Windows: Introduce delayed population to the FreeType font database.
Further Split apart Windows CE/Windows code paths to provide 2 implementations of populateFontDatabase(): - The desktop version uses a callback which only registers the font families using QPlatformFontDatabase::registerFontFamily() to be populated on demand later by populateFamily(). - The Windows CE version is unchanged. Task-number: QTBUG-43774 Task-number: QTBUG-44647 Change-Id: Iad4ec849006a4daf86a5caea9afc89e83ccc7c63 Reviewed-by: Konstantin Ritt <ritt.ks@gmail.com>
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@ -336,7 +336,8 @@ static bool addFontToDatabase(const QString &faceName,
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uchar charSet,
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const TEXTMETRIC *textmetric,
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const FONTSIGNATURE *signature,
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int type)
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int type,
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bool registerAlias)
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{
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// the "@family" fonts are just the same as "family". Ignore them.
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if (faceName.isEmpty() || faceName.at(0) == QLatin1Char('@') || faceName.startsWith(QLatin1String("WST_")))
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@ -373,7 +374,7 @@ static bool addFontToDatabase(const QString &faceName,
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#endif
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QString englishName;
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if (ttf && localizedName(faceName))
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if (registerAlias & ttf && localizedName(faceName))
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englishName = getEnglishName(faceName);
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QSupportedWritingSystems writingSystems;
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@ -467,17 +468,127 @@ static QByteArray getFntTable(HFONT hfont, uint tag)
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#endif
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static int QT_WIN_CALLBACK storeFont(ENUMLOGFONTEX* f, NEWTEXTMETRICEX *textmetric,
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int type, LPARAM namesSetIn)
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int type, LPARAM)
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{
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typedef QSet<QString> StringSet;
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const QString faceName = QString::fromWCharArray(f->elfLogFont.lfFaceName);
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const QString fullName = QString::fromWCharArray(f->elfFullName);
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const uchar charSet = f->elfLogFont.lfCharSet;
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#ifndef Q_OS_WINCE
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const FONTSIGNATURE signature = textmetric->ntmFontSig;
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#else
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// NEWTEXTMETRICEX is a NEWTEXTMETRIC, which according to the documentation is
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// identical to a TEXTMETRIC except for the last four members, which we don't use
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// anyway
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addFontToDatabase(faceName, fullName, charSet, (TEXTMETRIC *)textmetric, &signature, type, false);
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// keep on enumerating
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return 1;
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}
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/*!
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\brief Populate font database using EnumFontFamiliesEx().
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Normally, leaving the name empty should enumerate
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all fonts, however, system fonts like "MS Shell Dlg 2"
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are only found when specifying the name explicitly.
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*/
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void QWindowsFontDatabaseFT::populateFamily(const QString &familyName)
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{
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qCDebug(lcQpaFonts) << familyName;
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if (familyName.size() >= LF_FACESIZE) {
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qCWarning(lcQpaFonts) << "Unable to enumerate family '" << familyName << '\'';
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return;
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}
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HDC dummy = GetDC(0);
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LOGFONT lf;
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lf.lfCharSet = DEFAULT_CHARSET;
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familyName.toWCharArray(lf.lfFaceName);
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lf.lfFaceName[familyName.size()] = 0;
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lf.lfPitchAndFamily = 0;
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EnumFontFamiliesEx(dummy, &lf, (FONTENUMPROC)storeFont, 0, 0);
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ReleaseDC(0, dummy);
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}
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namespace {
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// Context for enumerating system fonts, records whether the default font has been
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// encountered, which is normally not enumerated.
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struct PopulateFamiliesContext
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{
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PopulateFamiliesContext(const QString &f) : systemDefaultFont(f), seenSystemDefaultFont(false) {}
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QString systemDefaultFont;
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bool seenSystemDefaultFont;
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};
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} // namespace
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#ifndef Q_OS_WINCE
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// Delayed population of font families
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static int QT_WIN_CALLBACK populateFontFamilies(ENUMLOGFONTEX* f, NEWTEXTMETRICEX *tm, int, LPARAM lparam)
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{
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// the "@family" fonts are just the same as "family". Ignore them.
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const wchar_t *faceNameW = f->elfLogFont.lfFaceName;
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if (faceNameW[0] && faceNameW[0] != L'@' && wcsncmp(faceNameW, L"WST_", 4)) {
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// Register only font families for which a font file exists for delayed population
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const QString faceName = QString::fromWCharArray(faceNameW);
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const FontKey *key = findFontKey(faceName);
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if (!key) {
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key = findFontKey(QString::fromWCharArray(f->elfFullName));
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if (!key && (tm->ntmTm.tmPitchAndFamily & TMPF_TRUETYPE) && localizedName(faceName))
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key = findFontKey(getEnglishName(faceName));
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}
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if (key) {
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QPlatformFontDatabase::registerFontFamily(faceName);
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PopulateFamiliesContext *context = reinterpret_cast<PopulateFamiliesContext *>(lparam);
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if (!context->seenSystemDefaultFont && faceName == context->systemDefaultFont)
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context->seenSystemDefaultFont = true;
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// Register current font's english name as alias
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const bool ttf = (tm->ntmTm.tmPitchAndFamily & TMPF_TRUETYPE);
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if (ttf && localizedName(faceName)) {
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const QString englishName = getEnglishName(faceName);
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if (!englishName.isEmpty()) {
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QPlatformFontDatabase::registerAliasToFontFamily(faceName, englishName);
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// Check whether the system default font name is an alias of the current font family name,
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// as on Chinese Windows, where the system font "SimSun" is an alias to a font registered under a local name
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if (!context->seenSystemDefaultFont && englishName == context->systemDefaultFont)
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context->seenSystemDefaultFont = true;
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}
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}
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}
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}
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return 1; // continue
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}
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void QWindowsFontDatabaseFT::populateFontDatabase()
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{
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HDC dummy = GetDC(0);
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LOGFONT lf;
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lf.lfCharSet = DEFAULT_CHARSET;
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lf.lfFaceName[0] = 0;
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lf.lfPitchAndFamily = 0;
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PopulateFamiliesContext context(QWindowsFontDatabase::systemDefaultFont().family());
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EnumFontFamiliesEx(dummy, &lf, (FONTENUMPROC)populateFontFamilies, reinterpret_cast<LPARAM>(&context), 0);
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ReleaseDC(0, dummy);
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// Work around EnumFontFamiliesEx() not listing the system font
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if (!context.seenSystemDefaultFont)
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QPlatformFontDatabase::registerFontFamily(context.systemDefaultFont);
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}
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#else // !Q_OS_WINCE
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// Non-delayed population of fonts (Windows CE).
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static int QT_WIN_CALLBACK populateFontCe(ENUMLOGFONTEX* f, NEWTEXTMETRICEX *textmetric,
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int type, LPARAM lparam)
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{
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// the "@family" fonts are just the same as "family". Ignore them.
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const wchar_t *faceNameW = f->elfLogFont.lfFaceName;
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if (faceNameW[0] && faceNameW[0] != L'@' && wcsncmp(faceNameW, L"WST_", 4)) {
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const uchar charSet = f->elfLogFont.lfCharSet;
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FONTSIGNATURE signature;
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QByteArray table;
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@ -501,14 +612,17 @@ static int QT_WIN_CALLBACK storeFont(ENUMLOGFONTEX* f, NEWTEXTMETRICEX *textmetr
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} else {
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memset(&signature, 0, sizeof(signature));
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}
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#endif
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// NEWTEXTMETRICEX is a NEWTEXTMETRIC, which according to the documentation is
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// identical to a TEXTMETRIC except for the last four members, which we don't use
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// anyway
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if (addFontToDatabase(faceName, fullName,
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charSet, (TEXTMETRIC *)textmetric, &signature, type)) {
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reinterpret_cast<StringSet *>(namesSetIn)->insert(faceName + QStringLiteral("::") + fullName);
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const QString faceName = QString::fromWCharArray(f->elfLogFont.lfFaceName);
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if (addFontToDatabase(faceName, QString::fromWCharArray(f->elfFullName),
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charSet, (TEXTMETRIC *)textmetric, &signature, type, true)) {
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PopulateFamiliesContext *context = reinterpret_cast<PopulateFamiliesContext *>(lparam);
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if (!context->seenSystemDefaultFont && faceName == context->systemDefaultFont)
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context->seenSystemDefaultFont = true;
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}
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}
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// keep on enumerating
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@ -517,45 +631,19 @@ static int QT_WIN_CALLBACK storeFont(ENUMLOGFONTEX* f, NEWTEXTMETRICEX *textmetr
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void QWindowsFontDatabaseFT::populateFontDatabase()
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{
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m_families.clear();
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populate(); // Called multiple times.
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// Work around EnumFontFamiliesEx() not listing the system font, see below.
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const QString sysFontFamily = QGuiApplication::font().family();
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if (!m_families.contains(sysFontFamily))
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populate(sysFontFamily);
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}
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/*!
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\brief Populate font database using EnumFontFamiliesEx().
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Normally, leaving the name empty should enumerate
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all fonts, however, system fonts like "MS Shell Dlg 2"
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are only found when specifying the name explicitly.
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*/
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void QWindowsFontDatabaseFT::populate(const QString &family)
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{
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qCDebug(lcQpaFonts) << __FUNCTION__ << m_families.size() << family;
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HDC dummy = GetDC(0);
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LOGFONT lf;
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lf.lfCharSet = DEFAULT_CHARSET;
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if (family.size() >= LF_FACESIZE) {
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qWarning("%s: Unable to enumerate family '%s'.",
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__FUNCTION__, qPrintable(family));
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return;
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}
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wmemcpy(lf.lfFaceName, reinterpret_cast<const wchar_t*>(family.utf16()),
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family.size() + 1);
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HDC dummy = GetDC(0);
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lf.lfFaceName[0] = 0;
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lf.lfPitchAndFamily = 0;
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EnumFontFamiliesEx(dummy, &lf, (FONTENUMPROC)storeFont,
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(LPARAM)&m_families, 0);
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PopulateFamiliesContext context(QWindowsFontDatabase::systemDefaultFont().family());
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EnumFontFamiliesEx(dummy, &lf, (FONTENUMPROC)populateFontCe, reinterpret_cast<LPARAM>(&context), 0);
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ReleaseDC(0, dummy);
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// Work around EnumFontFamiliesEx() not listing the system font, see below.
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if (!context.seenSystemDefaultFont)
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populateFamily(context.systemDefaultFont);
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}
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#endif // Q_OS_WINCE
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QFontEngine * QWindowsFontDatabaseFT::fontEngine(const QFontDef &fontDef, void *handle)
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{
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@ -592,7 +680,7 @@ QStringList QWindowsFontDatabaseFT::fallbacksForFamily(const QString &family, QF
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result.append(QWindowsFontDatabase::extraTryFontsForFamily(family));
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qCDebug(lcQpaFonts) << __FUNCTION__ << family << style << styleHint
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<< script << result << m_families;
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<< script << result;
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return result;
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}
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@ -44,6 +44,7 @@ class QWindowsFontDatabaseFT : public QBasicFontDatabase
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{
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public:
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void populateFontDatabase();
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void populateFamily(const QString &familyName) Q_DECL_OVERRIDE;
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QFontEngine *fontEngine(const QFontDef &fontDef, void *handle);
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QFontEngine *fontEngine(const QByteArray &fontData, qreal pixelSize, QFont::HintingPreference hintingPreference);
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@ -51,11 +52,6 @@ public:
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QString fontDir() const Q_DECL_OVERRIDE;
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QFont defaultFont() const Q_DECL_OVERRIDE;
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private:
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void populate(const QString &family = QString());
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QSet<QString> m_families;
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};
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QT_END_NAMESPACE
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