winphone: Remove old non-DirectWrite code
Since 8.1, DirectWrite is always used on WinRT platforms. Change-Id: I742e4a48be6c478a62c16a32cf89852b850aff9d Reviewed-by: Maurice Kalinowski <maurice.kalinowski@theqtcompany.com>
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@ -39,13 +39,11 @@
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#include <QtCore/QCoreApplication>
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#include <QtCore/QCoreApplication>
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#include <QtCore/QFile>
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#include <QtCore/QFile>
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#ifdef QT_WINRT_USE_DWRITE
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#include <QtCore/QUuid>
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#include <QtCore/QUuid>
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#include <QtGui/private/qfontengine_ft_p.h>
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#include <QtGui/private/qfontengine_ft_p.h>
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#include <dwrite_1.h>
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#include <dwrite_1.h>
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#include <wrl.h>
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#include <wrl.h>
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using namespace Microsoft::WRL;
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using namespace Microsoft::WRL;
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#endif // QT_WINRT_USE_DWRITE
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QT_BEGIN_NAMESPACE
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QT_BEGIN_NAMESPACE
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@ -122,9 +120,7 @@ QString QWinRTFontDatabase::fontDir() const
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const QString applicationDirPath = QCoreApplication::applicationDirPath();
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const QString applicationDirPath = QCoreApplication::applicationDirPath();
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fontDirectory = applicationDirPath + QLatin1String("/fonts");
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fontDirectory = applicationDirPath + QLatin1String("/fonts");
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if (!QFile::exists(fontDirectory)) {
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if (!QFile::exists(fontDirectory)) {
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#ifdef QT_WINRT_USE_DWRITE
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if (m_fontFamilies.isEmpty())
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if (m_fontFamilies.isEmpty())
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#endif
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qWarning("No fonts directory found in application package.");
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qWarning("No fonts directory found in application package.");
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fontDirectory = applicationDirPath;
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fontDirectory = applicationDirPath;
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}
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}
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@ -132,8 +128,6 @@ QString QWinRTFontDatabase::fontDir() const
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return fontDirectory;
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return fontDirectory;
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}
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}
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#ifdef QT_WINRT_USE_DWRITE
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QWinRTFontDatabase::~QWinRTFontDatabase()
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QWinRTFontDatabase::~QWinRTFontDatabase()
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{
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{
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foreach (IDWriteFontFile *fontFile, m_fonts.keys())
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foreach (IDWriteFontFile *fontFile, m_fonts.keys())
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@ -449,13 +443,4 @@ void QWinRTFontDatabase::releaseHandle(void *handle)
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QBasicFontDatabase::releaseHandle(handle);
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QBasicFontDatabase::releaseHandle(handle);
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}
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}
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#else // QT_WINRT_USE_DWRITE
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QFont QWinRTFontDatabase::defaultFont() const
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{
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return QFont(QFontDatabase().families().value(0));
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}
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#endif // !QT_WINRT_USE_DWRITE
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QT_END_NAMESPACE
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QT_END_NAMESPACE
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@ -39,26 +39,21 @@
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#include <QtPlatformSupport/private/qbasicfontdatabase_p.h>
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#include <QtPlatformSupport/private/qbasicfontdatabase_p.h>
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#ifdef QT_WINRT_USE_DWRITE
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struct IDWriteFontFile;
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struct IDWriteFontFile;
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struct IDWriteFontFamily;
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struct IDWriteFontFamily;
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#endif
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QT_BEGIN_NAMESPACE
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QT_BEGIN_NAMESPACE
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#ifdef QT_WINRT_USE_DWRITE
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struct FontDescription
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struct FontDescription
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{
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{
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quint32 index;
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quint32 index;
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QByteArray uuid;
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QByteArray uuid;
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};
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};
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#endif
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class QWinRTFontDatabase : public QBasicFontDatabase
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class QWinRTFontDatabase : public QBasicFontDatabase
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{
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{
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public:
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public:
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QString fontDir() const;
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QString fontDir() const;
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#ifdef QT_WINRT_USE_DWRITE
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~QWinRTFontDatabase();
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~QWinRTFontDatabase();
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QFont defaultFont() const Q_DECL_OVERRIDE;
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QFont defaultFont() const Q_DECL_OVERRIDE;
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bool fontsAlwaysScalable() const Q_DECL_OVERRIDE;
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bool fontsAlwaysScalable() const Q_DECL_OVERRIDE;
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@ -69,7 +64,6 @@ public:
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private:
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private:
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QHash<IDWriteFontFile *, FontDescription> m_fonts;
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QHash<IDWriteFontFile *, FontDescription> m_fonts;
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QHash<QString, IDWriteFontFamily *> m_fontFamilies;
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QHash<QString, IDWriteFontFamily *> m_fontFamilies;
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#endif // QT_WINRT_USE_DWRITE
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};
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};
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QT_END_NAMESPACE
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QT_END_NAMESPACE
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@ -1,14 +1,6 @@
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TARGET = qwinrt
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TARGET = qwinrt
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CONFIG -= precompile_header
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CONFIG -= precompile_header
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# For Windows Phone 8 we have to deploy fonts together with the application as DirectWrite
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# is not supported here.
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winphone:equals(WINSDK_VER, 8.0): {
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fonts.path = $$[QT_INSTALL_LIBS]/fonts
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fonts.files = $$QT_SOURCE_TREE/lib/fonts/DejaVu*.ttf
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INSTALLS += fonts
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}
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PLUGIN_TYPE = platforms
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PLUGIN_TYPE = platforms
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PLUGIN_CLASS_NAME = QWinRTIntegrationPlugin
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PLUGIN_CLASS_NAME = QWinRTIntegrationPlugin
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!equals(TARGET, $$QT_DEFAULT_QPA_PLUGIN): PLUGIN_EXTENDS = -
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!equals(TARGET, $$QT_DEFAULT_QPA_PLUGIN): PLUGIN_EXTENDS = -
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@ -18,13 +10,8 @@ QT += core-private gui-private platformsupport-private
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DEFINES *= QT_NO_CAST_FROM_ASCII __WRL_NO_DEFAULT_LIB__ GL_GLEXT_PROTOTYPES
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DEFINES *= QT_NO_CAST_FROM_ASCII __WRL_NO_DEFAULT_LIB__ GL_GLEXT_PROTOTYPES
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LIBS += $$QMAKE_LIBS_CORE
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LIBS += $$QMAKE_LIBS_CORE -ldwrite
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INCLUDEPATH += $$QT_SOURCE_TREE/src/3rdparty/freetype/include
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!if(winphone:equals(WINSDK_VER, 8.0)) {
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LIBS += -ldwrite
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INCLUDEPATH += $$QT_SOURCE_TREE/src/3rdparty/freetype/include
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DEFINES += QT_WINRT_USE_DWRITE
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}
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SOURCES = \
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SOURCES = \
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main.cpp \
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main.cpp \
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