QOpenGLVAO: refactor the helper class and export it
It is useful in other places, for instance in QtQuick, to avoid duplicating the same resolver logic. Change-Id: I9748a420a0abeb07cc84f948965b1e0321a95ca2 Reviewed-by: Marc Mutz <marc.mutz@kdab.com> Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
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@ -1,6 +1,6 @@
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/****************************************************************************
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**
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** Copyright (C) 2013 Klaralvdalens Datakonsult AB (KDAB).
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** Copyright (C) 2014 Klarälvdalens Datakonsult AB, a KDAB Group company, info@kdab.com, author Sean Harmer <sean.harmer@kdab.com>
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** Contact: http://www.qt-project.org/legal
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**
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** This file is part of the QtGui module of the Qt Toolkit.
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@ -49,69 +49,48 @@
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#include <QtGui/qopenglfunctions_3_0.h>
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#include <QtGui/qopenglfunctions_3_2_core.h>
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#include <private/qopenglvertexarrayobject_p.h>
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QT_BEGIN_NAMESPACE
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class QOpenGLFunctions_3_0;
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class QOpenGLFunctions_3_2_Core;
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class QVertexArrayObjectHelper
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void qtInitializeVertexArrayObjectHelper(QOpenGLVertexArrayObjectHelper *helper, QOpenGLContext *context)
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{
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public:
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QVertexArrayObjectHelper(QOpenGLContext *context)
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{
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Q_ASSERT(context);
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bool tryARB = true;
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Q_ASSERT(helper);
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Q_ASSERT(context);
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if (context->isOpenGLES()) {
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bool tryARB = true;
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if (context->isOpenGLES()) {
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#ifdef QT_OPENGL_ES_3
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GenVertexArrays = ::glGenVertexArrays;
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DeleteVertexArrays = ::glDeleteVertexArrays;
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BindVertexArray = ::glBindVertexArray;
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tryARB = false;
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helper->GenVertexArrays = ::glGenVertexArrays;
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helper->DeleteVertexArrays = ::glDeleteVertexArrays;
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helper->BindVertexArray = ::glBindVertexArray;
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tryARB = false;
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#else
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if (context->hasExtension(QByteArrayLiteral("GL_OES_vertex_array_object"))) {
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GenVertexArrays = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , GLuint *)>(context->getProcAddress(QByteArrayLiteral("glGenVertexArraysOES")));
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DeleteVertexArrays = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , const GLuint *)>(context->getProcAddress(QByteArrayLiteral("glDeleteVertexArraysOES")));
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BindVertexArray = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress(QByteArrayLiteral("glBindVertexArrayOES")));
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tryARB = false;
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}
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#endif
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} else if (!context->hasExtension(QByteArrayLiteral("GL_ARB_vertex_array_object"))
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&& context->hasExtension(QByteArrayLiteral("GL_APPLE_vertex_array_object"))) {
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GenVertexArrays = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , GLuint *)>(context->getProcAddress(QByteArrayLiteral("glGenVertexArraysAPPLE")));
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DeleteVertexArrays = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , const GLuint *)>(context->getProcAddress(QByteArrayLiteral("glDeleteVertexArraysAPPLE")));
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BindVertexArray = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress(QByteArrayLiteral("glBindVertexArrayAPPLE")));
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if (context->hasExtension(QByteArrayLiteral("GL_OES_vertex_array_object"))) {
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helper->GenVertexArrays = reinterpret_cast<QOpenGLVertexArrayObjectHelper::qt_GenVertexArrays_t>(context->getProcAddress(QByteArrayLiteral("glGenVertexArraysOES")));
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helper->DeleteVertexArrays = reinterpret_cast<QOpenGLVertexArrayObjectHelper::qt_DeleteVertexArrays_t>(context->getProcAddress(QByteArrayLiteral("glDeleteVertexArraysOES")));
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helper->BindVertexArray = reinterpret_cast<QOpenGLVertexArrayObjectHelper::qt_BindVertexArray_t>(context->getProcAddress(QByteArrayLiteral("glBindVertexArrayOES")));
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tryARB = false;
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}
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if (tryARB) {
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GenVertexArrays = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , GLuint *)>(context->getProcAddress(QByteArrayLiteral("glGenVertexArrays")));
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DeleteVertexArrays = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLsizei , const GLuint *)>(context->getProcAddress(QByteArrayLiteral("glDeleteVertexArrays")));
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BindVertexArray = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint )>(context->getProcAddress(QByteArrayLiteral("glBindVertexArray")));
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}
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#endif
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} else if (context->hasExtension(QByteArrayLiteral("GL_APPLE_vertex_array_object")) &&
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!context->hasExtension(QByteArrayLiteral("GL_ARB_vertex_array_object"))) {
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helper->GenVertexArrays = reinterpret_cast<QOpenGLVertexArrayObjectHelper::qt_GenVertexArrays_t>(context->getProcAddress(QByteArrayLiteral("glGenVertexArraysAPPLE")));
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helper->DeleteVertexArrays = reinterpret_cast<QOpenGLVertexArrayObjectHelper::qt_DeleteVertexArrays_t>(context->getProcAddress(QByteArrayLiteral("glDeleteVertexArraysAPPLE")));
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helper->BindVertexArray = reinterpret_cast<QOpenGLVertexArrayObjectHelper::qt_BindVertexArray_t>(context->getProcAddress(QByteArrayLiteral("glBindVertexArrayAPPLE")));
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tryARB = false;
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}
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inline void glGenVertexArrays(GLsizei n, GLuint *arrays)
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{
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GenVertexArrays(n, arrays);
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if (tryARB && context->hasExtension(QByteArrayLiteral("GL_ARB_vertex_array_object"))) {
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helper->GenVertexArrays = reinterpret_cast<QOpenGLVertexArrayObjectHelper::qt_GenVertexArrays_t>(context->getProcAddress(QByteArrayLiteral("glGenVertexArrays")));
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helper->DeleteVertexArrays = reinterpret_cast<QOpenGLVertexArrayObjectHelper::qt_DeleteVertexArrays_t>(context->getProcAddress(QByteArrayLiteral("glDeleteVertexArrays")));
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helper->BindVertexArray = reinterpret_cast<QOpenGLVertexArrayObjectHelper::qt_BindVertexArray_t>(context->getProcAddress(QByteArrayLiteral("glBindVertexArray")));
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}
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inline void glDeleteVertexArrays(GLsizei n, const GLuint *arrays)
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{
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DeleteVertexArrays(n, arrays);
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}
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inline void glBindVertexArray(GLuint array)
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{
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BindVertexArray(array);
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}
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private:
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// Function signatures are equivalent between desktop core, ARB, APPLE, ES3 and ES 2 extensions
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void (QOPENGLF_APIENTRYP GenVertexArrays)(GLsizei n, GLuint *arrays);
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void (QOPENGLF_APIENTRYP DeleteVertexArrays)(GLsizei n, const GLuint *arrays);
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void (QOPENGLF_APIENTRYP BindVertexArray)(GLuint array);
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};
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}
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class QOpenGLVertexArrayObjectPrivate : public QObjectPrivate
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{
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@ -142,7 +121,7 @@ public:
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union {
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QOpenGLFunctions_3_0 *core_3_0;
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QOpenGLFunctions_3_2_Core *core_3_2;
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QVertexArrayObjectHelper *helper;
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QOpenGLVertexArrayObjectHelper *helper;
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} vaoFuncs;
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enum {
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NotSupported,
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@ -175,7 +154,7 @@ bool QOpenGLVertexArrayObjectPrivate::create()
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if (ctx->isOpenGLES()) {
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if (ctx->format().majorVersion() >= 3 || ctx->hasExtension(QByteArrayLiteral("GL_OES_vertex_array_object"))) {
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vaoFuncs.helper = new QVertexArrayObjectHelper(ctx);
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vaoFuncs.helper = new QOpenGLVertexArrayObjectHelper(ctx);
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vaoFuncsType = OES;
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vaoFuncs.helper->glGenVertexArrays(1, &vao);
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}
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@ -197,11 +176,11 @@ bool QOpenGLVertexArrayObjectPrivate::create()
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} else
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#endif
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if (ctx->hasExtension(QByteArrayLiteral("GL_ARB_vertex_array_object"))) {
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vaoFuncs.helper = new QVertexArrayObjectHelper(ctx);
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vaoFuncs.helper = new QOpenGLVertexArrayObjectHelper(ctx);
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vaoFuncsType = ARB;
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vaoFuncs.helper->glGenVertexArrays(1, &vao);
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} else if (ctx->hasExtension(QByteArrayLiteral("GL_APPLE_vertex_array_object"))) {
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vaoFuncs.helper = new QVertexArrayObjectHelper(ctx);
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vaoFuncs.helper = new QOpenGLVertexArrayObjectHelper(ctx);
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vaoFuncsType = APPLE;
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vaoFuncs.helper->glGenVertexArrays(1, &vao);
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}
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@ -1,6 +1,6 @@
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/****************************************************************************
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**
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** Copyright (C) 2013 Klaralvdalens Datakonsult AB (KDAB).
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** Copyright (C) 2014 Klarälvdalens Datakonsult AB, a KDAB Group company, info@kdab.com, author Sean Harmer <sean.harmer@kdab.com>
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** Contact: http://www.qt-project.org/legal
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**
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** This file is part of the QtGui module of the Qt Toolkit.
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119
src/gui/opengl/qopenglvertexarrayobject_p.h
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119
src/gui/opengl/qopenglvertexarrayobject_p.h
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@ -0,0 +1,119 @@
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/****************************************************************************
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**
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** Copyright (C) 2014 Klarälvdalens Datakonsult AB, a KDAB Group company, info@kdab.com, author Sean Harmer <sean.harmer@kdab.com>
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** Contact: http://www.qt-project.org/legal
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**
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** This file is part of the QtGui module of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and Digia. For licensing terms and
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** conditions see http://qt.digia.com/licensing. For further information
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** use the contact form at http://qt.digia.com/contact-us.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 2.1 as published by the Free Software
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** Foundation and appearing in the file LICENSE.LGPL included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU Lesser General Public License version 2.1 requirements
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** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** In addition, as a special exception, Digia gives you certain additional
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** rights. These rights are described in the Digia Qt LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 3.0 as published by the Free Software
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** Foundation and appearing in the file LICENSE.GPL included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU General Public License version 3.0 requirements will be
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** met: http://www.gnu.org/copyleft/gpl.html.
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**
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#ifndef QOPENGLVERTEXARRAYOBJECT_P_H
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#define QOPENGLVERTEXARRAYOBJECT_P_H
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//
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// W A R N I N G
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// -------------
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//
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// This file is not part of the Qt API. It exists for the convenience
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// of the Qt OpenGL classes. This header file may change from
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// version to version without notice, or even be removed.
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//
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// We mean it.
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//
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#include <QtCore/qglobal.h>
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#ifndef QT_NO_OPENGL
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#include <QtGui/qopengl.h>
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QT_BEGIN_NAMESPACE
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class QOpenGLVertexArrayObjectHelper;
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class QOpenGLContext;
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void Q_GUI_EXPORT qtInitializeVertexArrayObjectHelper(QOpenGLVertexArrayObjectHelper *helper, QOpenGLContext *context);
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class QOpenGLVertexArrayObjectHelper
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{
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Q_DISABLE_COPY(QOpenGLVertexArrayObjectHelper)
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public:
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explicit inline QOpenGLVertexArrayObjectHelper(QOpenGLContext *context)
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: GenVertexArrays(Q_NULLPTR)
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, DeleteVertexArrays(Q_NULLPTR)
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, BindVertexArray(Q_NULLPTR)
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{
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qtInitializeVertexArrayObjectHelper(this, context);
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}
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inline bool isValid() const
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{
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return GenVertexArrays && DeleteVertexArrays && BindVertexArray;
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}
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inline void glGenVertexArrays(GLsizei n, GLuint *arrays) const
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{
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GenVertexArrays(n, arrays);
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}
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inline void glDeleteVertexArrays(GLsizei n, const GLuint *arrays) const
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{
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DeleteVertexArrays(n, arrays);
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}
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inline void glBindVertexArray(GLuint array) const
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{
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BindVertexArray(array);
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}
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private:
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friend void Q_GUI_EXPORT qtInitializeVertexArrayObjectHelper(QOpenGLVertexArrayObjectHelper *helper, QOpenGLContext *context);
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// Function signatures are equivalent between desktop core, ARB, APPLE, ES 3 and ES 2 extensions
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typedef void (QOPENGLF_APIENTRYP qt_GenVertexArrays_t)(GLsizei n, GLuint *arrays);
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typedef void (QOPENGLF_APIENTRYP qt_DeleteVertexArrays_t)(GLsizei n, const GLuint *arrays);
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typedef void (QOPENGLF_APIENTRYP qt_BindVertexArray_t)(GLuint array);
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qt_GenVertexArrays_t GenVertexArrays;
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qt_DeleteVertexArrays_t DeleteVertexArrays;
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qt_BindVertexArray_t BindVertexArray;
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};
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QT_END_NAMESPACE
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#endif // QT_NO_OPENGL
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#endif // QOPENGLVERTEXARRAYOBJECT_P_H
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