statemachine: Refactor {enter,exit}States() functions

Move the computation of the sets of entered/exited states to
separate functions.

This separation is done in order to facilitate the integration
of property assignments (QState::assignProperty()) into the
core state machine algorithm.

Change-Id: I5b7084e0e37037eb64909d217856746d81bf1878
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@nokia.com>
This commit is contained in:
Kent Hansen 2012-07-05 00:03:41 +02:00 committed by Qt by Nokia
parent 026503152d
commit 016695c7c7
2 changed files with 34 additions and 19 deletions

View File

@ -371,12 +371,15 @@ void QStateMachinePrivate::microstep(QEvent *event, const QList<QAbstractTransit
qDebug() << q_func() << ": begin microstep( enabledTransitions:" << enabledTransitions << ')';
qDebug() << q_func() << ": configuration before exiting states:" << configuration;
#endif
QList<QAbstractState*> exitedStates = exitStates(event, enabledTransitions);
QList<QAbstractState*> exitedStates = computeStatesToExit(enabledTransitions);
QSet<QAbstractState*> statesForDefaultEntry;
QList<QAbstractState*> enteredStates = computeStatesToEnter(enabledTransitions, statesForDefaultEntry);
exitStates(event, exitedStates);
#ifdef QSTATEMACHINE_DEBUG
qDebug() << q_func() << ": configuration after exiting states:" << configuration;
#endif
executeTransitionContent(event, enabledTransitions);
QList<QAbstractState*> enteredStates = enterStates(event, enabledTransitions);
enterStates(event, enteredStates, statesForDefaultEntry);
#ifndef QT_NO_PROPERTIES
if (!enteredStates.isEmpty()) // Ignore transitions with no targets
applyProperties(enabledTransitions, exitedStates, enteredStates);
@ -387,9 +390,8 @@ void QStateMachinePrivate::microstep(QEvent *event, const QList<QAbstractTransit
#endif
}
QList<QAbstractState*> QStateMachinePrivate::exitStates(QEvent *event, const QList<QAbstractTransition*> &enabledTransitions)
QList<QAbstractState*> QStateMachinePrivate::computeStatesToExit(const QList<QAbstractTransition*> &enabledTransitions)
{
// qDebug() << "exitStates(" << enabledTransitions << ')';
QSet<QAbstractState*> statesToExit;
// QSet<QAbstractState*> statesToSnapshot;
for (int i = 0; i < enabledTransitions.size(); ++i) {
@ -419,6 +421,11 @@ QList<QAbstractState*> QStateMachinePrivate::exitStates(QEvent *event, const QLi
}
QList<QAbstractState*> statesToExit_sorted = statesToExit.toList();
qSort(statesToExit_sorted.begin(), statesToExit_sorted.end(), stateExitLessThan);
return statesToExit_sorted;
}
void QStateMachinePrivate::exitStates(QEvent *event, const QList<QAbstractState*> &statesToExit_sorted)
{
for (int i = 0; i < statesToExit_sorted.size(); ++i) {
QAbstractState *s = statesToExit_sorted.at(i);
if (QState *grp = toStandardState(s)) {
@ -452,7 +459,6 @@ QList<QAbstractState*> QStateMachinePrivate::exitStates(QEvent *event, const QLi
configuration.remove(s);
QAbstractStatePrivate::get(s)->emitExited();
}
return statesToExit_sorted;
}
void QStateMachinePrivate::executeTransitionContent(QEvent *event, const QList<QAbstractTransition*> &enabledTransitions)
@ -467,15 +473,10 @@ void QStateMachinePrivate::executeTransitionContent(QEvent *event, const QList<Q
}
}
QList<QAbstractState*> QStateMachinePrivate::enterStates(QEvent *event, const QList<QAbstractTransition*> &enabledTransitions)
QList<QAbstractState*> QStateMachinePrivate::computeStatesToEnter(const QList<QAbstractTransition *> &enabledTransitions,
QSet<QAbstractState *> &statesForDefaultEntry)
{
#ifdef QSTATEMACHINE_DEBUG
Q_Q(QStateMachine);
#endif
// qDebug() << "enterStates(" << enabledTransitions << ')';
QSet<QAbstractState*> statesToEnter;
QSet<QAbstractState*> statesForDefaultEntry;
if (pendingErrorStates.isEmpty()) {
for (int i = 0; i < enabledTransitions.size(); ++i) {
QAbstractTransition *t = enabledTransitions.at(i);
@ -486,7 +487,7 @@ QList<QAbstractState*> QStateMachinePrivate::enterStates(QEvent *event, const QL
QState *lca = findLCA(lst);
for (int j = 1; j < lst.size(); ++j) {
QAbstractState *s = lst.at(j);
addStatesToEnter(s, lca, statesToEnter, statesForDefaultEntry);
addStatesToEnter(s, lca, statesToEnter, statesForDefaultEntry);
if (isParallel(lca)) {
QList<QAbstractState*> lcac = QStatePrivate::get(lca)->childStates();
foreach (QAbstractState* child,lcac) {
@ -509,7 +510,15 @@ QList<QAbstractState*> QStateMachinePrivate::enterStates(QEvent *event, const QL
QList<QAbstractState*> statesToEnter_sorted = statesToEnter.toList();
qSort(statesToEnter_sorted.begin(), statesToEnter_sorted.end(), stateEntryLessThan);
return statesToEnter_sorted;
}
void QStateMachinePrivate::enterStates(QEvent *event, const QList<QAbstractState*> &statesToEnter_sorted,
const QSet<QAbstractState*> &statesForDefaultEntry)
{
#ifdef QSTATEMACHINE_DEBUG
Q_Q(QStateMachine);
#endif
for (int i = 0; i < statesToEnter_sorted.size(); ++i) {
QAbstractState *s = statesToEnter_sorted.at(i);
#ifdef QSTATEMACHINE_DEBUG
@ -563,7 +572,6 @@ QList<QAbstractState*> QStateMachinePrivate::enterStates(QEvent *event, const QL
}
}
// qDebug() << "configuration:" << configuration.toList();
return statesToEnter_sorted;
}
void QStateMachinePrivate::addStatesToEnter(QAbstractState *s, QState *root,
@ -1241,7 +1249,10 @@ void QStateMachinePrivate::_q_start()
QEvent nullEvent(QEvent::None);
executeTransitionContent(&nullEvent, transitions);
QList<QAbstractState*> enteredStates = enterStates(&nullEvent, transitions);
QSet<QAbstractState*> statesForDefaultEntry;
QList<QAbstractState*> enteredStates = computeStatesToEnter(transitions,
statesForDefaultEntry);
enterStates(&nullEvent, enteredStates, statesForDefaultEntry);
#ifndef QT_NO_PROPERTIES
applyProperties(transitions, QList<QAbstractState*>() << start,
enteredStates);

View File

@ -135,9 +135,13 @@ public:
void microstep(QEvent *event, const QList<QAbstractTransition*> &transitionList);
bool isPreempted(const QAbstractState *s, const QSet<QAbstractTransition*> &transitions) const;
QSet<QAbstractTransition*> selectTransitions(QEvent *event) const;
QList<QAbstractState*> exitStates(QEvent *event, const QList<QAbstractTransition*> &transitionList);
void exitStates(QEvent *event, const QList<QAbstractState *> &statesToExit_sorted);
QList<QAbstractState*> computeStatesToExit(const QList<QAbstractTransition*> &enabledTransitions);
void executeTransitionContent(QEvent *event, const QList<QAbstractTransition*> &transitionList);
QList<QAbstractState*> enterStates(QEvent *event, const QList<QAbstractTransition*> &enabledTransitions);
void enterStates(QEvent *event, const QList<QAbstractState*> &statesToEnter_sorted,
const QSet<QAbstractState*> &statesForDefaultEntry);
QList<QAbstractState*> computeStatesToEnter(const QList<QAbstractTransition*> &enabledTransitions,
QSet<QAbstractState*> &statesForDefaultEntry);
void addStatesToEnter(QAbstractState *s, QState *root,
QSet<QAbstractState*> &statesToEnter,
QSet<QAbstractState*> &statesForDefaultEntry);