchPoints);
QCoreApplication::processEvents();
QVERIFY(leftWidget.isNull());
QVERIFY(!centerWidget.isNull());
QVERIFY(!rightWidget.isNull());
// generate update events on all widget, the center widget should die
rawTouchPoints[0].setState(Qt::TouchPointMoved);
rawTouchPoints[1].setState(Qt::TouchPointMoved);
rawTouchPoints[2].setState(Qt::TouchPointMoved);
nativeTouchPoints =
QWindowSystemInterfacePrivate::toNativeTouchPoints(rawTouchPoints, window);
QWindowSystemInterface::handleTouchEvent(window, 0, touchScreenDevice, nativeTouchPoints);
QCoreApplication::processEvents();
// generate end events on all widget, the right widget should die
rawTouchPoints[0].setState(Qt::TouchPointReleased);
rawTouchPoints[1].setState(Qt::TouchPointReleased);
rawTouchPoints[2].setState(Qt::TouchPointReleased);
nativeTouchPoints =
QWindowSystemInterfacePrivate::toNativeTouchPoints(rawTouchPoints, window);
QWindowSystemInterface::handleTouchEvent(window, 0, touchScreenDevice, nativeTouchPoints);
QCoreApplication::processEvents();
}
void tst_QTouchEvent::crashInQGraphicsSceneAfterNotHandlingTouchBegin()
{
QGraphicsRectItem *rect = new QGraphicsRectItem(0, 0, 100, 100);
rect->setAcceptTouchEvents(true);
QGraphicsRectItem *mainRect = new QGraphicsRectItem(0, 0, 100, 100, rect);
mainRect->setBrush(Qt::lightGray);
QGraphicsRectItem *button = new QGraphicsRectItem(-20, -20, 40, 40, mainRect);
button->setPos(50, 50);
button->setBrush(Qt::darkGreen);
QGraphicsView view;
QGraphicsScene scene;
scene.addItem(rect);
scene.setSceneRect(0,0,100,100);
view.setScene(&scene);
view.show();
QVERIFY(QTest::qWaitForWindowExposed(&view));
QPoint centerPos = view.mapFromScene(rect->boundingRect().center());
// Touch the button
Extend touch events. The capability flags indicate which information is valid in the touch points. Previously there was no way to tell if e.g. the value returned by pressure() is actually the value provided by the driver/device or it is just something bogus due to pressure not being supported. The points' flags return information about the individual touch points. One use case is to differentiate between touches made by finger and pen. Velocity, if available, is now also exposed. Each touch point can now contain an additional list of "raw" positions. These points are not reported individually but are taken into account in some way by the underlying device and drivers to generate the final, "accurate" touch point. In case the underlying drivers expose these additional positions, they are made available in the lists returned by the touch points' rawScreenPosition(). The raw positions are only available in screen coordinates to prevent wasting time with mapping from global positions in applications that do not use this data. Instead, apps can query the QWindow to which the touch event was sent via QTouchEvent::window() and can call mapFromGlobal() manually if they need local raw positions. The capability and device type information is now held in a new QTouchDevice class. Each touch event will contain only a pointer to one of the global QTouchDevice instances. On top of type and capability, the new class also contains a name which can be used to differentiate between multiple touch input devices (i.e. to tell from which one a given QTouchEvent originates from). The introduction of QTouchDevice has three implications: The QTouchEvent constructor and QWindowSystemInterface::handleTouchEvent need to be changed (to pass a QTouchDevice pointer instead of merely a device type value), and each platform or generic plug-in is now responsible for registering one or more devices using the new API QWindowSystemInterface::registerTouchDevice. Change-Id: Ic1468d3e43933d8b5691d75aa67c43e1bc7ffe3e Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
2011-11-27 15:42:23 +00:00
QTest::touchEvent(view.viewport(), touchScreenDevice).press(0, centerPos, static_cast<QWindow *>(0));
QTest::touchEvent(view.viewport(), touchScreenDevice).release(0, centerPos, static_cast<QWindow *>(0));
// Touch outside of the button
Extend touch events. The capability flags indicate which information is valid in the touch points. Previously there was no way to tell if e.g. the value returned by pressure() is actually the value provided by the driver/device or it is just something bogus due to pressure not being supported. The points' flags return information about the individual touch points. One use case is to differentiate between touches made by finger and pen. Velocity, if available, is now also exposed. Each touch point can now contain an additional list of "raw" positions. These points are not reported individually but are taken into account in some way by the underlying device and drivers to generate the final, "accurate" touch point. In case the underlying drivers expose these additional positions, they are made available in the lists returned by the touch points' rawScreenPosition(). The raw positions are only available in screen coordinates to prevent wasting time with mapping from global positions in applications that do not use this data. Instead, apps can query the QWindow to which the touch event was sent via QTouchEvent::window() and can call mapFromGlobal() manually if they need local raw positions. The capability and device type information is now held in a new QTouchDevice class. Each touch event will contain only a pointer to one of the global QTouchDevice instances. On top of type and capability, the new class also contains a name which can be used to differentiate between multiple touch input devices (i.e. to tell from which one a given QTouchEvent originates from). The introduction of QTouchDevice has three implications: The QTouchEvent constructor and QWindowSystemInterface::handleTouchEvent need to be changed (to pass a QTouchDevice pointer instead of merely a device type value), and each platform or generic plug-in is now responsible for registering one or more devices using the new API QWindowSystemInterface::registerTouchDevice. Change-Id: Ic1468d3e43933d8b5691d75aa67c43e1bc7ffe3e Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
2011-11-27 15:42:23 +00:00
QTest::touchEvent(view.viewport(), touchScreenDevice).press(0, view.mapFromScene(QPoint(10, 10)), static_cast<QWindow *>(0));
QTest::touchEvent(view.viewport(), touchScreenDevice).release(0, view.mapFromScene(QPoint(10, 10)), static_cast<QWindow *>(0));
}
void tst_QTouchEvent::touchBeginWithGraphicsWidget()
{
if (QHighDpiScaling::isActive())
QSKIP("Fails when scaling is active");
QGraphicsScene scene;
QGraphicsView view(&scene);
view.setWindowTitle(QTest::currentTestFunction());
QScopedPointer<tst_QTouchEventGraphicsItem> root(new tst_QTouchEventGraphicsItem);
root->setAcceptTouchEvents(true);
scene.addItem(root.data());
QScopedPointer<QGraphicsWidget> glassWidget(new QGraphicsWidget);
glassWidget->setMinimumSize(100, 100);
scene.addItem(glassWidget.data());
view.setAlignment(Qt::AlignLeft | Qt::AlignTop);
const QRect availableGeometry = QGuiApplication::primaryScreen()->availableGeometry();
view.resize(availableGeometry.size() - QSize(100, 100));
view.move(availableGeometry.topLeft() + QPoint(50, 50));
view.fitInView(scene.sceneRect());
view.show();
QVERIFY(QTest::qWaitForWindowExposed(&view));
QTest::touchEvent(&view, touchScreenDevice)
.press(0, view.mapFromScene(root->mapToScene(3,3)), view.viewport());
QTest::touchEvent(&view, touchScreenDevice)
.stationary(0)
.press(1, view.mapFromScene(root->mapToScene(6,6)), view.viewport());
QTest::touchEvent(&view, touchScreenDevice)
.release(0, view.mapFromScene(root->mapToScene(3,3)), view.viewport())
.release(1, view.mapFromScene(root->mapToScene(6,6)), view.viewport());
QTRY_COMPARE(root->touchBeginCounter, 1);
QCOMPARE(root->touchUpdateCounter, 1);
QCOMPARE(root->touchEndCounter, 1);
QCOMPARE(root->touchUpdatePoints.size(), 2);
root->reset();
glassWidget->setWindowFlags(Qt::Window); // make the glassWidget a panel
QTest::touchEvent(&view, touchScreenDevice)
.press(0, view.mapFromScene(root->mapToScene(3,3)), view.viewport());
QTest::touchEvent(&view, touchScreenDevice)
.stationary(0)
.press(1, view.mapFromScene(root->mapToScene(6,6)), view.viewport());
QTest::touchEvent(&view, touchScreenDevice)
.release(0, view.mapFromScene(root->mapToScene(3,3)), view.viewport())
.release(1, view.mapFromScene(root->mapToScene(6,6)), view.viewport());
QCOMPARE(root->touchBeginCounter, 0);
QCOMPARE(root->touchUpdateCounter, 0);
QCOMPARE(root->touchEndCounter, 0);
}
class WindowTouchEventFilter : public QObject
{
Q_OBJECT
public:
bool eventFilter(QObject *obj, QEvent *event) Q_DECL_OVERRIDE;
struct TouchInfo {
QList<QTouchEvent::TouchPoint> points;
QEvent::Type lastSeenType;
};
QMap<QTouchDevice *, TouchInfo> d;
};
bool WindowTouchEventFilter::eventFilter(QObject *, QEvent *event)
{
if (event->type() == QEvent::TouchBegin
|| event->type() == QEvent::TouchUpdate
|| event->type() == QEvent::TouchEnd) {
QTouchEvent *te = static_cast<QTouchEvent *>(event);
TouchInfo &td = d[te->device()];
if (event->type() == QEvent::TouchBegin)
td.points.clear();
td.points.append(te->touchPoints());
td.lastSeenType = event->type();
}
return false;
}
void tst_QTouchEvent::testQGuiAppDelivery()
{
QTouchDevice *device = new QTouchDevice;
device->setType(QTouchDevice::TouchScreen);
QWindowSystemInterface::registerTouchDevice(device);
QWindow w;
w.setGeometry(100, 100, 100, 100);
w.show();
QVERIFY(QTest::qWaitForWindowExposed(&w));
WindowTouchEventFilter filter;
w.installEventFilter(&filter);
QList<QWindowSystemInterface::TouchPoint> points;
// Pass empty list, should be ignored.
QWindowSystemInterface::handleTouchEvent(&w, 0, points);
QCoreApplication::processEvents();
QCOMPARE(filter.d.isEmpty(), true);
QWindowSystemInterface::TouchPoint tp;
tp.id = 0;
tp.state = Qt::TouchPointPressed;
tp.area = QRectF(120, 120, 20, 20);
points.append(tp);
// Pass 0 as device, should be ignored.
QWindowSystemInterface::handleTouchEvent(&w, 0, points);
QCoreApplication::processEvents();
QCOMPARE(filter.d.isEmpty(), true);
// Now the real thing.
QWindowSystemInterface::handleTouchEvent(&w, device, points); // TouchBegin
QCoreApplication::processEvents();
QCOMPARE(filter.d.count(), 1);
QCOMPARE(filter.d.contains(device), true);
QCOMPARE(filter.d.value(device).points.count(), 1);
QCOMPARE(filter.d.value(device).lastSeenType, QEvent::TouchBegin);
points[0].state = Qt::TouchPointMoved;
QWindowSystemInterface::handleTouchEvent(&w, device, points); // TouchUpdate
QCoreApplication::processEvents();
QCOMPARE(filter.d.count(), 1);
QCOMPARE(filter.d.contains(device), true);
QCOMPARE(filter.d.value(device).points.count(), 2);
QCOMPARE(filter.d.value(device).lastSeenType, QEvent::TouchUpdate);
points[0].state = Qt::TouchPointReleased;
QWindowSystemInterface::handleTouchEvent(&w, device, points); // TouchEnd
QCoreApplication::processEvents();
QCOMPARE(filter.d.count(), 1);
QCOMPARE(filter.d.contains(device), true);
QCOMPARE(filter.d.value(device).points.count(), 3);
QCOMPARE(filter.d.value(device).lastSeenType, QEvent::TouchEnd);
}
void tst_QTouchEvent::testMultiDevice()
{
QTouchDevice *deviceOne = new QTouchDevice;
deviceOne->setType(QTouchDevice::TouchScreen);
QWindowSystemInterface::registerTouchDevice(deviceOne);
QTouchDevice *deviceTwo = new QTouchDevice;
deviceTwo->setType(QTouchDevice::TouchScreen);
QWindowSystemInterface::registerTouchDevice(deviceTwo);
QWindow w;
w.setGeometry(100, 100, 100, 100);
w.show();
QVERIFY(QTest::qWaitForWindowExposed(&w));
WindowTouchEventFilter filter;
w.installEventFilter(&filter);
QList<QWindowSystemInterface::TouchPoint> pointsOne, pointsTwo;
// deviceOne reports a single point, deviceTwo reports the beginning of a multi-point sequence.
// Even though there is a point with id 0 for both devices, they should be delivered cleanly, independently.
QWindowSystemInterface::TouchPoint tp;
tp.id = 0;
tp.state = Qt::TouchPointPressed;
const QPoint screenOrigin = w.screen()->geometry().topLeft();
const QRect area0(120, 120, 20, 20);
tp.area = QHighDpi::toNative(area0, QHighDpiScaling::factor(&w), screenOrigin);
pointsOne.append(tp);
pointsTwo.append(tp);
tp.id = 1;
const QRect area1(140, 140, 20, 20);
tp.area = QHighDpi::toNative(area1, QHighDpiScaling::factor(&w), screenOrigin);
pointsTwo.append(tp);
QWindowSystemInterface::handleTouchEvent(&w, deviceOne, pointsOne);
QWindowSystemInterface::handleTouchEvent(&w, deviceTwo, pointsTwo);
QCoreApplication::processEvents();
QCOMPARE(filter.d.contains(deviceOne), true);
QCOMPARE(filter.d.contains(deviceTwo), true);
QCOMPARE(filter.d.value(deviceOne).lastSeenType, QEvent::TouchBegin);
QCOMPARE(filter.d.value(deviceTwo).lastSeenType, QEvent::TouchBegin);
QCOMPARE(filter.d.value(deviceOne).points.count(), 1);
QCOMPARE(filter.d.value(deviceTwo).points.count(), 2);
QCOMPARE(filter.d.value(deviceOne).points.at(0).screenRect(), QRectF(area0));
QCOMPARE(filter.d.value(deviceOne).points.at(0).state(), pointsOne[0].state);
QCOMPARE(filter.d.value(deviceTwo).points.at(0).screenRect(), QRectF(area0));
QCOMPARE(filter.d.value(deviceTwo).points.at(0).state(), pointsTwo[0].state);
QCOMPARE(filter.d.value(deviceTwo).points.at(1).screenRect(), QRectF(area1));
QCOMPARE(filter.d.value(deviceTwo).points.at(1).state(), pointsTwo[1].state);
}
QTEST_MAIN(tst_QTouchEvent)
#include "tst_qtouchevent.moc"