Use the standard functions in GLES3 builds in VAOs

There is no guarantee that the OES extension is present and the standard
functions are not required to be dynamically resolvable on ES.

By performing the ARB-style lookup for the suffixless function names we
can also support ES3 compatible contexts on desktop GL.

This also fixes the problem of picking up the APPLE extension functions
instead of ARB when both are available. vaoFuncsType was set to ARB correctly
but the helper has to take the preference of ARB into account too.

Task-number: QTBUG-38168
Change-Id: If7402320e8f96891017674f3c43bc57c4b5d29f3
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
This commit is contained in:
Laszlo Agocs 2014-07-02 16:33:15 +02:00
parent c714695304
commit 0541516907
3 changed files with 53 additions and 15 deletions

View File

@ -60,20 +60,34 @@ public:
QVertexArrayObjectHelper(QOpenGLContext *context)
{
Q_ASSERT(context);
bool tryARB = true;
if (context->isOpenGLES()) {
GenVertexArrays = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , GLuint *)>(context->getProcAddress(QByteArrayLiteral("glGenVertexArraysOES")));
DeleteVertexArrays = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , const GLuint *)>(context->getProcAddress(QByteArrayLiteral("glDeleteVertexArraysOES")));
BindVertexArray = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress(QByteArrayLiteral("glBindVertexArrayOES")));
} else {
if (context->hasExtension(QByteArrayLiteral("GL_APPLE_vertex_array_object"))) {
GenVertexArrays = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , GLuint *)>(context->getProcAddress(QByteArrayLiteral("glGenVertexArraysAPPLE")));
DeleteVertexArrays = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , const GLuint *)>(context->getProcAddress(QByteArrayLiteral("glDeleteVertexArraysAPPLE")));
BindVertexArray = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress(QByteArrayLiteral("glBindVertexArrayAPPLE")));
} else {
GenVertexArrays = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , GLuint *)>(context->getProcAddress(QByteArrayLiteral("glGenVertexArrays")));
DeleteVertexArrays = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , const GLuint *)>(context->getProcAddress(QByteArrayLiteral("glDeleteVertexArrays")));
BindVertexArray = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress(QByteArrayLiteral("glBindVertexArray")));
#ifdef QT_OPENGL_ES_3
GenVertexArrays = ::glGenVertexArrays;
DeleteVertexArrays = ::glDeleteVertexArrays;
BindVertexArray = ::glBindVertexArray;
tryARB = false;
#else
if (context->hasExtension(QByteArrayLiteral("GL_OES_vertex_array_object"))) {
GenVertexArrays = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , GLuint *)>(context->getProcAddress(QByteArrayLiteral("glGenVertexArraysOES")));
DeleteVertexArrays = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , const GLuint *)>(context->getProcAddress(QByteArrayLiteral("glDeleteVertexArraysOES")));
BindVertexArray = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress(QByteArrayLiteral("glBindVertexArrayOES")));
tryARB = false;
}
#endif
} else if (!context->hasExtension(QByteArrayLiteral("GL_ARB_vertex_array_object"))
&& context->hasExtension(QByteArrayLiteral("GL_APPLE_vertex_array_object"))) {
GenVertexArrays = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , GLuint *)>(context->getProcAddress(QByteArrayLiteral("glGenVertexArraysAPPLE")));
DeleteVertexArrays = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , const GLuint *)>(context->getProcAddress(QByteArrayLiteral("glDeleteVertexArraysAPPLE")));
BindVertexArray = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress(QByteArrayLiteral("glBindVertexArrayAPPLE")));
tryARB = false;
}
if (tryARB) {
GenVertexArrays = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , GLuint *)>(context->getProcAddress(QByteArrayLiteral("glGenVertexArrays")));
DeleteVertexArrays = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , const GLuint *)>(context->getProcAddress(QByteArrayLiteral("glDeleteVertexArrays")));
BindVertexArray = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress(QByteArrayLiteral("glBindVertexArray")));
}
}
@ -93,7 +107,7 @@ public:
}
private:
// Function signatures are equivalent between desktop core, ARB, APPLE and ES 2 extensions
// Function signatures are equivalent between desktop core, ARB, APPLE, ES3 and ES 2 extensions
void (QOPENGLF_APIENTRYP GenVertexArrays)(GLsizei n, GLuint *arrays);
void (QOPENGLF_APIENTRYP DeleteVertexArrays)(GLsizei n, const GLuint *arrays);
void (QOPENGLF_APIENTRYP BindVertexArray)(GLuint array);
@ -160,7 +174,7 @@ bool QOpenGLVertexArrayObjectPrivate::create()
QObject::connect(context, SIGNAL(aboutToBeDestroyed()), q, SLOT(_q_contextAboutToBeDestroyed()));
if (ctx->isOpenGLES()) {
if (ctx->hasExtension(QByteArrayLiteral("GL_OES_vertex_array_object"))) {
if (ctx->format().majorVersion() >= 3 || ctx->hasExtension(QByteArrayLiteral("GL_OES_vertex_array_object"))) {
vaoFuncs.helper = new QVertexArrayObjectHelper(ctx);
vaoFuncsType = OES;
vaoFuncs.helper->glGenVertexArrays(1, &vao);

View File

@ -11,4 +11,4 @@ SOURCES += tst_qopengl.cpp
win32-msvc2010:contains(QT_CONFIG, angle):CONFIG += insignificant_test # QTBUG-31611
linux:contains(QT_CONFIG, xcb-glx):contains(QT_CONFIG, xcb-xlib): DEFINES += USE_GLX
linux:contains(QT_CONFIG, xcb-glx):contains(QT_CONFIG, xcb-xlib):!contains(QT_CONFIG, opengles2): DEFINES += USE_GLX

View File

@ -43,6 +43,7 @@
#include <QtGui/private/qopenglcontext_p.h>
#include <QtGui/QOpenGLFramebufferObject>
#include <QtGui/QOpenGLFunctions>
#include <QtGui/QOpenGLVertexArrayObject>
#include <QtGui/QOpenGLPaintDevice>
#include <QtGui/QPainter>
#include <QtGui/QScreen>
@ -96,6 +97,8 @@ private slots:
#ifdef USE_GLX
void glxContextWrap();
#endif
void vaoCreate();
};
struct SharedResourceTracker
@ -1020,6 +1023,27 @@ void tst_QOpenGL::glxContextWrap()
}
#endif // USE_GLX
void tst_QOpenGL::vaoCreate()
{
QScopedPointer<QSurface> surface(createSurface(QSurface::Window));
QOpenGLContext *ctx = new QOpenGLContext;
ctx->create();
ctx->makeCurrent(surface.data());
QOpenGLVertexArrayObject vao;
bool success = vao.create();
if (ctx->isOpenGLES()) {
if (ctx->format().majorVersion() >= 3 || ctx->hasExtension(QByteArrayLiteral("GL_OES_vertex_array_object")))
QVERIFY(success);
} else {
if (ctx->format().majorVersion() >= 3 || ctx->hasExtension(QByteArrayLiteral("GL_ARB_vertex_array_object")))
QVERIFY(success);
}
vao.destroy();
ctx->doneCurrent();
}
QTEST_MAIN(tst_QOpenGL)
#include "tst_qopengl.moc"