diff --git a/src/opengl/qgl.cpp b/src/opengl/qgl.cpp index eb27e865b5..8e471cfa45 100644 --- a/src/opengl/qgl.cpp +++ b/src/opengl/qgl.cpp @@ -4665,7 +4665,7 @@ void QGLWidget::drawTexture(const QPointF &point, GLuint textureId, GLenum textu Q_GLOBAL_STATIC(QGLEngineThreadStorage, qt_gl_2_engine) -QPaintEngine* qt_qgl_paint_engine() +Q_OPENGL_EXPORT QPaintEngine* qt_qgl_paint_engine() { return qt_gl_2_engine()->engine(); } diff --git a/src/opengl/qgl_p.h b/src/opengl/qgl_p.h index 2177c147d8..86645fd5c1 100644 --- a/src/opengl/qgl_p.h +++ b/src/opengl/qgl_p.h @@ -513,7 +513,7 @@ QGLTexture* QGLTextureCache::getTexture(QGLContext *ctx, qint64 key) return m_cache.object(cacheKey); } -extern QPaintEngine* qt_qgl_paint_engine(); +Q_OPENGL_EXPORT extern QPaintEngine* qt_qgl_paint_engine(); // Put a guard around a GL object identifier and its context. // When the context goes away, a shared context will be used