Android: Fix orientation change on Android 4.3
In Android 4.3, we will get a new native window pointer for the same surface (the old surface has not been destroyed), whereas before we would get the same pointer, thus hitting the "sameNativeWindow" branch. This revealed some bugs in the surfaceChanged code path when the old surface had not been destroyed. This path is now taken both when there's no old surface (the app has been suspended in the mean time) and when the orientation changes. To handle the second case, we need to make sure: 1. We update the static pointer 2. We update the pointers in the platform windows 3. We don't add a second reference to the static data for windows 4. We schedule an update of the window size Task-number: QTBUG-32878 Change-Id: I47257615f9ba820315fc98d7a804e52223f430bf Reviewed-by: Christian Stromme <christian.stromme@digia.com> Reviewed-by: Frederik Gladhorn <frederik.gladhorn@digia.com>
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@ -555,33 +555,37 @@ static void setSurface(JNIEnv *env, jobject /*thiz*/, jobject jSurface)
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m_nativeWindow = nativeWindow;
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if (m_waitForWindow)
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m_waitForWindowSemaphore.release();
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if (m_androidPlatformIntegration && !sameNativeWindow) {
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m_surfaceMutex.unlock();
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m_androidPlatformIntegration->surfaceChanged();
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} else if (m_androidPlatformIntegration && sameNativeWindow) {
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QPlatformScreen *screen = m_androidPlatformIntegration->screen();
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if (m_androidPlatformIntegration) {
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QSize size = QtAndroid::nativeWindowSize();
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QPlatformScreen *screen = m_androidPlatformIntegration->screen();
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QRect geometry(QPoint(0, 0), size);
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QWindowSystemInterface::handleScreenAvailableGeometryChange(screen->screen(), geometry);
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QWindowSystemInterface::handleScreenGeometryChange(screen->screen(), geometry);
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// Resize all top level windows, since they share the same surface
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foreach (QWindow *w, QGuiApplication::topLevelWindows()) {
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QAndroidOpenGLPlatformWindow *window =
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static_cast<QAndroidOpenGLPlatformWindow *>(w->handle());
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if (!sameNativeWindow) {
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m_surfaceMutex.unlock();
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m_androidPlatformIntegration->surfaceChanged();
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} else {
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// Resize all top level windows, since they share the same surface
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foreach (QWindow *w, QGuiApplication::topLevelWindows()) {
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QAndroidOpenGLPlatformWindow *window =
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static_cast<QAndroidOpenGLPlatformWindow *>(w->handle());
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if (window != 0) {
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window->lock();
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window->scheduleResize(size);
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if (window != 0) {
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window->lock();
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window->scheduleResize(size);
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QWindowSystemInterface::handleExposeEvent(window->window(),
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QRegion(window->window()->geometry()));
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window->unlock();
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QWindowSystemInterface::handleExposeEvent(window->window(),
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QRegion(window->window()->geometry()));
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window->unlock();
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}
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}
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m_surfaceMutex.unlock();
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}
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m_surfaceMutex.unlock();
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} else {
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m_surfaceMutex.unlock();
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}
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@ -85,9 +85,19 @@ void QAndroidOpenGLPlatformWindow::invalidateSurface()
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}
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}
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void QAndroidOpenGLPlatformWindow::updateStaticNativeWindow()
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{
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QWriteLocker locker(&m_staticSurfaceLock);
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m_staticNativeWindow = QtAndroid::nativeWindow(false);
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}
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void QAndroidOpenGLPlatformWindow::resetSurface()
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{
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m_referenceCount.ref();
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// Only add a reference if we're not already holding one, otherwise we're just updating
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// the native window pointer
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if (m_window == 0)
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m_referenceCount.ref();
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if (m_staticSurface == 0) {
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QWriteLocker locker(&m_staticSurfaceLock);
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QEglFSWindow::resetSurface();
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@ -95,12 +105,17 @@ void QAndroidOpenGLPlatformWindow::resetSurface()
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m_staticNativeWindow = m_window;
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} else {
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QReadLocker locker(&m_staticSurfaceLock);
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Q_ASSERT(m_staticSurface != m_surface);
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m_window = m_staticNativeWindow;
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m_surface = m_staticSurface;
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}
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QWindowSystemInterface::handleExposeEvent(window(), QRegion(geometry())); // Expose event
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{
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lock();
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scheduleResize(QtAndroid::nativeWindowSize());
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QWindowSystemInterface::handleExposeEvent(window(), QRegion(geometry())); // Expose event
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unlock();
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}
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QWindowSystemInterface::flushWindowSystemEvents();
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}
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@ -71,6 +71,8 @@ public:
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void destroy();
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static void updateStaticNativeWindow();
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private:
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QSize m_scheduledResize;
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QMutex m_lock;
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@ -162,6 +162,7 @@ void QAndroidPlatformIntegration::invalidateNativeSurface()
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void QAndroidPlatformIntegration::surfaceChanged()
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{
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QAndroidOpenGLPlatformWindow::updateStaticNativeWindow();
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foreach (QWindow *w, QGuiApplication::topLevelWindows()) {
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QAndroidOpenGLPlatformWindow *window =
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static_cast<QAndroidOpenGLPlatformWindow *>(w->handle());
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