QWindowsFontDatabase: port local QSets to QDuplicateTracker

Apart from a more fitting, minimal, API, QDuplicateTracker also
transparently uses C++17 pmr::monotonic_buffer_resource to avoid, or
at least reduce, memory allocations.

Change-Id: I155f5518190c5f8f6d21fbec3fcecd6bcc7ff852
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Mårten Nordheim <marten.nordheim@qt.io>
This commit is contained in:
Marc Mutz 2020-06-04 17:39:20 +02:00
parent 0edda211f9
commit 09fba5cf36
2 changed files with 8 additions and 9 deletions

View File

@ -51,6 +51,7 @@
#include <QtCore/QDebug>
#include <QtCore/QFile>
#include <QtCore/QtEndian>
#include <QtCore/private/qduplicatetracker_p.h>
#include <QtCore/private/qsystemlibrary_p.h>
#include <QtCore/private/qwinregistry_p.h>
@ -499,7 +500,7 @@ namespace {
{}
QString populatedFontFamily;
QSet<FontAndStyle> foundFontAndStyles;
QDuplicateTracker<FontAndStyle> foundFontAndStyles;
QWindowsFontDatabase *windowsFontDatabase;
};
}
@ -642,10 +643,8 @@ static int QT_WIN_CALLBACK storeFont(const LOGFONT *logFont, const TEXTMETRIC *t
signature = &reinterpret_cast<const NEWTEXTMETRICEX *>(textmetric)->ntmFontSig;
// We get a callback for each script-type supported, but we register them all
// at once using the signature, so we only need one call to addFontToDatabase().
FontAndStyle fontAndStyle = {familyName, styleName};
if (sfp->foundFontAndStyles.contains(fontAndStyle))
if (sfp->foundFontAndStyles.hasSeen({familyName, styleName}))
return 1;
sfp->foundFontAndStyles.insert(fontAndStyle);
}
addFontToDatabase(familyName, styleName, *logFont, textmetric, signature, type, sfp);

View File

@ -51,6 +51,8 @@
#if QT_CONFIG(regularexpression)
#include <QtCore/QRegularExpression>
#endif
#include <QtCore/private/qduplicatetracker_p.h>
#include <QtGui/QGuiApplication>
#include <QtGui/QFontDatabase>
@ -318,11 +320,9 @@ static int QT_WIN_CALLBACK storeFont(const LOGFONT *logFont, const TEXTMETRIC *t
signature = &reinterpret_cast<const NEWTEXTMETRICEX *>(textmetric)->ntmFontSig;
// We get a callback for each script-type supported, but we register them all
// at once using the signature, so we only need one call to addFontToDatabase().
QSet<FontAndStyle> *foundFontAndStyles = reinterpret_cast<QSet<FontAndStyle> *>(lparam);
FontAndStyle fontAndStyle = {faceName, styleName};
if (foundFontAndStyles->contains(fontAndStyle))
auto foundFontAndStyles = reinterpret_cast<QDuplicateTracker<FontAndStyle> *>(lparam);
if (foundFontAndStyles->hasSeen({faceName, styleName}))
return 1;
foundFontAndStyles->insert(fontAndStyle);
}
addFontToDatabase(faceName, styleName, fullName, *logFont, textmetric, signature, type);
@ -352,7 +352,7 @@ void QWindowsFontDatabaseFT::populateFamily(const QString &familyName)
lf.lfFaceName[familyName.size()] = 0;
lf.lfCharSet = DEFAULT_CHARSET;
lf.lfPitchAndFamily = 0;
QSet<FontAndStyle> foundFontAndStyles;
QDuplicateTracker<FontAndStyle> foundFontAndStyles;
EnumFontFamiliesEx(dummy, &lf, storeFont, reinterpret_cast<intptr_t>(&foundFontAndStyles), 0);
ReleaseDC(0, dummy);
}