Add a way to access loadKeymap on eglfs
[ChangeLog][QtGui] Keymaps are now changeable at runtime when using eglfs Task-number: QTBUG-39583 Change-Id: I93480da72c1d1d1db1914298fe624cae02b0b2d0 Reviewed-by: Jørgen Lind <jorgen.lind@digia.com> Reviewed-by: Will Wagner <willw@carallon.com>
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src/platformheaders/eglfsfunctions/eglfsfunctions.pri
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src/platformheaders/eglfsfunctions/eglfsfunctions.pri
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HEADERS += $$PWD/qeglfsfunctions.h
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src/platformheaders/eglfsfunctions/qeglfsfunctions.h
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src/platformheaders/eglfsfunctions/qeglfsfunctions.h
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/****************************************************************************
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**
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** Copyright (C) 2014 Digia Plc and/or its subsidiary(-ies).
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** Contact: http://www.qt-project.org/legal
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**
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** This file is part of the plugins of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and Digia. For licensing terms and
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** conditions see http://qt.digia.com/licensing. For further information
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** use the contact form at http://qt.digia.com/contact-us.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 2.1 as published by the Free Software
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** Foundation and appearing in the file LICENSE.LGPL included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU Lesser General Public License version 2.1 requirements
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** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** In addition, as a special exception, Digia gives you certain additional
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** rights. These rights are described in the Digia Qt LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 3.0 as published by the Free Software
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** Foundation and appearing in the file LICENSE.GPL included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU General Public License version 3.0 requirements will be
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** met: http://www.gnu.org/copyleft/gpl.html.
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**
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#ifndef QEGLFSFUNCTIONS_H
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#define QEGLFSFUNCTIONS_H
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#include <QtCore/QByteArray>
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#include <QtGui/QGuiApplication>
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QT_BEGIN_NAMESPACE
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class QEglFSFunctions
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{
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public:
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typedef void (*LoadKeymapType)(const QString &filename);
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static QByteArray loadKeymapTypeIdentifier() { return QByteArrayLiteral("EglFSLoadKeymap"); }
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static void loadKeymap(const QString &filename)
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{
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LoadKeymapType func = reinterpret_cast<LoadKeymapType>(QGuiApplication::platformFunction(loadKeymapTypeIdentifier()));
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if (func)
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func(filename);
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}
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};
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QT_END_NAMESPACE
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#endif // QEGLFSFUNCTIONS_H
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src/platformheaders/eglfsfunctions/qeglfsfunctions.qdoc
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src/platformheaders/eglfsfunctions/qeglfsfunctions.qdoc
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/****************************************************************************
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**
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** Copyright (C) 2014 Digia Plc and/or its subsidiary(-ies).
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** Contact: http://www.qt-project.org/legal
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**
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** This file is part of the documentation of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:FDL$
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and Digia. For licensing terms and
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** conditions see http://qt.digia.com/licensing. For further information
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** use the contact form at http://qt.digia.com/contact-us.
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**
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** GNU Free Documentation License Usage
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** Alternatively, this file may be used under the terms of the GNU Free
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** Documentation License version 1.3 as published by the Free Software
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** Foundation and appearing in the file included in the packaging of
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** this file. Please review the following information to ensure
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** the GNU Free Documentation License version 1.3 requirements
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** will be met: http://www.gnu.org/copyleft/fdl.html.
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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/*!
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\class QEglFSFunctions
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\inmodule QtPlatformHeaders
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\brief The QEglFSFunctions class is an inline class containing
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platform-specific functionality for the eglfs platform plugin that is
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typically used on systems running Embedded Linux or Android.
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*/
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/*!
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\typedef QEglFSFunctions::LoadKeymapType
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Function type for loadKeymap.
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*/
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/*!
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\fn QByteArray QEglFSFunctions::loadKeymapTypeIdentifier()
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\return the identifier that can be passed to
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QGuiApplication::platformFunction() to query the entry point for the
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loadKeymap function implementation.
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*/
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/*!
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\fn void QEglFSFunctions::loadKeymap(const QString &filename)
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Loads and switches to the keymap from \a filename. When \a filename is
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empty, the default keymap, which is either the built-on one or the keymap
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given in the plugin specification, is restored.
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\note This is functional only when the evdev keyboard support code is
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compiled in to the platform plugin. When using external generic plugins via
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the \c{-plugin} argument, or when the environment variable
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\c{QT_QPA_EGLFS_DISABLE_INPUT} is set or when building Qt without evdev
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support, this function will have no effect.
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*/
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@ -5,6 +5,7 @@ MODULE_INCNAME = QtPlatformHeaders
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include(nativecontexts/nativecontexts.pri)
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include(xcbfunctions/xcbfunctions.pri)
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include(eglfsfunctions/eglfsfunctions.pri)
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QMAKE_DOCS = $$PWD/doc/qtplatformheaders.qdocconf
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@ -43,6 +43,7 @@
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#include <QtGui/QOpenGLContext>
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#include <QtGui/QOffscreenSurface>
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#include <QtGui/QGuiApplication>
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#include <QtGui/private/qguiapplication_p.h>
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#include <qpa/qwindowsysteminterface.h>
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#include <qpa/qplatforminputcontextfactory_p.h>
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@ -57,6 +58,8 @@
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#include <QtPlatformSupport/private/qevdevtouch_p.h>
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#endif
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#include <QtPlatformHeaders/qeglfsfunctions.h>
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#include "qeglplatformintegration_p.h"
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#include "qeglplatformcontext_p.h"
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#include "qeglplatformwindow_p.h"
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@ -93,7 +96,8 @@ QEGLPlatformIntegration::QEGLPlatformIntegration()
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m_display(EGL_NO_DISPLAY),
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m_inputContext(0),
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m_fontDb(new QGenericUnixFontDatabase),
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m_services(new QGenericUnixServices)
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m_services(new QGenericUnixServices),
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m_kbdMgr(0)
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{
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}
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@ -314,10 +318,33 @@ QPlatformNativeInterface::NativeResourceForContextFunction QEGLPlatformIntegrati
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return 0;
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}
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QFunctionPointer QEGLPlatformIntegration::platformFunction(const QByteArray &function) const
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{
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#if !defined(QT_NO_EVDEV) && (!defined(Q_OS_ANDROID) || defined(Q_OS_ANDROID_NO_SDK))
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if (function == QEglFSFunctions::loadKeymapTypeIdentifier())
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return QFunctionPointer(loadKeymapStatic);
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#endif
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return 0;
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}
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void QEGLPlatformIntegration::loadKeymapStatic(const QString &filename)
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{
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#if !defined(QT_NO_EVDEV) && (!defined(Q_OS_ANDROID) || defined(Q_OS_ANDROID_NO_SDK))
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QEGLPlatformIntegration *self = static_cast<QEGLPlatformIntegration *>(QGuiApplicationPrivate::platformIntegration());
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if (self->m_kbdMgr)
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self->m_kbdMgr->loadKeymap(filename);
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else
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qWarning("QEGLPlatformIntegration: Cannot load keymap, no keyboard handler found");
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#else
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Q_UNUSED(filename);
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#endif
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}
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void QEGLPlatformIntegration::createInputHandlers()
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{
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#if !defined(QT_NO_EVDEV) && (!defined(Q_OS_ANDROID) || defined(Q_OS_ANDROID_NO_SDK))
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new QEvdevKeyboardManager(QLatin1String("EvdevKeyboard"), QString() /* spec */, this);
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m_kbdMgr = new QEvdevKeyboardManager(QLatin1String("EvdevKeyboard"), QString() /* spec */, this);
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QEvdevMouseManager *mouseMgr = new QEvdevMouseManager(QLatin1String("EvdevMouse"), QString() /* spec */, this);
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Q_FOREACH (QScreen *screen, QGuiApplication::screens()) {
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QEGLPlatformCursor *cursor = static_cast<QEGLPlatformCursor *>(screen->handle()->cursor());
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@ -53,6 +53,7 @@ class QEGLPlatformScreen;
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class QEGLPlatformWindow;
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class QEGLPlatformContext;
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class QFbVtHandler;
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class QEvdevKeyboardManager;
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class QEGLPlatformIntegration : public QPlatformIntegration, public QPlatformNativeInterface
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{
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@ -85,6 +86,8 @@ public:
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void *nativeResourceForContext(const QByteArray &resource, QOpenGLContext *context) Q_DECL_OVERRIDE;
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NativeResourceForContextFunction nativeResourceFunctionForContext(const QByteArray &resource) Q_DECL_OVERRIDE;
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QFunctionPointer platformFunction(const QByteArray &function) const Q_DECL_OVERRIDE;
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protected:
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virtual QEGLPlatformScreen *createScreen() const = 0;
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virtual QEGLPlatformWindow *createWindow(QWindow *window) const = 0;
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@ -101,12 +104,15 @@ protected:
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void createInputHandlers();
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private:
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static void loadKeymapStatic(const QString &filename);
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QEGLPlatformScreen *m_screen;
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EGLDisplay m_display;
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QPlatformInputContext *m_inputContext;
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QScopedPointer<QPlatformFontDatabase> m_fontDb;
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QScopedPointer<QPlatformServices> m_services;
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QScopedPointer<QFbVtHandler> m_vtHandler;
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QEvdevKeyboardManager *m_kbdMgr;
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};
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QT_END_NAMESPACE
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@ -93,13 +93,15 @@ QEvdevKeyboardHandler::~QEvdevKeyboardHandler()
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qt_safe_close(m_fd);
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}
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QEvdevKeyboardHandler *QEvdevKeyboardHandler::create(const QString &device, const QString &specification)
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QEvdevKeyboardHandler *QEvdevKeyboardHandler::create(const QString &device,
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const QString &specification,
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const QString &defaultKeymapFile)
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{
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#ifdef QT_QPA_KEYMAP_DEBUG
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qWarning() << "Try to create keyboard handler for" << device << specification;
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#endif
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QString keymapFile;
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QString keymapFile = defaultKeymapFile;
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int repeatDelay = 400;
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int repeatRate = 80;
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bool disableZap = false;
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@ -145,7 +145,9 @@ public:
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SwitchConsoleMask = 0x0000007f
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};
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static QEvdevKeyboardHandler *create(const QString &device, const QString &specification);
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static QEvdevKeyboardHandler *create(const QString &device,
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const QString &specification,
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const QString &defaultKeymapFile = QString());
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static Qt::KeyboardModifiers toQtModifiers(quint8 mod)
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{
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@ -161,13 +163,14 @@ public:
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return qtmod;
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}
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bool loadKeymap(const QString &file);
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void unloadKeymap();
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private slots:
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void readKeycode();
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KeycodeAction processKeycode(quint16 keycode, bool pressed, bool autorepeat);
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private:
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void unloadKeymap();
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bool loadKeymap(const QString &file);
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void processKeyEvent(int nativecode, int unicode, int qtcode,
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Qt::KeyboardModifiers modifiers, bool isPress, bool autoRepeat);
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void switchLed(int, bool);
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#endif
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QEvdevKeyboardHandler *keyboard;
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keyboard = QEvdevKeyboardHandler::create(deviceNode, m_spec);
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keyboard = QEvdevKeyboardHandler::create(deviceNode, m_spec, m_defaultKeymapFile);
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if (keyboard)
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m_keyboards.insert(deviceNode, keyboard);
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else
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@ -132,4 +132,28 @@ void QEvdevKeyboardManager::removeKeyboard(const QString &deviceNode)
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}
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}
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void QEvdevKeyboardManager::loadKeymap(const QString &file)
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{
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m_defaultKeymapFile = file;
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if (file.isEmpty()) {
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// Restore the default, which is either the built-in keymap or
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// the one given in the plugin spec.
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QString keymapFromSpec;
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foreach (const QString &arg, m_spec.split(QLatin1Char(':'))) {
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if (arg.startsWith(QLatin1String("keymap=")))
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keymapFromSpec = arg.mid(7);
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}
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foreach (QEvdevKeyboardHandler *handler, m_keyboards) {
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if (keymapFromSpec.isEmpty())
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handler->unloadKeymap();
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else
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handler->loadKeymap(keymapFromSpec);
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}
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} else {
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foreach (QEvdevKeyboardHandler *handler, m_keyboards)
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handler->loadKeymap(file);
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}
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}
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QT_END_NAMESPACE
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QEvdevKeyboardManager(const QString &key, const QString &specification, QObject *parent = 0);
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~QEvdevKeyboardManager();
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void loadKeymap(const QString &file);
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private slots:
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void addKeyboard(const QString &deviceNode = QString());
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void removeKeyboard(const QString &deviceNode);
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@ -67,6 +69,7 @@ private:
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QString m_spec;
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QHash<QString,QEvdevKeyboardHandler*> m_keyboards;
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QDeviceDiscovery *m_deviceDiscovery;
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QString m_defaultKeymapFile;
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};
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QT_END_NAMESPACE
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