Fix TouchPoint::lastPos() after TouchPointStationary only events.

lastPos is copied from the last point's position, and the position has
to be resolved according the the receiving item's transformation.

However, if a QTouchEvent contains only stationary points, it won't be
delivered, it's pos()/rect() will still be uninitialized, and the
touch point of the next event will be delivered with the uninitialized
pos() as it's lastPos().

This patch makes sure that the lastPos() won't be filled with a
previous incomplete stationary point state even if the platform is
sending us stationary-point-only touch events.

Change-Id: Ia7d10423c8fbe78348edbb0a89fbfa66d1b8b5d1
Reviewed-by: Denis Dzyubenko <denis.dzyubenko@nokia.com>
This commit is contained in:
Jocelyn Turcotte 2011-10-17 14:45:45 +02:00 committed by Qt by Nokia
parent fa607d6272
commit 09cad13e49

View File

@ -850,7 +850,11 @@ void QGuiApplicationPrivate::processTouchEvent(QWindowSystemInterfacePrivate::To
touchPoint.d->lastNormalizedPos = previousTouchPoint.normalizedPos();
if (touchPoint.pressure() < qreal(0.))
touchPoint.d->pressure = qreal(1.);
d->appCurrentTouchPoints[touchPoint.id()] = touchPoint;
// Stationary points might not be delivered down to the receiving item
// and get their position transformed, keep the old values instead.
if (touchPoint.state() != Qt::TouchPointStationary)
d->appCurrentTouchPoints[touchPoint.id()] = touchPoint;
break;
}