QEGLPlatformIntegration: fix build on Android
Change-Id: Ibf2ae4563e2b842d5e70c1e66592e1dc2de4b3d4 Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
This commit is contained in:
parent
c328b39181
commit
132c43d4b9
@ -323,6 +323,8 @@ QFunctionPointer QEGLPlatformIntegration::platformFunction(const QByteArray &fun
|
||||
#if !defined(QT_NO_EVDEV) && (!defined(Q_OS_ANDROID) || defined(Q_OS_ANDROID_NO_SDK))
|
||||
if (function == QEglFSFunctions::loadKeymapTypeIdentifier())
|
||||
return QFunctionPointer(loadKeymapStatic);
|
||||
#else
|
||||
Q_UNUSED(function)
|
||||
#endif
|
||||
|
||||
return 0;
|
||||
|
Loading…
Reference in New Issue
Block a user