2011-04-27 10:05:43 +00:00
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load(default_post)
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!no_objective_c:CONFIG += objective_c
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2015-06-04 16:55:55 +00:00
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qt {
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2016-08-05 11:35:39 +00:00
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qtConfig(static) {
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2014-01-27 16:17:04 +00:00
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# C++11 support means using libc++ instead of libstd++. As the
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# two libraries are incompatible we need to ensure the end user
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# project is built using the same C++11 support/no support as Qt.
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2016-08-05 11:35:39 +00:00
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qtConfig(c++11) {
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2014-01-27 16:17:04 +00:00
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CONFIG += c++11
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} else: c++11 {
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warning("Qt was not built with C++11 enabled, disabling feature")
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CONFIG -= c++11
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}
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2014-01-27 16:27:36 +00:00
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!c++11 {
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# Explicitly use libstdc++ if C++11 support is not enabled,
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# as otherwise the compiler will choose the standard library
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# based on the deployment target, which for iOS 7 and OS X 10.9
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# is libc++, and we can't mix and match the two.
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QMAKE_CXXFLAGS += -stdlib=libstdc++
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QMAKE_LFLAGS += -stdlib=libstdc++
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}
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2014-01-27 16:17:04 +00:00
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}
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2011-04-27 10:05:43 +00:00
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}
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2013-04-03 13:27:27 +00:00
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2016-05-28 09:13:34 +00:00
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# Add the same default rpaths as Xcode does for new projects.
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# This is especially important for iOS/tvOS/watchOS where no other option is possible.
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!no_default_rpath {
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QMAKE_RPATHDIR += @executable_path/Frameworks
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equals(TEMPLATE, lib):!plugin:lib_bundle: QMAKE_RPATHDIR += @loader_path/Frameworks
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}
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2014-03-13 15:16:22 +00:00
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macx-xcode:!isEmpty(QMAKE_XCODE_DEBUG_INFORMATION_FORMAT) {
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debug_information_format.name = DEBUG_INFORMATION_FORMAT
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debug_information_format.value = $$QMAKE_XCODE_DEBUG_INFORMATION_FORMAT
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debug_information_format.build = debug
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QMAKE_MAC_XCODE_SETTINGS += debug_information_format
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}
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2013-10-31 19:27:54 +00:00
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cache(QMAKE_XCODE_DEVELOPER_PATH, stash)
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cache(QMAKE_XCODE_VERSION, stash)
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2013-05-08 10:21:05 +00:00
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2013-10-25 15:00:10 +00:00
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QMAKE_XCODE_LIBRARY_SUFFIX = $$qtPlatformTargetSuffix()
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2013-04-03 13:27:27 +00:00
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# Ensure that we process sdk.prf first, as it will update QMAKE_CXX
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# and friends that other features/extra compilers may depend on.
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sdk: load(sdk)
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