QOpenGLWindow: make it possible to use a shared context
Change-Id: I7e9f115a9b75d38c1d6a214958d18d6fd9eac891 Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
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@ -166,10 +166,13 @@ class QOpenGLWindowPrivate : public QPaintDeviceWindowPrivate
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{
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Q_DECLARE_PUBLIC(QOpenGLWindow)
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public:
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QOpenGLWindowPrivate(QOpenGLWindow::UpdateBehavior updateBehavior)
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QOpenGLWindowPrivate(QOpenGLContext *shareContext, QOpenGLWindow::UpdateBehavior updateBehavior)
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: updateBehavior(updateBehavior)
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, hasFboBlit(false)
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, shareContext(shareContext)
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{
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if (!shareContext)
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this->shareContext = qt_gl_global_share_context();
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}
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~QOpenGLWindowPrivate()
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@ -201,7 +204,7 @@ public:
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if (!context) {
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context.reset(new QOpenGLContext);
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context->setShareContext(qt_gl_global_share_context());
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context->setShareContext(shareContext);
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context->setFormat(q->requestedFormat());
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if (!context->create())
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qWarning("QOpenGLWindow::beginPaint: Failed to create context");
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@ -299,6 +302,7 @@ public:
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QOpenGLWindow::UpdateBehavior updateBehavior;
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bool hasFboBlit;
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QScopedPointer<QOpenGLContext> context;
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QOpenGLContext *shareContext;
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QScopedPointer<QOpenGLFramebufferObject> fbo;
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QScopedPointer<QOpenGLWindowPaintDevice> paintDevice;
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QOpenGLTextureBlitter blitter;
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@ -317,11 +321,21 @@ void QOpenGLWindowPaintDevice::ensureActiveTarget()
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\sa QOpenGLWindow::UpdateBehavior
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*/
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QOpenGLWindow::QOpenGLWindow(QOpenGLWindow::UpdateBehavior updateBehavior, QWindow *parent)
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: QPaintDeviceWindow(*(new QOpenGLWindowPrivate(updateBehavior)), parent)
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: QPaintDeviceWindow(*(new QOpenGLWindowPrivate(Q_NULLPTR, updateBehavior)), parent)
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{
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setSurfaceType(QSurface::OpenGLSurface);
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}
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/*!
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Constructs a new QOpenGLWindow with the given \a parent and \a updateBehavior. The QOpenGLWindow's context will share with \a shareContext.
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\sa QOpenGLWindow::UpdateBehavior shareContext
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*/
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QOpenGLWindow::QOpenGLWindow(QOpenGLContext *shareContext, UpdateBehavior updateBehavior, QWindow *parent)
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: QPaintDeviceWindow(*(new QOpenGLWindowPrivate(shareContext, updateBehavior)), parent)
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{
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setSurfaceType(QSurface::OpenGLSurface);
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}
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/*!
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\return the update behavior for this QOpenGLWindow.
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*/
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@ -413,6 +427,15 @@ QOpenGLContext *QOpenGLWindow::context() const
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return d->context.data();
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}
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/*!
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\return The QOpenGLContext requested to be shared with this window's QOpenGLContext.
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*/
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QOpenGLContext *QOpenGLWindow::shareContext() const
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{
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Q_D(const QOpenGLWindow);
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return d->shareContext;
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}
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/*!
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The framebuffer object handle used by this window.
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@ -59,6 +59,7 @@ public:
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};
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explicit QOpenGLWindow(UpdateBehavior updateBehavior = NoPartialUpdate, QWindow *parent = 0);
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explicit QOpenGLWindow(QOpenGLContext *shareContext, UpdateBehavior updateBehavior = NoPartialUpdate, QWindow *parent = 0);
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UpdateBehavior updateBehavior() const;
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bool isValid() const;
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@ -67,6 +68,7 @@ public:
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void doneCurrent();
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QOpenGLContext *context() const;
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QOpenGLContext *shareContext() const;
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GLuint defaultFramebufferObject() const;
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